Crowbar: Difference between revisions
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==Usage== | ==Usage== | ||
* '''Force-opening doors and hatches''' - Press the "Use" keybind ( | * '''Force-opening doors and hatches''' - Press the "Use" keybind (E by default) on a door | ||
**'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar | **'''Note:''' Only doors that the character doesn't have access to can be forced open with a crowbar | ||
* '''Attacking''' - Hold the "Aim" keybind (Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind (Left Mouse Button by default) to swing the crowbar | * '''Attacking''' - Hold the "Aim" keybind (Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind (Left Mouse Button by default) to swing the crowbar |
Revision as of 15:36, 21 June 2020
Crowbar | ||||||||
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Inventory icon Sprite | ||||||||
Crafting | ||||||||
Fabricator Requirements |
Skill: Mechanical: 30
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Deconstructor Yield | ||||||||
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The Crowbar is a tool which can be acquired in Barotrauma.
Function
Crowbars can be used to force-open locked doors and hatches, similarly to the Plasma Cutter.
Unlike plasma cutters, crowbars are much faster and won't destroy the doors upon opening, but are unable to un-seal doors which are welded shut.
It can also be used as a blunt weapon.
Usage
- Force-opening doors and hatches - Press the "Use" keybind (E by default) on a door
- Note: Only doors that the character doesn't have access to can be forced open with a crowbar
- Attacking - Hold the "Aim" keybind (Right Mouse Button by default) to ready the crowbar for an attack, then press the "Shoot" keybind (Left Mouse Button by default) to swing the crowbar
Gallery
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Player opening a locked door.