Autofill Tags: Difference between revisions

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(categorize tags a bit for easier navigation maybe? still monster page but hopefully more usable)
Line 5: Line 5:


  armcab
  armcab
coilgunammocontainer
  crewcab
  crewcab
  divingcab
  divingcab
engcab
medcab
medfabcab
reactorcab
secarmcab
storagecab
suppliescabinet
supplycab
toxcab
coilgunammocontainer
divingsuitcontainer
locker
mineralcontainer
oxygentankcontainer
railgunammocontainer
toxcontainer
weaponholder
outpostcrewcabinet
outpostmedcompartment
outposttrashcan
  divingmask
  divingmask
  divingsuit
  divingsuit
divingsuitcontainer
engcab
  extinguisherholder
  extinguisherholder
  flamer
  flamer
Line 19: Line 39:
  harpoongun
  harpoongun
  headset
  headset
locker
medcab
medcontainer
medfabcab
mineralcontainer
outpostcrewcabinet
outpostmedcompartment
outposttrashcan
oxygentankcontainer
  plasmacutter
  plasmacutter
railgunammocontainer
reactorcab
  revolver
  revolver
secarmcab
  seedbag
  seedbag
  shotgun
  shotgun
Line 38: Line 46:
  sonarbeacon
  sonarbeacon
  sprayer
  sprayer
storagecab
storageorgan
  stunbaton
  stunbaton
  stungun
  stungun
suppliescabinet
  underwaterscooter
supplycab
toxcab
toxcontainer
  underwaterscooter
weaponcontainer
weaponholder
  weldingtool
  weldingtool
storageorgan
  wreckarmcab
  wreckarmcab
  wreckcoilgun
  wreckcoilgun
Line 59: Line 61:
  wreckshuttlecrate
  wreckshuttlecrate
  wreckstoragecab
  wreckstoragecab
= Autofill Tables =
= Autofill Tables =


== armcab ==
== Main submarine storage ==
=== armcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 144: Line 148:
| 100.0%
| 100.0%
|}
|}
== coilgunammocontainer ==
 
{| class="wikitable"
=== crewcab ===
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Coilgun Ammunition Box}}
| 1
| 3
| 100.0%
|-
| {{hyperlink|Physicorium Ammunition Box}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Exploding Ammunition Box}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Piercing Ammunition Box}}
| 1
| 1
| 5.0%
|}
== crewcab ==
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 290: Line 267:
| 12.5%
| 12.5%
|}
|}
== divingcab ==
=== divingcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 348: Line 325:
| 100.0%
| 100.0%
|}
|}
== divingmask ==
 
{| class="wikitable"
=== engcab ===
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 100.0%
|}
== divingsuit ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 100.0%
|}
== divingsuitcontainer ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Diving Suit}}
| 1
| 1
| 80.0%
|}
== engcab ==
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 455: Line 394:
| 25.0%
| 25.0%
|}
|}
== extinguisherholder ==
 
=== medfabcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 463: Line 403:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Fire Extinguisher}}
| {{hyperlink|Sodium}}
| 1
| 1
| 1
| 3
| 100.0%
| 100.0%
|}
== flamer ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Calcium}}
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 1
| 3
| 100.0%
| 100.0%
|}
== flashlight ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Potassium}}
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 1
| 1
| 1
| 3
| 100.0%
| 100.0%
|}
== grenadelauncher ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Organic Fiber}}
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|40mm Grenade}}
| 1
| 1
| 1
| 3
| 100.0%
|-
| {{hyperlink|Fiber Plant}}
| 0
| 4
| 100.0%
| 100.0%
|}
== handheldsonar ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Elastin Plant}}
| Min Number Spawned
| 0
| Max Number Spawned
| 4
| Probability of Item Being Spawned
| 100.0%
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Aquatic Poppy}}
| 1
| 1
| 1
| 4
| 100.0%
| 100.0%
|}
== harpoongun ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Sea Yeast Shroom}}
| Min Number Spawned
| 0
| Max Number Spawned
| 4
| Probability of Item Being Spawned
| 100.0%
|-
|-
| {{hyperlink|Harpoon}}
| {{hyperlink|Slime Bacteria}}
| 5
| 0
| 5
| 4
| 100.0%
| 100.0%
|}
== headset ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Ethanol}}
| Min Number Spawned
| 2
| Max Number Spawned
| 4
| Probability of Item Being Spawned
| 100.0%
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Elastin}}
| 1
| 1
| 4
| 100.0%
|-
| {{hyperlink|Opium}}
| 2
| 6
| 100.0%
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| 1
| 1
| 4
| 100.0%
| 100.0%
|}
== locker ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Stabilozine}}
| Min Number Spawned
| 1
| Max Number Spawned
| 4
| Probability of Item Being Spawned
| 100.0%
|-
|-
| {{hyperlink|Mudraptor Egg}}
| {{hyperlink|Adrenaline}}
| 1
| 1
| 1
| 4
| 1.0%
| 100.0%
|}
|}


== medcab ==
=== medcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 688: Line 607:
| 50.0%
| 50.0%
|}
|}
== medcontainer ==
 
=== reactorcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 695: Line 615:
| Max Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|}
== medfabcab ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Battery Cell}}
| Min Number Spawned
| 0
| Max Number Spawned
| 2
| Probability of Item Being Spawned
| 50.0%
|-
|-
| {{hyperlink|Sodium}}
| {{hyperlink|Wire}}
| 0
| 1
| 1
| 3
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Calcium}}
| {{hyperlink|Red Wire}}
| 1
| 1
| 1
| 3
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Potassium}}
| {{hyperlink|Blue Wire}}
| 0
| 1
| 1
| 3
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Organic Fiber}}
| {{hyperlink|Screwdriver}}
| 1
| 1
| 3
| 100.0%
|-
| {{hyperlink|Fiber Plant}}
| 0
| 4
| 4
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Elastin Plant}}
| {{hyperlink|Fuel Rod}}
| 0
| 2
| 4
| 5
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Aquatic Poppy}}
| {{hyperlink|Thorium Fuel Rod}}
| 1
| 1
| 4
| 2
| 100.0%
| 5.0%
|}
 
=== secarmcab ===
{| class="wikitable"
|-
|-
| {{hyperlink|Sea Yeast Shroom}}
| Item Name
| 0
| Min Number Spawned
| 4
| Max Number Spawned
| 100.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Slime Bacteria}}
| {{hyperlink|Flamer}}
| 0
| 0
| 4
| 2
| 100.0%
| 25.0%
|-
|-
| {{hyperlink|Ethanol}}
| {{hyperlink|UEX}}
| 1
| 2
| 2
| 4
| 50.0%
| 100.0%
|-
|-
| {{hyperlink|Elastin}}
| {{hyperlink|C-4 Block}}
| 1
| 1
| 4
| 100.0%
|-
| {{hyperlink|Opium}}
| 2
| 2
| 6
| 50.0%
| 100.0%
|-
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| {{hyperlink|IC-4 Block}}
| 1
| 1
| 4
| 2
| 100.0%
| 50.0%
|-
| {{hyperlink|Revolver Round}}
| 0
| 10
| 25.0%
|-
|-
| {{hyperlink|Stabilozine}}
| {{hyperlink|Revolver}}
| 1
| 1
| 4
| 3
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|Adrenaline}}
| {{hyperlink|SMG Magazine}}
| 0
| 5
| 25.0%
|-
| {{hyperlink|SMG}}
| 1
| 1
| 4
| 2
| 100.0%
| 100.0%
|}
== mineralcontainer ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Stun Grenade}}
| Min Number Spawned
| 0
| Max Number Spawned
| 5
| Probability of Item Being Spawned
| 100.0%
|-
|-
| {{hyperlink|Titanite}}
| {{hyperlink|EMP Grenade}}
| 1
| 0
| 1
| 5
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Brockite}}
| {{hyperlink|Frag Grenade}}
| 1
| 1
| 1
| 5
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Thorianite}}
| {{hyperlink|Incendium Grenade}}
| 1
| 0
| 1
| 5
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Amblygonite}}
| {{hyperlink|Grenade Launcher}}
| 1
| 0
| 1
| 2
| 10.0%
| 50.0%
|-
|-
| {{hyperlink|Sphalerite}}
| {{hyperlink|40mm Grenade}}
| 1
| 0
| 1
| 5
| 10.0%
| 25.0%
|-
|-
| {{hyperlink|Pyromorphite}}
| {{hyperlink|40mm Stun Grenade}}
| 0
| 5
| 25.0%
|-
| {{hyperlink|Riot Shotgun}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Shotgun Shell}}
| 0
| 10
| 25.0%
|}
 
=== storagecab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Small Planter Box}}
| 0
| 1
| 1
| 12.5%
|-
| {{hyperlink|Watering Can}}
| 0
| 1
| 1
| 10.0%
| 12.5%
|-
|-
| {{hyperlink|Quartz}}
| {{hyperlink|Fertilizer}}
| 0
| 1
| 1
| 1
| 12.5%
| 10.0%
|-
|-
| {{hyperlink|Diamond}}
| {{hyperlink|Seed Bag}}
| 1
| 1
| 1
| 1
| 10.0%
| 30.0%
|-
|-
| {{hyperlink|Hydroxyapatite}}
| {{hyperlink|Carbon}}
| 1
| 0
| 1
| 2
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Uranium Ore}}
| {{hyperlink|Iron}}
| 1
| 0
| 1
| 4
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Ilmenite}}
| {{hyperlink|Tin}}
| 1
| 0
| 1
| 2
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Stannite}}
| {{hyperlink|Lead}}
| 1
| 0
| 1
| 2
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Chalcopyrite}}
| {{hyperlink|Phosphorus}}
| 1
| 0
| 1
| 3
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Esperite}}
| {{hyperlink|Copper}}
| 1
| 0
| 1
| 3
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Galena}}
| {{hyperlink|Zinc}}
| 1
| 0
| 1
| 2
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Triphylite}}
| {{hyperlink|Sodium}}
| 1
| 0
| 1
| 2
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Langbeinite}}
| {{hyperlink|Silicon}}
| 1
| 0
| 1
| 2
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Chamosite}}
| {{hyperlink|Calcium}}
| 1
| 0
| 1
| 2
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Iron Ore}}
| {{hyperlink|Aluminum}}
| 1
| 0
| 1
| 2
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Polyhalite}}
| {{hyperlink|Uranium}}
| 1
| 1
| 1
| 2
| 10.0%
| 75.0%
|-
|-
| {{hyperlink|Graphite}}
| {{hyperlink|Potassium}}
| 1
| 0
| 1
| 2
| 10.0%
| 50.0%
|-
|-
| {{hyperlink|Sylvite}}
| {{hyperlink|Titanium}}
| 1
| 0
| 1
| 2
| 10.0%
| 100.0%
|-
| {{hyperlink|Magnesium}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Lithium}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Chlorine}}
| 0
| 2
| 100.0%
|-
|-
| {{hyperlink|Lazulite}}
| {{hyperlink|Thorium}}
| 0
| 1
| 1
| 1
| 12.5%
| 10.0%
|-
|-
| {{hyperlink|Bornite}}
| {{hyperlink|Steel Bar}}
| 1
| 1
| 1
| 4
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Cassiterite}}
| {{hyperlink|Titanium-Aluminum Alloy}}
| 1
| 1
| 1
| 2
| 10.0%
| 50.0%
|-
|-
| {{hyperlink|Cryolite}}
| {{hyperlink|Plastic}}
| 1
| 1
| 1
| 4
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Aragonite}}
| {{hyperlink|Ballistic Fiber}}
| 1
| 1
| 1
| 2
| 10.0%
| 50.0%
|-
|-
| {{hyperlink|Chrysoprase}}
| {{hyperlink|Rubber}}
| 1
| 1
| 1
| 2
| 10.0%
| 100.0%
|}
== outpostcrewcabinet ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Flash Powder}}
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Toolbelt}}
| 0
| 1
| 1
| 2
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Storage Container}}
| {{hyperlink|Red Paint}}
| 0
| 1
| 1
| 50.0%
| 2
| 25.0%
|-
|-
| {{hyperlink|Welding Tool}}
| {{hyperlink|Green Paint}}
| 0
| 1
| 1
| 2
| 25.0%
| 25.0%
|-
|-
| {{hyperlink|Plasma Cutter}}
| {{hyperlink|Blue Paint}}
| 0
| 1
| 1
| 2
| 25.0%
| 25.0%
|-
|-
| {{hyperlink|Welding Fuel Tank}}
| {{hyperlink|Black Paint}}
| 1
| 1
| 3
| 2
| 50.0%
| 25.0%
|-
|-
| {{hyperlink|Sprayer}}
| {{hyperlink|White Paint}}
| 0
| 1
| 1
| 2
| 25.0%
| 25.0%
|}
=== suppliescabinet ===
{| class="wikitable"
|-
|-
| {{hyperlink|Screwdriver}}
| Item Name
| 1
| Min Number Spawned
| 2
| Max Number Spawned
| 50.0%
| Probability of Item Being Spawned
|}
=== supplycab ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Wrench}}
| {{hyperlink|Diving Mask}}
| 1
| 1
| 2
| 50.0%
|-
| {{hyperlink|Crowbar}}
| 1
| 1
| 2
| 25.0%
| 50.0%
|-
|-
| {{hyperlink|Flashlight}}
| {{hyperlink|Seed Bag}}
| 1
| 0
| 1
| 1
| 12.5%
| 12.5%
|-
|-
| {{hyperlink|Flare}}
| {{hyperlink|Bandage}}
| 1
| 1
| 1
| 1
| 12.5%
| 50.0%
|-
|-
| {{hyperlink|Oxygen Tank}}
| {{hyperlink|Morphine}}
| 0
| 0
| 3
| 12.5%
|-
| {{hyperlink|Assistant Clothes}}
| 1
| 1
| 1
| 25.0%
| 12.5%
|-
|-
| {{hyperlink|Clown Mask}}
| {{hyperlink|Fentanyl}}
| 0
| 0
| 1
| 1
| 5.0%
| 25.0%
|-
|-
| {{hyperlink|Clown Costume}}
| {{hyperlink|Pomegrenade Extract}}
| 0
| 0
| 1
| 1
| 5.0%
| 25.0%
|-
|-
| {{hyperlink|Commoner Clothes 1|30px|Crew Chief's Outfit}}
| {{hyperlink|Saline}}
| 0
| 1
| 1
| 1
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Commoner Clothes 2|30px|Crew Chief's Outfit}}
| {{hyperlink|Blood Pack}}
| 0
| 1
| 1
| 1
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Commoner Clothes 3|30px|Crew Chief's Outfit}}
| {{hyperlink|Welding Tool}}
| 0
| 1
| 1
| 1
| 50.0%
| 12.5%
|-
|-
| {{hyperlink|Commoner Clothes 4|30px|Crew Chief's Outfit}}
| {{hyperlink|Sprayer}}
| 0
| 1
| 1
| 1
| 50.0%
| 12.5%
|-
|-
| {{hyperlink|Crew Chief's Outfit}}
| {{hyperlink|Flashlight}}
| 0
| 1
| 1
| 50.0%
|-
| {{hyperlink|Medical Officers Clothes|30px|Crew Chief's Outfit}}
| 0
| 1
| 1
| 50.0%
| 25.0%
|-
|-
| {{hyperlink|Miner Clothes|30px|Crew Chief's Outfit}}
| {{hyperlink|Flare}}
| 0
| 1
| 1
| 50.0%
|-
| {{hyperlink|Quartermaster Clothes|30px|Crew Chief's Outfit}}
| 0
| 1
| 1
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Researcher Clothes|30px|Crew Chief's Outfit}}
| {{hyperlink|Oxygen Tank}}
| 0
| 1
| 1
| 50.0%
|-
| {{hyperlink|Security Patrol Clothes|30px|Crew Chief's Outfit}}
| 0
| 1
| 1
| 50.0%
| 50.0%
|}
=== toxcab ===
{| class="wikitable"
|-
|-
| {{hyperlink|Administrator Clothes|30px|Crew Chief's Outfit}}
| Item Name
| 0
| Min Number Spawned
| 1
| Max Number Spawned
| 50.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Hazmat Suit}}
| {{hyperlink|Liquid Oxygenite}}
| 1
| 1
| 1
| 1
| 12.5%
| 5.0%
|-
| {{hyperlink|Sulphuric Acid}}
| 2
| 3
| 100.0%
|-
|-
| {{hyperlink|Engineer's Jumpsuit}}
| {{hyperlink|Morbusine}}
| 1
| 1
| 1
| 1
| 12.5%
| 1.0%
|-
| {{hyperlink|Chloral Hydrate}}
| 0
| 3
| 100.0%
|-
|-
| {{hyperlink|Boiler Suit}}
| {{hyperlink|Cyanide}}
| 1
| 1
| 1
| 1
| 12.5%
| 5.0%
|-
|-
| {{hyperlink|Mechanic's Jumpsuit}}
| {{hyperlink|Radiotoxin}}
| 1
| 1
| 1
| 1
| 12.5%
| 5.0%
|-
|-
| {{hyperlink|Baseball Cap}}
| {{hyperlink|Sufforin}}
| 1
| 1
| 1
| 1
| 12.5%
| 5.0%
|-
|-
| {{hyperlink|Medic's Fatigues}}
| {{hyperlink|Deliriumine}}
| 1
| 1
| 1
| 1
| 5.0%
| 5.0%
|-
|-
| {{hyperlink|Doctor's Uniform}}
| {{hyperlink|Paralyzant}}
| 1
| 1
| 1
| 1
| 5.0%
| 5.0%
|-
|-
| {{hyperlink|Commando's Fatigues}}
| {{hyperlink|Raptor Bane Extract}}
| 1
| 1
| 1
| 1
| 5.0%
| 5.0%
|-
|-
| {{hyperlink|Security Officer's Uniform}}
| {{hyperlink|Hallucinogenic Bufotoxin}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Gunner's Uniform}}
| 1
| 1
| 1
| 1
| 5.0%
| 5.0%
|}
|}
== outpostmedcompartment ==
 
== Additional Storage ==
=== coilgunammocontainer ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,123: Line 1,074:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Bandage}}
| {{hyperlink|Coilgun Ammunition Box}}
| 0
| 1
| 1
| 25.0%
| 3
| 100.0%
|-
|-
| {{hyperlink|Plastiseal}}
| {{hyperlink|Physicorium Ammunition Box}}
| 0
| 1
| 1
| 1
| 25.0%
| 5.0%
|-
|-
| {{hyperlink|Antibiotic Glue}}
| {{hyperlink|Exploding Ammunition Box}}
| 0
| 1
| 1
| 25.0%
|-
| {{hyperlink|Blood Pack}}
| 0
| 1
| 1
| 25.0%
| 5.0%
|-
|-
| {{hyperlink|Calyxanide}}
| {{hyperlink|Piercing Ammunition Box}}
| 0
| 1
| 1
| 1
| 25.0%
| 5.0%
|}
 
=== divingsuitcontainer ===
{| class="wikitable"
|-
|-
| {{hyperlink|Haloperidol}}
| Item Name
| 0
| Min Number Spawned
| 1
| Max Number Spawned
| 25.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Naloxone}}
| {{hyperlink|Diving Suit}}
| 0
| 1
| 1
| 25.0%
|-
| {{hyperlink|Morbusine Antidote}}
| 0
| 1
| 1
| 25.0%
| 80.0%
|}
 
=== locker ===
{| class="wikitable"
|-
|-
| {{hyperlink|Cyanide Antidote}}
| Item Name
| 0
| Min Number Spawned
| 1
| Max Number Spawned
| 25.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Sufforin Antidote}}
| {{hyperlink|Mudraptor Egg}}
| 0
| 1
| 1
| 25.0%
|-
| {{hyperlink|Deliriumine Antidote}}
| 0
| 1
| 1
| 25.0%
| 1.0%
|}
 
=== medcontainer ===
{| class="wikitable"
|-
|-
| {{hyperlink|Antirad}}
| Item Name
| 0
| Min Number Spawned
| 1
| Max Number Spawned
| 25.0%
| Probability of Item Being Spawned
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| 0
| 1
| 25.0%
|}
|}
== outposttrashcan ==
 
=== mineralcontainer ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,196: Line 1,140:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Titanite}}
| 0
| 1
| 1
| 1
| 15.0%
| 10.0%
|-
|-
| {{hyperlink|Morphine}}
| {{hyperlink|Brockite}}
| 0
| 1
| 1
| 1
| 15.0%
| 10.0%
|-
|-
| {{hyperlink|Fentanyl}}
| {{hyperlink|Thorianite}}
| 0
| 1
| 1
| 1
| 15.0%
| 10.0%
|-
|-
| {{hyperlink|Deusizine}}
| {{hyperlink|Amblygonite}}
| 0
| 1
| 1
| 1
| 1.0%
| 10.0%
|-
|-
| {{hyperlink|Opium}}
| {{hyperlink|Sphalerite}}
| 0
| 1
| 1
| 1
| 15.0%
| 10.0%
|-
|-
| {{hyperlink|Screwdriver}}
| {{hyperlink|Pyromorphite}}
| 0
| 1
| 1
| 1
| 25.0%
| 10.0%
|-
|-
| {{hyperlink|Wrench}}
| {{hyperlink|Quartz}}
| 0
| 1
| 1
| 1
| 25.0%
| 10.0%
|}
== oxygentankcontainer ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Diamond}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 10.0%
|}
== plasmacutter ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Hydroxyapatite}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 10.0%
|-
|-
| {{hyperlink|Oxygen Tank}}
| {{hyperlink|Uranium Ore}}
| 1
| 1
| 1
| 1
| 100.0%
| 10.0%
|}
== railgunammocontainer ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Ilmenite}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 10.0%
|-
|-
| {{hyperlink|Railgun Shell}}
| {{hyperlink|Stannite}}
| 3
| 6
| 100.0%
|-
| {{hyperlink|Nuclear Shell}}
| 1
| 1
| 1
| 1
| 5.0%
| 10.0%
|-
|-
| {{hyperlink|Physicorium Shell}}
| {{hyperlink|Chalcopyrite}}
| 1
| 1
| 1
| 1
| 1.0%
| 10.0%
|}
== reactorcab ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Esperite}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 10.0%
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Galena}}
| 0
| 1
| 2
| 1
| 50.0%
| 10.0%
|-
|-
| {{hyperlink|Wire}}
| {{hyperlink|Triphylite}}
| 0
| 1
| 1
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Red Wire}}
| {{hyperlink|Langbeinite}}
| 1
| 1
| 1
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Blue Wire}}
| {{hyperlink|Chamosite}}
| 0
| 1
| 1
| 100.0%
|-
| {{hyperlink|Screwdriver}}
| 1
| 1
| 4
| 10.0%
| 100.0%
|-
|-
| {{hyperlink|Fuel Rod}}
| {{hyperlink|Iron Ore}}
| 2
| 1
| 5
| 1
| 100.0%
| 10.0%
|-
|-
| {{hyperlink|Thorium Fuel Rod}}
| {{hyperlink|Polyhalite}}
| 1
| 1
| 1
| 2
| 10.0%
| 5.0%
|}
== revolver ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Graphite}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 10.0%
|-
|-
| {{hyperlink|Revolver Round}}
| {{hyperlink|Sylvite}}
| 6
| 1
| 6
| 1
| 100.0%
| 10.0%
|}
== secarmcab ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Lazulite}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 10.0%
|-
|-
| {{hyperlink|Flamer}}
| {{hyperlink|Bornite}}
| 0
| 1
| 2
| 1
| 25.0%
| 10.0%
|-
|-
| {{hyperlink|UEX}}
| {{hyperlink|Cassiterite}}
| 1
| 1
| 1
| 2
| 10.0%
| 50.0%
|-
|-
| {{hyperlink|C-4 Block}}
| {{hyperlink|Cryolite}}
| 1
| 1
| 1
| 2
| 10.0%
| 50.0%
|-
|-
| {{hyperlink|IC-4 Block}}
| {{hyperlink|Aragonite}}
| 1
| 1
| 1
| 2
| 10.0%
| 50.0%
|-
|-
| {{hyperlink|Revolver Round}}
| {{hyperlink|Chrysoprase}}
| 0
| 1
| 10
| 1
| 25.0%
| 10.0%
|}
 
 
=== oxygentankcontainer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|}
 
=== railgunammocontainer ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Revolver}}
| {{hyperlink|Railgun Shell}}
| 1
| 3
| 3
| 6
| 100.0%
| 100.0%
|-
|-
| {{hyperlink|SMG Magazine}}
| {{hyperlink|Nuclear Shell}}
| 0
| 1
| 5
| 25.0%
|-
| {{hyperlink|SMG}}
| 1
| 1
| 2
| 5.0%
| 100.0%
|-
|-
| {{hyperlink|Stun Grenade}}
| {{hyperlink|Physicorium Shell}}
| 0
| 1
| 5
| 1
| 100.0%
| 1.0%
|}
 
 
=== toxcontainer ===
{| class="wikitable"
|-
|-
| {{hyperlink|EMP Grenade}}
| Item Name
| 0
| Min Number Spawned
| 5
| Max Number Spawned
| 100.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Frag Grenade}}
| {{hyperlink|Velonaceps Calyx Eggs}}
| 1
| 1
| 1
| 5
| 100.0%
|-
| {{hyperlink|Incendium Grenade}}
| 0
| 5
| 100.0%
|-
| {{hyperlink|Grenade Launcher}}
| 0
| 2
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|40mm Grenade}}
| {{hyperlink|Mudraptor Egg Small}}
| 0
| 1
| 5
| 1
| 25.0%
| 1.0%
|}
 
=== weaponcontainer ===
{| class="wikitable"
|-
|-
| {{hyperlink|40mm Stun Grenade}}
| Item Name
| 0
| Min Number Spawned
| 5
| Max Number Spawned
| 25.0%
| Probability of Item Being Spawned
|-
| {{hyperlink|Riot Shotgun}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Shotgun Shell}}
| 0
| 10
| 25.0%
|}
|}
== seedbag ==
 
=== weaponholder ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,432: Line 1,352:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Pomegrenade Seed}}
| {{hyperlink|Flamer}}
| 0
| 1
| 2
| 1
| 30.0%
| 10.0%
|-
|-
| {{hyperlink|Tobacco Vine Seed}}
| {{hyperlink|Syringe Gun}}
| 0
| 1
| 2
| 1
| 30.0%
| 20.0%
|-
| {{hyperlink|Harpoon Gun}}
| 1
| 1
| 20.0%
|-
|-
| {{hyperlink|Salt Vine Seed}}
| {{hyperlink|Revolver}}
| 0
| 1
| 2
| 1
| 30.0%
| 20.0%
|-
|-
| {{hyperlink|Raptor Bane Seed}}
| {{hyperlink|SMG}}
| 0
| 1
| 2
| 1
| 30.0%
| 10.0%
|}
|}
== shotgun ==
 
== Items ==
=== divingmask ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,460: Line 1,387:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Shotgun Shell}}
| {{hyperlink|Oxygen Tank}}
| 6
| 1
| 6
| 1
| 100.0%
| 100.0%
|}
|}
== smg ==
=== divingsuit ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,473: Line 1,400:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|SMG Magazine}}
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 1
| 1
| 100.0%
| 100.0%
|}
|}
== sonarbeacon ==
 
=== extinguisherholder ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,486: Line 1,414:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Fire Extinguisher}}
| 1
| 1
| 1
| 1
| 100.0%
| 100.0%
|}
|}
== sprayer ==
=== flamer ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,499: Line 1,427:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Ethanol}}
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 1
| 1
| 100.0%
| 100.0%
|}
|}
== storagecab ==
=== flashlight ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,512: Line 1,440:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Small Planter Box}}
| {{hyperlink|Battery Cell}}
| 0
| 1
| 1
| 12.5%
|-
| {{hyperlink|Watering Can}}
| 0
| 1
| 1
| 12.5%
| 100.0%
|}
=== grenadelauncher ===
{| class="wikitable"
|-
|-
| {{hyperlink|Fertilizer}}
| Item Name
| 0
| Min Number Spawned
| 1
| Max Number Spawned
| 12.5%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Seed Bag}}
| {{hyperlink|40mm Grenade}}
| 1
| 1
| 1
| 1
| 30.0%
|-
| {{hyperlink|Carbon}}
| 0
| 2
| 100.0%
| 100.0%
|}
=== handheldsonar ===
{| class="wikitable"
|-
|-
| {{hyperlink|Iron}}
| Item Name
| 0
| Min Number Spawned
| 4
| Max Number Spawned
| 100.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Tin}}
| {{hyperlink|Battery Cell}}
| 0
| 1
| 2
| 1
| 100.0%
| 100.0%
|}
=== harpoongun ===
{| class="wikitable"
|-
|-
| {{hyperlink|Lead}}
| Item Name
| 0
| Min Number Spawned
| 2
| Max Number Spawned
| 100.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Phosphorus}}
| {{hyperlink|Harpoon}}
| 0
| 5
| 3
| 5
| 100.0%
| 100.0%
|}
=== headset ===
{| class="wikitable"
|-
|-
| {{hyperlink|Copper}}
| Item Name
| 0
| Min Number Spawned
| 3
| Max Number Spawned
| 100.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Zinc}}
| {{hyperlink|Battery Cell}}
| 0
| 1
| 2
| 1
| 100.0%
| 100.0%
|}
=== plasmacutter ===
{| class="wikitable"
|-
|-
| {{hyperlink|Sodium}}
| Item Name
| 0
| Min Number Spawned
| 2
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 100.0%
| 100.0%
|}
=== revolver ===
{| class="wikitable"
|-
|-
| {{hyperlink|Silicon}}
| Item Name
| 0
| Min Number Spawned
| 2
| Max Number Spawned
| 100.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Calcium}}
| {{hyperlink|Revolver Round}}
| 0
| 6
| 2
| 6
| 100.0%
| 100.0%
|}
=== seedbag ===
{| class="wikitable"
|-
|-
| {{hyperlink|Aluminum}}
| Item Name
| 0
| Min Number Spawned
| 2
| Max Number Spawned
| 100.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Uranium}}
| {{hyperlink|Pomegrenade Seed}}
| 1
| 2
| 75.0%
|-
| {{hyperlink|Potassium}}
| 0
| 0
| 2
| 2
| 50.0%
| 30.0%
|-
|-
| {{hyperlink|Titanium}}
| {{hyperlink|Tobacco Vine Seed}}
| 0
| 0
| 2
| 2
| 100.0%
| 30.0%
|-
|-
| {{hyperlink|Magnesium}}
| {{hyperlink|Salt Vine Seed}}
| 0
| 0
| 2
| 2
| 100.0%
| 30.0%
|-
|-
| {{hyperlink|Lithium}}
| {{hyperlink|Raptor Bane Seed}}
| 0
| 0
| 2
| 2
| 100.0%
| 30.0%
|}
=== shotgun ===
{| class="wikitable"
|-
|-
| {{hyperlink|Chlorine}}
| Item Name
| 0
| Min Number Spawned
| 2
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Shotgun Shell}}
| 6
| 6
| 100.0%
| 100.0%
|}
=== smg ===
{| class="wikitable"
|-
|-
| {{hyperlink|Thorium}}
| Item Name
| 0
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|SMG Magazine}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Steel Bar}}
| 1
| 1
| 4
| 100.0%
| 100.0%
|}
=== sonarbeacon ===
{| class="wikitable"
|-
|-
| {{hyperlink|Titanium-Aluminum Alloy}}
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 1
| 1
| 2
| 50.0%
|-
| {{hyperlink|Plastic}}
| 1
| 1
| 4
| 100.0%
| 100.0%
|}
=== sprayer ===
{| class="wikitable"
|-
|-
| {{hyperlink|Ballistic Fiber}}
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Ethanol}}
| 1
| 1
| 2
| 50.0%
|-
| {{hyperlink|Rubber}}
| 1
| 1
| 2
| 100.0%
| 100.0%
|}
=== stunbaton ===
{| class="wikitable"
|-
|-
| {{hyperlink|Flash Powder}}
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 1
| 1
| 2
| 50.0%
|-
| {{hyperlink|Red Paint}}
| 1
| 1
| 2
| 100.0%
| 25.0%
|}
=== stungun ===
{| class="wikitable"
|-
|-
| {{hyperlink|Green Paint}}
| Item Name
| 1
| Min Number Spawned
| 2
| Max Number Spawned
| 25.0%
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Blue Paint}}
| {{hyperlink|Stun Gun Dart}}
| 1
| 1
| 2
| 25.0%
|-
| {{hyperlink|Black Paint}}
| 1
| 1
| 2
| 100.0%
| 25.0%
|-
| {{hyperlink|White Paint}}
| 1
| 2
| 25.0%
|}
|}
== storageorgan ==
=== underwaterscooter ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,685: Line 1,640:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Alien Blood}}
| {{hyperlink|Battery Cell}}
| 1
| 1
| 2
| 100.0%
|-
| {{hyperlink|Adrenaline Gland}}
| 1
| 1
| 2
| 100.0%
| 100.0%
|}
|}
== stunbaton ==
=== weldingtool ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,703: Line 1,653:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Battery Cell}}
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 1
| 1
| 100.0%
| 100.0%
|}
|}
== stungun ==
== Outpost ==
 
=== outpostcrewcabinet ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,716: Line 1,668:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Stun Gun Dart}}
| {{hyperlink|Toolbelt}}
| 0
| 1
| 1
| 50.0%
|-
| {{hyperlink|Storage Container}}
| 0
| 1
| 1
| 100.0%
| 50.0%
|}
== suppliescabinet ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Welding Tool}}
| Min Number Spawned
| 0
| Max Number Spawned
| Probability of Item Being Spawned
|}
== supplycab ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Diving Mask}}
| 1
| 1
| 1
| 25.0%
| 25.0%
|-
|-
| {{hyperlink|Seed Bag}}
| {{hyperlink|Plasma Cutter}}
| 0
| 0
| 1
| 1
| 12.5%
| 25.0%
|-
|-
| {{hyperlink|Bandage}}
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 1
| 3
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Morphine}}
| {{hyperlink|Sprayer}}
| 0
| 0
| 1
| 1
| 25.0%
| 25.0%
|-
|-
| {{hyperlink|Fentanyl}}
| {{hyperlink|Screwdriver}}
| 0
| 1
| 1
| 25.0%
| 2
| 50.0%
|-
|-
| {{hyperlink|Pomegrenade Extract}}
| {{hyperlink|Wrench}}
| 0
| 1
| 1
| 25.0%
| 2
| 50.0%
|-
|-
| {{hyperlink|Saline}}
| {{hyperlink|Crowbar}}
| 1
| 1
| 1
| 2
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Blood Pack}}
| {{hyperlink|Flashlight}}
| 1
| 1
| 1
| 1
| 50.0%
| 12.5%
|-
|-
| {{hyperlink|Welding Tool}}
| {{hyperlink|Flare}}
| 1
| 1
| 1
| 1
| 12.5%
| 12.5%
|-
|-
| {{hyperlink|Sprayer}}
| {{hyperlink|Oxygen Tank}}
| 0
| 3
| 12.5%
|-
| {{hyperlink|Assistant Clothes}}
| 1
| 1
| 1
| 1
| 12.5%
| 12.5%
|-
|-
| {{hyperlink|Flashlight}}
| {{hyperlink|Clown Mask}}
| 0
| 1
| 1
| 5.0%
|-
| {{hyperlink|Clown Costume}}
| 0
| 1
| 1
| 25.0%
| 5.0%
|-
|-
| {{hyperlink|Flare}}
| {{hyperlink|Commoner Clothes 1|30px|Crew Chief's Outfit}}
| 0
| 1
| 1
| 50.0%
|-
| {{hyperlink|Commoner Clothes 2|30px|Crew Chief's Outfit}}
| 0
| 1
| 1
| 50.0%
| 50.0%
|-
|-
| {{hyperlink|Oxygen Tank}}
| {{hyperlink|Commoner Clothes 3|30px|Crew Chief's Outfit}}
| 1
| 0
| 1
| 1
| 50.0%
| 50.0%
|}
== toxcab ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Commoner Clothes 4|30px|Crew Chief's Outfit}}
| Min Number Spawned
| 0
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 50.0%
|-
|-
| {{hyperlink|Liquid Oxygenite}}
| {{hyperlink|Crew Chief's Outfit}}
| 0
| 1
| 1
| 50.0%
|-
| {{hyperlink|Medical Officers Clothes|30px|Crew Chief's Outfit}}
| 0
| 1
| 1
| 5.0%
| 50.0%
|-
|-
| {{hyperlink|Sulphuric Acid}}
| {{hyperlink|Miner Clothes|30px|Crew Chief's Outfit}}
| 2
| 0
| 3
| 1
| 100.0%
| 50.0%
|-
|-
| {{hyperlink|Morbusine}}
| {{hyperlink|Quartermaster Clothes|30px|Crew Chief's Outfit}}
| 0
| 1
| 1
| 1
| 50.0%
| 1.0%
|-
|-
| {{hyperlink|Chloral Hydrate}}
| {{hyperlink|Researcher Clothes|30px|Crew Chief's Outfit}}
| 0
| 0
| 3
| 100.0%
|-
| {{hyperlink|Cyanide}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Security Patrol Clothes|30px|Crew Chief's Outfit}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Administrator Clothes|30px|Crew Chief's Outfit}}
| 0
| 1
| 1
| 5.0%
| 50.0%
|-
|-
| {{hyperlink|Radiotoxin}}
| {{hyperlink|Hazmat Suit}}
| 1
| 1
| 1
| 1
| 5.0%
| 12.5%
|-
|-
| {{hyperlink|Sufforin}}
| {{hyperlink|Engineer's Jumpsuit}}
| 1
| 1
| 1
| 1
| 5.0%
| 12.5%
|-
|-
| {{hyperlink|Deliriumine}}
| {{hyperlink|Boiler Suit}}
| 1
| 1
| 1
| 1
| 5.0%
| 12.5%
|-
|-
| {{hyperlink|Paralyzant}}
| {{hyperlink|Mechanic's Jumpsuit}}
| 1
| 1
| 1
| 1
| 5.0%
| 12.5%
|-
|-
| {{hyperlink|Raptor Bane Extract}}
| {{hyperlink|Baseball Cap}}
| 1
| 1
| 1
| 1
| 5.0%
| 12.5%
|-
|-
| {{hyperlink|Hallucinogenic Bufotoxin}}
| {{hyperlink|Medic's Fatigues}}
| 1
| 1
| 1
| 1
| 5.0%
| 5.0%
|}
== toxcontainer ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Doctor's Uniform}}
| Min Number Spawned
| 1
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 5.0%
|-
|-
| {{hyperlink|Velonaceps Calyx Eggs}}
| {{hyperlink|Commando's Fatigues}}
| 1
| 1
| 1
| 1
| 50.0%
| 5.0%
|-
|-
| {{hyperlink|Mudraptor Egg Small}}
| {{hyperlink|Security Officer's Uniform}}
| 1
| 1
| 1
| 1
| 1.0%
| 5.0%
|}
== underwaterscooter ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Gunner's Uniform}}
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 1
| 1
| 1
| 1
| 100.0%
| 5.0%
|}
|}
== weaponcontainer ==
=== outpostmedcompartment ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,903: Line 1,855:
| Max Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|}
== weaponholder ==
{| class="wikitable"
|-
|-
| Item Name
| {{hyperlink|Bandage}}
| Min Number Spawned
| 0
| Max Number Spawned
| 1
| Probability of Item Being Spawned
| 25.0%
|-
|-
| {{hyperlink|Flamer}}
| {{hyperlink|Plastiseal}}
| 1
| 0
| 1
| 1
| 10.0%
| 25.0%
|-
|-
| {{hyperlink|Syringe Gun}}
| {{hyperlink|Antibiotic Glue}}
| 0
| 1
| 1
| 25.0%
|-
| {{hyperlink|Blood Pack}}
| 0
| 1
| 1
| 20.0%
| 25.0%
|-
|-
| {{hyperlink|Harpoon Gun}}
| {{hyperlink|Calyxanide}}
| 0
| 1
| 1
| 25.0%
|-
| {{hyperlink|Haloperidol}}
| 0
| 1
| 1
| 20.0%
| 25.0%
|-
|-
| {{hyperlink|Revolver}}
| {{hyperlink|Naloxone}}
| 0
| 1
| 1
| 25.0%
|-
| {{hyperlink|Morbusine Antidote}}
| 0
| 1
| 1
| 20.0%
| 25.0%
|-
|-
| {{hyperlink|SMG}}
| {{hyperlink|Cyanide Antidote}}
| 0
| 1
| 1
| 1
| 25.0%
| 10.0%
|-
| {{hyperlink|Sufforin Antidote}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Deliriumine Antidote}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Antirad}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| 0
| 1
| 25.0%
|}
|}
== weldingtool ==
=== outposttrashcan ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 1,945: Line 1,929:
| Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{hyperlink|Welding Fuel Tank}}
| {{hyperlink|Battery Cell}}
| 0
| 1
| 15.0%
|-
| {{hyperlink|Morphine}}
| 0
| 1
| 15.0%
|-
| {{hyperlink|Fentanyl}}
| 0
| 1
| 15.0%
|-
| {{hyperlink|Deusizine}}
| 0
| 1
| 1.0%
|-
| {{hyperlink|Opium}}
| 0
| 1
| 15.0%
|-
| {{hyperlink|Screwdriver}}
| 0
| 1
| 1
| 25.0%
|-
| {{hyperlink|Wrench}}
| 0
| 1
| 1
| 100.0%
| 25.0%
|}
|}
== wreckarmcab ==
 
== Wrecks And Thalamus ==
=== wreckarmcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 2,038: Line 2,054:
| 3.0%
| 3.0%
|}
|}
== wreckcoilgun ==
=== wreckcoilgun ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 2,051: Line 2,067:
| 33.0%
| 33.0%
|}
|}
== wreckmedcab ==
=== wreckmedcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 2,210: Line 2,226:
|}
|}


== wreckrailgun ==
=== wreckrailgun ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 2,223: Line 2,239:
| 33.0%
| 33.0%
|}
|}
== wreckreactorcab ==
=== wreckreactorcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 2,516: Line 2,532:
| 25.0%
| 25.0%
|}
|}
== wrecksecarmcab ==
=== wrecksecarmcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 2,574: Line 2,590:
| 33.0%
| 33.0%
|}
|}
== wrecksecurearmcab ==
=== wrecksecurearmcab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 2,637: Line 2,653:
| 5.0%
| 5.0%
|}
|}
== wreckshuttlecrate ==
=== wreckshuttlecrate ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 2,695: Line 2,711:
| 5.0%
| 5.0%
|}
|}
== wreckstoragecab ==
=== wreckstoragecab ===
{| class="wikitable"
{| class="wikitable"
|-
|-
Line 3,217: Line 3,233:
| 1
| 1
| 1.0%
| 1.0%
|}
=== storageorgan ===
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Alien Blood}}
| 1
| 2
| 100.0%
|-
| {{hyperlink|Adrenaline Gland}}
| 1
| 2
| 100.0%
|}
|}

Revision as of 00:21, 2 January 2021

Data is potentially outdated
Last updated for version 0.11.0.9
The current game version is 1.4.6.0

Autofill Tags are used for adding items to Containers from a random pool of items. These are added to the tags parameter in the Submarine Editor

Valid tags include:

armcab
crewcab
divingcab
engcab
medcab
medfabcab
reactorcab
secarmcab
storagecab
suppliescabinet
supplycab
toxcab

coilgunammocontainer
divingsuitcontainer
locker
mineralcontainer
oxygentankcontainer
railgunammocontainer
toxcontainer
weaponholder

outpostcrewcabinet
outpostmedcompartment
outposttrashcan

divingmask
divingsuit
extinguisherholder
flamer
flashlight
grenadelauncher
handheldsonar
harpoongun
headset
plasmacutter
revolver
seedbag
shotgun
smg
sonarbeacon
sprayer
stunbaton
stungun
underwaterscooter
weldingtool

storageorgan
wreckarmcab
wreckcoilgun
wreckmedcab
wreckrailgun
wreckreactorcab
wrecksecarmcab
wrecksecurearmcab
wreckshuttlecrate
wreckstoragecab

Autofill Tables

Main submarine storage

armcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Syringe Gun 0 2 25.0%
Detonator 1 2 50.0%
Harpoon 0 5 25.0%
Physicorium Harpoon 0 5 12.5%
Explosive Harpoon 0 5 12.5%
Harpoon Gun 1 2 100.0%
Stun Baton 0 2 100.0%
Diving Knife 0 3 100.0%
Stun Gun 0 2 100.0%
Stun Gun Dart 0 10 25.0%
Body Armor 0 2 100.0%
Ballistic Helmet 0 1 100.0%
Gunner's Helmet 0 1 100.0%
Riot Helmet 0 1 100.0%
Handcuffs 0 2 100.0%

crewcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Watering Can 0 2 50.0%
Headset 0 2 75.0%
Ethanol 1 2 25.0%
Guitar 1 1 1.0%
Harmonica 1 1 1.0%
Accordion 1 1 1.0%
Captain's Pipe 1 1 1.0%
Pipe Tobacco 1 1 1.0%
Assistant Clothes 0 1 12.5%
Veteran's Cap 0 1 12.5%
Renegade's Hat 0 1 12.5%
Admiral's Hat 0 1 12.5%
Hazmat Suit 0 1 12.5%
Engineer's Jumpsuit 0 1 12.5%
Boiler Suit 0 1 12.5%
Mechanic's Jumpsuit 0 1 12.5%
Baseball Cap 0 1 12.5%
Medic's Fatigues 0 1 12.5%
Doctor's Uniform 0 1 12.5%
Commando's Fatigues 0 1 12.5%
Security Officer's Uniform 0 1 12.5%
Gunner's Uniform 0 1 12.5%

divingcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Diving Mask 1 2 100.0%
Underwater Scooter 1 3 100.0%
Battery Cell 1 5 100.0%
Headset 0 2 75.0%
Plasma Cutter 1 3 100.0%
Handheld Sonar 1 2 100.0%
Sonar Beacon 1 2 100.0%
Flashlight 1 2 100.0%
Flare 1 5 100.0%
Oxygen Tank 1 5 100.0%

engcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 0 2 50.0%
Welding Tool 2 4 100.0%
Plasma Cutter 1 2 100.0%
Welding Fuel Tank 3 6 100.0%
Sprayer 1 4 100.0%
Wrench 1 4 100.0%
Crowbar 0 1 100.0%
Red Paint 0 1 25.0%
Green Paint 0 1 25.0%
Blue Paint 0 1 25.0%
Black Paint 0 1 25.0%
White Paint 0 1 25.0%

medfabcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Sodium 1 3 100.0%
Calcium 1 3 100.0%
Potassium 1 3 100.0%
Organic Fiber 1 3 100.0%
Fiber Plant 0 4 100.0%
Elastin Plant 0 4 100.0%
Aquatic Poppy 1 4 100.0%
Sea Yeast Shroom 0 4 100.0%
Slime Bacteria 0 4 100.0%
Ethanol 2 4 100.0%
Elastin 1 4 100.0%
Opium 2 6 100.0%
Broad-spectrum Antibiotics 1 4 100.0%
Stabilozine 1 4 100.0%
Adrenaline 1 4 100.0%

medcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Tonic Liquid 1 1 50.0%
Methamphetamine 1 1 10.0%
Anabolic Steroids 1 1 10.0%
Hyperzine 1 1 10.0%
Bandage 3 4 100.0%
Plastiseal 1 2 100.0%
Antibiotic Glue 2 3 100.0%
Morphine 1 2 100.0%
Fentanyl 0 2 50.0%
Pomegrenade Extract 0 2 50.0%
Saline 2 3 100.0%
Blood Pack 2 3 100.0%
Deusizine 1 1 5.0%
Liquid Oxygenite 1 1 5.0%
Calyxanide 0 2 100.0%
Haloperidol 1 1 50.0%
Naloxone 1 1 80.0%
Morbusine Antidote 1 1 50.0%
Cyanide Antidote 1 1 50.0%
Sufforin Antidote 1 1 50.0%
Deliriumine Antidote 1 1 50.0%
Antirad 1 1 50.0%
Anaparalyzant 1 1 100.0%
Health Scanner HUD 1 1 50.0%

reactorcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 0 2 50.0%
Wire 0 1 100.0%
Red Wire 1 1 100.0%
Blue Wire 0 1 100.0%
Screwdriver 1 4 100.0%
Fuel Rod 2 5 100.0%
Thorium Fuel Rod 1 2 5.0%

secarmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Flamer 0 2 25.0%
UEX 1 2 50.0%
C-4 Block 1 2 50.0%
IC-4 Block 1 2 50.0%
Revolver Round 0 10 25.0%
Revolver 1 3 100.0%
SMG Magazine 0 5 25.0%
SMG 1 2 100.0%
Stun Grenade 0 5 100.0%
EMP Grenade 0 5 100.0%
Frag Grenade 1 5 100.0%
Incendium Grenade 0 5 100.0%
Grenade Launcher 0 2 50.0%
40mm Grenade 0 5 25.0%
40mm Stun Grenade 0 5 25.0%
Riot Shotgun 0 2 100.0%
Shotgun Shell 0 10 25.0%

storagecab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Small Planter Box 0 1 12.5%
Watering Can 0 1 12.5%
Fertilizer 0 1 12.5%
Seed Bag 1 1 30.0%
Carbon 0 2 100.0%
Iron 0 4 100.0%
Tin 0 2 100.0%
Lead 0 2 100.0%
Phosphorus 0 3 100.0%
Copper 0 3 100.0%
Zinc 0 2 100.0%
Sodium 0 2 100.0%
Silicon 0 2 100.0%
Calcium 0 2 100.0%
Aluminum 0 2 100.0%
Uranium 1 2 75.0%
Potassium 0 2 50.0%
Titanium 0 2 100.0%
Magnesium 0 2 100.0%
Lithium 0 2 100.0%
Chlorine 0 2 100.0%
Thorium 0 1 12.5%
Steel Bar 1 4 100.0%
Titanium-Aluminum Alloy 1 2 50.0%
Plastic 1 4 100.0%
Ballistic Fiber 1 2 50.0%
Rubber 1 2 100.0%
Flash Powder 1 2 50.0%
Red Paint 1 2 25.0%
Green Paint 1 2 25.0%
Blue Paint 1 2 25.0%
Black Paint 1 2 25.0%
White Paint 1 2 25.0%

suppliescabinet

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

supplycab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Diving Mask 1 1 25.0%
Seed Bag 0 1 12.5%
Bandage 1 1 50.0%
Morphine 0 1 25.0%
Fentanyl 0 1 25.0%
Pomegrenade Extract 0 1 25.0%
Saline 1 1 50.0%
Blood Pack 1 1 50.0%
Welding Tool 1 1 12.5%
Sprayer 1 1 12.5%
Flashlight 1 1 25.0%
Flare 1 1 50.0%
Oxygen Tank 1 1 50.0%

toxcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Liquid Oxygenite 1 1 5.0%
Sulphuric Acid 2 3 100.0%
Morbusine 1 1 1.0%
Chloral Hydrate 0 3 100.0%
Cyanide 1 1 5.0%
Radiotoxin 1 1 5.0%
Sufforin 1 1 5.0%
Deliriumine 1 1 5.0%
Paralyzant 1 1 5.0%
Raptor Bane Extract 1 1 5.0%
Hallucinogenic Bufotoxin 1 1 5.0%

Additional Storage

coilgunammocontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Coilgun Ammunition Box 1 3 100.0%
Physicorium Ammunition Box 1 1 5.0%
Exploding Ammunition Box 1 1 5.0%
Piercing Ammunition Box 1 1 5.0%

divingsuitcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Diving Suit 1 1 80.0%

locker

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Mudraptor Egg 1 1 1.0%

medcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

mineralcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Titanite 1 1 10.0%
Brockite 1 1 10.0%
Thorianite 1 1 10.0%
Amblygonite 1 1 10.0%
Sphalerite 1 1 10.0%
Pyromorphite 1 1 10.0%
Quartz 1 1 10.0%
Diamond 1 1 10.0%
Hydroxyapatite 1 1 10.0%
Uranium Ore 1 1 10.0%
Ilmenite 1 1 10.0%
Stannite 1 1 10.0%
Chalcopyrite 1 1 10.0%
Esperite 1 1 10.0%
Galena 1 1 10.0%
Triphylite 1 1 10.0%
Langbeinite 1 1 10.0%
Chamosite 1 1 10.0%
Iron Ore 1 1 10.0%
Polyhalite 1 1 10.0%
Graphite 1 1 10.0%
Sylvite 1 1 10.0%
Lazulite 1 1 10.0%
Bornite 1 1 10.0%
Cassiterite 1 1 10.0%
Cryolite 1 1 10.0%
Aragonite 1 1 10.0%
Chrysoprase 1 1 10.0%


oxygentankcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

railgunammocontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Railgun Shell 3 6 100.0%
Nuclear Shell 1 1 5.0%
Physicorium Shell 1 1 1.0%


toxcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Velonaceps Calyx Eggs 1 1 50.0%
Mudraptor Egg Small 1 1 1.0%

weaponcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

weaponholder

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Flamer 1 1 10.0%
Syringe Gun 1 1 20.0%
Harpoon Gun 1 1 20.0%
Revolver 1 1 20.0%
SMG 1 1 10.0%

Items

divingmask

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Oxygen Tank 1 1 100.0%

divingsuit

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Oxygen Tank 1 1 100.0%

extinguisherholder

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Fire Extinguisher 1 1 100.0%

flamer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Welding Fuel Tank 1 1 100.0%

flashlight

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

grenadelauncher

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
40mm Grenade 1 1 100.0%

handheldsonar

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

harpoongun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Harpoon 5 5 100.0%

headset

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

plasmacutter

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Oxygen Tank 1 1 100.0%

revolver

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Revolver Round 6 6 100.0%

seedbag

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Pomegrenade Seed 0 2 30.0%
Tobacco Vine Seed 0 2 30.0%
Salt Vine Seed 0 2 30.0%
Raptor Bane Seed 0 2 30.0%

shotgun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Shotgun Shell 6 6 100.0%

smg

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
SMG Magazine 1 1 100.0%

sonarbeacon

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

sprayer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Ethanol 1 1 100.0%

stunbaton

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

stungun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Stun Gun Dart 1 1 100.0%

underwaterscooter

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

weldingtool

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Welding Fuel Tank 1 1 100.0%

Outpost

outpostcrewcabinet

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Toolbelt 0 1 50.0%
Storage Container 0 1 50.0%
Welding Tool 0 1 25.0%
Plasma Cutter 0 1 25.0%
Welding Fuel Tank 1 3 50.0%
Sprayer 0 1 25.0%
Screwdriver 1 2 50.0%
Wrench 1 2 50.0%
Crowbar 1 2 50.0%
Flashlight 1 1 12.5%
Flare 1 1 12.5%
Oxygen Tank 0 3 12.5%
Assistant Clothes 1 1 12.5%
Clown Mask 0 1 5.0%
Clown Costume 0 1 5.0%
Commoner Clothes 1 0 1 50.0%
Commoner Clothes 2 0 1 50.0%
Commoner Clothes 3 0 1 50.0%
Commoner Clothes 4 0 1 50.0%
Crew Chief's Outfit 0 1 50.0%
Medical Officers Clothes 0 1 50.0%
Miner Clothes 0 1 50.0%
Quartermaster Clothes 0 1 50.0%
Researcher Clothes 0 1 50.0%
Security Patrol Clothes 0 1 50.0%
Administrator Clothes 0 1 50.0%
Hazmat Suit 1 1 12.5%
Engineer's Jumpsuit 1 1 12.5%
Boiler Suit 1 1 12.5%
Mechanic's Jumpsuit 1 1 12.5%
Baseball Cap 1 1 12.5%
Medic's Fatigues 1 1 5.0%
Doctor's Uniform 1 1 5.0%
Commando's Fatigues 1 1 5.0%
Security Officer's Uniform 1 1 5.0%
Gunner's Uniform 1 1 5.0%

outpostmedcompartment

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Bandage 0 1 25.0%
Plastiseal 0 1 25.0%
Antibiotic Glue 0 1 25.0%
Blood Pack 0 1 25.0%
Calyxanide 0 1 25.0%
Haloperidol 0 1 25.0%
Naloxone 0 1 25.0%
Morbusine Antidote 0 1 25.0%
Cyanide Antidote 0 1 25.0%
Sufforin Antidote 0 1 25.0%
Deliriumine Antidote 0 1 25.0%
Antirad 0 1 25.0%
Broad-spectrum Antibiotics 0 1 25.0%

outposttrashcan

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 0 1 15.0%
Morphine 0 1 15.0%
Fentanyl 0 1 15.0%
Deusizine 0 1 1.0%
Opium 0 1 15.0%
Screwdriver 0 1 25.0%
Wrench 0 1 25.0%

Wrecks And Thalamus

wreckarmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Harpoon 0 3 25.0%
Explosive Harpoon 0 2 25.0%
Harpoon Gun 0 1 25.0%
Stun Grenade 0 3 25.0%
EMP Grenade 0 2 25.0%
Frag Grenade 0 2 25.0%
Stun Baton 0 2 25.0%
Diving Knife 0 2 25.0%
40mm Grenade 0 2 25.0%
40mm Stun Grenade 0 3 25.0%
Stun Gun 0 1 25.0%
Stun Gun Dart 0 3 25.0%
Toy Hammer 1 1 6.0%
Boom Stick 1 1 3.0%
Ahab's Spear 3 5 3.0%
Deadeye Carbine 1 1 3.0%

wreckcoilgun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Coilgun Ammunition Box 0 3 33.0%

wreckmedcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Seed Bag 0 2 50.0%
Tonic Liquid 0 1 5.0%
Methamphetamine 0 1 5.0%
Anabolic Steroids 0 1 5.0%
Hyperzine 0 1 5.0%
Ethanol 0 1 25.0%
Bandage 0 2 50.0%
Plastiseal 0 2 50.0%
Antibiotic Glue 0 2 50.0%
Morphine 0 1 50.0%
Fentanyl 0 1 50.0%
Pomegrenade Extract 0 1 50.0%
Saline 0 1 50.0%
Deusizine 0 1 50.0%
Liquid Oxygenite 0 1 50.0%
Calyxanide 0 2 50.0%
Haloperidol 0 1 50.0%
Naloxone 0 1 50.0%
Morbusine Antidote 0 1 50.0%
Cyanide Antidote 0 1 50.0%
Sufforin Antidote 0 1 50.0%
Deliriumine Antidote 0 1 50.0%
Antirad 0 1 50.0%
Elastin 0 1 50.0%
Opium 0 1 50.0%
Broad-spectrum Antibiotics 0 1 50.0%
Stabilozine 0 1 50.0%
Adrenaline 0 1 50.0%
Anaparalyzant 1 3 50.0%
Europan Handshake 1 1 3.0%

wreckrailgun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Railgun Shell 0 3 33.0%

wreckreactorcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Wire 0 2 6.0%
Red Wire 0 2 6.0%
Blue Wire 0 2 6.0%
Orange Wire 0 2 12.5%
Green Wire 0 2 6.0%
Black Wire 0 2 6.0%
Brown Wire 0 2 6.0%
FPGA Circuit 0 1 6.0%
And Component 0 1 6.0%
Equals Component 0 1 6.0%
Greater Component 0 1 6.0%
Adder Component 0 1 6.0%
Color Component 0 1 6.0%
Subtract Component 0 1 6.0%
Multiply Component 0 1 6.0%
Divide Component 0 1 6.0%
Exponentiation Component 0 1 6.0%
Or Component 0 1 6.0%
Xor Component 0 1 6.0%
Not Component 0 1 6.0%
Concatenation Component 0 1 6.0%
Sin Component 0 1 6.0%
Cos Component 0 1 6.0%
Tan Component 0 1 6.0%
Asin Component 0 1 6.0%
Acos Component 0 1 6.0%
Atan Component 0 1 6.0%
Round Component 0 1 6.0%
Ceil Component 0 1 6.0%
Floor Component 0 1 6.0%
Factorial Component 0 1 6.0%
Abs Component 0 1 6.0%
Square Root Component 0 1 6.0%
Modulo Component 0 1 6.0%
Relay Component 0 1 6.0%
Delay Component 0 1 6.0%
Memory Component 0 1 6.0%
Water Detector 0 1 6.0%
Smoke Detector 0 1 6.0%
Motion Detector 0 1 6.0%
Signal Check Component 0 1 6.0%
RegEx Find Component 0 1 6.0%
Oscillator 0 1 6.0%
Wifi Component 0 1 6.0%
Emergency Siren 0 1 6.0%
Alarm Buzzer 0 1 6.0%
File:Scrap icon.png Scrap 1 0 1 75.0%
File:Scrap icon.png Scrap 2 0 1 30.0%
File:Scrap icon.png Scrap 3 0 1 30.0%
File:Scrap icon.png Scrap 4 0 1 30.0%
File:Scrap icon.png Scrap 5 0 1 30.0%
File:Scrap icon.png Scrap 6 0 1 30.0%
File:Scrap icon.png Scrap 7 0 1 30.0%
File:Scrap icon.png Scrap 8 0 1 30.0%
Fuel Rod 1 3 100.0%
Fulgurium Fuel Rod 0 1 25.0%
Thorium Fuel Rod 0 2 25.0%

wrecksecarmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Flamer 0 1 33.0%
Revolver Round 0 3 25.0%
Revolver 0 1 33.0%
SMG Magazine 0 3 33.0%
SMG 0 2 33.0%
Incendium Grenade 0 2 33.0%
Grenade Launcher 0 1 33.0%
40mm Grenade 0 3 25.0%
Riot Shotgun 0 2 33.0%
Shotgun Shell 0 3 33.0%

wrecksecurearmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Sky Alien Artifact 0 1 5.0%
Thermal Alien Artifact 0 1 5.0%
Faraday Alien Artifact 0 1 5.0%
Nasonov Alien Artifact 0 1 5.0%
Psychosis Alien Artifact 0 1 5.0%
Alien Trinket 0 1 5.0%
Oxygenite Shard 0 1 12.5%
Sulphurite Shard 0 1 12.5%
Alien Pistol 0 1 5.0%
Ancient Weapon 0 1 5.0%
Alien Power Cell 0 1 5.0%

wreckshuttlecrate

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Sky Alien Artifact 0 1 5.0%
Thermal Alien Artifact 0 1 5.0%
Faraday Alien Artifact 0 1 5.0%
Nasonov Alien Artifact 0 1 5.0%
Psychosis Alien Artifact 0 1 5.0%
Alien Trinket 0 1 5.0%
Oxygenite Shard 0 1 12.5%
Sulphurite Shard 0 1 12.5%
Alien Pistol 0 1 5.0%
Ancient Weapon 0 1 5.0%

wreckstoragecab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Sealed Supply Crate 1 1 2.0%
Divide Component 0 1 6.0%
Exponentiation Component 0 1 6.0%
Or Component 0 1 6.0%
Xor Component 0 1 6.0%
Not Component 0 1 6.0%
Concatenation Component 0 1 6.0%
Sin Component 0 1 6.0%
Cos Component 0 1 6.0%
Tan Component 0 1 6.0%
Asin Component 0 1 6.0%
Acos Component 0 1 6.0%
Atan Component 0 1 6.0%
Round Component 0 1 6.0%
Ceil Component 0 1 6.0%
Floor Component 0 1 6.0%
Factorial Component 0 1 6.0%
Abs Component 0 1 6.0%
Square Root Component 0 1 6.0%
Modulo Component 0 1 6.0%
Relay Component 0 1 6.0%
Delay Component 0 1 6.0%
Memory Component 0 1 6.0%
Water Detector 0 1 6.0%
Smoke Detector 0 1 6.0%
Motion Detector 0 1 6.0%
Signal Check Component 0 1 6.0%
RegEx Find Component 0 1 6.0%
Oscillator 0 1 6.0%
Wifi Component 0 1 6.0%
Emergency Siren 0 1 6.0%
Alarm Buzzer 0 1 6.0%
Small Planter Box 0 2 50.0%
Watering Can 0 1 12.5%
Fertilizer 0 2 50.0%
Seed Bag 1 1 30.0%
Carbon 0 3 6.0%
Iron 0 3 6.0%
Tin 0 3 6.0%
Lead 0 2 6.0%
Phosphorus 0 2 6.0%
Copper 0 3 6.0%
Zinc 0 2 6.0%
Sodium 0 1 6.0%
Silicon 0 2 6.0%
Calcium 0 1 6.0%
Aluminum 0 2 6.0%
Uranium 0 1 6.0%
Titanium 0 2 6.0%
Magnesium 0 1 6.0%
Lithium 0 2 6.0%
Chlorine 0 2 6.0%
Thorium 0 1 6.0%
Steel Bar 0 3 6.0%
Titanium-Aluminum Alloy 0 1 6.0%
Plastic 0 3 6.0%
Ballistic Fiber 0 2 6.0%
Organic Fiber 0 3 6.0%
Rubber 0 3 12.5%
Flash Powder 0 2 6.0%
Incendium Bar 1 2 10.0%
Fulgurium Bar 1 2 10.0%
Physicorium Bar 1 2 10.0%
Dementonite Bar 1 2 10.0%
Paralyxis 0 1 6.0%
File:Scrap icon.png Scrap 1 0 4 25.0%
File:Scrap icon.png Scrap 2 0 1 10.0%
File:Scrap icon.png Scrap 3 0 1 10.0%
File:Scrap icon.png Scrap 4 0 1 10.0%
File:Scrap icon.png Scrap 5 0 1 10.0%
File:Scrap icon.png Scrap 6 0 1 10.0%
File:Scrap icon.png Scrap 7 0 1 10.0%
File:Scrap icon.png Scrap 8 0 1 10.0%
Fiber Plant 0 2 6.0%
Elastin Plant 0 2 6.0%
Aquatic Poppy 0 2 6.0%
Sea Yeast Shroom 0 2 6.0%
Slime Bacteria 0 2 6.0%
Peanut Egg 0 1 5.0%
Psilotoad Egg 0 1 5.0%
Orange Boy Egg 0 1 5.0%
Balloon Egg 0 1 5.0%
Toolbelt 0 3 6.0%
Storage Container 1 1 6.0%
Welding Tool 0 1 25.0%
Plasma Cutter 0 1 25.0%
Welding Fuel Tank 0 3 25.0%
Incendium Fuel Tank 0 2 12.5%
Sprayer 0 1 12.5%
Screwdriver 0 3 25.0%
Wrench 0 3 25.0%
Crowbar 0 3 25.0%
Handheld Sonar 0 1 12.5%
Red Paint 1 2 7.5%
Green Paint 1 2 7.5%
Blue Paint 1 2 7.5%
Black Paint 1 2 7.5%
White Paint 1 2 7.5%
Prototype Steam Cannon 1 1 2.0%
Boom Stick 1 1 1.0%
Ahab's Spear 2 5 2.0%
Europan Handshake 1 1 1.0%
Deadeye Carbine 1 1 1.0%

storageorgan

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Alien Blood 1 2 100.0%
Adrenaline Gland 1 2 100.0%