Jumpsuit: Difference between revisions
From Official Barotrauma Wiki
BTGamepedia>QuaternionMark No edit summary |
BTGamepedia>QuaternionMark |
||
Line 16: | Line 16: | ||
Engineers start with an orange jumpsuit while [[Jobs#Mechanic|mechanics]] start with a blue jumpsuit. The two sets have no mechanical differences, but help identify the wearer's speciality. Additionally, jumpsuits are resistant to [[Maintenance#Fire|fires]]. | Engineers start with an orange jumpsuit while [[Jobs#Mechanic|mechanics]] start with a blue jumpsuit. The two sets have no mechanical differences, but help identify the wearer's speciality. Additionally, jumpsuits are resistant to [[Maintenance#Fire|fires]]. | ||
Jumpsuits possess several pockets, allowing up to five items to be stored inside them. | |||
==Trivia== | ==Trivia== |
Revision as of 01:12, 16 March 2016
Template:Stub Template:Images needed
Jumpsuit | ||||||||
---|---|---|---|---|---|---|---|---|
Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructible? | No | |||||||
|
The Jumpsuit is the attire given to engineers and mechanics in Barotrauma.
Function
Engineers start with an orange jumpsuit while mechanics start with a blue jumpsuit. The two sets have no mechanical differences, but help identify the wearer's speciality. Additionally, jumpsuits are resistant to fires.
Jumpsuits possess several pockets, allowing up to five items to be stored inside them.
Trivia
- Jumpsuits can be stored inside other jumpsuits, where they count as one object regardless of any item that might be stored inside. This makes it possible to creative a "recursive" storing space should the player have several jumpsuits.