Revolver: Difference between revisions
From Official Barotrauma Wiki
BTGamepedia>Trexsuper (Fixed typo) |
(Added damage values, edited infobox, reworded parts) |
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| ammo = {{Hyperlink|Revolver Round}} | | ammo = {{Hyperlink|Revolver Round}} | ||
| ammocount = 6 | | ammocount = 6 | ||
| ammocost = | | ammocost = 15-30 | ||
| weapons = 40 | | weapons = 40 | ||
| handicap = Spread/Inaccuracy of the weapon is increased by 2. | | handicap = Spread/Inaccuracy of the weapon is increased by 2. | ||
| cost = X/75/150/X | | cost = X/75/150/X/X | ||
| fabricator = No | | fabricator = No | ||
| deconstructor = Yes | | deconstructor = Yes | ||
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{{Hyperlink|Plastic}} | {{Hyperlink|Plastic}} | ||
}} | }} | ||
The '''Revolver''' is a powerful ranged weapon | The '''Revolver''' is a powerful ranged weapon. | ||
==Function== | ==Function== | ||
The Revolver functions as a | The Revolver functions as a one-handed ranged weapon. It is most useful for incapacitating or killing [[Traitor|rogue]] crew members or smaller [[Creatures]] ([[Husk]]s, [[Crawler]]s), as it won't be too effective against larger sea creatures. | ||
While the revolver can be bought from a Military or City Outpost, the Captain also spawns with one fully loaded. | |||
==Usage== | ==Usage== | ||
The revolver requires one hand to equipped and used. Holding down the right-click (mouse2) button will aim it in whichever direction your cursor is positioned. | The revolver requires one hand to equipped and used. Holding down the right-click (mouse2) button will aim it in whichever direction your cursor is positioned. | ||
While held, left-clicking (mouse1) will fire the revolver in the aimed direction. | While held, left-clicking (mouse1) will fire the revolver in the aimed direction. | ||
==Damage Values== | |||
{{Weapon table | |||
| item = Revolver Round | |||
| image = Revolver Round.png | |||
| afflictions = [[File:Affliction_gunshotwound.png|24x24px|link=Afflictions#Gunshot Wound|Gunshot Wound]] Strength: 40<br>[[File:Affliction_internaldamage.png|24x24px|link=Afflictions#Internal Damage|Internal Damage]] Strength: 30<br>[[File:Affliction_stun.png|24x24px|link=Afflictions#Stun|Stun]] Duration: 0.5 | |||
| structuredamage = 5 | |||
| projectile = Instant | |||
| issticky = False | |||
| isfragile = False | |||
}} | |||
{{Items nav}} | {{Items nav}} |
Revision as of 15:07, 4 January 2020
Revolver | ||||||||
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Inventory icon Sprite | ||||||||
Statistics | ||||||||
Ammunition | Revolver Round | |||||||
Ammo Capacity | 6 | |||||||
Skill Requirements | ||||||||
Skill Requirements | Weapons: 40
| |||||||
Handicap | Spread/Inaccuracy of the weapon is increased by 2. | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
|
The Revolver is a powerful ranged weapon.
Function
The Revolver functions as a one-handed ranged weapon. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (Husks, Crawlers), as it won't be too effective against larger sea creatures. While the revolver can be bought from a Military or City Outpost, the Captain also spawns with one fully loaded.
Usage
The revolver requires one hand to equipped and used. Holding down the right-click (mouse2) button will aim it in whichever direction your cursor is positioned. While held, left-clicking (mouse1) will fire the revolver in the aimed direction.
Damage Values
Item |
Afflictions |
Structure Damage |
Projectile Speed |
Is Sticky? |
Is Fragile? |
---|---|---|---|---|---|
Revolver Round |
Gunshot Wound Strength: 40 Internal Damage Strength: 30 Stun Duration: 0.5 |
5 |
Instant |
False |
False |