Revolver: Difference between revisions

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(Fixed typo)
(Added damage values, edited infobox, reworded parts)
Line 5: Line 5:
| ammo = {{Hyperlink|Revolver Round}}
| ammo = {{Hyperlink|Revolver Round}}
| ammocount = 6
| ammocount = 6
| ammocost = X/15/15/30
| ammocost = 15-30
| weapons = 40
| weapons = 40
| handicap = Spread/Inaccuracy of the weapon is increased by 2.
| handicap = Spread/Inaccuracy of the weapon is increased by 2.
| cost = X/75/150/X
| cost = X/75/150/X/X
| fabricator = No
| fabricator = No
| deconstructor = Yes
| deconstructor = Yes
Line 15: Line 15:
{{Hyperlink|Plastic}}
{{Hyperlink|Plastic}}
}}
}}
The '''Revolver''' is a powerful ranged weapon. It is given to the Captain upon spawn. By default it comes loaded with six revolver rounds, with room for six.
The '''Revolver''' is a powerful ranged weapon.


==Function==
==Function==
The Revolver functions as a handheld ranged weapon. It is most useful for incapacitating or killing rogue crew members or [[Husk|Husks]], as it won't be too effective against larger sea creatures.  
The Revolver functions as a one-handed ranged weapon. It is most useful for incapacitating or killing [[Traitor|rogue]] crew members or smaller [[Creatures]] ([[Husk]]s, [[Crawler]]s), as it won't be too effective against larger sea creatures.
 
While the revolver can be bought from a Military or City Outpost, the Captain also spawns with one fully loaded.
==Usage==
==Usage==
The revolver requires one hand to equipped and used. Holding down the right-click (mouse2) button will aim it in whichever direction your cursor is positioned.  
The revolver requires one hand to equipped and used. Holding down the right-click (mouse2) button will aim it in whichever direction your cursor is positioned.  
While held, left-clicking (mouse1) will fire the revolver in the aimed direction.
While held, left-clicking (mouse1) will fire the revolver in the aimed direction.
==Damage Values==
{{Weapon table
| item = Revolver Round
| image = Revolver Round.png
| afflictions = [[File:Affliction_gunshotwound.png|24x24px|link=Afflictions#Gunshot Wound|Gunshot Wound]] Strength: 40<br>[[File:Affliction_internaldamage.png|24x24px|link=Afflictions#Internal Damage|Internal Damage]] Strength: 30<br>[[File:Affliction_stun.png|24x24px|link=Afflictions#Stun|Stun]] Duration: 0.5
| structuredamage = 5
| projectile = Instant
| issticky = False
| isfragile = False
}}


{{Items nav}}
{{Items nav}}

Revision as of 15:07, 4 January 2020

Template:Stub

Revolver
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Inventory icon


Sprite
Statistics
Ammunition Revolver Round
Ammo Capacity 6
Skill Requirements
Skill Requirements
Weapons: 40
Handicap Spread/Inaccuracy of the weapon is increased by 2.
Crafting
Constructible? No
Technical
Identifier
Categories

The Revolver is a powerful ranged weapon.

Function

The Revolver functions as a one-handed ranged weapon. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (Husks, Crawlers), as it won't be too effective against larger sea creatures. While the revolver can be bought from a Military or City Outpost, the Captain also spawns with one fully loaded.

Usage

The revolver requires one hand to equipped and used. Holding down the right-click (mouse2) button will aim it in whichever direction your cursor is positioned. While held, left-clicking (mouse1) will fire the revolver in the aimed direction.

Damage Values

Item
Afflictions
Structure Damage
Projectile Speed
Is Sticky?
Is Fragile?
Revolver Round
Gunshot Wound Strength: 40
Internal Damage Strength: 30
Stun Duration: 0.5
5
Instant
False
False


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