Gear: Difference between revisions
From Official Barotrauma Wiki
(→Head) |
|||
Line 79: | Line 79: | ||
==Head== | ==Head== | ||
The '''Head''' slot is for diving masks, hats, and Health HUD scanner. | The '''Head''' slot is for diving masks, hats, and Health HUD scanner. | ||
{| class="wikitable sortable" | |||
! rowspan = 2 |Inventory | |||
! rowspan = 2 |Name | |||
! colspan = 6 |Damage resistances (percentage) | |||
! rowspan = 2 |Notes | |||
|- | |||
! data-sort-type=number |Gunshot | |||
! data-sort-type=number |Bite | |||
! data-sort-type=number |Blunt Trauma | |||
! data-sort-type=number |Burn | |||
! data-sort-type=number |Bleed | |||
! data-sort-type=number |Laceration | |||
|- | |||
| | |||
|Diving Mask | |||
|- | |||
| | |||
|Health Scanner Hud | |||
|- | |||
| | |||
|Clown Mask | |||
|- | |||
| | |||
|Hats | |||
|- | |||
| | |||
|Helmets | |||
|} | |||
==Headset== | ==Headset== |
Revision as of 23:50, 20 August 2020
Gear are items that can be worn by a human in the Card, Headset, Innerwear or Outerwear slots. They have various uses, some providing protection from harm, and others for utility.
Outerwear
The Outerwear slot is for bulky items: Diving Gear, Body Armor, and the Moloch Shell Fragment. They provide strong protection from harm.
Inventory | Name | Damage resistances (percentage) | Notes | |||||
---|---|---|---|---|---|---|---|---|
Gunshot | Bite | Blunt Trauma | Burn | Bleed | Laceration | |||
Diving Suit | 20 | 0 | 20 | 40 | 0 | 0 | Has a light near the head.
Has O2 supply. Slows movement. 100% Radiation Resistance 50% Husk Infection Resistance | |
Body Armor | 80 | 70 | 80 | 10 | 90 | 80 | ||
File:MolochShell.png | Moloch Shell Fragment | 80 | 80 | 80 | 10 | 90 | 0 | Slows movement.
Reduces all other "damage" by 80%. |
Innerwear
The Innerwear slot is for regular clothing that all classes start with. They provide nominal protection from harm.
Inventory | Name | Damage resistances (percentage) | Notes | |||||
---|---|---|---|---|---|---|---|---|
Gunshot | Bite | Blunt Trauma | Burn | Bleed | Laceration |
Head
The Head slot is for diving masks, hats, and Health HUD scanner.
Inventory | Name | Damage resistances (percentage) | Notes | |||||
---|---|---|---|---|---|---|---|---|
Gunshot | Bite | Blunt Trauma | Burn | Bleed | Laceration | |||
Diving Mask | ||||||||
Health Scanner Hud | ||||||||
Clown Mask | ||||||||
Hats | ||||||||
Helmets |
Headset
The 'Headset slot is for Headsets
Card
The Card slot is for ID cards.