Gear: Difference between revisions
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Jade Harley (talk | contribs) (Marked for deletion. We need to work on futureproofing and organization.) |
(initial creation. todo: copy table from spreadsheet, expand on.) |
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'''Gear''' are items that can be worn by a human in the Card, Headset, Innerwear or Outerwear slots. They have various uses, some providing protection from harm, and others for utility. | |||
==Outerwear== | |||
The '''Outerwear''' slot is for bulky items: Diving Gear, Body Armor, and the Moloch Shell Fragment. They provide strong protection from harm. | |||
==Innerwear== | |||
The '''Innerwear''' slot is for regular clothing that all classes start with. They provide nominal protection from harm. | |||
==Head== | |||
The '''Head''' slot is for diving masks, hats, and Health HUD scanner. | |||
==Headset== | |||
The '''Headset'' slot is for [[Headset|Headsets]] | |||
==Card== | |||
The '''Card''' slot is for [[ID card|ID cards]]. | |||
==References== | |||
[https://docs.google.com/spreadsheets/d/1WJEOQCAGLGWl5WTkxSePruMR1Dxd03AT9TE3g0ICHyI/edit#gid=0 Gear Resistance Spreadsheet] | |||
{{Items nav}} | |||
[[Category:Items]] | [[Category:Items]] |
Revision as of 19:43, 20 August 2020
Gear are items that can be worn by a human in the Card, Headset, Innerwear or Outerwear slots. They have various uses, some providing protection from harm, and others for utility.
Outerwear
The Outerwear slot is for bulky items: Diving Gear, Body Armor, and the Moloch Shell Fragment. They provide strong protection from harm.
Innerwear
The Innerwear slot is for regular clothing that all classes start with. They provide nominal protection from harm.
Head
The Head slot is for diving masks, hats, and Health HUD scanner.
Headset
The 'Headset slot is for Headsets
Card
The Card slot is for ID cards.