Body Armor: Difference between revisions
From Official Barotrauma Wiki
BTGamepedia>Flamatter |
Jade Harley (talk | contribs) m (Formatting, added images.) |
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|<span style="color:#00FF00;">-90%</span> | |<span style="color:#00FF00;">-90%</span> | ||
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|Burn | |[[File:Affliction Burn.png|40x40px]] '''Burn''' | ||
| -10% | |<span style="color:#00FF00;">-10%</span> | ||
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{{Items nav}} | {{Items nav}} | ||
[[Category:Gear]] | [[Category:Gear]] | ||
[[Category:Outerwear]] | [[Category:Outerwear]] |
Revision as of 07:40, 9 August 2020
Body Armor is Outerwear designed to protect the wearer against sharp, blunt or projectile weapons.
Body Armor | ||||||||
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Inventory icon Sprite | ||||||||
Crafting | ||||||||
Fabricator Requirements |
Skill: Weapons: 40
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Deconstructor Yield | ||||||||
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Function
Security officers start with a piece of body armor on to protect themselves.
Protection Values
Listed below are the damage reduction values for each blocked damage type.
Damage Type | Damage Reduction (In %) |
---|---|
Blunt Force Trauma | -80% |
Lacerations | -80% |
Gunshot Wounds | -80% |
Bite Wounds | -70% |
Bleeding | -90% |
Burn | -10% |