Autofill Tags: Difference between revisions

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(major props to Jlobbet for batch processing files!)
(→‎Autofill Tables: add more data via jlobbet)
Line 25: Line 25:
= Autofill Tables =
= Autofill Tables =


== supplycab ==
== armcab ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item Name
| Item Name
! Min Number Spawned
| Min Number Spawned
! Max Number Spawned
| Max Number Spawned
! Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
| {{Hyperlink|Diving Mask}}
| 1
| 1
| 25%
|-
|-
| {{Hyperlink|Seed Bag}}
| {{hyperlink|Syringe Gun}}
| 0
| 0
| 1
| 2
| 12%
| 25.0%
|-
|-
| {{Hyperlink|Bandage}}
| {{hyperlink|Detonator}}
| 1
| 1
| 1
| 2
| 50%
| 50.0%
|-
|-
| {{Hyperlink|Morphine}}
| {{hyperlink|Harpoon}}
| 0
| 0
| 1
| 5
| 25%
| 25.0%
|-
|-
| {{Hyperlink|Fentanyl}}
| {{hyperlink|Physicorium Harpoon}}
| 0
| 0
| 1
| 5
| 25%
| 12.5%
|-
|-
| {{Hyperlink|Pomegrenade Extract}}
| {{hyperlink|Explosive Harpoon}}
| 0
| 0
| 1
| 5
| 25%
| 12.5%
|-
|-
| {{Hyperlink|Saline}}
| {{hyperlink|Harpoon Gun}}
| 1
| 1
| 1
| 2
| 50%
| 100.0%
|-
|-
| {{Hyperlink|Blood Pack}}
| {{hyperlink|Stun Baton}}
| 1
| 0
| 1
| 2
| 50%
| 100.0%
|-
|-
| {{Hyperlink|Welding Tool}}
| {{hyperlink|Diving Knife}}
| 1
| 0
| 1
| 3
| 12%
| 100.0%
|-
|-
| {{Hyperlink|Sprayer}}
| {{hyperlink|Stun Gun}}
| 1
| 0
| 2
| 100.0%
|-
| {{hyperlink|Stun Gun Dart}}
| 0
| 10
| 25.0%
|-
| {{hyperlink|Body Armor}}
| 0
| 2
| 100.0%
|-
| {{hyperlink|Ballistic Helmet}}
| 0
| 1
| 1
| 12%
| 100.0%
|-
|-
| {{Hyperlink|Flashlight}}
| {{hyperlink|Gunner's Helmet}}
| 1
| 0
| 1
| 1
| 25%
| 100.0%
|-
|-
| {{Hyperlink|Flare}}
| {{hyperlink|Riot Helmet}}
| 1
| 0
| 1
| 1
| 50%
| 100.0%
|-
|-
| {{Hyperlink|Oxygen Tank}}
| {{hyperlink|Handcuffs}}
| 1
| 0
| 1
| 2
| 50%
| 100.0%
|}
|}
==medcab ==
== coilgunammocontainer ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item Name
| Item Name
! Min Number Spawned
| Min Number Spawned
! Max Number Spawned
| Max Number Spawned
! Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Tonic Liquid}}
| {{hyperlink|Coilgun Ammunition Box}}
| 1
| 1
| 1
| 3
| 50%
| 100.0%
|-
|-
| {{Hyperlink|Methamphetamine}}
| {{hyperlink|Physicorium Ammunition Box}}
| 1
| 1
| 1
| 1
| 10%
| 5.0%
|-
|-
| {{Hyperlink|Anabolic Steroids}}
| {{hyperlink|Exploding Ammunition Box}}
| 1
| 1
| 1
| 1
| 10%
| 5.0%
|-
|-
| {{Hyperlink|Hyperzine}}
| {{hyperlink|Piercing Ammunition Box}}
| 1
| 1
| 1
| 1
| 10%
| 5.0%
|}
== crewcab ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Bandage}}
| Item Name
| 3
| Min Number Spawned
| 4
| Max Number Spawned
| 100%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Plastiseal}}
| {{hyperlink|Watering Can}}
| 1
| 0
| 2
| 2
| 100%
| 50.0%
|-
|-
| {{Hyperlink|Antibiotic Glue}}
| {{hyperlink|Headset}}
| 0
| 2
| 2
| 3
| 75.0%
| 100%
|-
|-
| {{Hyperlink|Morphine}}
| {{hyperlink|Ethanol}}
| 1
| 1
| 2
| 2
| 100%
| 25.0%
|-
| {{Hyperlink|Fentanyl}}
| 0
| 2
| 50%
|-
| {{Hyperlink|Pomegrenade Extract}}
| 0
| 2
| 50%
|-
| {{Hyperlink|Saline}}
| 2
| 3
| 100%
|-
| {{Hyperlink|Blood Pack}}
| 2
| 3
| 100%
|-
|-
| {{Hyperlink|Deusizine}}
| {{hyperlink|Guitar}}
| 1
| 1
| 1
| 1
| 5%
| 1.0%
|-
|-
| {{Hyperlink|Liquid Oxygenite}}
| {{hyperlink|Harmonica}}
| 1
| 1
| 1
| 1
| 5%
| 1.0%
|-
| {{Hyperlink|Calyxanide}}
| 0
| 2
| 100%
|-
|-
| {{Hyperlink|Haloperidol}}
| {{hyperlink|Accordion}}
| 1
| 1
| 1
| 1
| 50%
| 1.0%
|-
|-
| {{Hyperlink|Naloxone}}
| {{hyperlink|Captain's Pipe}}
| 1
| 1
| 1
| 1
| 80%
| 1.0%
|-
|-
| {{Hyperlink|Morbusine Antidote}}
| {{hyperlink|Pipe Tobacco}}
| 1
| 1
| 1
| 1
| 50%
| 1.0%
|-
|-
| {{Hyperlink|Cyanide Antidote}}
| {{hyperlink|Assistant Clothes}}
| 0
| 1
| 1
| 12.5%
|-
| {{hyperlink|Veteran's Cap}}
| 0
| 1
| 1
| 50%
| 12.5%
|-
|-
| {{Hyperlink|Sufforin Antidote}}
| {{hyperlink|Renegade's Hat}}
| 0
| 1
| 1
| 12.5%
|-
| {{hyperlink|Admiral's Hat}}
| 0
| 1
| 1
| 50%
| 12.5%
|-
|-
| {{Hyperlink|Deliriumine Antidote}}
| {{hyperlink|Hazmat Suit}}
| 1
| 0
| 1
| 1
| 50%
| 12.5%
|-
|-
| {{Hyperlink|Antirad}}
| {{hyperlink|Engineer's Jumpsuit}}
| 0
| 1
| 1
| 1
| 12.5%
| 50%
|-
|-
| {{Hyperlink|Anaparalyzant}}
| {{hyperlink|Boiler Suit}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Mechanic's Jumpsuit}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Baseball Cap}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Medic's Fatigues}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Doctor's Uniform}}
| 0
| 1
| 1
| 12.5%
|-
| {{hyperlink|Commando's Fatigues}}
| 0
| 1
| 1
| 100%
| 12.5%
|-
|-
| {{Hyperlink|Health Scanner HUD}}
| {{hyperlink|Security Officer's Uniform}}
| 0
| 1
| 1
| 12.5%
|-
| {{hyperlink|Gunner's Uniform}}
| 0
| 1
| 1
| 50%
| 12.5%
|}
|}
==medfabcab ==
== divingcab ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item Name
| Item Name
! Min Number Spawned
| Min Number Spawned
! Max Number Spawned
| Max Number Spawned
! Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Sodium}}
| {{hyperlink|Diving Mask}}
| 1
| 1
| 3
| 2
| 100%
| 100.0%
|-
|-
| {{Hyperlink|Calcium}}
| {{hyperlink|Underwater Scooter}}
| 1
| 1
| 3
| 3
| 100%
| 100.0%
|-
|-
| {{Hyperlink|Potassium}}
| {{hyperlink|Battery Cell}}
| 1
| 1
| 3
| 5
| 100%
| 100.0%
|-
| {{hyperlink|Headset}}
| 0
| 2
| 75.0%
|-
|-
| {{Hyperlink|Organic Fiber}}
| {{hyperlink|Plasma Cutter}}
| 1
| 1
| 3
| 3
| 100%
| 100.0%
|-
|-
| {{Hyperlink|Fiber Plant}}
| {{hyperlink|Handheld Sonar}}
| 0
| 1
| 4
| 2
| 100%
| 100.0%
|-
|-
| {{Hyperlink|Elastin Plant}}
| {{hyperlink|Sonar Beacon}}
| 0
| 4
| 100%
|-
| {{Hyperlink|Aquatic Poppy}}
| 1
| 1
| 4
| 100%
|-
| {{Hyperlink|Sea Yeast Shroom}}
| 0
| 4
| 100%
|-
| {{Hyperlink|Slime Bacteria}}
| 0
| 4
| 100%
|-
| {{Hyperlink|Ethanol}}
| 2
| 2
| 4
| 100.0%
| 100%
|-
|-
| {{Hyperlink|Elastin}}
| {{hyperlink|Flashlight}}
| 1
| 1
| 4
| 100%
|-
| {{Hyperlink|Opium}}
| 2
| 2
| 6
| 100.0%
| 100%
|-
|-
| {{Hyperlink|Broad-spectrum Antibiotics}}
| {{hyperlink|Flare}}
| 1
| 1
| 4
| 5
| 100%
| 100.0%
|-
|-
| {{Hyperlink|Stabilozine}}
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 4
| 5
| 100%
| 100.0%
|-
| {{Hyperlink|Adrenaline}}
| 1
| 4
| 100%
|}
|}
==toxcab ==
== divingmask ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item Name
| Item Name
! Min Number Spawned
| Min Number Spawned
! Max Number Spawned
| Max Number Spawned
! Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Liquid Oxygenite}}
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 1
| 1
| 5%
| 100.0%
|}
== divingsuit ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Sulphuric Acid}}
| Item Name
| 2
| Min Number Spawned
| 3
| Max Number Spawned
| 100%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Morbusine}}
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 1
| 1
| 1%
| 100.0%
|}
== divingsuitcontainer ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Chloral Hydrate}}
| Item Name
| 0
| Min Number Spawned
| 3
| Max Number Spawned
| 100%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Cyanide}}
| {{hyperlink|Diving Suit}}
| 1
| 1
| 1
| 1
| 5%
| 80.0%
|}
== engcab ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Radiotoxin}}
| {{hyperlink|Battery Cell}}
| 1
| 0
| 1
| 2
| 5%
| 50.0%
|-
|-
| {{Hyperlink|Sufforin}}
| {{hyperlink|Welding Tool}}
| 1
| 2
| 1
| 4
| 5%
| 100.0%
|-
|-
| {{Hyperlink|Deliriumine}}
| {{hyperlink|Plasma Cutter}}
| 1
| 1
| 1
| 2
| 5%
| 100.0%
|-
|-
| {{Hyperlink|Paralyzant}}
| {{hyperlink|Welding Fuel Tank}}
| 1
| 3
| 1
| 6
| 5%
| 100.0%
|-
|-
| {{Hyperlink|Raptor Bane Extract}}
| {{hyperlink|Sprayer}}
| 1
| 1
| 1
| 4
| 5%
| 100.0%
|-
|-
| {{Hyperlink|Hallucinogenic Bufotoxin}}
| {{hyperlink|Wrench}}
| 1
| 1
| 1
| 4
| 5%
| 100.0%
|}
==divingcab ==
{| class="wikitable"
|-
|-
! Item Name
| {{hyperlink|Crowbar}}
! Min Number Spawned
| 0
! Max Number Spawned
! Probability of Item Being Spawned
|-
| {{Hyperlink|Diving Mask}}
| 1
| 1
| 2
| 100.0%
| 100%
|-
|-
| {{Hyperlink|Underwater Scooter}}
| {{hyperlink|Red Paint}}
| 0
| 1
| 1
| 3
| 25.0%
| 100%
|-
|-
| {{Hyperlink|Battery Cell}}
| {{hyperlink|Green Paint}}
| 0
| 1
| 1
| 5
| 25.0%
| 100%
|-
|-
| {{Hyperlink|Plasma Cutter}}
| {{hyperlink|Blue Paint}}
| 0
| 1
| 1
| 3
| 25.0%
| 100%
|-
|-
| {{Hyperlink|Handheld Sonar}}
| {{hyperlink|Black Paint}}
| 0
| 1
| 1
| 2
| 25.0%
| 100%
|-
|-
| {{Hyperlink|Sonar Beacon}}
| {{hyperlink|White Paint}}
| 0
| 1
| 1
| 2
| 25.0%
| 100%
|}
== extinguisherholder ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Flashlight}}
| Item Name
| 1
| Min Number Spawned
| 2
| Max Number Spawned
| 100%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Flare}}
| {{hyperlink|Fire Extinguisher}}
| 1
| 1
| 5
| 100%
|-
| {{Hyperlink|Oxygen Tank}}
| 1
| 1
| 5
| 100.0%
| 100%
|}
|}
==storagecab ==
== flamer ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item Name
| Item Name
! Min Number Spawned
| Min Number Spawned
! Max Number Spawned
| Max Number Spawned
! Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Small Planter Box}}
| {{hyperlink|Welding Fuel Tank}}
| 0
| 1
| 1
| 1
| 12%
| 100.0%
|}
== flashlight ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Watering Can}}
| {{hyperlink|Battery Cell}}
| 0
| 1
| 1
| 1
| 12%
| 100.0%
|}
== grenadelauncher ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Fertilizer}}
| Item Name
| 0
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|40mm Grenade}}
| 1
| 1
| 1
| 12%
| 100.0%
|}
== handheldsonar ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Seed Bag}}
| {{hyperlink|Battery Cell}}
| 1
| 1
| 1
| 1
| 30%
| 100.0%
|}
== harpoongun ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Carbon}}
| Item Name
| 0
| Min Number Spawned
| 2
| Max Number Spawned
| 100%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Iron}}
| {{hyperlink|Harpoon}}
| 0
| 5
| 4
| 5
| 100%
| 100.0%
|}
== headset ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Tin}}
| Item Name
| 0
| Min Number Spawned
| 2
| Max Number Spawned
| 100%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Lead}}
| {{hyperlink|Battery Cell}}
| 0
| 1
| 2
| 1
| 100%
| 100.0%
|}
== locker ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Phosphorus}}
| Item Name
| 0
| Min Number Spawned
| 3
| Max Number Spawned
| 100%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Copper}}
| {{hyperlink|smallmudraptoregg}}
| 0
| 1
| 3
| 1
| 100%
| 1.0%
|}
== medcab ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Zinc}}
| Item Name
| 0
| Min Number Spawned
| 2
| Max Number Spawned
| 100%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Sodium}}
| {{hyperlink|Tonic Liquid}}
| 0
| 1
| 2
| 1
| 100%
| 50.0%
|-
|-
| {{Hyperlink|Silicon}}
| {{hyperlink|Methamphetamine}}
| 0
| 1
| 2
| 1
| 100%
| 10.0%
|-
|-
| {{Hyperlink|Calcium}}
| {{hyperlink|Anabolic Steroids}}
| 0
| 1
| 1
| 10.0%
|-
| {{hyperlink|Hyperzine}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Bandage}}
| 3
| 4
| 100.0%
|-
| {{hyperlink|Plastiseal}}
| 1
| 2
| 2
| 100%
| 100.0%
|-
|-
| {{Hyperlink|Aluminum}}
| {{hyperlink|Antibiotic Glue}}
| 0
| 2
| 2
| 100%
| 3
| 100.0%
|-
|-
| {{Hyperlink|Uranium}}
| {{hyperlink|Morphine}}
| 1
| 1
| 2
| 2
| 75%
| 100.0%
|-
|-
| {{Hyperlink|Potassium}}
| {{hyperlink|Fentanyl}}
| 0
| 0
| 2
| 2
| 50%
| 50.0%
|-
|-
| {{Hyperlink|Titanium}}
| {{hyperlink|Pomegrenade Extract}}
| 0
| 0
| 2
| 2
| 100%
| 50.0%
|-
|-
| {{Hyperlink|Magnesium}}
| {{hyperlink|Saline}}
| 0
| 2
| 2
| 100%
| 3
| 100.0%
|-
|-
| {{Hyperlink|Lithium}}
| {{hyperlink|Blood Pack}}
| 0
| 2
| 2
| 100%
| 3
| 100.0%
|-
| {{hyperlink|Deusizine}}
| 1
| 1
| 5.0%
|-
|-
| {{Hyperlink|Chlorine}}
| {{hyperlink|Liquid Oxygenite}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Calyxanide}}
| 0
| 0
| 2
| 2
| 100%
| 100.0%
|-
|-
| {{Hyperlink|Thorium}}
| {{hyperlink|Haloperidol}}
| 0
| 1
| 1
| 12%
|-
| {{Hyperlink|Steel Bar}}
| 1
| 1
| 4
| 50.0%
| 100%
|-
|-
| {{Hyperlink|Titanium-Aluminum Alloy}}
| {{hyperlink|Naloxone}}
| 1
| 1
| 2
| 50%
|-
| {{Hyperlink|Plastic}}
| 1
| 1
| 4
| 80.0%
| 100%
|-
|-
| {{Hyperlink|Ballistic Fiber}}
| {{hyperlink|Morbusine Antidote}}
| 1
| 1
| 2
| 50%
|-
| {{Hyperlink|Rubber}}
| 1
| 1
| 2
| 50.0%
| 100%
|-
|-
| {{Hyperlink|Flash Powder}}
| {{hyperlink|Cyanide Antidote}}
| 1
| 1
| 2
| 50%
|-
| {{Hyperlink|Red Paint}}
| 1
| 1
| 2
| 50.0%
| 25%
|-
|-
| {{Hyperlink|Green Paint}}
| {{hyperlink|Sufforin Antidote}}
| 1
| 1
| 2
| 25%
|-
| {{Hyperlink|Blue Paint}}
| 1
| 1
| 2
| 50.0%
| 25%
|-
|-
| {{Hyperlink|Black Paint}}
| {{hyperlink|Deliriumine Antidote}}
| 1
| 1
| 2
| 25%
|-
| {{Hyperlink|White Paint}}
| 1
| 1
| 2
| 50.0%
| 25%
|}
==mineralcontainer ==
{| class="wikitable"
|-
! Item Name
! Min Number Spawned
! Max Number Spawned
! Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Titanite}}
| {{hyperlink|Antirad}}
| 1
| 1
| 1
| 1
| 10%
| 50.0%
|-
|-
| {{Hyperlink|Brockite}}
| {{hyperlink|Anaparalyzant}}
| 1
| 1
| 1
| 1
| 10%
| 100.0%
|-
|-
| {{Hyperlink|Thorianite}}
| {{hyperlink|Health Scanner HUD}}
| 1
| 1
| 1
| 1
| 10%
| 50.0%
|}
== medcontainer ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Amblygonite}}
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|}
== medfabcab ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Sodium}}
| 1
| 1
| 3
| 100.0%
|-
| {{hyperlink|Calcium}}
| 1
| 1
| 10%
| 3
| 100.0%
|-
|-
| {{Hyperlink|Sphalerite}}
| {{hyperlink|Potassium}}
| 1
| 1
| 1
| 3
| 10%
| 100.0%
|-
|-
| {{Hyperlink|Pyromorphite}}
| {{hyperlink|Organic Fiber}}
| 1
| 1
| 1
| 3
| 10%
| 100.0%
|-
|-
| {{Hyperlink|Quartz}}
| {{hyperlink|Fiber Plant}}
| 1
| 0
| 1
| 4
| 10%
| 100.0%
|-
|-
| {{Hyperlink|Diamond}}
| {{hyperlink|Elastin Plant}}
| 1
| 0
| 1
| 4
| 10%
| 100.0%
|-
|-
| {{Hyperlink|Hydroxyapatite}}
| {{hyperlink|Aquatic Poppy}}
| 1
| 1
| 1
| 4
| 10%
| 100.0%
|-
|-
| {{Hyperlink|Uranium Ore}}
| {{hyperlink|Sea Yeast Shroom}}
| 1
| 0
| 1
| 4
| 10%
| 100.0%
|-
|-
| {{Hyperlink|Ilmenite}}
| {{hyperlink|Slime Bacteria}}
| 1
| 0
| 1
| 4
| 10%
| 100.0%
|-
|-
| {{Hyperlink|Stannite}}
| {{hyperlink|Ethanol}}
| 1
| 2
| 1
| 4
| 10%
| 100.0%
|-
|-
| {{Hyperlink|Chalcopyrite}}
| {{hyperlink|Elastin}}
| 1
| 1
| 1
| 4
| 10%
| 100.0%
|-
|-
| {{Hyperlink|Esperite}}
| {{hyperlink|Opium}}
| 2
| 6
| 100.0%
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| 1
| 1
| 4
| 100.0%
|-
| {{hyperlink|Stabilozine}}
| 1
| 1
| 10%
| 4
| 100.0%
|-
|-
| {{Hyperlink|Galena}}
| {{hyperlink|Adrenaline}}
| 1
| 1
| 4
| 100.0%
|}
== mineralcontainer ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Titanite}}
| 1
| 1
| 10%
| 1
| 10.0%
|-
|-
| {{Hyperlink|Triphylite}}
| {{hyperlink|Brockite}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Langbeinite}}
| {{hyperlink|Thorianite}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Chamosite}}
| {{hyperlink|Amblygonite}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Iron Ore}}
| {{hyperlink|Sphalerite}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Polyhalite}}
| {{hyperlink|Pyromorphite}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Graphite}}
| {{hyperlink|Quartz}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Sylvite}}
| {{hyperlink|Diamond}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Lazulite}}
| {{hyperlink|Hydroxyapatite}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Bornite}}
| {{hyperlink|Uranium Ore}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Cassiterite}}
| {{hyperlink|Ilmenite}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Cryolite}}
| {{hyperlink|Stannite}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Aragonite}}
| {{hyperlink|Chalcopyrite}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Chrysoprase}}
| {{hyperlink|Esperite}}
| 1
| 1
| 1
| 1
| 10%
| 10.0%
|}
==engcab ==
{| class="wikitable"
|-
|-
! Item Name
| {{hyperlink|Galena}}
! Min Number Spawned
| 1
! Max Number Spawned
| 1
! Probability of Item Being Spawned
| 10.0%
|-
|-
| {{Hyperlink|Welding Tool}}
| {{hyperlink|Triphylite}}
| 2
| 1
| 4
| 1
| 100%
| 10.0%
|-
|-
| {{Hyperlink|Plasma Cutter}}
| {{hyperlink|Langbeinite}}
| 1
| 1
| 2
| 1
| 100%
| 10.0%
|-
|-
| {{Hyperlink|Welding Fuel Tank}}
| {{hyperlink|Chamosite}}
| 3
| 1
| 6
| 1
| 100%
| 10.0%
|-
|-
| {{Hyperlink|Sprayer}}
| {{hyperlink|Iron Ore}}
| 1
| 1
| 4
| 1
| 100%
| 10.0%
|-
| {{hyperlink|Polyhalite}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Graphite}}
| 1
| 1
| 10.0%
|-
|-
| {{Hyperlink|Wrench}}
| {{hyperlink|Sylvite}}
| 1
| 1
| 4
| 1
| 100%
| 10.0%
|-
|-
| {{Hyperlink|Crowbar}}
| {{hyperlink|Lazulite}}
| 0
| 1
| 1
| 1
| 100%
| 10.0%
|-
|-
| {{Hyperlink|Red Paint}}
| {{hyperlink|Bornite}}
| 0
| 1
| 1
| 1
| 25%
| 10.0%
|-
|-
| {{Hyperlink|Green Paint}}
| {{hyperlink|Cassiterite}}
| 0
| 1
| 1
| 1
| 25%
| 10.0%
|-
|-
| {{Hyperlink|Blue Paint}}
| {{hyperlink|Cryolite}}
| 0
| 1
| 1
| 1
| 25%
| 10.0%
|-
|-
| {{Hyperlink|Black Paint}}
| {{hyperlink|Aragonite}}
| 0
| 1
| 1
| 1
| 25%
| 10.0%
|-
|-
| {{Hyperlink|White Paint}}
| {{hyperlink|Chrysoprase}}
| 0
| 1
| 1
| 1
| 25%
| 10.0%
|}
|}
==reactorcab ==
== outpostcrewcabinet ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item Name
| Item Name
! Min Number Spawned
| Min Number Spawned
! Max Number Spawned
| Max Number Spawned
! Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Wire}}
| {{hyperlink|Toolbelt}}
| 0
| 0
| 1
| 1
| 100%
| 50.0%
|-
|-
| {{Hyperlink|Red Wire}}
| {{hyperlink|Storage Container}}
| 0
| 1
| 1
| 50.0%
|-
| {{hyperlink|Welding Tool}}
| 0
| 1
| 1
| 100%
| 25.0%
|-
|-
| {{Hyperlink|Blue Wire}}
| {{hyperlink|Plasma Cutter}}
| 0
| 0
| 1
| 1
| 100%
| 25.0%
|-
|-
| {{Hyperlink|Screwdriver}}
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 4
| 3
| 100%
| 50.0%
|-
|-
| {{Hyperlink|Fuel Rod}}
| {{hyperlink|Sprayer}}
| 2
| 0
| 5
| 1
| 100%
| 25.0%
|-
|-
| {{Hyperlink|Thorium Fuel Rod}}
| {{hyperlink|Screwdriver}}
| 1
| 1
| 2
| 2
| 5%
| 50.0%
|}
==crewcab ==
{| class="wikitable"
|-
|-
! Item Name
| {{hyperlink|Wrench}}
! Min Number Spawned
| 1
! Max Number Spawned
! Probability of Item Being Spawned
|-
| {{Hyperlink|Watering Can}}
| 0
| 2
| 2
| 50%
| 50.0%
|-
|-
| {{Hyperlink|Ethanol}}
| {{hyperlink|Crowbar}}
| 1
| 1
| 2
| 2
| 25%
| 50.0%
|-
|-
| {{Hyperlink|Guitar}}
| {{hyperlink|Flashlight}}
| 1
| 1
| 1
| 1
| 1%
| 12.5%
|-
|-
| {{Hyperlink|Harmonica}}
| {{hyperlink|Flare}}
| 1
| 1
| 1
| 1
| 1%
| 12.5%
|-
|-
| {{Hyperlink|Accordion}}
| {{hyperlink|Oxygen Tank}}
| 1
| 0
| 1
| 3
| 1%
| 12.5%
|-
|-
| {{Hyperlink|Captain's Pipe}}
| {{hyperlink|Assistant Clothes}}
| 1
| 1
| 1
| 1
| 1%
| 12.5%
|-
|-
| {{Hyperlink|Pipe Tobacco}}
| {{hyperlink|Clown Mask}}
| 1
| 0
| 1
| 1
| 1%
| 5.0%
|-
|-
| {{Hyperlink|Assistant Clothes}}
| {{hyperlink|Clown Costume}}
| 0
| 0
| 1
| 1
| 12%
| 5.0%
|-
|-
| {{Hyperlink|Veteran's Cap}}
| {{hyperlink|commonerclothes1}}
| 0
| 0
| 1
| 1
| 12%
| 50.0%
|-
|-
| {{Hyperlink|Renegade's Hat}}
| {{hyperlink|commonerclothes2}}
| 0
| 0
| 1
| 1
| 12%
| 50.0%
|-
|-
| {{Hyperlink|Admiral's Hat}}
| {{hyperlink|commonerclothes3}}
| 0
| 0
| 1
| 1
| 12%
| 50.0%
|-
|-
| {{Hyperlink|Hazmat Suit}}
| {{hyperlink|commonerclothes4}}
| 0
| 0
| 1
| 1
| 12%
| 50.0%
|-
|-
| {{Hyperlink|Engineer's Jumpsuit}}
| {{hyperlink|crewchiefclothes}}
| 0
| 0
| 1
| 1
| 12%
| 50.0%
|-
|-
| {{Hyperlink|Boiler Suit}}
| {{hyperlink|medicalofficerclothes}}
| 0
| 0
| 1
| 1
| 12%
| 50.0%
|-
|-
| {{Hyperlink|Mechanic's Jumpsuit}}
| {{hyperlink|minerclothes}}
| 0
| 0
| 1
| 1
| 12%
| 50.0%
|-
|-
| {{Hyperlink|Baseball Cap}}
| {{hyperlink|quartermasterclothes}}
| 0
| 0
| 1
| 1
| 12%
| 50.0%
|-
|-
| {{Hyperlink|Medic's Fatigues}}
| {{hyperlink|researcherclothes}}
| 0
| 0
| 1
| 1
| 12%
| 50.0%
|-
|-
| {{Hyperlink|Doctor's Uniform}}
| {{hyperlink|securitypatrolclothes}}
| 0
| 0
| 1
| 1
| 12%
| 50.0%
|-
|-
| {{Hyperlink|Commando's Fatigues}}
| {{hyperlink|administratorclothes}}
| 0
| 0
| 1
| 1
| 12%
| 50.0%
|-
|-
| {{Hyperlink|Security Officer's Uniform}}
| {{hyperlink|Hazmat Suit}}
| 0
| 1
| 1
| 1
| 12%
| 12.5%
|-
|-
| {{Hyperlink|Gunner's Uniform}}
| {{hyperlink|Engineer's Jumpsuit}}
| 0
| 1
| 1
| 1
| 12%
| 12.5%
|}
==armcab ==
{| class="wikitable"
|-
|-
! Item Name
| {{hyperlink|Boiler Suit}}
! Min Number Spawned
| 1
! Max Number Spawned
| 1
! Probability of Item Being Spawned
| 12.5%
|-
|-
| {{Hyperlink|Syringe Gun}}
| {{hyperlink|Mechanic's Jumpsuit}}
| 0
| 1
| 2
| 1
| 25%
| 12.5%
|-
| {{hyperlink|Baseball Cap}}
| 1
| 1
| 12.5%
|-
|-
| {{Hyperlink|Detonator}}
| {{hyperlink|Medic's Fatigues}}
| 1
| 1
| 2
| 1
| 50%
| 5.0%
|-
|-
| {{Hyperlink|Harpoon}}
| {{hyperlink|Doctor's Uniform}}
| 0
| 1
| 5
| 1
| 25%
| 5.0%
|-
|-
| {{Hyperlink|Physicorium Harpoon}}
| {{hyperlink|Commando's Fatigues}}
| 0
| 1
| 5
| 1
| 12%
| 5.0%
|-
|-
| {{Hyperlink|Explosive Harpoon}}
| {{hyperlink|Security Officer's Uniform}}
| 0
| 1
| 5
| 1
| 12%
| 5.0%
|-
|-
| {{Hyperlink|Harpoon Gun}}
| {{hyperlink|Gunner's Uniform}}
| 1
| 1
| 2
| 1
| 100%
| 5.0%
|}
== outpostmedcompartment ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Stun Baton}}
| {{hyperlink|Bandage}}
| 0
| 0
| 2
| 1
| 100%
| 25.0%
|-
|-
| {{Hyperlink|Diving Knife}}
| {{hyperlink|Plastiseal}}
| 0
| 0
| 3
| 1
| 100%
| 25.0%
|-
|-
| {{Hyperlink|Stun Gun}}
| {{hyperlink|Antibiotic Glue}}
| 0
| 0
| 2
| 1
| 100%
| 25.0%
|-
|-
| {{Hyperlink|Stun Gun Dart}}
| {{hyperlink|Blood Pack}}
| 0
| 0
| 10
| 1
| 25%
| 25.0%
|-
|-
| {{Hyperlink|Body Armor}}
| {{hyperlink|Calyxanide}}
| 0
| 0
| 2
| 1
| 100%
| 25.0%
|-
|-
| {{Hyperlink|Ballistic Helmet}}
| {{hyperlink|Haloperidol}}
| 0
| 0
| 1
| 1
| 100%
| 25.0%
|-
|-
| {{Hyperlink|Gunner's Helmet}}
| {{hyperlink|Naloxone}}
| 0
| 0
| 1
| 1
| 100%
| 25.0%
|-
|-
| {{Hyperlink|Riot Helmet}}
| {{hyperlink|Morbusine Antidote}}
| 0
| 0
| 1
| 1
| 100%
| 25.0%
|-
|-
| {{Hyperlink|Handcuffs}}
| {{hyperlink|Cyanide Antidote}}
| 0
| 0
| 2
| 1
| 100%
| 25.0%
|}
==secarmcab ==
{| class="wikitable"
|-
! Item Name
! Min Number Spawned
! Max Number Spawned
! Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Flamer}}
| {{hyperlink|Sufforin Antidote}}
| 0
| 0
| 2
| 25%
|-
| {{Hyperlink|UEX}}
| 1
| 1
| 2
| 25.0%
| 50%
|-
|-
| {{Hyperlink|C-4 Block}}
| {{hyperlink|Deliriumine Antidote}}
| 0
| 1
| 1
| 2
| 25.0%
| 50%
|-
|-
| {{Hyperlink|IC-4 Block}}
| {{hyperlink|Antirad}}
| 0
| 1
| 1
| 2
| 25.0%
| 50%
|-
|-
| {{Hyperlink|Revolver Round}}
| {{hyperlink|Broad-spectrum Antibiotics}}
| 0
| 0
| 10
| 1
| 25%
| 25.0%
|}
== outposttrashcan ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Revolver}}
| Item Name
| 1
| Min Number Spawned
| 3
| Max Number Spawned
| 100%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|SMG Magazine}}
| {{hyperlink|Battery Cell}}
| 0
| 0
| 5
| 25%
|-
| {{Hyperlink|SMG}}
| 1
| 1
| 2
| 15.0%
| 100%
|-
|-
| {{Hyperlink|Stun Grenade}}
| {{hyperlink|Morphine}}
| 0
| 0
| 5
| 1
| 100%
| 15.0%
|-
|-
| {{Hyperlink|EMP Grenade}}
| {{hyperlink|Fentanyl}}
| 0
| 0
| 5
| 100%
|-
| {{Hyperlink|Frag Grenade}}
| 1
| 1
| 5
| 15.0%
| 100%
|-
|-
| {{Hyperlink|Incendium Grenade}}
| {{hyperlink|Deusizine}}
| 0
| 0
| 5
| 1
| 100%
| 1.0%
|-
|-
| {{Hyperlink|Grenade Launcher}}
| {{hyperlink|Opium}}
| 0
| 0
| 2
| 1
| 50%
| 15.0%
|-
|-
| {{Hyperlink|40mm Grenade}}
| {{hyperlink|Screwdriver}}
| 0
| 0
| 5
| 1
| 25%
| 25.0%
|-
|-
| {{Hyperlink|40mm Stun Grenade}}
| {{hyperlink|Wrench}}
| 0
| 0
| 5
| 1
| 25%
| 25.0%
|}
== oxygentankcontainer ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Riot Shotgun}}
| Item Name
| 0
| Min Number Spawned
| 2
| Max Number Spawned
| 100%
| Probability of Item Being Spawned
|-
| {{Hyperlink|Shotgun Shell}}
| 0
| 10
| 25%
|}
|}
 
== plasmacutter ==
==wreckarmcab ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item Name
| Item Name
! Min Number Spawned
| Min Number Spawned
! Max Number Spawned
| Max Number Spawned
! Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Harpoon}}
| {{hyperlink|Oxygen Tank}}
| 0
| 1
| 1
| 100.0%
|}
== railgunammocontainer ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Railgun Shell}}
| 3
| 3
| 25%
| 6
| 100.0%
|-
|-
| {{Hyperlink|Explosive Harpoon}}
| {{hyperlink|Nuclear Shell}}
| 0
| 1
| 2
| 1
| 25%
| 5.0%
|-
|-
| {{Hyperlink|Harpoon Gun}}
| {{hyperlink|Physicorium Shell}}
| 0
| 1
| 1
| 1
| 25%
| 1.0%
|}
== reactorcab ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Stun Grenade}}
| Item Name
| 0
| Min Number Spawned
| 3
| Max Number Spawned
| 25%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|EMP Grenade}}
| {{hyperlink|Battery Cell}}
| 0
| 0
| 2
| 2
| 25%
| 50.0%
|-
|-
| {{Hyperlink|Frag Grenade}}
| {{hyperlink|Wire}}
| 0
| 0
| 2
| 1
| 25%
| 100.0%
|-
| {{hyperlink|Red Wire}}
| 1
| 1
| 100.0%
|-
|-
| {{Hyperlink|Stun Baton}}
| {{hyperlink|Blue Wire}}
| 0
| 0
| 2
| 1
| 25%
| 100.0%
|-
|-
| {{Hyperlink|Diving Knife}}
| {{hyperlink|Screwdriver}}
| 0
| 1
| 2
| 4
| 25%
| 100.0%
|-
|-
| {{Hyperlink|40mm Grenade}}
| {{hyperlink|Fuel Rod}}
| 0
| 2
| 2
| 25%
|-
| {{Hyperlink|40mm Stun Grenade}}
| 0
| 3
| 25%
|-
| {{Hyperlink|Stun Gun}}
| 0
| 1
| 25%
|-
| {{Hyperlink|Stun Gun Dart}}
| 0
| 3
| 25%
|-
| {{Hyperlink|Toy Hammer}}
| 1
| 1
| 6%
|-
| {{Hyperlink|Boom Stick}}
| 1
| 1
| 3%
|-
| {{Hyperlink|Ahab's Spear}}
| 3
| 5
| 5
| 3%
| 100.0%
|-
|-
| {{Hyperlink|Deadeye Carbine}}
| {{hyperlink|Thorium Fuel Rod}}
| 1
| 1
| 1
| 2
| 3%
| 5.0%
|}
|}
==wreckcoilgun ==
== revolver ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item Name
| Item Name
! Min Number Spawned
| Min Number Spawned
! Max Number Spawned
| Max Number Spawned
! Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Coilgun Ammunition Box}}
| {{hyperlink|Revolver Round}}
| 0
| 6
| 3
| 6
| 33%
| 100.0%
|}
|}
==wreckmedcab ==
== secarmcab ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item Name
| Item Name
! Min Number Spawned
| Min Number Spawned
! Max Number Spawned
| Max Number Spawned
! Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Europan Handshake}}
| {{hyperlink|Flamer}}
| 1
| 0
| 2
| 25.0%
|-
| {{hyperlink|UEX}}
| 1
| 1
| 3%
| 2
| 50.0%
|-
|-
| {{Hyperlink|Seed Bag}}
| {{hyperlink|C-4 Block}}
| 0
| 1
| 2
| 2
| 50%
| 50.0%
|-
|-
| {{Hyperlink|Tonic Liquid}}
| {{hyperlink|IC-4 Block}}
| 0
| 1
| 1
| 5%
| 2
| 50.0%
|-
|-
| {{Hyperlink|Methamphetamine}}
| {{hyperlink|Revolver Round}}
| 0
| 0
| 10
| 25.0%
|-
| {{hyperlink|Revolver}}
| 1
| 1
| 5%
| 3
| 100.0%
|-
|-
| {{Hyperlink|Anabolic Steroids}}
| {{hyperlink|SMG Magazine}}
| 0
| 0
| 5
| 25.0%
|-
| {{hyperlink|SMG}}
| 1
| 1
| 5%
| 2
| 100.0%
|-
|-
| {{Hyperlink|Hyperzine}}
| {{hyperlink|Stun Grenade}}
| 0
| 0
| 1
| 5
| 5%
| 100.0%
|-
|-
| {{Hyperlink|Ethanol}}
| {{hyperlink|EMP Grenade}}
| 0
| 0
| 5
| 100.0%
|-
| {{hyperlink|Frag Grenade}}
| 1
| 1
| 25%
| 5
| 100.0%
|-
|-
| {{Hyperlink|Bandage}}
| {{hyperlink|Incendium Grenade}}
| 0
| 0
| 2
| 5
| 50%
| 100.0%
|-
|-
| {{Hyperlink|Plastiseal}}
| {{hyperlink|Grenade Launcher}}
| 0
| 0
| 2
| 2
| 50%
| 50.0%
|-
|-
| {{Hyperlink|Antibiotic Glue}}
| {{hyperlink|40mm Grenade}}
| 0
| 0
| 2
| 5
| 50%
| 25.0%
|-
|-
| {{Hyperlink|Morphine}}
| {{hyperlink|40mm Stun Grenade}}
| 0
| 0
| 1
| 5
| 50%
| 25.0%
|-
|-
| {{Hyperlink|Fentanyl}}
| {{hyperlink|Riot Shotgun}}
| 0
| 0
| 1
| 2
| 50%
| 100.0%
|-
|-
| {{Hyperlink|Pomegrenade Extract}}
| {{hyperlink|Shotgun Shell}}
| 0
| 0
| 1
| 10
| 50%
| 25.0%
|}
== seedbag ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Saline}}
| {{hyperlink|Pomegrenade Seed}}
| 0
| 0
| 1
| 2
| 50%
| 30.0%
|-
|-
| {{Hyperlink|Deusizine}}
| {{hyperlink|Tobacco Vine Seed}}
| 0
| 0
| 1
| 2
| 50%
| 30.0%
|-
|-
| {{Hyperlink|Liquid Oxygenite}}
| {{hyperlink|Salt Vine Seed}}
| 0
| 0
| 1
| 2
| 50%
| 30.0%
|-
|-
| {{Hyperlink|Calyxanide}}
| {{hyperlink|Raptor Bane Seed}}
| 0
| 0
| 2
| 2
| 50%
| 30.0%
|}
== shotgun ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Haloperidol}}
| Item Name
| 0
| Min Number Spawned
| 1
| Max Number Spawned
| 50%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Naloxone}}
| {{hyperlink|Shotgun Shell}}
| 0
| 6
| 1
| 6
| 50%
| 100.0%
|}
== smg ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Morbusine Antidote}}
| Item Name
| 0
| Min Number Spawned
| 1
| Max Number Spawned
| 50%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Cyanide Antidote}}
| {{hyperlink|SMG Magazine}}
| 0
| 1
| 1
| 50%
|-
| {{Hyperlink|Sufforin Antidote}}
| 0
| 1
| 1
| 50%
| 100.0%
|}
== sonarbeacon ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Deliriumine Antidote}}
| {{hyperlink|Battery Cell}}
| 0
| 1
| 1
| 1
| 50%
| 100.0%
|}
== sprayer ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Antirad}}
| Item Name
| 0
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Ethanol}}
| 1
| 1
| 50%
|-
| {{Hyperlink|Elastin}}
| 0
| 1
| 1
| 50%
| 100.0%
|}
== storagecab ==
{| class="wikitable"
|-
|-
| {{Hyperlink|Opium}}
| Item Name
| 0
| Min Number Spawned
| 1
| Max Number Spawned
| 50%
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Broad-spectrum Antibiotics}}
| {{hyperlink|Small Planter Box}}
| 0
| 0
| 1
| 1
| 50%
| 12.5%
|-
|-
| {{Hyperlink|Stabilozine}}
| {{hyperlink|Watering Can}}
| 0
| 0
| 1
| 1
| 50%
| 12.5%
|-
|-
| {{Hyperlink|Adrenaline}}
| {{hyperlink|Fertilizer}}
| 0
| 0
| 1
| 1
| 50%
| 12.5%
|-
|-
| {{Hyperlink|Anaparalyzant}}
| {{hyperlink|Seed Bag}}
| 1
| 1
| 3
| 50%
|-
| {{Hyperlink|Europan Handshake}}
| 1
| 1
| 1
| 30.0%
| 3%
|}
==wreckreactorcab ==
{| class="wikitable"
|-
|-
! Item Name
| {{hyperlink|Carbon}}
! Min Number Spawned
! Max Number Spawned
! Probability of Item Being Spawned
|-
| {{Hyperlink|Wire}}
| 0
| 0
| 2
| 2
| 6%
| 100.0%
|-
|-
| {{Hyperlink|Red Wire}}
| {{hyperlink|Iron}}
| 0
| 0
| 2
| 4
| 6%
| 100.0%
|-
|-
| {{Hyperlink|Blue Wire}}
| {{hyperlink|Tin}}
| 0
| 0
| 2
| 2
| 6%
| 100.0%
|-
|-
| {{Hyperlink|Orange Wire}}
| {{hyperlink|Lead}}
| 0
| 0
| 2
| 2
| 12%
| 100.0%
|-
|-
| {{Hyperlink|Green Wire}}
| {{hyperlink|Phosphorus}}
| 0
| 0
| 2
| 3
| 6%
| 100.0%
|-
|-
| {{Hyperlink|Black Wire}}
| {{hyperlink|Copper}}
| 0
| 3
| 100.0%
|-
| {{hyperlink|Zinc}}
| 0
| 0
| 2
| 2
| 6%
| 100.0%
|-
|-
| {{Hyperlink|Brown Wire}}
| {{hyperlink|Sodium}}
| 0
| 0
| 2
| 2
| 6%
| 100.0%
|-
|-
| {{Hyperlink|FPGA Circuit}}
| {{hyperlink|Silicon}}
| 0
| 0
| 1
| 2
| 6%
| 100.0%
|-
|-
| {{Hyperlink|And Component}}
| {{hyperlink|Calcium}}
| 0
| 0
| 1
| 2
| 6%
| 100.0%
|-
|-
| {{Hyperlink|Equals Component}}
| {{hyperlink|Aluminum}}
| 0
| 0
| 1
| 2
| 6%
| 100.0%
|-
|-
| {{Hyperlink|Greater Component}}
| {{hyperlink|Uranium}}
| 0
| 1
| 1
| 6%
| 2
| 75.0%
|-
|-
| {{Hyperlink|Adder Component}}
| {{hyperlink|Potassium}}
| 0
| 0
| 1
| 2
| 6%
| 50.0%
|-
|-
| {{Hyperlink|Color Component}}
| {{hyperlink|Titanium}}
| 0
| 0
| 1
| 2
| 6%
| 100.0%
|-
|-
| {{Hyperlink|Subtract Component}}
| {{hyperlink|Magnesium}}
| 0
| 0
| 1
| 2
| 6%
| 100.0%
|-
|-
| {{Hyperlink|Multiply Component}}
| {{hyperlink|Lithium}}
| 0
| 0
| 1
| 2
| 6%
| 100.0%
|-
|-
| {{Hyperlink|scrap1}}
| {{hyperlink|Chlorine}}
| 0
| 0
| 1
| 2
| 75%
| 100.0%
|-
|-
| {{Hyperlink|scrap2}}
| {{hyperlink|Thorium}}
| 0
| 0
| 1
| 1
| 75%
| 12.5%
|-
|-
| {{Hyperlink|scrap3}}
| {{hyperlink|Steel Bar}}
| 0
| 1
| 1
| 75%
| 4
| 100.0%
|-
|-
| {{Hyperlink|scrap4}}
| {{hyperlink|Titanium-Aluminum Alloy}}
| 0
| 1
| 1
| 75%
| 2
| 50.0%
|-
|-
| {{Hyperlink|scrap5}}
| {{hyperlink|Plastic}}
| 0
| 1
| 1
| 75%
| 4
| 100.0%
|-
|-
| {{Hyperlink|scrap6}}
| {{hyperlink|Ballistic Fiber}}
| 0
| 1
| 1
| 75%
| 2
| 50.0%
|-
|-
| {{Hyperlink|scrap7}}
| {{hyperlink|Rubber}}
| 0
| 1
| 1
| 75%
| 2
| 100.0%
|-
|-
| {{Hyperlink|Fuel Rod}}
| {{hyperlink|Flash Powder}}
| 1
| 1
| 3
| 2
| 100%
| 50.0%
|-
|-
| {{Hyperlink|Fulgurium Fuel Rod}}
| {{hyperlink|Red Paint}}
| 0
| 1
| 1
| 25%
|-
| {{Hyperlink|Thorium Fuel Rod}}
| 0
| 2
| 2
| 25%
| 25.0%
|}
==wrecksecarmcab ==
{| class="wikitable"
|-
|-
! Item Name
| {{hyperlink|Green Paint}}
! Min Number Spawned
! Max Number Spawned
! Probability of Item Being Spawned
|-
| {{Hyperlink|Flamer}}
| 0
| 1
| 1
| 33%
| 2
|-
| 25.0%
| {{Hyperlink|Revolver Round}}
| 0
| 3
| 25%
|-
|-
| {{Hyperlink|Revolver}}
| {{hyperlink|Blue Paint}}
| 0
| 1
| 1
| 33%
|-
| {{Hyperlink|SMG Magazine}}
| 0
| 3
| 33%
|-
| {{Hyperlink|SMG}}
| 0
| 2
| 2
| 33%
| 25.0%
|-
|-
| {{Hyperlink|Incendium Grenade}}
| {{hyperlink|Black Paint}}
| 0
| 1
| 2
| 2
| 33%
| 25.0%
|-
|-
| {{Hyperlink|Grenade Launcher}}
| {{hyperlink|White Paint}}
| 0
| 1
| 1
| 33%
| 2
| 25.0%
|}
== storageorgan ==
{| class="wikitable"
|-
|-
| {{Hyperlink|40mm Grenade}}
| Item Name
| 0
| Min Number Spawned
| 3
| Max Number Spawned
| 25%
| Probability of Item Being Spawned
|-
| {{hyperlink|Alien Blood}}
| 1
| 2
| 100.0%
|-
|-
| {{Hyperlink|Riot Shotgun}}
| {{hyperlink|Adrenaline Gland}}
| 0
| 1
| 2
| 2
| 33%
| 100.0%
|}
== stunbaton ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Shotgun Shell}}
| {{hyperlink|Battery Cell}}
| 0
| 1
| 3
| 1
| 33%
| 100.0%
|}
|}
==wrecksecurearmcab ==
== stungun ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item Name
| Item Name
! Min Number Spawned
| Min Number Spawned
! Max Number Spawned
| Max Number Spawned
! Probability of Item Being Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Alien Power Cell}}
| {{hyperlink|Stun Gun Dart}}
| 0
| 1
| 1
| 1
| 5%
| 100.0%
|}
|}
==wreckstoragecab ==
== suppliescabinet ==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Item Name
| Item Name
! Min Number Spawned
| Min Number Spawned
! Max Number Spawned
| Max Number Spawned
! Probability of Item Being Spawned
| Probability of Item Being Spawned
|}
== supplycab ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
|-
| {{Hyperlink|Sealed Supply Crate}}
| {{hyperlink|Diving Mask}}
| 1
| 1
| 1
| 25.0%
|-
| {{hyperlink|Seed Bag}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Bandage}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Morphine}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Fentanyl}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Pomegrenade Extract}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Saline}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Blood Pack}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Welding Tool}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Sprayer}}
| 1
| 1
| 12.5%
|-
| {{hyperlink|Flashlight}}
| 1
| 1
| 25.0%
|-
| {{hyperlink|Flare}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|Oxygen Tank}}
| 1
| 1
| 50.0%
|}
== toxcab ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Liquid Oxygenite}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Sulphuric Acid}}
| 2
| 3
| 100.0%
|-
| {{hyperlink|Morbusine}}
| 1
| 1
| 1.0%
|-
| {{hyperlink|Chloral Hydrate}}
| 0
| 3
| 100.0%
|-
| {{hyperlink|Cyanide}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Radiotoxin}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Sufforin}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Deliriumine}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Paralyzant}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Raptor Bane Extract}}
| 1
| 1
| 5.0%
|-
| {{hyperlink|Hallucinogenic Bufotoxin}}
| 1
| 1
| 5.0%
|}
== toxcontainer ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Velonaceps Calyx Eggs}}
| 1
| 1
| 50.0%
|-
| {{hyperlink|smallmudraptoregg}}
| 1
| 1
| 1.0%
|}
== underwaterscooter ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Battery Cell}}
| 1
| 1
| 100.0%
|}
== weaponcontainer ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|}
== weaponholder ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Flamer}}
| 1
| 1
| 10.0%
|-
| {{hyperlink|Syringe Gun}}
| 1
| 1
| 20.0%
|-
| {{hyperlink|Harpoon Gun}}
| 1
| 1
| 20.0%
|-
| {{hyperlink|Revolver}}
| 1
| 1
| 20.0%
|-
| {{hyperlink|SMG}}
| 1
| 1
| 10.0%
|}
== weldingtool ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Welding Fuel Tank}}
| 1
| 1
| 100.0%
|}
== wreckarmcab ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Harpoon}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Explosive Harpoon}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Harpoon Gun}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Stun Grenade}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|EMP Grenade}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Frag Grenade}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Stun Baton}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|Diving Knife}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|40mm Grenade}}
| 0
| 2
| 25.0%
|-
| {{hyperlink|40mm Stun Grenade}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Stun Gun}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Stun Gun Dart}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Toy Hammer}}
| 1
| 1
| 6.0%
|-
| {{hyperlink|Boom Stick}}
| 1
| 1
| 3.0%
|-
| {{hyperlink|Ahab's Spear}}
| 3
| 5
| 3.0%
|-
| {{hyperlink|Deadeye Carbine}}
| 1
| 1
| 3.0%
|}
== wreckcoilgun ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Coilgun Ammunition Box}}
| 0
| 3
| 33.0%
|}
== wreckmedcab ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Europan Handshake}}
| 1
| 1
| 3.0%
|-
| {{hyperlink|Seed Bag}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Tonic Liquid}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Methamphetamine}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Anabolic Steroids}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Hyperzine}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Ethanol}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Bandage}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Plastiseal}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Antibiotic Glue}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Morphine}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Fentanyl}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Pomegrenade Extract}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Saline}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Deusizine}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Liquid Oxygenite}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Calyxanide}}
| 0
| 2
| 50.0%
|-
| {{hyperlink|Haloperidol}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Naloxone}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Morbusine Antidote}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Cyanide Antidote}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Sufforin Antidote}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Deliriumine Antidote}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Antirad}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Elastin}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Opium}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Broad-spectrum Antibiotics}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Stabilozine}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Adrenaline}}
| 0
| 1
| 50.0%
|-
| {{hyperlink|Anaparalyzant}}
| 1
| 3
| 50.0%
|-
| {{hyperlink|Europan Handshake}}
| 1
| 1
| 3.0%
|}
== wreckrailgun ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Railgun Shell}}
| 0
| 3
| 33.0%
|}
== wreckreactorcab ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Red Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Blue Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Orange Wire}}
| 0
| 2
| 12.5%
|-
| {{hyperlink|Green Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Black Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|Brown Wire}}
| 0
| 2
| 6.0%
|-
| {{hyperlink|FPGA Circuit}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|And Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Equals Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Greater Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Adder Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Color Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Subtract Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Multiply Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Divide Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Exponentiation Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Or Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Xor Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Not Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Concatenation Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Sin Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Cos Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Tan Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Asin Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Acos Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Atan Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Round Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Ceil Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Floor Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Factorial Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Abs Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Square Root Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Modulo Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Relay Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Delay Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Memory Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Water Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Smoke Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Motion Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Signal Check Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|RegEx Find Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Oscillator}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Wifi Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Emergency Siren}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Alarm Buzzer}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|scrap1}}
| 0
| 1
| 75.0%
|-
| {{hyperlink|scrap2}}
| 0
| 1
| 75.0%
|-
| {{hyperlink|scrap3}}
| 0
| 1
| 75.0%
|-
| {{hyperlink|scrap4}}
| 0
| 1
| 75.0%
|-
| {{hyperlink|scrap5}}
| 0
| 1
| 75.0%
|-
| {{hyperlink|scrap6}}
| 0
| 1
| 75.0%
|-
| {{hyperlink|scrap7}}
| 0
| 1
| 75.0%
|-
| {{hyperlink|Fuel Rod}}
| 1
| 3
| 100.0%
|-
| {{hyperlink|Fulgurium Fuel Rod}}
| 0
| 1
| 25.0%
|-
| {{hyperlink|Thorium Fuel Rod}}
| 0
| 2
| 25.0%
|}
== wrecksecarmcab ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Flamer}}
| 0
| 1
| 33.0%
|-
| {{hyperlink|Revolver Round}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Revolver}}
| 0
| 1
| 33.0%
|-
| {{hyperlink|SMG Magazine}}
| 0
| 3
| 33.0%
|-
| {{hyperlink|SMG}}
| 0
| 2
| 33.0%
|-
| {{hyperlink|Incendium Grenade}}
| 0
| 2
| 33.0%
|-
| {{hyperlink|Grenade Launcher}}
| 0
| 1
| 33.0%
|-
| {{hyperlink|40mm Grenade}}
| 0
| 3
| 25.0%
|-
| {{hyperlink|Riot Shotgun}}
| 0
| 2
| 33.0%
|-
| {{hyperlink|Shotgun Shell}}
| 0
| 3
| 33.0%
|}
== wrecksecurearmcab ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Sky Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Thermal Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Faraday Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Nasonov Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Psychosis Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Alien Trinket}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Oxygenite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Sulphurite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Alien Pistol}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Ancient Weapon}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Alien Power Cell}}
| 0
| 1
| 5.0%
|}
== wreckshuttlecrate ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Sky Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Thermal Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Faraday Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Nasonov Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Psychosis Alien Artifact}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Alien Trinket}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Oxygenite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Sulphurite Shard}}
| 0
| 1
| 12.5%
|-
| {{hyperlink|Alien Pistol}}
| 0
| 1
| 5.0%
|-
| {{hyperlink|Ancient Weapon}}
| 0
| 1
| 5.0%
|}
== wreckstoragecab ==
{| class="wikitable"
|-
| Item Name
| Min Number Spawned
| Max Number Spawned
| Probability of Item Being Spawned
|-
| {{hyperlink|Sealed Supply Crate}}
| 1
| 1
| 2.0%
|-
| {{hyperlink|Divide Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Exponentiation Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Or Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Xor Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Not Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Concatenation Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Sin Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Cos Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Tan Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Asin Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Acos Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Atan Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Round Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Ceil Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Floor Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Factorial Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Abs Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Square Root Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Modulo Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Relay Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Delay Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Memory Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Water Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Smoke Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Motion Detector}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Signal Check Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|RegEx Find Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Oscillator}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Wifi Component}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Emergency Siren}}
| 0
| 1
| 6.0%
|-
| {{hyperlink|Alarm Buzzer}}
| 0
| 1
| 1
| 2%
| 6.0%
|-
|-
| {{Hyperlink|Small Planter Box}}
| {{hyperlink|Small Planter Box}}
| 0
| 0
| 2
| 2
| 50%
| 50.0%
|-
|-
| {{Hyperlink|Watering Can}}
| {{hyperlink|Watering Can}}
| 0
| 0
| 1
| 1
| 12%
| 12.5%
|-
|-
| {{Hyperlink|Fertilizer}}
| {{hyperlink|Fertilizer}}
| 0
| 0
| 2
| 2
| 50%
| 50.0%
|-
|-
| {{Hyperlink|Seed Bag}}
| {{hyperlink|Seed Bag}}
| 1
| 1
| 1
| 1
| 30%
| 30.0%
|-
|-
| {{Hyperlink|Carbon}}
| {{hyperlink|Carbon}}
| 0
| 0
| 3
| 3
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Iron}}
| {{hyperlink|Iron}}
| 0
| 0
| 3
| 3
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Tin}}
| {{hyperlink|Tin}}
| 0
| 0
| 3
| 3
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Lead}}
| {{hyperlink|Lead}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Phosphorus}}
| {{hyperlink|Phosphorus}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Copper}}
| {{hyperlink|Copper}}
| 0
| 0
| 3
| 3
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Zinc}}
| {{hyperlink|Zinc}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Sodium}}
| {{hyperlink|Sodium}}
| 0
| 0
| 1
| 1
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Silicon}}
| {{hyperlink|Silicon}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Calcium}}
| {{hyperlink|Calcium}}
| 0
| 0
| 1
| 1
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Aluminum}}
| {{hyperlink|Aluminum}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Uranium}}
| {{hyperlink|Uranium}}
| 0
| 0
| 1
| 1
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Titanium}}
| {{hyperlink|Titanium}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Magnesium}}
| {{hyperlink|Magnesium}}
| 0
| 0
| 1
| 1
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Lithium}}
| {{hyperlink|Lithium}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Chlorine}}
| {{hyperlink|Chlorine}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Thorium}}
| {{hyperlink|Thorium}}
| 0
| 0
| 1
| 1
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Steel Bar}}
| {{hyperlink|Steel Bar}}
| 0
| 0
| 3
| 3
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Titanium-Aluminum Alloy}}
| {{hyperlink|Titanium-Aluminum Alloy}}
| 0
| 0
| 1
| 1
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Plastic}}
| {{hyperlink|Plastic}}
| 0
| 0
| 3
| 3
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Ballistic Fiber}}
| {{hyperlink|Ballistic Fiber}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Organic Fiber}}
| {{hyperlink|Organic Fiber}}
| 0
| 0
| 3
| 3
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Rubber}}
| {{hyperlink|Rubber}}
| 0
| 0
| 3
| 3
| 12%
| 12.5%
|-
|-
| {{Hyperlink|Flash Powder}}
| {{hyperlink|Flash Powder}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Incendium Bar}}
| {{hyperlink|Incendium Bar}}
| 1
| 1
| 2
| 2
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Fulgurium Bar}}
| {{hyperlink|Fulgurium Bar}}
| 1
| 1
| 2
| 2
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Physicorium Bar}}
| {{hyperlink|Physicorium Bar}}
| 1
| 1
| 2
| 2
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Dementonite Bar}}
| {{hyperlink|Dementonite Bar}}
| 1
| 1
| 2
| 2
| 10%
| 10.0%
|-
|-
| {{Hyperlink|Paralyxis}}
| {{hyperlink|Paralyxis}}
| 0
| 0
| 1
| 1
| 6%
| 6.0%
|-
|-
| {{Hyperlink|scrap1}}
| {{hyperlink|scrap1}}
| 0
| 0
| 4
| 4
| 25%
| 25.0%
|-
|-
| {{Hyperlink|scrap2}}
| {{hyperlink|scrap2}}
| 0
| 0
| 4
| 4
| 25%
| 25.0%
|-
|-
| {{Hyperlink|scrap3}}
| {{hyperlink|scrap3}}
| 0
| 0
| 4
| 4
| 25%
| 25.0%
|-
|-
| {{Hyperlink|scrap4}}
| {{hyperlink|scrap4}}
| 0
| 0
| 4
| 4
| 25%
| 25.0%
|-
|-
| {{Hyperlink|scrap5}}
| {{hyperlink|scrap5}}
| 0
| 0
| 4
| 4
| 25%
| 25.0%
|-
|-
| {{Hyperlink|scrap6}}
| {{hyperlink|scrap6}}
| 0
| 0
| 4
| 4
| 25%
| 25.0%
|-
|-
| {{Hyperlink|scrap7}}
| {{hyperlink|scrap7}}
| 0
| 0
| 4
| 4
| 25%
| 25.0%
|-
|-
| {{Hyperlink|Fiber Plant}}
| {{hyperlink|Fiber Plant}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Elastin Plant}}
| {{hyperlink|Elastin Plant}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Aquatic Poppy}}
| {{hyperlink|Aquatic Poppy}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Sea Yeast Shroom}}
| {{hyperlink|Sea Yeast Shroom}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Slime Bacteria}}
| {{hyperlink|Slime Bacteria}}
| 0
| 0
| 2
| 2
| 6%
| 6.0%
|-
|-
| {{Hyperlink|peanutegg}}
| {{hyperlink|peanutegg}}
| 0
| 0
| 1
| 1
| 5%
| 5.0%
|-
|-
| {{Hyperlink|psilotoadegg}}
| {{hyperlink|psilotoadegg}}
| 0
| 0
| 1
| 1
| 5%
| 5.0%
|-
|-
| {{Hyperlink|orangeboyegg}}
| {{hyperlink|orangeboyegg}}
| 0
| 0
| 1
| 1
| 5%
| 5.0%
|-
|-
| {{Hyperlink|balloonegg}}
| {{hyperlink|balloonegg}}
| 0
| 0
| 1
| 1
| 5%
| 5.0%
|-
|-
| {{Hyperlink|Toolbelt}}
| {{hyperlink|Toolbelt}}
| 0
| 0
| 3
| 3
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Storage Container}}
| {{hyperlink|Storage Container}}
| 1
| 1
| 1
| 1
| 6%
| 6.0%
|-
|-
| {{Hyperlink|Welding Tool}}
| {{hyperlink|Welding Tool}}
| 0
| 0
| 1
| 1
| 25%
| 25.0%
|-
|-
| {{Hyperlink|Plasma Cutter}}
| {{hyperlink|Plasma Cutter}}
| 0
| 0
| 1
| 1
| 25%
| 25.0%
|-
|-
| {{Hyperlink|Welding Fuel Tank}}
| {{hyperlink|Welding Fuel Tank}}
| 0
| 0
| 3
| 3
| 25%
| 25.0%
|-
|-
| {{Hyperlink|Incendium Fuel Tank}}
| {{hyperlink|Incendium Fuel Tank}}
| 0
| 0
| 2
| 2
| 12%
| 12.5%
|-
|-
| {{Hyperlink|Sprayer}}
| {{hyperlink|Sprayer}}
| 0
| 0
| 1
| 1
| 12%
| 12.5%
|-
|-
| {{Hyperlink|Screwdriver}}
| {{hyperlink|Screwdriver}}
| 0
| 0
| 3
| 3
| 25%
| 25.0%
|-
|-
| {{Hyperlink|Wrench}}
| {{hyperlink|Wrench}}
| 0
| 0
| 3
| 3
| 25%
| 25.0%
|-
|-
| {{Hyperlink|Crowbar}}
| {{hyperlink|Crowbar}}
| 0
| 0
| 3
| 3
| 25%
| 25.0%
|-
|-
| {{Hyperlink|Handheld Sonar}}
| {{hyperlink|Handheld Sonar}}
| 0
| 0
| 1
| 1
| 12%
| 12.5%
|-
|-
| {{Hyperlink|Red Paint}}
| {{hyperlink|Red Paint}}
| 1
| 1
| 2
| 2
| 7%
| 7.5%
|-
|-
| {{Hyperlink|Green Paint}}
| {{hyperlink|Green Paint}}
| 1
| 1
| 2
| 2
| 7%
| 7.5%
|-
|-
| {{Hyperlink|Blue Paint}}
| {{hyperlink|Blue Paint}}
| 1
| 1
| 2
| 2
| 7%
| 7.5%
|-
|-
| {{Hyperlink|Black Paint}}
| {{hyperlink|Black Paint}}
| 1
| 1
| 2
| 2
| 7%
| 7.5%
|-
|-
| {{Hyperlink|White Paint}}
| {{hyperlink|White Paint}}
| 1
| 1
| 2
| 2
| 7%
| 7.5%
|-
|-
| {{Hyperlink|Prototype Steam Cannon}}
| {{hyperlink|Prototype Steam Cannon}}
| 1
| 1
| 1
| 1
| 2%
| 2.0%
|-
|-
| {{Hyperlink|Boom Stick}}
| {{hyperlink|Boom Stick}}
| 1
| 1
| 1
| 1
| 1%
| 1.0%
|-
|-
| {{Hyperlink|Ahab's Spear}}
| {{hyperlink|Ahab's Spear}}
| 2
| 2
| 5
| 5
| 2%
| 2.0%
|-
|-
| {{Hyperlink|Europan Handshake}}
| {{hyperlink|Europan Handshake}}
| 1
| 1
| 1
| 1
| 1%
| 1.0%
|-
|-
| {{Hyperlink|Deadeye Carbine}}
| {{hyperlink|Deadeye Carbine}}
| 1
| 1
| 1
| 1
| 1%
| 1.0%
|}
|}

Revision as of 18:10, 16 November 2020

Autofill Tags are used for adding items to Containers from a random pool of items. These are added to the tags parameter in the Submarine Editor

Valid tags include:

supplycab
medcab
medfabcab
toxcab
divingcab
storagecab
mineralcontainer
engcab
reactorcab
crewcab
armcab
secarmcab
wreckarmcab
wreckcoilgun
wreckmedcab
wreckreactorcab
wrecksecarmcab
wrecksecurearmcab
wreckstoragecab

Autofill Tables

armcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Syringe Gun 0 2 25.0%
Detonator 1 2 50.0%
Harpoon 0 5 25.0%
Physicorium Harpoon 0 5 12.5%
Explosive Harpoon 0 5 12.5%
Harpoon Gun 1 2 100.0%
Stun Baton 0 2 100.0%
Diving Knife 0 3 100.0%
Stun Gun 0 2 100.0%
Stun Gun Dart 0 10 25.0%
Body Armor 0 2 100.0%
Ballistic Helmet 0 1 100.0%
Gunner's Helmet 0 1 100.0%
Riot Helmet 0 1 100.0%
Handcuffs 0 2 100.0%

coilgunammocontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Coilgun Ammunition Box 1 3 100.0%
Physicorium Ammunition Box 1 1 5.0%
Exploding Ammunition Box 1 1 5.0%
Piercing Ammunition Box 1 1 5.0%

crewcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Watering Can 0 2 50.0%
Headset 0 2 75.0%
Ethanol 1 2 25.0%
Guitar 1 1 1.0%
Harmonica 1 1 1.0%
Accordion 1 1 1.0%
Captain's Pipe 1 1 1.0%
Pipe Tobacco 1 1 1.0%
Assistant Clothes 0 1 12.5%
Veteran's Cap 0 1 12.5%
Renegade's Hat 0 1 12.5%
Admiral's Hat 0 1 12.5%
Hazmat Suit 0 1 12.5%
Engineer's Jumpsuit 0 1 12.5%
Boiler Suit 0 1 12.5%
Mechanic's Jumpsuit 0 1 12.5%
Baseball Cap 0 1 12.5%
Medic's Fatigues 0 1 12.5%
Doctor's Uniform 0 1 12.5%
Commando's Fatigues 0 1 12.5%
Security Officer's Uniform 0 1 12.5%
Gunner's Uniform 0 1 12.5%

divingcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Diving Mask 1 2 100.0%
Underwater Scooter 1 3 100.0%
Battery Cell 1 5 100.0%
Headset 0 2 75.0%
Plasma Cutter 1 3 100.0%
Handheld Sonar 1 2 100.0%
Sonar Beacon 1 2 100.0%
Flashlight 1 2 100.0%
Flare 1 5 100.0%
Oxygen Tank 1 5 100.0%

divingmask

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Oxygen Tank 1 1 100.0%

divingsuit

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Oxygen Tank 1 1 100.0%

divingsuitcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Diving Suit 1 1 80.0%

engcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 0 2 50.0%
Welding Tool 2 4 100.0%
Plasma Cutter 1 2 100.0%
Welding Fuel Tank 3 6 100.0%
Sprayer 1 4 100.0%
Wrench 1 4 100.0%
Crowbar 0 1 100.0%
Red Paint 0 1 25.0%
Green Paint 0 1 25.0%
Blue Paint 0 1 25.0%
Black Paint 0 1 25.0%
White Paint 0 1 25.0%

extinguisherholder

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Fire Extinguisher 1 1 100.0%

flamer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Welding Fuel Tank 1 1 100.0%

flashlight

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

grenadelauncher

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
40mm Grenade 1 1 100.0%

handheldsonar

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

harpoongun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Harpoon 5 5 100.0%

headset

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

locker

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
File:Smallmudraptoregg.png Smallmudraptoregg 1 1 1.0%

medcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Tonic Liquid 1 1 50.0%
Methamphetamine 1 1 10.0%
Anabolic Steroids 1 1 10.0%
Hyperzine 1 1 10.0%
Bandage 3 4 100.0%
Plastiseal 1 2 100.0%
Antibiotic Glue 2 3 100.0%
Morphine 1 2 100.0%
Fentanyl 0 2 50.0%
Pomegrenade Extract 0 2 50.0%
Saline 2 3 100.0%
Blood Pack 2 3 100.0%
Deusizine 1 1 5.0%
Liquid Oxygenite 1 1 5.0%
Calyxanide 0 2 100.0%
Haloperidol 1 1 50.0%
Naloxone 1 1 80.0%
Morbusine Antidote 1 1 50.0%
Cyanide Antidote 1 1 50.0%
Sufforin Antidote 1 1 50.0%
Deliriumine Antidote 1 1 50.0%
Antirad 1 1 50.0%
Anaparalyzant 1 1 100.0%
Health Scanner HUD 1 1 50.0%

medcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

medfabcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Sodium 1 3 100.0%
Calcium 1 3 100.0%
Potassium 1 3 100.0%
Organic Fiber 1 3 100.0%
Fiber Plant 0 4 100.0%
Elastin Plant 0 4 100.0%
Aquatic Poppy 1 4 100.0%
Sea Yeast Shroom 0 4 100.0%
Slime Bacteria 0 4 100.0%
Ethanol 2 4 100.0%
Elastin 1 4 100.0%
Opium 2 6 100.0%
Broad-spectrum Antibiotics 1 4 100.0%
Stabilozine 1 4 100.0%
Adrenaline 1 4 100.0%

mineralcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Titanite 1 1 10.0%
Brockite 1 1 10.0%
Thorianite 1 1 10.0%
Amblygonite 1 1 10.0%
Sphalerite 1 1 10.0%
Pyromorphite 1 1 10.0%
Quartz 1 1 10.0%
Diamond 1 1 10.0%
Hydroxyapatite 1 1 10.0%
Uranium Ore 1 1 10.0%
Ilmenite 1 1 10.0%
Stannite 1 1 10.0%
Chalcopyrite 1 1 10.0%
Esperite 1 1 10.0%
Galena 1 1 10.0%
Triphylite 1 1 10.0%
Langbeinite 1 1 10.0%
Chamosite 1 1 10.0%
Iron Ore 1 1 10.0%
Polyhalite 1 1 10.0%
Graphite 1 1 10.0%
Sylvite 1 1 10.0%
Lazulite 1 1 10.0%
Bornite 1 1 10.0%
Cassiterite 1 1 10.0%
Cryolite 1 1 10.0%
Aragonite 1 1 10.0%
Chrysoprase 1 1 10.0%

outpostcrewcabinet

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Toolbelt 0 1 50.0%
Storage Container 0 1 50.0%
Welding Tool 0 1 25.0%
Plasma Cutter 0 1 25.0%
Welding Fuel Tank 1 3 50.0%
Sprayer 0 1 25.0%
Screwdriver 1 2 50.0%
Wrench 1 2 50.0%
Crowbar 1 2 50.0%
Flashlight 1 1 12.5%
Flare 1 1 12.5%
Oxygen Tank 0 3 12.5%
Assistant Clothes 1 1 12.5%
Clown Mask 0 1 5.0%
Clown Costume 0 1 5.0%
File:Commonerclothes1.png Commonerclothes1 0 1 50.0%
File:Commonerclothes2.png Commonerclothes2 0 1 50.0%
File:Commonerclothes3.png Commonerclothes3 0 1 50.0%
File:Commonerclothes4.png Commonerclothes4 0 1 50.0%
File:Crewchiefclothes.png Crewchiefclothes 0 1 50.0%
File:Medicalofficerclothes.png Medicalofficerclothes 0 1 50.0%
File:Minerclothes.png Minerclothes 0 1 50.0%
File:Quartermasterclothes.png Quartermasterclothes 0 1 50.0%
File:Researcherclothes.png Researcherclothes 0 1 50.0%
File:Securitypatrolclothes.png Securitypatrolclothes 0 1 50.0%
File:Administratorclothes.png Administratorclothes 0 1 50.0%
Hazmat Suit 1 1 12.5%
Engineer's Jumpsuit 1 1 12.5%
Boiler Suit 1 1 12.5%
Mechanic's Jumpsuit 1 1 12.5%
Baseball Cap 1 1 12.5%
Medic's Fatigues 1 1 5.0%
Doctor's Uniform 1 1 5.0%
Commando's Fatigues 1 1 5.0%
Security Officer's Uniform 1 1 5.0%
Gunner's Uniform 1 1 5.0%

outpostmedcompartment

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Bandage 0 1 25.0%
Plastiseal 0 1 25.0%
Antibiotic Glue 0 1 25.0%
Blood Pack 0 1 25.0%
Calyxanide 0 1 25.0%
Haloperidol 0 1 25.0%
Naloxone 0 1 25.0%
Morbusine Antidote 0 1 25.0%
Cyanide Antidote 0 1 25.0%
Sufforin Antidote 0 1 25.0%
Deliriumine Antidote 0 1 25.0%
Antirad 0 1 25.0%
Broad-spectrum Antibiotics 0 1 25.0%

outposttrashcan

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 0 1 15.0%
Morphine 0 1 15.0%
Fentanyl 0 1 15.0%
Deusizine 0 1 1.0%
Opium 0 1 15.0%
Screwdriver 0 1 25.0%
Wrench 0 1 25.0%

oxygentankcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

plasmacutter

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Oxygen Tank 1 1 100.0%

railgunammocontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Railgun Shell 3 6 100.0%
Nuclear Shell 1 1 5.0%
Physicorium Shell 1 1 1.0%

reactorcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 0 2 50.0%
Wire 0 1 100.0%
Red Wire 1 1 100.0%
Blue Wire 0 1 100.0%
Screwdriver 1 4 100.0%
Fuel Rod 2 5 100.0%
Thorium Fuel Rod 1 2 5.0%

revolver

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Revolver Round 6 6 100.0%

secarmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Flamer 0 2 25.0%
UEX 1 2 50.0%
C-4 Block 1 2 50.0%
IC-4 Block 1 2 50.0%
Revolver Round 0 10 25.0%
Revolver 1 3 100.0%
SMG Magazine 0 5 25.0%
SMG 1 2 100.0%
Stun Grenade 0 5 100.0%
EMP Grenade 0 5 100.0%
Frag Grenade 1 5 100.0%
Incendium Grenade 0 5 100.0%
Grenade Launcher 0 2 50.0%
40mm Grenade 0 5 25.0%
40mm Stun Grenade 0 5 25.0%
Riot Shotgun 0 2 100.0%
Shotgun Shell 0 10 25.0%

seedbag

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Pomegrenade Seed 0 2 30.0%
Tobacco Vine Seed 0 2 30.0%
Salt Vine Seed 0 2 30.0%
Raptor Bane Seed 0 2 30.0%

shotgun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Shotgun Shell 6 6 100.0%

smg

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
SMG Magazine 1 1 100.0%

sonarbeacon

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

sprayer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Ethanol 1 1 100.0%

storagecab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Small Planter Box 0 1 12.5%
Watering Can 0 1 12.5%
Fertilizer 0 1 12.5%
Seed Bag 1 1 30.0%
Carbon 0 2 100.0%
Iron 0 4 100.0%
Tin 0 2 100.0%
Lead 0 2 100.0%
Phosphorus 0 3 100.0%
Copper 0 3 100.0%
Zinc 0 2 100.0%
Sodium 0 2 100.0%
Silicon 0 2 100.0%
Calcium 0 2 100.0%
Aluminum 0 2 100.0%
Uranium 1 2 75.0%
Potassium 0 2 50.0%
Titanium 0 2 100.0%
Magnesium 0 2 100.0%
Lithium 0 2 100.0%
Chlorine 0 2 100.0%
Thorium 0 1 12.5%
Steel Bar 1 4 100.0%
Titanium-Aluminum Alloy 1 2 50.0%
Plastic 1 4 100.0%
Ballistic Fiber 1 2 50.0%
Rubber 1 2 100.0%
Flash Powder 1 2 50.0%
Red Paint 1 2 25.0%
Green Paint 1 2 25.0%
Blue Paint 1 2 25.0%
Black Paint 1 2 25.0%
White Paint 1 2 25.0%

storageorgan

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Alien Blood 1 2 100.0%
Adrenaline Gland 1 2 100.0%

stunbaton

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

stungun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Stun Gun Dart 1 1 100.0%

suppliescabinet

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

supplycab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Diving Mask 1 1 25.0%
Seed Bag 0 1 12.5%
Bandage 1 1 50.0%
Morphine 0 1 25.0%
Fentanyl 0 1 25.0%
Pomegrenade Extract 0 1 25.0%
Saline 1 1 50.0%
Blood Pack 1 1 50.0%
Welding Tool 1 1 12.5%
Sprayer 1 1 12.5%
Flashlight 1 1 25.0%
Flare 1 1 50.0%
Oxygen Tank 1 1 50.0%

toxcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Liquid Oxygenite 1 1 5.0%
Sulphuric Acid 2 3 100.0%
Morbusine 1 1 1.0%
Chloral Hydrate 0 3 100.0%
Cyanide 1 1 5.0%
Radiotoxin 1 1 5.0%
Sufforin 1 1 5.0%
Deliriumine 1 1 5.0%
Paralyzant 1 1 5.0%
Raptor Bane Extract 1 1 5.0%
Hallucinogenic Bufotoxin 1 1 5.0%

toxcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Velonaceps Calyx Eggs 1 1 50.0%
File:Smallmudraptoregg.png Smallmudraptoregg 1 1 1.0%

underwaterscooter

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Battery Cell 1 1 100.0%

weaponcontainer

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned

weaponholder

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Flamer 1 1 10.0%
Syringe Gun 1 1 20.0%
Harpoon Gun 1 1 20.0%
Revolver 1 1 20.0%
SMG 1 1 10.0%

weldingtool

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Welding Fuel Tank 1 1 100.0%

wreckarmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Harpoon 0 3 25.0%
Explosive Harpoon 0 2 25.0%
Harpoon Gun 0 1 25.0%
Stun Grenade 0 3 25.0%
EMP Grenade 0 2 25.0%
Frag Grenade 0 2 25.0%
Stun Baton 0 2 25.0%
Diving Knife 0 2 25.0%
40mm Grenade 0 2 25.0%
40mm Stun Grenade 0 3 25.0%
Stun Gun 0 1 25.0%
Stun Gun Dart 0 3 25.0%
Toy Hammer 1 1 6.0%
Boom Stick 1 1 3.0%
Ahab's Spear 3 5 3.0%
Deadeye Carbine 1 1 3.0%

wreckcoilgun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Coilgun Ammunition Box 0 3 33.0%

wreckmedcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Europan Handshake 1 1 3.0%
Seed Bag 0 2 50.0%
Tonic Liquid 0 1 5.0%
Methamphetamine 0 1 5.0%
Anabolic Steroids 0 1 5.0%
Hyperzine 0 1 5.0%
Ethanol 0 1 25.0%
Bandage 0 2 50.0%
Plastiseal 0 2 50.0%
Antibiotic Glue 0 2 50.0%
Morphine 0 1 50.0%
Fentanyl 0 1 50.0%
Pomegrenade Extract 0 1 50.0%
Saline 0 1 50.0%
Deusizine 0 1 50.0%
Liquid Oxygenite 0 1 50.0%
Calyxanide 0 2 50.0%
Haloperidol 0 1 50.0%
Naloxone 0 1 50.0%
Morbusine Antidote 0 1 50.0%
Cyanide Antidote 0 1 50.0%
Sufforin Antidote 0 1 50.0%
Deliriumine Antidote 0 1 50.0%
Antirad 0 1 50.0%
Elastin 0 1 50.0%
Opium 0 1 50.0%
Broad-spectrum Antibiotics 0 1 50.0%
Stabilozine 0 1 50.0%
Adrenaline 0 1 50.0%
Anaparalyzant 1 3 50.0%
Europan Handshake 1 1 3.0%

wreckrailgun

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Railgun Shell 0 3 33.0%

wreckreactorcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Wire 0 2 6.0%
Red Wire 0 2 6.0%
Blue Wire 0 2 6.0%
Orange Wire 0 2 12.5%
Green Wire 0 2 6.0%
Black Wire 0 2 6.0%
Brown Wire 0 2 6.0%
FPGA Circuit 0 1 6.0%
And Component 0 1 6.0%
Equals Component 0 1 6.0%
Greater Component 0 1 6.0%
Adder Component 0 1 6.0%
Color Component 0 1 6.0%
Subtract Component 0 1 6.0%
Multiply Component 0 1 6.0%
Divide Component 0 1 6.0%
Exponentiation Component 0 1 6.0%
Or Component 0 1 6.0%
Xor Component 0 1 6.0%
Not Component 0 1 6.0%
Concatenation Component 0 1 6.0%
Sin Component 0 1 6.0%
Cos Component 0 1 6.0%
Tan Component 0 1 6.0%
Asin Component 0 1 6.0%
Acos Component 0 1 6.0%
Atan Component 0 1 6.0%
Round Component 0 1 6.0%
Ceil Component 0 1 6.0%
Floor Component 0 1 6.0%
Factorial Component 0 1 6.0%
Abs Component 0 1 6.0%
Square Root Component 0 1 6.0%
Modulo Component 0 1 6.0%
Relay Component 0 1 6.0%
Delay Component 0 1 6.0%
Memory Component 0 1 6.0%
Water Detector 0 1 6.0%
Smoke Detector 0 1 6.0%
Motion Detector 0 1 6.0%
Signal Check Component 0 1 6.0%
RegEx Find Component 0 1 6.0%
Oscillator 0 1 6.0%
Wifi Component 0 1 6.0%
Emergency Siren 0 1 6.0%
Alarm Buzzer 0 1 6.0%
File:Scrap1.png Scrap1 0 1 75.0%
File:Scrap2.png Scrap2 0 1 75.0%
File:Scrap3.png Scrap3 0 1 75.0%
File:Scrap4.png Scrap4 0 1 75.0%
File:Scrap5.png Scrap5 0 1 75.0%
File:Scrap6.png Scrap6 0 1 75.0%
File:Scrap7.png Scrap7 0 1 75.0%
Fuel Rod 1 3 100.0%
Fulgurium Fuel Rod 0 1 25.0%
Thorium Fuel Rod 0 2 25.0%

wrecksecarmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Flamer 0 1 33.0%
Revolver Round 0 3 25.0%
Revolver 0 1 33.0%
SMG Magazine 0 3 33.0%
SMG 0 2 33.0%
Incendium Grenade 0 2 33.0%
Grenade Launcher 0 1 33.0%
40mm Grenade 0 3 25.0%
Riot Shotgun 0 2 33.0%
Shotgun Shell 0 3 33.0%

wrecksecurearmcab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Sky Alien Artifact 0 1 5.0%
Thermal Alien Artifact 0 1 5.0%
Faraday Alien Artifact 0 1 5.0%
Nasonov Alien Artifact 0 1 5.0%
Psychosis Alien Artifact 0 1 5.0%
Alien Trinket 0 1 5.0%
Oxygenite Shard 0 1 12.5%
Sulphurite Shard 0 1 12.5%
Alien Pistol 0 1 5.0%
Ancient Weapon 0 1 5.0%
Alien Power Cell 0 1 5.0%

wreckshuttlecrate

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Sky Alien Artifact 0 1 5.0%
Thermal Alien Artifact 0 1 5.0%
Faraday Alien Artifact 0 1 5.0%
Nasonov Alien Artifact 0 1 5.0%
Psychosis Alien Artifact 0 1 5.0%
Alien Trinket 0 1 5.0%
Oxygenite Shard 0 1 12.5%
Sulphurite Shard 0 1 12.5%
Alien Pistol 0 1 5.0%
Ancient Weapon 0 1 5.0%

wreckstoragecab

Item Name Min Number Spawned Max Number Spawned Probability of Item Being Spawned
Sealed Supply Crate 1 1 2.0%
Divide Component 0 1 6.0%
Exponentiation Component 0 1 6.0%
Or Component 0 1 6.0%
Xor Component 0 1 6.0%
Not Component 0 1 6.0%
Concatenation Component 0 1 6.0%
Sin Component 0 1 6.0%
Cos Component 0 1 6.0%
Tan Component 0 1 6.0%
Asin Component 0 1 6.0%
Acos Component 0 1 6.0%
Atan Component 0 1 6.0%
Round Component 0 1 6.0%
Ceil Component 0 1 6.0%
Floor Component 0 1 6.0%
Factorial Component 0 1 6.0%
Abs Component 0 1 6.0%
Square Root Component 0 1 6.0%
Modulo Component 0 1 6.0%
Relay Component 0 1 6.0%
Delay Component 0 1 6.0%
Memory Component 0 1 6.0%
Water Detector 0 1 6.0%
Smoke Detector 0 1 6.0%
Motion Detector 0 1 6.0%
Signal Check Component 0 1 6.0%
RegEx Find Component 0 1 6.0%
Oscillator 0 1 6.0%
Wifi Component 0 1 6.0%
Emergency Siren 0 1 6.0%
Alarm Buzzer 0 1 6.0%
Small Planter Box 0 2 50.0%
Watering Can 0 1 12.5%
Fertilizer 0 2 50.0%
Seed Bag 1 1 30.0%
Carbon 0 3 6.0%
Iron 0 3 6.0%
Tin 0 3 6.0%
Lead 0 2 6.0%
Phosphorus 0 2 6.0%
Copper 0 3 6.0%
Zinc 0 2 6.0%
Sodium 0 1 6.0%
Silicon 0 2 6.0%
Calcium 0 1 6.0%
Aluminum 0 2 6.0%
Uranium 0 1 6.0%
Titanium 0 2 6.0%
Magnesium 0 1 6.0%
Lithium 0 2 6.0%
Chlorine 0 2 6.0%
Thorium 0 1 6.0%
Steel Bar 0 3 6.0%
Titanium-Aluminum Alloy 0 1 6.0%
Plastic 0 3 6.0%
Ballistic Fiber 0 2 6.0%
Organic Fiber 0 3 6.0%
Rubber 0 3 12.5%
Flash Powder 0 2 6.0%
Incendium Bar 1 2 10.0%
Fulgurium Bar 1 2 10.0%
Physicorium Bar 1 2 10.0%
Dementonite Bar 1 2 10.0%
Paralyxis 0 1 6.0%
File:Scrap1.png Scrap1 0 4 25.0%
File:Scrap2.png Scrap2 0 4 25.0%
File:Scrap3.png Scrap3 0 4 25.0%
File:Scrap4.png Scrap4 0 4 25.0%
File:Scrap5.png Scrap5 0 4 25.0%
File:Scrap6.png Scrap6 0 4 25.0%
File:Scrap7.png Scrap7 0 4 25.0%
Fiber Plant 0 2 6.0%
Elastin Plant 0 2 6.0%
Aquatic Poppy 0 2 6.0%
Sea Yeast Shroom 0 2 6.0%
Slime Bacteria 0 2 6.0%
Peanutegg 0 1 5.0%
Psilotoadegg 0 1 5.0%
Orangeboyegg 0 1 5.0%
Balloonegg 0 1 5.0%
Toolbelt 0 3 6.0%
Storage Container 1 1 6.0%
Welding Tool 0 1 25.0%
Plasma Cutter 0 1 25.0%
Welding Fuel Tank 0 3 25.0%
Incendium Fuel Tank 0 2 12.5%
Sprayer 0 1 12.5%
Screwdriver 0 3 25.0%
Wrench 0 3 25.0%
Crowbar 0 3 25.0%
Handheld Sonar 0 1 12.5%
Red Paint 1 2 7.5%
Green Paint 1 2 7.5%
Blue Paint 1 2 7.5%
Black Paint 1 2 7.5%
White Paint 1 2 7.5%
Prototype Steam Cannon 1 1 2.0%
Boom Stick 1 1 1.0%
Ahab's Spear 2 5 2.0%
Europan Handshake 1 1 1.0%
Deadeye Carbine 1 1 1.0%