Alien Ruins: Difference between revisions
BTGamepedia>@DeletedUser40580494 (first draft. Need images, omnipresence might need to be moved, "hazard" is a dubious section) |
BTGamepedia>QuaternionMark No edit summary |
||
Line 6: | Line 6: | ||
| type = general | | type = general | ||
| ammo = N/A | | ammo = N/A | ||
| deconstructor = 3 Fulgurium | | deconstructor = 3 Fulgurium Bars, Steel Bar | ||
}} | }} | ||
{{Items infobox | {{Items infobox |
Revision as of 18:37, 1 March 2016
Faraday Artifact | ||||||||
---|---|---|---|---|---|---|---|---|
Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructible? | No | |||||||
|
Skyholder Artifact | ||||||||
---|---|---|---|---|---|---|---|---|
Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructible? | No | |||||||
|
Thermal Artifact | ||||||||
---|---|---|---|---|---|---|---|---|
Statistics | ||||||||
Ammunition | N/A | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructible? | No | |||||||
|
Artifacts are various relics left behind by conspicuously absent extraterrestrials. For scientists, they are invaluable puzzles whose mere existence has dizzying implications; for pragmatic seamen, they are frequent targets of recovery missions, dangers to the submarine and the crew, and potential sources of Raw materials.
Three sorts of artifacts have currently been recovered from Europa, distinct in appearance, composition and effect: Farady, Skyholder and Thermal.
Hazards
Artifacts often have dangerous effects on their environment; for lack of understanding, they are impossible to prevent and can only be worked around. It is unknown how much of it comes from their intended function, normal side-effect of their working, or degradation sustained due to a lack of upkeep.
Faraday Artifacts have no known effect on their environment, making them the safest artifacts to have around.
Skyholder Artifacts somehow empty the area they're in of breathable air; for this reason it is recommended to use a Diving Mask or even a Diving Suit when moving them around, and store them in unfrequented parts of the submarine.
Thermal Artifacts are the most dangerous known artifacts, for they constantly generate fire. Caution is to be taken so that they don't set installations ablaze, and crew members interacting with it will need to be treated for burns.
Trivia
- Every generated level in Barotrauma contains an artifact somewhere. This implies their creators must have been incredibly prevalent in this section of Europa.
- The Skyholder artifact's front seems to depict a many-eyed cephalopod raising up two arms. This may or may not be the only depiction of the species responsible for creating the artifacts.