Revolver
From Official Barotrauma Wiki
Revolver | ||||||||
---|---|---|---|---|---|---|---|---|
Inventory icon Sprite | ||||||||
Statistics | ||||||||
Ammunition | Revolver Round | |||||||
Ammo Capacity | 6 | |||||||
Skill Requirements | ||||||||
Skill Requirements | Weapons: 40
| |||||||
Handicap | Spread/Inaccuracy of the weapon is increased by 2. | |||||||
Crafting | ||||||||
Constructible? | No | |||||||
Deconstructor Yield | ||||||||
|
Data is potentially outdated | |
Last updated for version 0.10.5.1 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
The Revolver is a powerful ranged weapon.
Function
The Revolver functions as a one-handed ranged weapon. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (Husks, Crawlers), as it won't be too effective against larger sea creatures. While the revolver can be bought from a Military or City Outpost, the Captain and Gunner spawn with one fully loaded.
Usage
The revolver requires one hand to equipped and used. Holding down the right-click (mouse2) button will aim it in whichever direction your cursor is positioned. While held, left-clicking (mouse1) will fire the revolver in the aimed direction.
Damage Values
Item |
Afflictions |
Structure Damage |
Projectile Speed |
Is Sticky? |
Is Fragile? |
---|---|---|---|---|---|
Revolver Round |
File:Affliction gunshotwound.pngGunshot Wound 30 File:Affliction bleeding.pngBleeding 40 File:Affliction stun.pngStun 0.4s |
5 |
Instant |
False |
False |
Audio
-
Revolver firing 1
-
Revolver firing 2
-
Revolver firing 3