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Items > deconstructor: Yes

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skill:
hands:
usableinhealthinterface:
traitor:
ammotype2:
hideintables:
genecapacity:
throwable:
weapondamagemodifier:
projectiles:
projectiles2:
explosionrange2:
ballastfloradamage:
explosionballastfloradamage:
piercing:
explosionseverlimbsprobability:
ammomaxstack:
ammo2count:
ammo2maxstack:
magazine2:
fuelduration:
fuelduration2:
afflictionsname:
afflictions2name:
firedamage:
electrical:
mechanical:
detachtime:
growthspeed:
maximumvines:
productrate:
maxhealth:
hardiness:
floodtolerance:
fabricator:
deconstructor: (Click arrow to add another value)
medicalfabricator:
organicmaterial:
deconstructortime:
fabricatorskilllevel2:
fabricatorskillalt:
fabricatedamount:
fabricatedamountalt:
coalitionreputation:
separatistsreputation:
clownreputation:
huskreputation:
unbuyable:
outpostsold:
outpostminavailable:
outpostmaxavailable:
citysold:
citymaxavailable:
researchmultiplier:
researchsold:
researchminavailable:
researchmaxavailable:
militarysold:
militarymaxavailable:
minesold:
mineminavailable:
minemaxavailable:
medicalmultiplier:
medicalsold:
medicalmaxavailable:
engineeringmultiplier:
engineeringsold:
engineeringminavailable:
engineeringmaxavailable:
armorymultiplier:
armorysold:
armorymaxavailable:
clownmultiplier:
clownsold:
clownminavailable:
clownmaxavailable:
huskmultiplier:
husksold:
huskminavailable:
huskmaxavailable:

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