Periscope: Difference between revisions

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{{Version|0.16.7.0}}
{{Version|1.2.6.0}}
{{Installations infobox
{{Installations infobox
| name = Periscope
| image = Periscope.png
| imagewidth = 100
| imagewidth = 100
| category = Machines
| identifier = periscope
| description = A device that can be used to observe the outside of the sub by connecting it to a camera, or to control weapons such as the railgun and coilgun.
| category = Machine
| category2 = Weapons
| tags = periscope
}}
}}
{{Installations infobox
{{Installations infobox
| name = Periscope Base
| name = Periscope Base
| image = Periscope Base.png
| imagewidth = 100
| imagewidth = 100
| category = Machines
| identifier = blankperiscope
| category = Machine
| category2 = Weapons
| tags = periscope
}}
}}


The '''Periscope''' is an [[:Category:Installations|installation]] in ''[[Barotrauma]]''. It is typically connected to other installations such as [[Submarine Weapons#Turrets|Turrets]], [[Searchlight]]s and [[Camera]]s.
The '''Periscope''' is an [[Installations|installation]] in ''[[Barotrauma]]''. It is typically connected to other installations such as [[Submarine Weapons#Turrets|Turrets]], [[Searchlight]]s and [[Camera]]s.
 
= Function =


==Function==
When a periscope's Position_Out pin is wired to a turret, searchlight or camera's Position_In pin, any character that uses the periscope will be able to view the installation's camera, and rotate its turret and/or light.
When a periscope's Position_Out pin is wired to a turret, searchlight or camera's Position_In pin, any character that uses the periscope will be able to view the installation's camera, and rotate its turret and/or light.


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This can be used to fire turrets, discharge coils and depth charges, toggle lights on searchlights, and many other things.
This can be used to fire turrets, discharge coils and depth charges, toggle lights on searchlights, and many other things.


== Connection Panel==
= Connection Panel =
 
{{Connection panel
{{Connection panel
|output1=Position_Out
|output1=Position_Out
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|output2tt=Outputs a 1 when the user's "Use" key is pressed or held.<br><br>Outputs nothing otherwise.
|output2tt=Outputs a 1 when the user's "Use" key is pressed or held.<br><br>Outputs nothing otherwise.
}}
}}
{{Weapons nav|show-Subweapons = yes}}
{{Weapons nav|show-Subweapons = yes}}
{{Installations nav}}
[[Category:Installations]]
[[Category:Installations]]

Latest revision as of 16:11, 29 December 2023

Data is up-to-date
Last updated for version 1.2.6.0
Last mentioned in changelog 1.2.6.0
The current game version is 1.4.5.0
Periscope

A device that can be used to observe the outside of the sub by connecting it to a camera, or to control weapons such as the railgun and coilgun.
Technical
Identifier periscope
Categories Machine, Weapons
Tags periscope
Periscope Base
Technical
Identifier blankperiscope
Categories Machine, Weapons
Tags periscope

The Periscope is an installation in Barotrauma. It is typically connected to other installations such as Turrets, Searchlights and Cameras.

Function

When a periscope's Position_Out pin is wired to a turret, searchlight or camera's Position_In pin, any character that uses the periscope will be able to view the installation's camera, and rotate its turret and/or light.

The periscope's Trigger_Out pin outputs a signal of "1" when the user's "Use" key (Default: Left Mouse) is pressed or held.
This can be used to fire turrets, discharge coils and depth charges, toggle lights on searchlights, and many other things.

Connection Panel

Connection Panel for Periscope
Hover over pins to see their descriptions.
Position_Out
Trigger_Out
A 0-360 value depending on the angle of the user's cursor from the center of their screen.

Also switches the user's view to the connected installation's camera (if it has one).
Outputs a 1 when the user's "Use" key is pressed or held.

Outputs nothing otherwise.
Requires: Screwdriver
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