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| {{version||To add: boarding axe, dementonite/hardened things, etc}}{{DisambigMsg|handheld weapons|submarine weapons|Submarine Weapons}} | | {{version|1.2.6.0|search=Revolver,Assault Rifle,Prototype Steam Cannon,Handcannon,Hmg,Arc Emitter,Riot Shotgun,Deadeye Carbine,Scrap Cannon,Autoshotgun, Rapid Fissile Accelerator, Syringe Gun,Boom Stick,Harpoon Gun,Advanced Syringe Gun,SMG,Harpoon Coil-Rifle,Stun Gun,Machine Pistol,Grenade Launcher,Alien Pistol,Rifle,Flamer,Ancient Weapon,Diving Knife,Crowbar,Husk Stinger,Europan Handshake,Wrench,Spineling's Spike,Stun Baton,Heavy Wrench,Toy Hammer,Boarding Axe,Screwdriver,Ceremonial Sword,Storage Container,Frag Grenade,Emp Grenade,Stun Grenade,Incendium Grenade,Acid Grenade,Oxygenite Shard}}{{DisambigMsg|handheld weapons|submarine weapons|Submarine Weapons}} |
| '''Handheld Weapons''' are items commonly used to inflict damage to creatures, other humans, or structures. | | '''Handheld Weapons''' are items commonly used to inflict damage to creatures, other humans, or structures. |
| ==Ranged Weapons==
| | __TOC__ |
| | =Ranged Weapons= |
| | |
| '''Ranged Weapons''' are medium to long ranged weapons that typically require ammunition. They allow the wielder to safely deal damage without putting themselves in melee range. | | '''Ranged Weapons''' are medium to long ranged weapons that typically require ammunition. They allow the wielder to safely deal damage without putting themselves in melee range. |
| {| class="wikitable sortable"
| | {{WeaponsTable|tabletype=ranged}} |
| ! colspan = 3|Weapon Stats
| | |
| ! colspan = 4|Ammunition Stats
| | =Melee Weapons= |
| ! rowspan = 2|Notes
| | |
| |-
| | '''Melee Weapons''' are short range weapons that usually do not require ammunition. These are typically used as a last resort when ranged weapons run out of ammunition. |
| !Weapon Name
| | {{WeaponsTable|tabletype=melee}} |
| !<abbr title="Rounds per Second">RPS</abbr>
| | |
| !1 Hand?
| | =Throwable Weapons= |
| !Ammunition
| | '''Throwable Weapons''' are throwable, explosive weapons that typically detonate after a short amount of time. |
| !Type
| | {{WeaponsTable|tabletype=throwable}} |
| !Afflictions
| | |
| ![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr>
| |
| |-
| |
| |{{Hyperlink|Revolver|30}}
| |
| |1
| |
| |Yes | |
| |6 {{Hyperlink|Revolver Round|24|s=s}}
| |
| |<abbr title="No travel time or bullet drop">Raycast</abbr>
| |
| |30[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 40[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |0.4
| |
| |-
| |
| |{{Hyperlink|Riot Shotgun|30}}
| |
| |~<abbr title="0.6 repeating">0.67</abbr>
| |
| |No
| |
| |6 {{Hyperlink|Shotgun Shell|24|s=s}}
| |
| |<abbr title="No travel time or bullet drop">Raycast</abbr>
| |
| |8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |0.2*8
| |
| |Fires 8 projectiles
| |
| |-
| |
| |{{Hyperlink|Boom Stick|30}}
| |
| |10
| |
| |No
| |
| |2 {{Hyperlink|Shotgun Shell|24|s=s}}
| |
| |<abbr title="No travel time or bullet drop">Raycast</abbr>
| |
| |8*8[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 6*8[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |0.2*8
| |
| |Fires 8 projectiles<br>Has very high spread
| |
| |-
| |
| |{{Hyperlink|SMG|30}}
| |
| |~<abbr title="5.71428571429">5.71</abbr>
| |
| |No
| |
| |<abbr title="20 Rounds">20</abbr>* {{Hyperlink|SMG Magazine|20}}
| |
| |<abbr title="No travel time or bullet drop">Raycast</abbr>
| |
| |15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |0.125
| |
| |-
| |
| |{{Hyperlink|Deadeye Carbine|30}}
| |
| |2
| |
| |No
| |
| |<abbr title="20 Rounds">20</abbr>* {{Hyperlink|SMG Magazine|20}}
| |
| |<abbr title="No travel time or bullet drop">Raycast</abbr>
| |
| |15[[File:Affliction Gunshot Wound.png|20px|Gunshot Wound]] 15[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |0.125
| |
| |-
| |
| | rowspan = 5|{{Hyperlink|Harpoon Gun}}
| |
| | rowspan = 5|1
| |
| | rowspan = 5|No
| |
| |6 {{Hyperlink|Harpoon|s=s}}
| |
| |<abbr title="Has bullet drop and travel time">Projectile</abbr>
| |
| |30[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |0.45
| |
| |Retrievable
| |
| |-
| |
| | rowspan = 2|6 {{Hyperlink|Explosive Harpoon|24|icon|s=s}}
| |
| |<abbr title="Has bullet drop and travel time">Projectile</abbr>
| |
| |20[[File:Affliction Lacerations.png|20px|Lacerations]]
| |
| |0.4
| |
| |-
| |
| |<abbr title="Explosion range-2m">Explosion</abbr>
| |
| |40[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |2
| |
| |-
| |
| |6 {{Hyperlink|Physicorium Harpoon|s=s}}
| |
| |<abbr title="Has bullet drop and travel time">Projectile</abbr>
| |
| |50[[File:Affliction Lacerations.png|20px|Lacerations]] 30[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |0.45
| |
| |Retrievable
| |
| |-
| |
| |6 {{Hyperlink|Ahab's Spear|s=s}}
| |
| |<abbr title="Has bullet drop and travel time">Projectile</abbr>
| |
| |70[[File:Affliction Lacerations.png|20px|Lacerations]] 50[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |3
| |
| |Retrievable
| |
| |-
| |
| | rowspan = 4|{{Hyperlink|Grenade Launcher}}
| |
| | rowspan = 4|1
| |
| | rowspan = 4|No
| |
| | rowspan = 2|1 {{Hyperlink|40mm Grenade}}
| |
| |<abbr title="Has bullet drop and travel time">Projectile</abbr>
| |
| |5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
| |
| |0.2
| |
| |-
| |
| |<abbr title="Explosion range-2.5m">Explosion</abbr>
| |
| |80[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 40[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |5
| |
| |-
| |
| | rowspan = 2|1 {{Hyperlink|40mm Stun Grenade}}
| |
| |<abbr title="Has bullet drop and travel time">Projectile</abbr>
| |
| |5[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
| |
| |0.2
| |
| |-
| |
| |<abbr title="Explosion range-3m">Explosion</abbr>
| |
| |5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| |
| |15
| |
| |-
| |
| | rowspan="2" |{{Hyperlink|Flamer|30}}
| |
| | rowspan="2" |N/A
| |
| | rowspan="2" |No
| |
| |<abbr title="17 Seconds">17</abbr>* {{Hyperlink|Welding Fuel Tank|30}}
| |
| |<abbr title="No travel time or bullet drop">Raycast</abbr>
| |
| |1[[File:Affliction Burn.png|20px|Burn]]
| |
| | -
| |
| | rowspan="2" |Sets targets and structures on [[Maintenance#Fire|Fire]]<br>Inflicts minor burns to the user<br>Doesn't work underwater or when oxygen is below 10%<br>Ammunition explodes in fire
| |
| |-
| |
| |<abbr title="40 Seconds">40</abbr>* {{Hyperlink|Incendium Fuel Tank|30}}
| |
| |<abbr title="No travel time or bullet drop">Raycast</abbr>
| |
| |1[[File:Affliction Burn.png|20px|Burn]]
| |
| | -
| |
| |-
| |
| | rowspan="2" |{{Hyperlink|Prototype Steam Cannon|30}}
| |
| | rowspan="2" |N/A
| |
| | rowspan="2" |No
| |
| |<abbr title="17 Seconds">17</abbr>* {{Hyperlink|Welding Fuel Tank|30}}
| |
| |<abbr title="No travel time or bullet drop">Raycast</abbr>
| |
| |1[[File:Affliction Burn.png|20px|Burn]]
| |
| | -
| |
| | rowspan="2" |Doesn't start [[Maintenance#Fire|Fires]]<br>Inflicts minor burns to the user<br>Works underwater<br>Ammunition explodes in fire
| |
| |-
| |
| |<abbr title="40 Seconds">40</abbr>* {{Hyperlink|Incendium Fuel Tank|30}}
| |
| |<abbr title="No travel time or bullet drop">Raycast</abbr>
| |
| |1[[File:Affliction Burn.png|20px|Burn]]
| |
| | -
| |
| |-
| |
| |{{Hyperlink|Syringe Gun|30}}
| |
| |1
| |
| |No
| |
| |4 {{Hyperlink|Syringes|30|Chemicals|Medical_Items#Medicines}} (Except Husk)
| |
| |<abbr title="Has bullet drop and travel time">Projectile</abbr>
| |
| |Depends on ammo
| |
| |<abbr title="Some chemicals affect stun percentage">1</abbr>*
| |
| |Syringes inject on contact<br>{{hl|Liquid Oxygenite|20}} explodes if it hits a wall
| |
| |-
| |
| |{{Hyperlink|Stun Gun|30}}
| |
| |1
| |
| |Yes
| |
| |2 {{Hyperlink|Stun Gun Dart|30|s=s}}
| |
| |<abbr title="Has bullet drop and travel time">Projectile</abbr>
| |
| |1[[File:Affliction Lacerations.png|20px|Lacerations]]
| |
| |10
| |
| |-
| |
| |{{Hyperlink|Alien Pistol|30}}
| |
| |1
| |
| |Yes
| |
| |<abbr title="20 Shots">20</abbr>* {{Hyperlink|Alien Power Cell|12}}
| |
| |<abbr title="No travel time or bullet drop">Raycast</abbr>
| |
| |13.5[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Psychosis.png|20px|Psychosis]]
| |
| | -
| |
| |Found in [[Alien Ruins]]
| |
| |-
| |
| |{{Hyperlink|Ancient Weapon|30}}
| |
| | N/A
| |
| |No
| |
| |<abbr title="20 Seconds">20</abbr>* {{Hyperlink|Alien Power Cell|12}}
| |
| |<abbr title="No travel time or bullet drop">Raycast</abbr>
| |
| |1[[File:Affliction Burn.png|20px|Burn]]
| |
| | -
| |
| |Found in [[Alien Ruins]]<br>Deals heavy structure damage
| |
| |}
| |
| ==Melee Weapons==
| |
| '''Melee Weapons''' are short range weapons that usually do not require ammunition. These are typically used as a last resort when ranged weapons run out of ammunition.. | |
| {| class="wikitable sortable"
| |
| !Weapon Name
| |
| !<abbr title="Attacks per Second">APS</abbr>
| |
| !<abbr title="Meters">Range</abbr>
| |
| !1 Hand?
| |
| !Ammunition
| |
| !Afflictions
| |
| ![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr>
| |
| !Notes
| |
| |-
| |
| |{{Hyperlink|Diving Knife}}
| |
| |~<abbr title="1.3 repeating">1.33</abbr>
| |
| |0.5
| |
| |Yes
| |
| |
| |
| |10[[File:Affliction Lacerations.png|20px|Lacerations]] 10[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |0.2
| |
| |
| |
| |-
| |
| |{{Hyperlink|Europan Handshake}}
| |
| |~<abbr title="1.3 repeating">1.33</abbr> | |
| |0.5
| |
| |Yes
| |
| |
| |
| |10[[File:Affliction Lacerations.png|20px|Lacerations]] 10[[File:Affliction Bleeding.png|20px|Bleeding]] 1[[File:Affliction Morbusine Poisoning.png|20px|Morbusine Poisioning]]
| |
| |0.2
| |
| |Rarely found on wrecks
| |
| |-
| |
| | rowspan="2" |{{Hyperlink|Stun Baton}}
| |
| | rowspan=2|1
| |
| | rowspan="2" |1
| |
| | rowspan="2" |Yes
| |
| |<abbr title="4 charged hits">4</abbr>*{{Hyperlink|Battery Cell}}
| |
| |4[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] <abbr title="Only if charged">40</abbr>*[[File:Affliction Stun.png|20px|Incremental Stun]]
| |
| |<abbr title="0.5 if charged">0.2</abbr>*
| |
| |
| |
| |-
| |
| |<abbr title="6 charged hits">6</abbr>*{{Hyperlink|Fulgurium Battery Cell}}
| |
| |4[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]] <abbr title="Only if charged">55</abbr>*[[File:Affliction Stun.png|20px|Incremental Stun]]
| |
| |<abbr title="0.5 if charged">0.2</abbr>*
| |
| |
| |
| |-
| |
| |{{Hyperlink|Crowbar}}
| |
| |1
| |
| |1
| |
| |No
| |
| |
| |
| |8[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
| |
| |0.5
| |
| |Deals light structure damage<br>Can force open doors
| |
| |-
| |
| |{{Hyperlink|Wrench}}
| |
| |1
| |
| |0.5
| |
| |Yes
| |
| |
| |
| |4[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
| |
| |0.2
| |
| | Can be used to repair [[Installations]]
| |
| |-
| |
| |{{Hyperlink|Screwdriver}}
| |
| |1
| |
| |0.5
| |
| |Yes
| |
| |
| |
| |5[[File:Affliction Lacerations.png|20px|Lacerations]] 2[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |0.2
| |
| | Can be used to repair [[Installations]]<br>Allows editing wires
| |
| |-
| |
| |{{Hyperlink|Storage Container}}
| |
| |1
| |
| |0.5
| |
| |Yes
| |
| |
| |
| |2[[File:Affliction Blunt Force Trauma.png|20px|Blunt Force Trauma]]
| |
| |0.6
| |
| |Can hold 12 stacks of items. Deals a surprisingly large amount of structure damage.
| |
| |-
| |
| |{{Hyperlink|Husk Stinger}}
| |
| |1
| |
| |0.5
| |
| |Yes
| |
| |
| |
| |5[[File:Affliction Lacerations.png|20px|Lacerations]] 10[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| | 0.2
| |
| |9% Chance to spawn on a husk
| |
| |-
| |
| |{{Hyperlink|Toy Hammer}}
| |
| |1
| |
| |1
| |
| |No
| |
| |
| |
| |
| |
| |0.3
| |
| |Makes a train horn noise on contact<br>Can be fabricated from a bike horn
| |
| |-
| |
| |Boarding axe
| |
| |1.2
| |
| |1.75
| |
| |No
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |}
| |
| ==Grenades==
| |
| '''Grenades''' are throwable, explosive weapons that typically detonate after a short amount of time. | |
| {| class="wikitable sortable"
| |
| !Grenade Type
| |
| !Afflictions
| |
| !<abbr title="Meters">Explosion Range</abbr>
| |
| ![[File:Affliction Stun.png|20px|Stun]] <abbr title="Seconds">Stun Time</abbr>
| |
| !Structure Damage
| |
| !Notes
| |
| |-
| |
| |{{Hyperlink|Frag Grenade|30}}
| |
| |180[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] 80[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| |6
| |
| |5
| |
| |10
| |
| |Deals moderate damage to [[Installations]]
| |
| |-
| |
| |{{Hyperlink|EMP Grenade|30}}
| |
| |5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| |
| |5
| |
| |1
| |
| |
| |
| |Deals heavy damage to <abbr title="Except Reactors & Docking Ports">powered</abbr> [[Installations]] | |
| |-
| |
| |{{Hyperlink|Stun Grenade|30}}
| |
| |1[[File:Affliction Lacerations.png|20px|Lacerations]] 5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| |
| |5
| |
| |25
| |
| |
| |
| |-
| |
| |{{Hyperlink|Incendium Grenade|30}}
| |
| |100[[File:Affliction Burn.png|20px|Burn]] 5[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| |
| |5
| |
| |8
| |
| |
| |
| |Sets nearby area on [[Maintenance#Fire|Fire]]
| |
| |-
| |
| |{{Hyperlink|Oxygenite Shard|30}}
| |
| |300[[File:Affliction Lacerations.png|20px|Lacerations]]
| |
| |6
| |
| |5
| |
| |400
| |
| |Detonates on impact, if velocity is fast enough
| |
| |}
| |
| {{Weapons nav|show-Handheldweapons=yes}} | | {{Weapons nav|show-Handheldweapons=yes}} |
| [[Category:Weapons]] | | [[Category:Weapons]] |
| [[Category:Items]] | | [[Category:Items]] |