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| {{Version|0.19.14.0}} | | {{Version|1.0.8.0}} |
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| '''Explosives''' are [[Items]] that can explode, damaging their surroundings. They can be detonated through various means such as [[Fire]], or [[Water]].<br> | | '''Explosives''' are [[Items]] that can explode, damaging their surroundings. They can be detonated through various means such as [[Fire]], or [[Water]].<br> |
| Certain explosives can be crafted with [[Quality]] levels that improve some of their statistics. The Mechanic talent "[[Demolitions Expert]]" adds +1 quality level to explosive compounds, allowing the creation of masterworks. | | Certain explosives can be crafted with [[Quality]] levels that improve some of their statistics. The {{hl|Security Officer||Security Officer Job Icon}} talent {{hl|Extra Powder||Talent extrapowder}} adds +1 quality level to explosive compounds, allowing the creation of masterwork quality explosives. |
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| | __TOC__ |
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| =Storage= | | =Storage= |
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| ==Protection against Water== | | ==Protection against Water== |
| {{hl|Potassium}},{{hl|Sodium}},{{hl|Lithium}} and {{hl|Salt Bulb}} are triggered by water.<br> | | {{hl|Potassium}},{{hl|Sodium}},{{hl|Lithium}} and {{hl|Salt Bulb|s=s}} are triggered by water.<br> |
| Certain [[Containers]] are waterproof and it is recommended to store water-sensitive explosives in them. | | Certain [[Containers]] are waterproof and it is recommended to store water-sensitive explosives in them. |
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| ==Protection against Impacts== | | ==Protection against Impacts== |
| {{hl|Nitroglycerin}}, {{hl|Oxygenite Shard}}, {{hl|Flash Powder}} and {{hl|Mutated Pomegrenade}} are at risk of being detonated from hard impacts.<br> | | {{hl|Molotov Cocktail|s=s}}, {{hl|Nitroglycerin}}, {{hl|Oxygenite Shard|s=s}}, {{hl|Liquid Oxygenite}}, {{hl|Flash Powder}}, {{hl|Mutated Pomegrenade|s=s}} and {{hl|Mutated Raptor Bane|s=s}} are at risk of exploding from hard impacts.<br> |
| All containers prevent impacts from having an effect on explosives inside. | | All containers prevent impacts from having an effect on explosives inside. |
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| ==Protection against Fire== | | ==Protection against Fire== |
| {{hl|Compound N}}, {{hl|Volatile Compound N}}, {{hl|IC-4 Block}}, {{hl|Oxygen Tank}}, {{hl|Oxygenite Tank}}, {{hl|Welding Fuel Tank}}, {{hl|Incendium Fuel Tank}}, {{hl|Nitroglycerin}} and {{hl|Flash Powder}} can be triggered by fire.<br> | | {{hl|Compound N}}, {{hl|Volatile Compound N}}, {{hl|IC-4 Block|s=s}}, {{hl|Nitroglycerin}}, {{hl|Flash Powder}}, {{hl|Mutated Pomegrenade|s=s}}, {{hl|Mutated Raptor Bane|s=s}}, {{hl|Oxygen Tank|s=s}}, {{hl|Oxygenite Tank|s=s}}, {{hl|Welding Fuel Tank|s=s}} and {{hl|Incendium Fuel Tank|s=s}} explode after short contact with fire.<br> |
| They will be safe inside a {{hl|Toolbelt}} or a {{Hyperlink|Storage Container|30px}}. | | They will be safe inside a {{hl|Toolbelt}} or a {{hl|Storage Container|30px}}. |
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| ==Protection against chain reactions== | | ==Protection against Chain Reactions== |
| {{hl|Compound N}}, {{hl|Volatile Compound N}} and {{hl|IC-4 Block}} can be triggered by other explosions.<br> | | {{hl|Compound N}}, {{hl|Volatile Compound N}} and {{hl|IC-4 Block}}, {{hl|Nitroglycerin}}, {{hl|Flash Powder}} can be triggered by other explosions.<br> |
| They will be safe inside a {{hl|Toolbelt}} or a {{Hyperlink|Storage Container|30px}}. | | They will be safe inside a {{hl|Toolbelt}} or a {{hl|Storage Container|30px}}. |
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| =Craftable=
| | =Explosive Compounds= |
| ==Explosive Compounds==
| | {{ExplosivesTable|tabletype=explosive}} |
| {| class = "wikitable"
| |
| ! rowspan = 2 | Item<br>Item Identifier
| |
| ! rowspan = 2 | Crafting Materials<br>& Talents
| |
| ! rowspan = 2 | Quality<br>Bonuses
| |
| ! colspan = 7 | Triggers
| |
| ! rowspan = 2 | <abbr title="in Meters">Radius</abbr>
| |
| ! rowspan = 2 | Afflictions
| |
| ! rowspan = 2 | [[File:Affliction Stun.png|20px]]<br>Stun <abbr title="in Seconds">Time</abbr>
| |
| ! rowspan = 2 | EMP<br>Strength
| |
| ! rowspan = 2 | Structure<br>Damage
| |
| ! rowspan = 2 | Notes
| |
| |-
| |
| ! <abbr title="Which items can the item be placed in that will cause it to explode?">Detonation</abbr>
| |
| ! <abbr title="How fast must the item be going to explode on impact?">Impact Speed</abbr>
| |
| ! <abbr title="Does fire reduce the condition of the item? If so, by how much per second?">Fire</abbr>
| |
| ! <abbr title="Can water cause the item to explode?">Water</abbr>
| |
| ! <abbr title="Does the condition of the item naturally go down over time? If so, by how much per second?">Time</abbr>
| |
| ! <abbr title="Can the item's condition be reduced by other explosions?">Reactionary</abbr>
| |
| ! <abbr title="Does anything else result in the item exploding?">Other</abbr>
| |
| |-
| |
| | align = "center" | '''{{hl|UEX}}'''<br>''uex''
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| | align = "center" | {{hl|Sodium}}<br>{{hl|Phosphorus}}
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| | align = "center" | +10% Radius<br>+10% Damage
| |
| | align = "center" | Detonator<br>Railgun Shells<br>Depth Charges
| |
| | align = "center" |
| |
| | align = "center" |
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| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
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| | align = "center" |
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| | align = "center" | 5
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| | align = "center" | 125[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="20% chance for an extra 15 burn">15</abbr>[[File:Affliction Burn.png|20px|Burn]]<br><abbr title="5% chance for an extra 40 bleed">40</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| | align = "center" | 7
| |
| | align = "center" |
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| | align = "center" | 150
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| | Can be thrown.
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| |-
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| | align = "center" | '''{{hl|C-4 Block}}'''<br>''c4block''
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| | align = "center" | {{hl|UEX}}<br>{{hl|Plastic}}
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| | align = "center" | +10% Radius<br>+10% Damage
| |
| | align = "center" | Detonator<br>Railgun Shells<br>Depth Charges
| |
| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" | 7.5
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| | align = "center" | 250[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="20% chance for an extra 30 burn">30</abbr>[[File:Affliction Burn.png|20px|Burn]]<br><abbr title="5% chance for an extra 40 bleed">40</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
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| | align = "center" | 10
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| | align = "center" |
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| | align = "center" | 300
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| | Can be thrown.
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| |-
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| | align = "center" | '''{{hl|IC-4 Block}}'''<br>''ic4block''
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| | align = "center" | {{hl|C-4 Block}}<br>{{hl|Incendium Bar}}
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| | align = "center" | +10% Radius<br>+10% Damage
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| | align = "center" | Detonator<br>Railgun Shells<br>Depth Charges
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| | align = "center" |
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| | align = "center" | Yes<br>-50/s
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| | align = "center" |
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| | align = "center" |
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| | align = "center" | Yes
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| | align = "center" |
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| | align = "center" | 7.5
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| | align = "center" | 50[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br>100+<abbr title="20% chance for an extra 25 burn">25</abbr>[[File:Affliction Burn.png|20px|Burn]]
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| | align = "center" | 7
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| | align = "center" |
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| | align = "center" | 50
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| | Sets fire to a 5 meter radius around the explosion.<br>Can be thrown.
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| |-
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| | align = "center" | '''{{hl|Compound N}}'''<br>''compoundn''
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| | align = "center" | {{hl|Aluminium}}<br>{{hl|Potassium}}<br>{{hl|Sulphuric Acid}}
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| | align = "center" | +10% Radius<br>+10% Damage
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| | align = "center" | Detonator<br>Railgun Shells<br>Depth Charges
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| | align = "center" |
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| | align = "center" | Yes<br>-50/s
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| | align = "center" |
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| | align = "center" |
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| | align = "center" | Yes
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| | align = "center" |
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| | align = "center" | 5
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| | align = "center" | 125[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="20% chance for an extra 15 burn">15</abbr>[[File:Affliction Burn.png|20px|Burn]]<br><abbr title="5% chance for an extra 40 bleed">40</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
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| | align = "center" | 7
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| | align = "center" |
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| | align = "center" | 150
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| | Can be thrown.
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| |-
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| | align = "center" | '''{{hl|Volatile Compound N}}'''<br>''volatilecompoundn''
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| | align = "center" | {{hl|Compound N}}<br>{{hl|Flash Powder}}
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| | align = "center" | +10% Radius<br>+10% Damage
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| | align = "center" | Detonator<br>Railgun Shells<br>Depth Charges
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| | align = "center" |
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| | align = "center" | Yes<br>-50/s
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| | align = "center" |
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| | align = "center" | Yes<br>-0.35/s
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| | align = "center" | Yes
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| | align = "center" |
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| | align = "center" | 5
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| | align = "center" | 125[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="20% chance for an extra 15 burn">15</abbr>[[File:Affliction Burn.png|20px|Burn]]<br><abbr title="5% chance for an extra 40 bleed">40</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
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| | align = "center" | 7
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| | align = "center" |
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| | align = "center" | 150
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| | Can be thrown.
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| |-
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| | align = "center" | '''{{hl|Dirty Bomb}}'''<br>''dirtybomb''
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| | align = "center" | {{hl|Castle Doctrine|3=Talent castle doctrine}}<br>{{hl|UEX}}<br>{{hl|Uranium}}<br>{{hl|Depleted Fuel}}
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| | align = "center" |
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| | align = "center" | Detonator<br>Railgun Shells<br>Depth Charges
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" | 2.5<br>15 for EMP
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| | align = "center" | 50[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="20% chance for an extra 5 burn">5</abbr>[[File:Affliction Burn.png|20px|Burn]]<br><abbr title="5% chance for an extra 20 bleed">20</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
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| | align = "center" | 3
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| | align = "center" | 2.5
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| | align = "center" | 90
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| | Leaves a radiation after effect. See the [[Explosives#After Effects|After Effects]] section for more details.<br>Can be thrown.
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| |}
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| ==Grenades==
| | =Grenades= |
| {| class = "wikitable"
| | {{ExplosivesTable|tabletype=throwable}} |
| ! rowspan = 2 | Item<br>Item Identifier
| |
| ! rowspan = 2 | Crafting Materials<br>& Talents
| |
| ! rowspan = 2 | Quality<br>Bonuses
| |
| ! colspan = 7 | Triggers
| |
| ! rowspan = 2 | <abbr title="in Meters">Radius</abbr>
| |
| ! rowspan = 2 | Afflictions
| |
| ! rowspan = 2 | [[File:Affliction Stun.png|20px]]<br>Stun <abbr title="in Seconds">Time</abbr>
| |
| ! rowspan = 2 | EMP<br>Strength
| |
| ! rowspan = 2 | Structure<br>Damage
| |
| ! rowspan = 2 | Notes
| |
| |-
| |
| ! <abbr title="Which items can the item be placed in that will cause it to explode?">Detonation</abbr>
| |
| ! <abbr title="How fast must the item be going to explode on impact?">Impact Speed</abbr>
| |
| ! <abbr title="Does fire reduce the condition of the item? If so, by how much per second?">Fire</abbr>
| |
| ! <abbr title="Can water cause the item to explode?">Water</abbr>
| |
| ! <abbr title="Does the condition of the item naturally go down over time? If so, by how much per second?">Time</abbr>
| |
| ! <abbr title="Can the item's condition be reduced by other explosions?">Reactionary</abbr>
| |
| ! <abbr title="Does anything else result in the item exploding?">Other</abbr>
| |
| |-
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| | align = "center" | '''{{hl|Frag Grenade}}'''<br>''fraggrenade''
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| | align = "center" | {{hl|Iron}}<br>{{hl|UEX}}
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| | align = "center" | +10% Radius<br>+10% Damage
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| | align = "center" | Detonator<br>Railgun Shells<br>Depth Charges
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" | Thrown<br>Delay: 3 sec
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| | align = "center" | 7.5
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| | align = "center" | 150[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br>100+<abbr title="10% chance for an extra 50 bleed">50</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
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| | align = "center" | 7
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| | align = "center" |
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| | align = "center" | 20
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| |-
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| | align = "center" | '''{{hl|Stun Grenade}}'''<br>''stungrenade''
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| | align = "center" | {{hl|Iron}}<br>{{hl|Phosphorus}}<br>{{hl|Flash Powder}}
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| | align = "center" | +10% Radius<br>+10% Damage
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| | align = "center" | Detonator<br>Railgun Shells<br>Depth Charges
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" | Thrown<br>Delay: 3 sec
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| | align = "center" | 7.5
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| | align = "center" | 10[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
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| | align = "center" | 40
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| | align = "center" |
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| | align = "center" |
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| |
| |-
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| | align = "center" | '''{{hl|EMP Grenade}}'''<br>''empgrenade''
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| | align = "center" | {{hl|Iron}}<br>{{hl|Copper}}<br>{{hl|UEX}}
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| | align = "center" | +10% Radius<br>+10% Damage
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| | align = "center" | Detonator<br>Railgun Shells<br>Depth Charges
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" | Thrown<br>Delay: 3 sec
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| | align = "center" | 5
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| | align = "center" | 10[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
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| | align = "center" | 5
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| | align = "center" | 10
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| | align = "center" |
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| |
| |-
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| | align = "center" | '''{{hl|Incendium Grenade}}'''<br>''incendiumgrenade''
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| | align = "center" | Makes 2:{{hl|Iron}}<br>{{hl|Incendium Bar}}
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| | align = "center" | +10% Radius<br>+10% Damage
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| | align = "center" | Detonator<br>Railgun Shells<br>Depth Charges
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" | Thrown<br>Delay: 3 sec
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| | align = "center" | 5
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| | align = "center" | 75+<abbr title="20% chance for an extra 15 burn">15</abbr>[[File:Affliction Burn.png|20px|Burn]]
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| | align = "center" | 7
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| | align = "center" |
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| | align = "center" |
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| | Sets fire to a 3 meter radius around the explosion.
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| |}
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| ==Ammunition==
| | =Ammunition= |
| ===Handheld Weapons===
| | ==Handheld Weapons== |
| {| class = "wikitable"
| | {{ExplosivesTable|tabletype=ammo}} |
| ! rowspan = 2 | Item<br>Item Identifier
| |
| ! rowspan = 2 | Used<br>By
| |
| ! rowspan = 2 | Crafting Materials<br>& Talents
| |
| ! rowspan = 2 | Quality<br>Bonuses
| |
| ! colspan = 7 | Triggers
| |
| ! rowspan = 2 | <abbr title="in Meters">Radius</abbr>
| |
| ! rowspan = 2 | Afflictions
| |
| ! rowspan = 2 | [[File:Affliction Stun.png|20px]]<br>Stun <abbr title="in Seconds">Time</abbr>
| |
| ! rowspan = 2 | EMP<br>Strength
| |
| ! rowspan = 2 | Structure<br>Damage
| |
| ! rowspan = 2 | Notes
| |
| |-
| |
| ! <abbr title="Which items can the item be placed in that will cause it to explode?">Detonation</abbr>
| |
| ! <abbr title="How fast must the item be going to explode on impact?">Impact Speed</abbr>
| |
| ! <abbr title="Does fire reduce the condition of the item? If so, by how much per second?">Fire</abbr>
| |
| ! <abbr title="Can water cause the item to explode?">Water</abbr>
| |
| ! <abbr title="Does the condition of the item naturally go down over time? If so, by how much per second?">Time</abbr>
| |
| ! <abbr title="Can the item's condition be reduced by other explosions?">Reactionary</abbr>
| |
| ! <abbr title="Does anything else result in the item exploding?">Other</abbr>
| |
| |-
| |
| | align = "center" | '''{{hl|40mm Grenade}}'''<br>''40mmgrenade''
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| | align = "center" | {{hl|Grenade Launcher}}
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| | align = "center" | {{hl|Sodium}}<br>{{hl|Iron}}<br>
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
| |
| | align = "center" | 3
| |
| | align = "center" | 100[[File:Affliction Burn.png|20px|Burn]]<br><abbr title="5% chance for an extra 400 bleed">400</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" | 20
| |
| | Deals an additional 50[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] and 40 structure damage on a direct hit.
| |
| |-
| |
| | align = "center" | '''{{hl|40mm Stun Grenade}}'''<br>''40mmstungrenade''
| |
| | align = "center" | {{hl|Grenade Launcher}}
| |
| | align = "center" | {{hl|Iron}}<br>{{hl|Phosphorus}}<br>{{hl|Flash Powder}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 3
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| | align = "center" | 10[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| |
| | align = "center" | 15
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| |-
| |
| | align = "center" | '''{{hl|Explosive Harpoon}}'''<br>''explosivespear''
| |
| | align = "center" | {{hl|Harpoon Gun}}
| |
| | align = "center" | Makes 2:{{hl|Harpoon}}<br>{{hl|UEX}}
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| | align = "center" |
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| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
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| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 2
| |
| | align = "center" | 50[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 1
| |
| | align = "center" |
| |
| | align = "center" | 10
| |
| | Deals an additional 25[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]] on a direct hit.
| |
| |-
| |
| | align = "center" | '''{{hl|Explosive Slug}}'''<br>''shotgunslugexplosive''
| |
| | align = "center" | {{hl|Riot Shotgun}}<br>{{hl|Autoshotgun}}
| |
| | align = "center" | {{hl|Munitions Expertise|3=Talent munitions expertise}}<br>Makes 6:<br>{{hl|Plastic}}<br>{{hl|Incendium Bar}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 0.7
| |
| | align = "center" | 60[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 8
| |
| | Deals an additional 20[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]], <abbr title="50% chance for an extra 20 bleed">20</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]], 0.8[[File:Affliction Stun.png|20px]] and 20 structure damage on a direct hit.
| |
| |-
| |
| | align = "center" rowspan = 2 | '''{{hl|Welding Fuel Tank}}'''<br>''weldingfueltank''
| |
| | align = "center" rowspan = 2 | {{hl|Welding Tool}}<br>{{hl|Flamer}}<br>{{hl|Prototype Steam Cannon}}
| |
| | align = "center" rowspan = 2 | {{hl|Aluminium}}<br>{{hl|Ethanol}}
| |
| | align = "center" rowspan = 2 | +10% Max Condition
| |
| | align = "center" | {{hl|Plasma Cutter}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 25[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | rowspan = 2 |
| |
| |-
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | <abbr title="Must be on fire at the moment the condition reaches 0">Yes*</abbr><br>-10/s
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | <abbr title="Doesn't explode">Takes Damage</abbr>*
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 25[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" |
| |
| |-
| |
| | align = "center" rowspan = 2 | '''{{hl|Incendium Fuel Tank}}'''<br>''incendiumfueltank''
| |
| | align = "center" rowspan = 2 | {{hl|Welding Tool}}<br>{{hl|Flamer}}<br>{{hl|Prototype Steam Cannon}}
| |
| | align = "center" rowspan = 2 | {{hl|Aluminium}}<br>{{hl|Incendium Bar}}
| |
| | align = "center" rowspan = 2 | +10% Max Condition
| |
| | align = "center" | {{hl|Plasma Cutter}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 100[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 10
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | rowspan = 2 |
| |
| |-
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | <abbr title="Must be on fire at the moment the condition reaches 0">Yes*</abbr><br>-10/s
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | <abbr title="Doesn't explode">Takes Damage</abbr>*
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 100[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 10
| |
| | align = "center" |
| |
| | align = "center" |
| |
| |-
| |
| | align = "center" rowspan = 2 | '''{{hl|Oxygen Tank}}'''<br>''oxygentank''
| |
| | align = "center" rowspan = 2 | {{hl|Plasma Cutter}}
| |
| | align = "center" rowspan = 2 | {{hl|Aluminium}}
| |
| | align = "center" rowspan = 2 | +10% Max Condition
| |
| | align = "center" | {{hl|Welding Tool}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 25[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | rowspan = 2 |
| |
| |-
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | <abbr title="Must be on fire at the moment the condition reaches 0">Yes*</abbr><br>-10/s
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | <abbr title="Doesn't explode">Takes Damage</abbr>*
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 25[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" |
| |
| |-
| |
| | align = "center" rowspan = 2 | '''{{hl|Oxygenite Tank}}'''<br>''oxygenitetank''
| |
| | align = "center" rowspan = 2 | {{hl|Plasma Cutter}}
| |
| | align = "center" rowspan = 2 | {{hl|Aluminium}}<br>'''2'''{{hl|Liquid Oxygenite}}
| |
| | align = "center" rowspan = 2 | +10% Max Condition
| |
| | align = "center" | {{hl|Welding Tool}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 50[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 10
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | rowspan = 2 |
| |
| |-
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | <abbr title="Must be on fire at the moment the condition reaches 0">Yes*</abbr><br>-10/s
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | <abbr title="Doesn't explode">Takes Damage</abbr>*
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 50[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 10
| |
| | align = "center" |
| |
| | align = "center" |
| |
| |}
| |
|
| |
|
| ===Submarine Weapons===
| | ==Submarine Weapons== |
| {| class = "wikitable"
| | {{ExplosivesTable|tabletype=subammo}} |
| ! rowspan = 2 | Item<br>Item Identifier
| |
| ! rowspan = 2 | Used<br>By
| |
| ! rowspan = 2 | Crafting Materials<br>& Talents
| |
| ! rowspan = 2 | Quality<br>Bonuses
| |
| ! colspan = 7 | Triggers
| |
| ! rowspan = 2 | <abbr title="in Meters">Radius</abbr>
| |
| ! rowspan = 2 | Afflictions
| |
| ! rowspan = 2 | [[File:Affliction Stun.png|20px]]<br>Stun <abbr title="in Seconds">Time</abbr>
| |
| ! rowspan = 2 | EMP<br>Strength
| |
| ! rowspan = 2 | Structure<br>Damage
| |
| ! rowspan = 2 | Notes
| |
| |-
| |
| ! <abbr title="Which items can the item be placed in that will cause it to explode?">Detonation</abbr>
| |
| ! <abbr title="How fast must the item be going to explode on impact?">Impact Speed</abbr>
| |
| ! <abbr title="Does fire reduce the condition of the item? If so, by how much per second?">Fire</abbr>
| |
| ! <abbr title="Can water cause the item to explode?">Water</abbr>
| |
| ! <abbr title="Does the condition of the item naturally go down over time? If so, by how much per second?">Time</abbr>
| |
| ! <abbr title="Can the item's condition be reduced by other explosions?">Reactionary</abbr>
| |
| ! <abbr title="Does anything else result in the item exploding?">Other</abbr>
| |
| |-
| |
| | align = "center" | '''{{hl|Exploding Ammunition Box}}'''<br>''coilgunammoboxexplosive''<br>''coilgunboltexplosive''
| |
| | align = "center" | {{hl|Coilgun Loader}}
| |
| | align = "center" | {{hl|C-4 Block}}<br>{{hl|Steel Bar}}<br>{{hl|Aluminium}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 3
| |
| | align = "center" | 50[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 50
| |
| | Deals an additional 10[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]], 1[[File:Affliction Bleeding.png|20px|Bleeding]], 0.025[[File:Affliction Stun.png|20px]] and 20 structure damage on a direct hit.
| |
| |-
| |
| | align = "center" | '''{{hl|Pulse Laser Fuel Box}}'''<br>''pulselaserammobox''<br>''pulselaserbolt''
| |
| | align = "center" | {{hl|Pulse Laser Loader}}
| |
| | align = "center" | {{hl|Lithium}}<br>{{hl|Alien Blood}}<br>{{hl|Aluminium}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 100[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 3
| |
| | align = "center" |
| |
| | align = "center" | 50
| |
| | Deals an additional 40[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]], 0.5[[File:Affliction Stun.png|20px|Stun]]and 50 Structure Damage on a direct hit.
| |
| |-
| |
| | align = "center" | '''{{hl|Pulse Tri-Laser Fuel Box}}'''<br>''pulselaserammoboxtrilaser''<br>''pulselaserbolttrilaser''
| |
| | align = "center" | {{hl|Pulse Laser Loader}}
| |
| | align = "center" | {{hl|Fulgurium Bar}}<br>{{hl|Alien Blood}}<br>{{hl|Aluminium}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 70[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 2
| |
| | align = "center" |
| |
| | align = "center" | 35
| |
| | Deals an additional 30[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]], 0.3[[File:Affliction Stun.png|20px|Stun]]and 35 Structure Damage on a direct hit.
| |
| |-
| |
| | align = "center" | '''{{hl|Railgun Shell}}'''<br>''railgunshell''
| |
| | align = "center" | {{hl|Railgun Loader}}
| |
| | align = "center" | {{hl|Steel Bar}}<br>{{hl|Iron}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 2.5
| |
| | align = "center" | 250[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| |
| | align = "center" | 7
| |
| | align = "center" |
| |
| | align = "center" | 50
| |
| | Deals an additional 250[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]], 50[[File:Affliction Bleeding.png|20px|Bleeding]], 15[[File:Affliction Stun.png|20px|Stun]] and 100 Structure Damage on a direct hit.<br>Detonates certain contained items on impact.
| |
| |-
| |
| | align = "center" | '''{{hl|Physicorium Shell}}'''<br>''alienshell''
| |
| | align = "center" | {{hl|Railgun Loader}}
| |
| | align = "center" | {{hl|Physicorium Bar}}<br>{{hl|Titanium}} | |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 3.5
| |
| | align = "center" | 250[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]
| |
| | align = "center" | 7
| |
| | align = "center" |
| |
| | align = "center" | 50
| |
| | Deals an additional 500[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]], 100[[File:Affliction Bleeding.png|20px|Bleeding]], 15[[File:Affliction Stun.png|20px|Stun]] and 200 Structure Damage on a direct hit.<br>Detonates certain contained items on impact.
| |
| |-
| |
| | align = "center" | '''{{hl|Nuclear Shell}}'''<br>''nuclearshell''
| |
| | align = "center" | {{hl|Railgun Loader}}
| |
| | align = "center" | {{hl|Steel Bar}}<br>{{hl|Uranium}}<br>{{hl|IC-4 Block}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 15<br>20 for EMP
| |
| | align = "center" | 1000[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br>1000[[File:Affliction Burn.png|20px|Burn]]<br>100[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]]<br><abbr title="5% chance for an extra 40 bleed">40</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| | align = "center" | 30
| |
| | align = "center" | 2.5
| |
| | align = "center" | 600
| |
| |Deals an additional 250[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]], 50[[File:Affliction Bleeding.png|20px|Bleeding]], 15[[File:Affliction Stun.png|20px|Stun]] and 100 Structure Damage on a direct hit. <br> Leaves a radiation after effect. See the [[Explosives#After Effects|After Effects]] section for more details.<br>Detonates certain contained items on impact.
| |
| |-
| |
| | align = "center" | '''{{hl|Nuclear Depth Charge}}'''<br>''nucleardepthcharge''
| |
| | align = "center" | {{hl|Depth Charge Loader}}
| |
| | align = "center" | {{hl|Steel Bar}}<br>{{hl|Uranium}}<br>{{hl|IC-4 Block}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 15<br>20 for EMP
| |
| | align = "center" | 1000[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br>1000[[File:Affliction Burn.png|20px|Burn]]<br>100[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]]<br><abbr title="5% chance for an extra 500 bleed">500</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| | align = "center" | 30
| |
| | align = "center" | 2.5
| |
| | align = "center" | 600
| |
| | Leaves a radiation after effect. See the [[Explosives#After Effects|After Effects]] section for more details.<br>Detonates certain contained items on impact.
| |
| |-
| |
| | align = "center" | '''{{hl|Nuclear Depth Decoy}}'''<br>''nucleardepthdecoy''
| |
| | align = "center" | {{hl|Depth Charge Loader}}
| |
| | align = "center" | {{hl|Steel Bar}}<br>{{hl|Uranium}}<br>{{hl|IC-4 Block}}<br>{{hl|Sonar Beacon}}
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Any<br>(After Fired)
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 15<br>20 for EMP
| |
| | align = "center" | 1000[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br>1000[[File:Affliction Burn.png|20px|Burn]]<br>100[[File:Affliction Radiation Sickness.png|20px|Radiation Sickness]]<br><abbr title="5% chance for an extra 500 bleed">500</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| | align = "center" | 30
| |
| | align = "center" | 2.5
| |
| | align = "center" | 600
| |
| | Leaves a radiation after effect. See the [[Explosives#After Effects|After Effects]] section for more details.<br>Detonates certain contained items on impact.<br>Attracts enemies.
| |
| |}
| |
| | |
| ==Materials==
| |
| {| class = "wikitable"
| |
| ! rowspan = 2 | Item<br>Item Identifier
| |
| ! rowspan = 2 | Crafting Materials<br>& Talents
| |
| ! rowspan = 2 | Quality<br>Bonuses
| |
| ! colspan = 7 | Triggers
| |
| ! rowspan = 2 | <abbr title="in Meters">Radius</abbr>
| |
| ! rowspan = 2 | Afflictions
| |
| ! rowspan = 2 | [[File:Affliction Stun.png|20px]]<br>Stun <abbr title="in Seconds">Time</abbr>
| |
| ! rowspan = 2 | EMP<br>Strength
| |
| ! rowspan = 2 | Structure<br>Damage
| |
| ! rowspan = 2 | Notes
| |
| |-
| |
| ! <abbr title="Which items can the item be placed in that will cause it to explode?">Detonation</abbr>
| |
| ! <abbr title="How fast must the item be going to explode on impact?">Impact Speed</abbr>
| |
| ! <abbr title="Does fire reduce the condition of the item? If so, by how much per second?">Fire</abbr>
| |
| ! <abbr title="Can water cause the item to explode?">Water</abbr>
| |
| ! <abbr title="Does the condition of the item naturally go down over time? If so, by how much per second?">Time</abbr>
| |
| ! <abbr title="Can the item's condition be reduced by other explosions?">Reactionary</abbr>
| |
| ! <abbr title="Does anything else result in the item exploding?">Other</abbr>
| |
| |-
| |
| | align = "center" | '''{{hl|Flash Powder}}'''<br>''flashpowder''
| |
| | align = "center" | {{hl|Magnesium}}<br>{{hl|Potassium}}
| |
| | align = "center" |
| |
| | align = "center" | Detonator<br>Railgun Shells<br>Depth Charges
| |
| | align = "center" | 8
| |
| | align = "center" | Yes<br>-50/s
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Yes
| |
| | align = "center" |
| |
| | align = "center" | 2.5
| |
| | align = "center" | 50[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | Can be thrown.
| |
| |}
| |
|
| |
|
| =Uncraftable= | | =Other= |
| {| class = "wikitable"
| | {{ExplosivesTable|tabletype=other}} |
| ! rowspan = 2 | Item<br>Item Identifier
| |
| ! rowspan = 2 | Quality<br>Bonuses
| |
| ! colspan = 7 | Triggers
| |
| ! rowspan = 2 | <abbr title="in Meters">Radius</abbr>
| |
| ! rowspan = 2 | Afflictions
| |
| ! rowspan = 2 | [[File:Affliction Stun.png|20px]]<br>Stun <abbr title="in Seconds">Time</abbr>
| |
| ! rowspan = 2 | EMP<br>Strength
| |
| ! rowspan = 2 | Structure<br>Damage
| |
| ! rowspan = 2 | Notes
| |
| |-
| |
| ! <abbr title="Which items can the item be placed in that will cause it to explode?">Detonation</abbr>
| |
| ! <abbr title="How fast must the item be going to explode on impact?">Impact Speed</abbr>
| |
| ! <abbr title="Does fire reduce the condition of the item? If so, by how much per second?">Fire</abbr>
| |
| ! <abbr title="Can water cause the item to explode?">Water</abbr>
| |
| ! <abbr title="Does the condition of the item naturally go down over time? If so, by how much per second?">Time</abbr>
| |
| ! <abbr title="Can the item's condition be reduced by other explosions?">Reactionary</abbr>
| |
| ! <abbr title="Does anything else result in the item exploding?">Other</abbr>
| |
| |-
| |
| | align = "center" | '''{{hl|Incendium Bar}}'''<br>''incendium''
| |
| | align = "center" |
| |
| | align = "center" | Railgun Shells<br>Depth Charges
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 2.5
| |
| | align = "center" | 50+<abbr title="20% chance for an extra 5 burn>5</abbr>[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | Sets fire to a 1 meter radius around the explosion.<br>Can be mined from [[Abyss|Abyss Islands]] and found in [[Alien Ruins]] and [[Wrecks]].
| |
| |-
| |
| | align = "center" | '''{{hl|Oxygenite Shard}}'''<br>''oxygeniteshard''
| |
| | align = "center" |
| |
| | align = "center" | Railgun Shells<br>Depth Charges
| |
| | align = "center" | 8
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 2
| |
| | align = "center" | 80[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" | 20
| |
| | Can be found in [[Alien Ruins]] and [[Wrecks]].<br>Can be deconstructed to produce two {{hl|Liquid Oxygenite}}.<br>Can be thrown.
| |
| |-
| |
| | align = "center" | '''{{hl|Liquid Oxygenite}}'''<br>''liquidoxygenite''
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | {{hl|Syringe Gun}}<br>8 (After Fired)
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 2
| |
| | align = "center" | 50[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 1.5
| |
| | align = "center" |
| |
| | align = "center" | 10
| |
| | Applies its [[Medical Items#Liquid Oxygenite|medical effects]] instead of exploding if a character is hit.<br>Can be aquired by deconstructing an {{hl|Oxygenite Shard}} or finding it in a [[Wrecks|Wreck]].
| |
| |-
| |
| | align = "center" | '''{{hl|Nitroglycerin}}'''<br>''liquidoxygenite''
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 6
| |
| | align = "center" | Yes<br>-50/s
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 3
| |
| | align = "center" | 75[[File:Affliction Deep Tissue Injury.png|20px|Deep Tissue Injury]]<br><abbr title="20% chance for extra 10 burn>10</abbr>[[File:Affliction Burn.png|20px|Burn]]<br><abbr title="5% chance for extra 20 bleeding>20</abbr>[[File:Affliction Bleeding.png|20px|Bleeding]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" | 90
| |
| | Can be aquired by puchasing it at an [[Outposts|Outpost]] or by stealing from a "[[Missions#Handle with Care|Handle with Care]]" cargo mission.<br>Can be thrown.
| |
| |-
| |
| | align = "center" | '''{{hl|Mutated Pomegrenade}}'''<br>''badcreepingorange''
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 1
| |
| | align = "center" | <abbr title="Doesn't explode">Takes Damage</abbr>*
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | <abbr title="Doesn't explode">Takes Damage</abbr>*
| |
| | align = "center" |
| |
| | align = "center" | 0.5
| |
| | align = "center" | 50[[File:Affliction Burn.png|20px|Burn]]<br>
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | Can be aquired by growing[[File:Pomegrenade Seed.png|32px]][[Gardening#Plants|Pomegrenade]] plants.<br>Sets fire to a radius of 1 meter around the explosion.<br>Can be thrown.
| |
| |-
| |
| | align = "center" | '''{{hl|Salt Bulb}}'''<br>''saltbulb''
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 5<br><abbr title="Doesn't explode">Takes Damage</abbr>*
| |
| | align = "center" | <abbr title="Doesn't explode">Takes Damage</abbr>*
| |
| | align = "center" | Yes
| |
| | align = "center" |
| |
| | align = "center" | <abbr title="Doesn't explode">Takes Damage</abbr>*
| |
| | align = "center" |
| |
| | align = "center" | 0.5
| |
| | align = "center" | 20[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | Can be aquired by growing[[File:Salt Vine Seed.png|32px]][[Gardening#Plants|Salt Vine]] plants.<br>Can be deconstructed for {{hl|Sodium}}.<br>Can be thrown.
| |
| |-
| |
| | align = "center" | '''{{hl|Lithium}}'''<br>''lithium''
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Yes
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 25[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | Can be aquired by puchasing it at an [[Outposts|Outpost]], deconstructing {{hl|Amblygonite}} or {{hl|Triphylite}}, or finding it on a [[Wrecks|Wreck]].
| |
| |-
| |
| | align = "center" | '''{{hl|Sodium}}'''<br>''sodium''
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Yes
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 25[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | Can be aquired by puchasing it at an [[Outposts|Outpost]], deconstructing {{hl|Amblygonite}}, {{hl|Cryolite}}, {{hl|Sylvite}} or a {{hl|Salt Bulb}}, or finding it on a [[Wrecks|Wreck]].
| |
| |-
| |
| | align = "center" | '''{{hl|Potassium}}'''<br>''potassium''
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | Yes
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | align = "center" | 1.5
| |
| | align = "center" | 25[[File:Affliction Burn.png|20px|Burn]]
| |
| | align = "center" | 5
| |
| | align = "center" |
| |
| | align = "center" |
| |
| | Can be aquired by puchasing it at an [[Outposts|Outpost]], deconstructing {{hl|Langbeinite}} or {{hl|Sylvite}}, or finding it on a [[Wrecks|Wreck]].
| |
| |}
| |
|
| |
|
| =After Effects= | | =After Effects= |
| {| class = "wikitable" | | {| class = "responsive-table" |
| ! rowspan = 2 | Name<br>Item Identifier | | ! rowspan = 2 | Name<br>Item Identifier |
| ! rowspan = 2 | Caused By | | ! rowspan = 2 | Caused By |
Line 867: |
Line 79: |
| | align = "center" | | | | align = "center" | |
| | Causes [[Sonar]] interference. | | | Causes [[Sonar]] interference. |
| | |- |
| | | align = "center" | '''Acid Emitter'''<br>''acidmistemitter'' |
| | | align = "center" | {{hl|Acid Grenade}}<br>{{hl|40mm Acid Grenade}} |
| | | align = "center" | 3 |
| | | align = "center" | 1.5 |
| | | align = "center" | 2.45[[File:Affliction Acid Burn.png|20px|Acid Burn]] per Second <!-- Limb count (Human = 15) * 0.07 (Affliction Strength) * 7 (Status Effect triggers 7 times) --> |
| | | align = "center" | |
| | | align = "center" | |
| | | align = "center" | |
| | | align = "center" | |
| | | align = "center" | |
| |} | | |} |
|
| |
|
| | {{Weapons nav|show-Ammo=yes}} |
| [[Category:Explosives]] | | [[Category:Explosives]] |