Rapid Fissile Accelerator: Difference between revisions

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{{Version|0.15.13.0|stub=yes|stubnote=fuel rods in damage table}}
{{Version|1.0.7.0}}
{{Quote|A prototype energy weapon built using the unique alien materials on Europa. The weapon induces a type of fission reaction at the end of the barrel, and releases it in a powerful beam once it is too violent to contain.|Item description}}
{{Items infobox
{{Items infobox
| description = A prototype energy weapon built using the unique alien materials on Europa. The weapon induces a type of fission reaction at the end of the barrel, and releases it in a powerful beam once it is too violent to contain.
| name = Rapid Fissile Accelerator
 
| image = Rapid_Fissile_Accelerator.png
<!-- Gear Info-->
| geartype = toolbelt
 
<!-- Supply -->
| supplyname = Fuel Rod Supply
| supplyitems = {{hl|Fuel Rod}} (4 Shots)<br>{{hl|Thorium Fuel Rod}} (8 Shots)<br>{{hl|Fulgurium Fuel Rod}} (12 Shots)<br>{{hl|Volatile Fulgurium Fuel Rod}} (20 Shots)
| supplycount = 1
 
<!-- Weapon info-->
| type = weapon
| type = weapon
| weapontype = ranged
| size = medium
| size = medium
| qualitybonuses = +10% Affliction Strength
| attackspeed = 0.8
| weapons = 25
| electrical = 45
| handicap = Spread +10 (0 → 10)
| severlimbsprobability = 50
<!-- Afflictions -->
| structuredamage = 35
| itemdamage = 35
| explosionballastfloradamage = 50


| ammo = {{Hyperlink|Fuel Rod}}
| afflictions =
{{Hyperlink|Thorium Fuel Rod}}
explosiondamage = 50;
{{Hyperlink|Fulgurium Fuel Rod}}
radiationsickness = 25;
{{Hyperlink|Volatile Fulgurium Fuel Rod}}
stun = 0.5;
| ammocount = 1
 
| weapons = 25
| explosionrange = 1.25
| handicap = Spread/Inaccuracy +10 (0→10)
| explosionafflictions =
burn = 25;
radiationsickness = 80;
stun = 1;
 
 
<!-- Fabricating -->
| fabricator = Yes
| talent = {{hl|Nuclear Option||Engineer Job Icon}}
| fabricatortime = 70
| fabricatorskill = electrical
| fabricatorskilllevel = 65
| fabricatormaterials = {{hl|FPGA Circuit}}<br>{{hl|Lead}} (x2)<br>{{hl|Titanium-Aluminum Alloy}} (x2)<br>{{hl|Fulgurium Chunk}} (x2)
 
<!-- Deconstructing -->
| deconstructor = Yes
| deconstructortime = 10
| deconstructormaterials = {{hl|Copper}}<br>{{hl|Plastic}}<br>{{hl|Lead}}<br>{{hl|Titanium-Aluminum Alloy}}<br>{{hl|Fulgurium Chunk}}
 
<!-- Store -->
| baseprice = 900
| unbuyable = true
| coalitionreputation = 70


| baseprice = 675
| unbuyable = yes
| outpostmultiplier = 1.5
| outpostmultiplier = 1.5
| citymultiplier = 1.25
| citymultiplier = 1.25
| researchmultiplier = 1.25
| researchmultiplier = 1.25
| militarymultiplier = 0.9
| militarymultiplier = 0.9 | militaryminavailable = 1 | militarymaxavailable = 2 | militarysold = true
| minemultiplier = 1.25
| minemultiplier = 1.25


| talent = [[Talents#Engineer Talents|Nuclear Option]]
<!-- Technical -->
| fabricatorskill = electrical
| identifier = nucleargun
| fabricatorskilllevel = 65
| category = Weapon
| fabricator = yes
| tags = mediumitem, weapon, gun, mountableweapon
| fabricatortime = 70
}}
| fabricatormaterials = {{Hyperlink|FPGA Circuit}}
<!-- What is the weapon -->
{{Hyperlink|Lead}}
The '''Rapid Fissile Accelerator'''  is a [[Handheld_Weapons#Ranged_Weapons|Handheld Ranged Weapon]] in [[Barotrauma]].
 
= Description =
<!--General description of the weapon, what it's good at, what it's bad at, maybe some general tips.-->
The Rapid Fissile Accelerator is a two-handed long-range large-size weapon. When the trigger is held, the weapon will charge up and then fire a beam after a delay of 0.75 seconds, using various {{hl|Fuel Rod|s=s}} as ammunition. The Rapid Fissile Accelerator is incredibly precise and powerful, capable of reasonably dealing with anything the size of a [[Mudraptor Veteran]] or smaller with ease at far ranges.
 
<!-- How to obtain the weapon -->
It can be crafted by an {{hl|Engineer||Engineer Job Icon}} with the {{hl|Nuclear Option||Talent Nuclear Option}} unlocked, or it can be bought from Coalition [[Campaign#Military Outpost|Military Outposts]] if the player has at least 70 Reputation with the [[Campaign#Europa Coalition|Europa Coalition]].
 
= Function =
<!--How to operate the weapon, used ammo, use the Controls template-->
{{Controls|two|a {{Hl|Fuel Rod|20}}, {{hl|Thorium Fuel Rod|20}}, {{hl|Fulgurium Fuel Rod|20}}, or {{hl|Volatile Fulgurium Fuel Rod|20}}}}


{{Hyperlink|Titanium-Aluminium Alloy}} x2
<!-- List with facts about the weapons functionality and important tips -->
{{Hyperlink|Fulgurium Bar}}
* It has a single slot for ammunition that can contain a single Fuel Rod.
| deconstructor = yes
* Due to the Rapid Fissile Accelerator's size, it cannot be carried in the hotbar. It can only be held with both hands, or in the [[Gear]] slot, which hangs it from the Character's back.
| deconstructortime = 10
* Like most two-handed weapons, the Rapid Fissile Accelerator has a {{hl|Flashlight|20}} slot. The inserted Flashlight automatically turns on whenever the weapon is drawn.
| deconstructormaterials = {{Hyperlink|FPGA Circuit}}
* When using the Rapid Fissile Accelerator it is advised to wear {{hl|PUCS|20}} if available, as the explosion can hurt the user and deliver heavy doses of {{hl|Radiation Sickness}}.
{{Hyperlink|Lead}}


{{Hyperlink|Titanium-Aluminium Alloy}} x2
= Damage Values =
{{Hyperlink|Fulgurium Bar}}
}}
The '''Rapid Fissile Accelerator''' is a weapon that can be crafted by an [[Engineer]] with the [[Talents#Engineer Talents|Nuclear Option]] talent unlocked. It takes up both hands when equipped. It is a medium item and can not stored in toolbelts or medicine cabinets.
==Function==
When the trigger is held, the weapon will charge up and then fire a beam after a delay of 0.75 seconds.
==Damage Values==


{{Weapon table
{{Weapon table
| item = Rapid Fissile Accelerator
| item = Rapid Fissile Accelerator
| image = Rapid_Fissile_Accelerator.png
| image = Rapid_Fissile_Accelerator.png
| afflictions = {{Hyperlink|Burn||Affliction Burn}}: 45
| afflictions = {{Affliction|Deep Tissue Injury|||50}}<br>{{Affliction|Radiation Sickness|||25}}<br>{{Affliction|Stun|||0.5s}}
{{Hyperlink|Radiation Sickness||Affliction Radiation Sickness}}: 25
| structuredamage = Impact: 35
 
Explosion: 0
{{Hyperlink|Stun||Affliction Stun}}: 0.7
| structuredamage = 20
| force = 5
| force = 5
| rateoffire = <abbr title="0.75 charge time and 0.25 reload time">1 <sup>note</sup>
| rateoffire = <abbr title="0.75 charge time and 0.5 reload time">1.25<sup>note</sup>
| explosion = 1.25
| explosion = 1.25
| explosionafflictions = {{Hyperlink|Burn||Affliction Burn}}: 45
| explosionafflictions = {{Affliction|Burn|||25}}<br>{{Affliction|Radiation Sickness|||80}}<br>{{Affliction|Stun|||1s}}
{{Hyperlink|Radiation Sickness||Affliction Radiation Sickness}}: 65
| projectile = Instant
| projectile = Instant
}}
}}
{| class="responsive-table" style="width: 50%"
! style="width: 13%;" rowspan=2| Fuel Rod Type
! style="width: 7%;" colspan=4| {{hl|Rapid Fissile Accelerator}} shots
|-
!Normal
!style="color:#90EE90;font-weight: bold;"|Good
!style="color:#ADD8E6;font-weight: bold;"|Excellent
!style="color:#9370DB;font-weight: bold;"|Masterwork
|-
| {{hl|Fuel Rod|60}}
| 4
| style="color:#90EE90;" | 5
| style="color:#ADD8E6;" | 5
| style="color:#9370DB;" | 6
|-
| {{hl|Thorium Fuel Rod|60}}
| 8
| style="color:#90EE90;" | 9
| style="color:#ADD8E6;" | 10
| style="color:#9370DB;" | 11
|-
| {{hl|Fulgurium Fuel Rod|60}}
| 12
| style="color:#90EE90;" | 14
| style="color:#ADD8E6;" | 15
| style="color:#9370DB;" | 16
|-
| {{hl|Volatile Fulgurium Fuel Rod|60}}
| 20
| style="color:#90EE90;" | 22
| style="color:#ADD8E6;" | 24
| style="color:#9370DB;" | 26
|}
= Related Talents =
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template -->
{{RelatedTalents|Nuclear Option}}
= Media =
<!-- Images or videos showing off the weapon -->
<gallery widths=280 heights=200>
File:Rapid_Fissile_Accelerator_Shooting.mp4|An Engineer using a Rapid Fissile Accelerator loaded with a Fulgurium Fuel Rod.
</gallery>


==Audio==
 
<gallery widths=300>
<gallery widths=975 heights=345>
File:Rapid Fissile Accelerator in use.gif|An Engineer shooting a Mudraptor with a Rapid Fissile Accelerator loaded with a Fulgurium Fuel Rod.
</gallery>
 
<!-- Audio files -->
<gallery widths=200 heights=100>
File:WEAPONS rapidFissileAcceleratorStartLoop.ogg|Start Loop
File:WEAPONS rapidFissileAcceleratorStartLoop.ogg|Start Loop
File:WEAPONS rapidFissileAccelerator.ogg|Shot
File:WEAPONS rapidFissileAccelerator.ogg|Shot 1
</gallery>
File:WEAPONS rapidFissileAccelerator2.ogg|Shot 2
==Gallery==
File:WEAPONS rapidFissileAccelerator3.ogg|Shot 3
<gallery heights=280 widths=500>
File:WEAPONS rapidFissileAccelerator4.ogg|Shot 4
File:RFA.png|A character wearing a PUCS firing the Rapid Fissile Accelerator
</gallery>
</gallery>
{{Weapons nav|show-Handheldweapons=yes}}
[[Category:Ranged Weapons]]
[[Category:Ranged Weapons]]
{{Weapons nav|show-Handheldweapons=yes}}
[[Category:Talent_Items]]

Latest revision as of 14:46, 14 July 2023

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.5.0
 
Rapid Fissile Accelerator

A prototype energy weapon built using the unique alien materials on Europa. The weapon induces a type of fission reaction at the end of the barrel, and releases it in a powerful beam once it is too violent to contain.
Statistics
Afflictions
 Stun (0.5)*
Explosion (1.25m):
 Burn (25)*
 Stun (1)*
Quality Bonuses +10% Affliction Strength
Attack Speed 0.8
Explosion Radius 1.25 m
Severance chance 50%
Structure damage 35
Ballast Flora Damage
50 (Explosion)
Item Damage 35
Fuel Rod Supply Fuel Rod (4 Shots)
Thorium Fuel Rod (8 Shots)
Fulgurium Fuel Rod (12 Shots)
Volatile Fulgurium Fuel Rod (20 Shots)
Fuel Rod Supply Capacity 1
Skill Requirements
Skill Requirements
Weapons: 25
Handicap Spread +10 (0 → 10)
Crafting
Fabricator
Requirements
Talent: Nuclear Option
Skill: Electrical: 65
Deconstructor Yield
Store
Reputation Requirement
Base Price 900 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 405 mk
ColonyColony N/A 337 mk
Research OutpostResearch N/A 337 mk
Military OutpostMilitary 810 mk 243 mk
Mining OutpostMining N/A 337 mk
Medical MerchantMedical Merchant N/A 270 mk
Engineer MerchantEngineer Merchant N/A 270 mk
Armory MerchantArmory Merchant N/A 270 mk
Children of The HonkmotherClown Merchant N/A 270 mk
The Church of HuskHusk Merchant N/A 270 mk
Technical
Identifier nucleargun
Categories Weapon
Tags mediumitem, weapon, gun, mountableweapon

The Rapid Fissile Accelerator is a Handheld Ranged Weapon in Barotrauma.

Description

The Rapid Fissile Accelerator is a two-handed long-range large-size weapon. When the trigger is held, the weapon will charge up and then fire a beam after a delay of 0.75 seconds, using various Fuel Rods as ammunition. The Rapid Fissile Accelerator is incredibly precise and powerful, capable of reasonably dealing with anything the size of a Mudraptor Veteran or smaller with ease at far ranges.

It can be crafted by an Engineer with the Nuclear Option unlocked, or it can be bought from Coalition Military Outposts if the player has at least 70 Reputation with the Europa Coalition.

Function

The Rapid Fissile Accelerator is held with both hands and must be loaded with a Fuel Rod, Thorium Fuel Rod, Fulgurium Fuel Rod, or Volatile Fulgurium Fuel Rod to be used. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

  • It has a single slot for ammunition that can contain a single Fuel Rod.
  • Due to the Rapid Fissile Accelerator's size, it cannot be carried in the hotbar. It can only be held with both hands, or in the Gear slot, which hangs it from the Character's back.
  • Like most two-handed weapons, the Rapid Fissile Accelerator has a Flashlight slot. The inserted Flashlight automatically turns on whenever the weapon is drawn.
  • When using the Rapid Fissile Accelerator it is advised to wear PUCS if available, as the explosion can hurt the user and deliver heavy doses of Radiation Sickness.

Damage Values

Item
Afflictions
Structure Damage
Explosion Range (m)
Explosion Afflictions
Force
Rate of Fire
Projectile Speed
Rapid Fissile Accelerator
Deep Tissue Injury (50)*
Radiation Sickness (25)*
Stun (0.5s)*
Impact: 35

Explosion: 0

1.25
Burn (25)*
Radiation Sickness (80)*
Stun (1s)*
5
1.25note
Instant
Fuel Rod Type Rapid Fissile Accelerator shots
Normal Good Excellent Masterwork
Fuel Rod 4 5 5 6
Thorium Fuel Rod 8 9 10 11
Fulgurium Fuel Rod 12 14 15 16
Volatile Fulgurium Fuel Rod 20 22 24 26

Related Talents

Talent Tree Description

Nuclear Option
ID: nuclearoption
Engineer
Weapons Engineer
Spec. 4
You can craft much cheaper Nuclear Shells and Nuclear Depth Charges, using non-spent Fuel Rods.

Unlock recipe: Rapid Fissile Accelerator.

Media


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