Scrap Cannon: Difference between revisions

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| deconstructormaterials = {{hl|Fulgurium Chunk}} (x2)<br>{{hl|Titanium-Aluminium Alloy}} (x2)<br>{{Hyperlink|Copper}}
| deconstructormaterials = {{hl|Fulgurium Chunk}} (x2)<br>{{hl|Titanium-Aluminium Alloy}} (x2)<br>{{Hyperlink|Copper}}
}}
}}
 
<!-- What is the weapon -->
The '''Scrap Cannon''' is a handheld weapon that can be crafted by a [[Jobs#Engineer|Mechanic]] with the [[Iron Storm]] talent.
The '''Scrap Cannon''' is a [[Handheld_Weapons#Ranged_Weapons|Handheld Ranged Weapon]] in [[Barotrauma]].


= Description =
= Description =
<!--General description of the weapon, what it's good at, what it's bad at, maybe some general tips.-->
The Scrap Cannon is a two-handed medium-range large weapon capable of shooting out metal shrapnels. It fires 16 shrapnels randomly spread in a 25° arc, this spread makes it effective only at very close ranges. Its ammunition is cheap and very effective at killing unarmored targets, although it is worthless against anything armored. The total damage from all pellets is usually enough to outright kill, or at least finish off with the bleeding any small [[Creatures|Creature]] Europa has to offer with just one shot.


The Scrap Cannon is a short range Heavy weapon capable of shooting out metal shrapnels. It fires 16 shrapnels randomly spread in a 25° arc. Its ammunition is cheap and very effective at killing unarmored targets, although it is worthless against anything armored. It can be crafted by a [[Jobs#Mechanic|Mechanic]] with the [[Iron Storm]] talent.
<!-- How to obtain the weapon -->
It can be crafted by a {{hl|Mechanic||Mechanic Job Icon}} with the {{hl|Iron Storm||Talent ironstorm}} talent; It can't be bought at any [[Outpost]].


= Function =
= Function =
 
<!--How to operate the weapon, used ammo, use the Controls template-->
{{Controls|two|a {{hl|Iron}}, {{hl|Scrap}} or {{hl|Steel Bar|s=s}}}}
{{Controls|two|a {{hl|Iron}}, {{hl|Scrap}} or {{hl|Steel Bar|s=s}}}}


The Scrap Cannon fires metal shrapnels inflicting very high amounts of {{hl|Bleeding}} and high amounts of {{hl|Lacerations}}, provied all projectiles hit the target, which is usually enough to outright kill, or finish off with the bleeding, any small [[Creatures|Creature]] Europa has to offer with just one shot. Notably, the shrapnel has no armor penetration, meaning armored enemies are incredibly resistant to it as long as their armor hasn't fallen off.
<!-- List with facts about the weapons functionality and important tips -->
 
* It has a single slot for ammunition which can fit up to 8 materials.
* Scrap Cannons require power to function, a single {{hl|Battery Cell}} provides enough power for 8 shots, and a {{hl|Fulgurium Battery Cell}} for 16 shots.
* Scrap Cannons require power to function, a single {{hl|Battery Cell}} provides enough power for 8 shots, and a {{hl|Fulgurium Battery Cell}} for 16 shots.
* Due to the Scrap Cannons' size, it cannot be carried in the hotbar. It can only be held in both hands, or in the Gear slot, which hangs it from the character's back.
* Due to the Scrap Cannons' size, it cannot be carried in the hotbar. It can only be held in both hands, or in the Gear slot, which hangs it from the character's back.
* Thanks to its huge spread the effective range is even shorter that a Shotgun.
* Unlike most two-handed weapons, it doesn't have a {{hl|Flashlight}} slot.


= Damage Values =
= Damage Values =
<!-- {{CargoDamage|tabletype=sub}} the table only show items with type=ammo and when something has that it can't have any other categories or tags displayed, at least i haven't figuret out how. e.g Iron would have only Ammunition displayed and Crafting Materials would be gone, which i don't think matters for cargo but it looks weird. -->
These values represent the total damage dealt from all 16 projectiles.
These values represent the total damage dealt from all 16 projectiles.
{{hl|Iron}}:
{{hl|Iron}}:
*{{Affliction|Lacerations|||48}} (3x16)
*{{Affliction|Lacerations|||48}} (3x16)
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*{{Affliction|Bleeding|||144}} (9x16)
*{{Affliction|Bleeding|||144}} (9x16)
*{{Affliction|Stun|||1.6}} (0.1x16)
*{{Affliction|Stun|||1.6}} (0.1x16)
<!-- {{CargoDamage|tabletype=sub}} the table doesn't show the items for an unknown to me reason-->


= Related Talents =
= Related Talents =
 
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template -->
{{RelatedTalents|Iron Storm}}
{{RelatedTalents|Iron Storm}}


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= Media =
= Media =
 
<!-- Images or videos showing off the weapon -->
<gallery widths=280 heights=200>
<gallery widths=280 heights=200>
 
File:Scrap_Cannon_Shooting.mp4|A mechanic using the Scrap Cannon loaded with Iron.
File:Scrap_Cannon_Shooting_Steel.mp4|A mechanic using the Scrap Cannon loaded with Steel.
File:Scrap_Cannon_Shooting_Scrap.mp4|A mechanic using the Scrap Cannon loaded with Scrap.
</gallery>
</gallery>


<!-- Audio files -->
<gallery widths=200 heights=100>
<gallery widths=200 heights=100>


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{{Weapons nav|show-Handheldweapons=yes}}
{{Weapons nav|show-Handheldweapons=yes}}
[[Category:Ranged Weapons]]
[[Category:Ranged Weapons]]
[[Category:Talent_Items]]

Revision as of 00:18, 20 December 2022

Data is potentially outdated
Last updated for version 0.20.15.0
Last mentioned in changelog 1.0.7.0
The current game version is 1.4.6.0
Notes: Add media
Scrap Cannon
Click to upload a new image.Dummy link
A battery-powered makeshift weapon that fires metal shrapnels. Wildly inaccurate, but not too picky when it comes to ammo – any piece of unprocessed iron or steel will do.
Statistics
Attack Speed 0.33
Ammunition Iron Scrap Steel Bar
Ammo Capacity 8
Ammo Max Stack 8
Skill Requirements
Skill Requirements
Weapons: 25
Handicap x4 (1 to 4)
Crafting
Fabricator
Requirements
Talent: Iron Storm
Skill: Mechanical: 65
Deconstructor Yield
Store
Base Price 640 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 288 mk
ColonyColony 240 mk
Research OutpostResearch 240 mk
Military OutpostMilitary 172 mk
Mining OutpostMining 240 mk
Medical MerchantMedical Merchant 192 mk
Engineer MerchantEngineer Merchant 192 mk
Armory MerchantArmory Merchant 172 mk
Children of The HonkmotherClown Merchant 192 mk
The Church of HuskHusk Merchant 192 mk
Technical
Identifier scrapcannon
Categories

The Scrap Cannon is a Handheld Ranged Weapon in Barotrauma.

Description

The Scrap Cannon is a two-handed medium-range large weapon capable of shooting out metal shrapnels. It fires 16 shrapnels randomly spread in a 25° arc, this spread makes it effective only at very close ranges. Its ammunition is cheap and very effective at killing unarmored targets, although it is worthless against anything armored. The total damage from all pellets is usually enough to outright kill, or at least finish off with the bleeding any small Creature Europa has to offer with just one shot.

It can be crafted by a Mechanic with the Iron Storm talent; It can't be bought at any Outpost.

Function

The Scrap Cannon is held with both hands and must be loaded with a Iron, Scrap or Steel Bars to be used. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

  • It has a single slot for ammunition which can fit up to 8 materials.
  • Scrap Cannons require power to function, a single Battery Cell provides enough power for 8 shots, and a Fulgurium Battery Cell for 16 shots.
  • Due to the Scrap Cannons' size, it cannot be carried in the hotbar. It can only be held in both hands, or in the Gear slot, which hangs it from the character's back.
  • Thanks to its huge spread the effective range is even shorter that a Shotgun.
  • Unlike most two-handed weapons, it doesn't have a Flashlight slot.

Damage Values

These values represent the total damage dealt from all 16 projectiles. Iron:

Steel Bars:

Scrap:

Related Talents

Talent Tree Description

Iron Storm
ID: ironstorm
Mechanic
Scrapper
Spec. 4
Tier 1 and Tier 2 submarines can be upgraded as if Tier 3.

Unlock recipe: Scrap Cannon.

Trivia

  • The Scrap Cannon is the only weapon in the game using crafting materials as ammunition.

Media

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