Riot Shotgun: Difference between revisions

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(marked as stub; added attackspeed; versioning; added note that pellets do not have damage dropoff)
m (Overhauled the page.)
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{{Version|0.19.11.0|stub=yes|stubnote=Missing gif}}
{{Version|0.20.15.0}}
{{Items infobox
{{Items infobox  
| icon = Riot Shotgun.png
| image = Riot Shotgun.png
| iconwidth = 63
| width = 218
| caption = Inventory icon.
| description = A shotgun designed for crowd control.
| sprite = Riot Shotgun sprite.png
| identifier = riotshotgun
| spritewidth = 184
| description = A shotgun designed for crowd control.
| identifier = shotgun


<!-- Weapon info-->
| type = weapon
| type = weapon
| size = medium
| size = medium
| attackspeed = 1
| ammo = {{hl|Shotgun Shell}}<br>{{hl|Explosive Slug}}<br>{{hl|Shotgun Rubber Shell}}
| ammo = {{hl|Shotgun Shell}}<br>{{hl|Explosive Slug}}<br>{{hl|Shotgun Rubber Shell}}
| ammomaxstack = 12
| ammocount = 6
| ammocount = 6
| ammocost = 30-50
| weapons = 50
| weapons = 60
| handicap = Spread +2.9 (0.1 → 3)
| handicap = Inaccuracy +9<br>(1 → 10)
 
| attackspeed = 1
<!-- Fabricating -->
| fabricator = Yes
| talent = [[Weaponsmith]]
| fabricatortime = 60
| fabricatorskill = weapons
| fabricatorskilllevel = 55
| fabricatormaterials = {{hl|Steel Bar}} (x2)<br>{{hl|Titanium-Aluminium Alloy}} (x2)<br>{{hl|Plastic}} (x2)
 
<!-- Deconstructing -->
| deconstructor = Yes
| deconstructortime =
| deconstructormaterials = {{hl|Steel Bar}}<br>{{hl|Titanium-Aluminium Alloy}}<br>{{hl|Plastic}}


<!-- Price -->
| baseprice = 500
| baseprice = 500
| outpostmultiplier = 1.5   | outpostunbuyable    = true
| outpostmultiplier = 1.5
| citymultiplier     = 1.25 | cityminavailable    = 1    | cityunbuyable = true
| citymultiplier = 1.25
| researchmultiplier = 1.25 | researchunbuyable  = true
| researchmultiplier = 1.25
| militarymultiplier = 0.9   | militarminavailable = 3
| militarymultiplier = 0.9
| minemultiplier     = 1.25 | mineunbuyable      = true
| minemultiplier = 1.25
| armorymultiplier   = 0.9   | armoryminavailable  = 3
| armorymultiplier = 0.9


| fabricator = No
<!-- Availability (uncomment what is needed) -->
| deconstructor = Yes
<!--| unbuyable = true -->
| deconstructortime = 10
| deconstructormaterials = {{hl|Steel Bar}}<br>{{hl|Titanium-Aluminum Alloy}}
}}


The '''Riot Shotgun''' is a handheld weapon added as part of the [[Version_History/Alpha#0.9.2.0_.28Saints_.26_Sinners.29|Saints and Sinners update]].
| outpostunbuyable = true
<!--| outpostminavailable =  -->


= Function =
| cityunbuyable = true
<!--| cityminavailable = -->


The Riot Shotgun is a short-range weapon that fires eight pellets from a single {{hl|Shotgun Shell|20}} or {{hl|Shotgun Rubber Shell|20}}, or one bullet from a {{hl|Explosive Slug|20}}. As for every other firearm, used ammunition cannot be recovered. Shotgun Shells deal larger amounts of damage at close range, where more pellets may hit, but individual pellets deal the same damage at any range.
| researchunbuyable = true
<!--| researchminavailable = -->


It should be noted that the Riot Shotgun has a wide spread even for skilled users. Therefore, in the hands of the unskilled, the spread greatly reduces the weapon's utility outside of point-blank range.
<!--| militaryunbuyable = true -->
| militaryminavailable = 3


= Comparison =
| mineunbuyable = true
<!--| mineminavailable = -->


The {{Hyperlink|Boom Stick}} and the {{Hyperlink|Autoshotgun}} use the same types of ammunition as the '''Riot Shotgun'''.
<!--| armoryunbuyable = true -->
| armoryminavailable = 3
}}


*The '''Riot Shotgun''' shoots only once per second and can shoot 6 times without reloading.
The '''Riot Shotgun''' is a two-handed short-range, medium firearm, meaning it can be stored in the inventory, but not in [[Storage Container]]s. It fires {{hl|Shotgun Shell|s=s}} or {{hl|Shotgun Rubber Shell|20}} loaded with eight pellets spread randomly in a 15° arc from a single or one bullet from an {{hl|Explosive Slug|20}}. Shotgun Shells deal larger amounts of damage at close range, where more pellets may hit, but individual pellets deal the same damage at any range.
*The [[Boom Stick]] can potentially fire 10 shells per second but needs to be loaded with 2 shells 5 times per second (use the number hotkeys to reload).
*The [[Autoshotgun]] shoots almost 2 times per second, has high ammo capacity and stores mixed ammo, but at the cost of not fitting in standard inventory slots – instead it must be equipped on the [[Toolbelt]] slot, or carried in the character's hands.


= Usage =
It can be crafted by a [[Jobs#Security_Officer|Security Officer]] with the [[Weaponsmith]] talent, or alternatively can be bought on [[Outposts]] with a difficulty of at least 30.
= Function =


{{Controls|two|{{hl|Shotgun Shell|20|s=s}} or {{hl|Explosive Slug|20|s=s}} or {{hl|Shotgun Rubber Shell|20|s=s}}}}
{{Controls|two|{{hl|Shotgun Shell|20|s=s}} or {{hl|Explosive Slug|20|s=s}} or {{hl|Shotgun Rubber Shell|20|s=s}}}}
* Like every two-handed weapon, the Handcannon has a {{hl|Flashlight}} slot. The insterted Flashlight automatically turns on whenever the weapon is drawn.
* It should be noted that the Riot Shotgun has a wide spread even for skilled users. Therefore, in the hands of the unskilled, the spread greatly reduces the weapon's utility outside of point-blank range.


= Damage Values =
= Damage Values =
Line 58: Line 77:
= Related Talents =
= Related Talents =


{{TalentTable|width=60
{{RelatedTalents|Weaponsmith|Don't Push It}}
|{{SecurityTalent|enforcer}}
|{{SecurityTalent|munitions expertise}}
}}


= Media =
= Media =


<gallery widths=280 heights=200>
<gallery widths=280 heights=200>
File:Riot_Shotgun_Shooting.mp4|Shooting the Riot Shotgun using Shotgun Shells
File:Riot_Shotgun_Shooting_Explosive.mp4|Shooting the Riot Shotgun using Explosive Slugs
File:Riot_Shotgun_Shooting_Rubber.mp4|Shooting the Riot Shotgun using Shotgun Rubber Shells
File:Riot Shotgun in-game.png|The Riot Shotgun in-game.
File:Riot Shotgun in-game.png|The Riot Shotgun in-game.
File:Shotgun In Use.gif|The Riot Shotgun being used on a person.
</gallery>
</gallery>



Revision as of 23:13, 18 December 2022

Data is up-to-date
Last updated for version 0.20.15.0
Last mentioned in changelog 0.18.11.0
The current game version is 1.4.6.0
Riot Shotgun
Click to upload a new image.Dummy link
Inventory icon


Sprite
A shotgun designed for crowd control.
Statistics
Attack Speed 1
Ammunition Shotgun Shell
Explosive Slug
Shotgun Rubber Shell
Ammo Capacity 6
Ammo Max Stack 12
Skill Requirements
Skill Requirements
Weapons: 50
Handicap Spread +2.9 (0.1 → 3)
Crafting
Fabricator
Requirements
Talent: Weaponsmith
Skill: Weapons: 55
Deconstructor Yield
Store
Base Price 500 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 225 mk
ColonyColony N/A 187 mk
Research OutpostResearch N/A 187 mk
Military OutpostMilitary 450 mk 135 mk
Mining OutpostMining N/A 187 mk
Medical MerchantMedical Merchant N/A 150 mk
Engineer MerchantEngineer Merchant N/A 150 mk
Armory MerchantArmory Merchant 450 mk 135 mk
Children of The HonkmotherClown Merchant N/A 150 mk
The Church of HuskHusk Merchant N/A 150 mk
Technical
Identifier riotshotgun
Categories

The Riot Shotgun is a two-handed short-range, medium firearm, meaning it can be stored in the inventory, but not in Storage Containers. It fires Shotgun Shells or Shotgun Rubber Shell loaded with eight pellets spread randomly in a 15° arc from a single or one bullet from an Explosive Slug. Shotgun Shells deal larger amounts of damage at close range, where more pellets may hit, but individual pellets deal the same damage at any range.

It can be crafted by a Security Officer with the Weaponsmith talent, or alternatively can be bought on Outposts with a difficulty of at least 30.

Function

The Riot Shotgun is held with both hands and must be loaded with Shotgun Shells or Explosive Slugs or Shotgun Rubber Shells to be used. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

  • Like every two-handed weapon, the Handcannon has a Flashlight slot. The insterted Flashlight automatically turns on whenever the weapon is drawn.
  • It should be noted that the Riot Shotgun has a wide spread even for skilled users. Therefore, in the hands of the unskilled, the spread greatly reduces the weapon's utility outside of point-blank range.

Damage Values

ItemShots Afflictions Armor PenetrationStructure Damage Explosion Range

Explosive Slug
 Bleeding (20)*
 Stun (0.8)*
Explosion (0.7m):
 Burn (60)*
50%
Impact: 20
Explosion (0.7m): 8
0.7 meters

Shotgun Rubber Shell
 Blunt Force Trauma (24)*
 (8 projectiles x 3)
 Stun (2.4)*
 (8 projectiles x 0.3)
0%
Impact: 0
.

Shotgun Shell
 Gunshot Wound (64)*
 (8 projectiles x 8)
 Bleeding (48)*
 (8 projectiles x 6)
 Stun (0.8)*
 (8 projectiles x 0.1)
0%
Impact: 8
.

Related Talents

Talent Tree Description

Don't Push It
ID: dontpushit
Security Officer
General
Tier 2
Unlock recipe: Bandolier, Explosive Slug.

Weaponsmith
ID: weaponsmith
Security Officer
General
Tier 2
Weapons you fabricate are of 1 higher quality. Unlock recipe: Riot Shotgun, SMG.

Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives