Handcannon: Difference between revisions

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{{Version|0.20.15.0}}
{{Version|1.0.7.0}}
{{Items infobox  
{{Items infobox  
| image = Handcannon.png
| width = 218
| width = 218
| description = A humongous beast of a revolver, designed to better deal with the large alien threats on Europa than typical firearms.
| description = A humongous beast of a revolver, designed to better deal with the large alien threats on Europa than typical firearms.
| identifier = handcannon
| identifier = handcannon
 
| tags = smallitem,weapon,gun,pistolitem,mountableweapon
| category = Weapon


<!-- Weapon info-->
<!-- Weapon info-->
| type = weapon
| type = weapon
| weapontype = ranged
| size = medium
| size = medium
| qualitybonuses = +10% Affliction Strength
| attackspeed = 1
| attackspeed = 1
| ammo = {{hl|Handcannon Round}}
| ammo = {{hl|Handcannon Round}}
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<!-- Fabricating -->
<!-- Fabricating -->
| fabricator = Yes
| fabricator = Yes
| talent = [[Big Guns]]
| talent = {{hl|Big Guns||Captain Job Icon}}
| fabricatortime = 70
| fabricatortime = 70
| fabricatorskill = weapons
| fabricatorskill = weapons
| fabricatorskilllevel = 60
| fabricatorskilllevel = 60
| fabricatormaterials = {{hl|Titanium-Aluminium Alloy}} (x3)<br>{{hl|Physicorium}}
| fabricatormaterials = {{hl|Titanium-Aluminum Alloy}} (x3)<br>{{hl|Physicorium Bar}}


<!-- Deconstructing -->
<!-- Deconstructing -->
| deconstructor = Yes
| deconstructor = Yes
| deconstructortime = 30
| deconstructortime = 30
| deconstructormaterials = {{hl|Titanium-Aluminium Alloy}} (x2)<br>{{hl|Physicorium}}
| deconstructormaterials = {{hl|Titanium-Aluminum Alloy}} (x2)<br>{{hl|Physicorium Bar}}


<!-- Price -->
<!-- Price -->
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<!-- Availability (uncomment what is needed) -->
<!-- Availability (uncomment what is needed) -->
| unbuyable = true
| unbuyable = true
<!-- | minleveldifficulty -->


<!--| outpostunbuyable = true -->
<!--| outpostunbuyable = true -->
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<!--| mineunbuyable = true -->
<!--| mineunbuyable = true -->
<!--| mineminavailable = -->  
<!--| mineminavailable = -->  
<!--| medicalunbuyable = true -->
<!--| medicalminavailable = -->
<!--| engineeringunbuyable = true -->
<!--| engineeringminavailable = -->


<!--| armoryunbuyable = true -->
<!--| armoryunbuyable = true -->
<!--| armoryminavailable = -->
<!--| armoryminavailable = -->
}}
}}
<!--General description of the weapon (starting with range, size, and consequences of that size), what it's good at, what it's bad at, maybe some general tips.-->
<!-- What is the weapon -->
The '''Handcannon''' is a two-handed long-range small-size firearm, meaning it can be stored in the inventory. It packs a punch and is a substantial upgrade over its smaller, less powerful cousin, the {{hl|Revolver|20}}. The Handcannon is most useful at quickly dispatching the smaller to medium-sized [[Creatures|denizens of Europa]], such as [[Husk|Husks]], [[Crawler|Crawlers]], [[Mudraptor|Mudraptors]], and even the fierce [[Mudraptor Veteran]]. Making this possible is the humongous, .61 caliber {{hl|Handcannon Round|20}}, with a 50% armor penetration and 100% severance chance.
The '''Handcannon''' is a [[Handheld_Weapons#Ranged_Weapons|Handheld Ranged Weapon]] in [[Barotrauma]].


It can be crafted by a [[Jobs#Captain|Captain]] with the [[Big Guns]] talent, it cannot be bough at [[Outposts]].
= Description =
<!--General description of the weapon, what it's good at, what it's bad at, maybe some general tips.-->
The Handcannon is a two-handed long-range small-size firearm. It packs a punch and is a substantial upgrade over its smaller, less powerful cousin, the {{hl|Revolver|20}}. The Handcannon is most useful at quickly dispatching the smaller to medium-sized [[Creatures|denizens of Europa]], such as [[Husk|Husks]], [[Crawler|Crawlers]], [[Mudraptor|Mudraptors]], and even the fierce [[Mudraptor Veteran]]. Making this possible is the humongous, .61 caliber {{hl|Handcannon Round|20}}, with a 50% armor penetration and 100% severance chance.
 
<!-- How to obtain the weapon -->
It can be crafted by a {{hl|Captain||Captain Job Icon}} with the {{hl|Big Guns|30|Talent bigguns}} talent; It cannot be bought at any [[Outpost]].


= Function =   
= Function =   
<!--How to operate the weapon, used ammo -->
<!--How to operate the weapon, used ammo, use the Controls template-->
{{Controls|two|{{hl|Handcannon Rounds|20|Handcannon Round|Handcannon Round}}}}
{{Controls|two|{{hl|Handcannon Rounds|20|Handcannon Round|Handcannon Round}}}}


<!-- list with facts about the weapons functionality and important tips -->
<!-- list with facts about the weapons functionality and important tips -->
* Like every two-handed weapon, the Handcannon has a {{hl|Flashlight}} slot. The insterted Flashlight automatically turns on whenever the weapon is aimed.
* It has a single slot for ammunition that can contain up to 6 rounds.
* Like most two-handed weapons, the Handcannon has a {{hl|Flashlight}} slot. The inserted Flashlight automatically turns on whenever the weapon is drawn.
* It can be stored in the inventory.


= Damage Values =   
= Damage Values =   
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<!-- Images or video showing off the weapon -->
<!-- Images or video showing off the weapon -->
<gallery widths=280 heights=200>
<gallery widths=280 heights=200>
File:Handcannon_Shooting.mp4|Shooting the Handcannon using Handcannon Rounds.
File:Handcannon_Shooting.mp4|A Captain using the Handcannon loaded with Handcannon Rounds.
File:handcannon_idle.PNG|Hand Cannon whilst not being aimed
File:handcannon_active.PNG|Hand Cannon whilst being aimed
File:handcannon_size_comparison.PNG|Revolver (left) compared with a Hand Cannon (right)
</gallery>
</gallery>


 
<!-- Audio files -->
<!-- Audio files of shooting sounds -->
<gallery widths=200 heights=100>
<gallery widths=200 heights=100>
File:WEAPONS handCannon.ogg|Shot
File:WEAPONS handCannon.ogg|Shot

Latest revision as of 13:27, 16 March 2024

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.5.0
 
Handcannon

Inventory icon


Sprite
A humongous beast of a revolver, designed to better deal with the large alien threats on Europa than typical firearms.
Statistics
Quality Bonuses +10% Affliction Strength
Attack Speed 1
Ammunition Handcannon Round
Ammo Capacity 6
Ammo Max Stack 12
Skill Requirements
Skill Requirements
Weapons: 60
Handicap Spread +8 (0 → 8)
Crafting
Fabricator
Requirements
Talent: Big Guns
Skill: Weapons: 60
Deconstructor Yield
Store
Base Price 600 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 270 mk
ColonyColony 225 mk
Research OutpostResearch 225 mk
Military OutpostMilitary 162 mk
Mining OutpostMining 225 mk
Medical MerchantMedical Merchant 180 mk
Engineer MerchantEngineer Merchant 180 mk
Armory MerchantArmory Merchant 162 mk
Children of The HonkmotherClown Merchant 180 mk
The Church of HuskHusk Merchant 180 mk
Technical
Identifier handcannon
Categories Weapon
Tags smallitem,weapon,gun,pistolitem,mountableweapon

The Handcannon is a Handheld Ranged Weapon in Barotrauma.

Description

The Handcannon is a two-handed long-range small-size firearm. It packs a punch and is a substantial upgrade over its smaller, less powerful cousin, the Revolver. The Handcannon is most useful at quickly dispatching the smaller to medium-sized denizens of Europa, such as Husks, Crawlers, Mudraptors, and even the fierce Mudraptor Veteran. Making this possible is the humongous, .61 caliber Handcannon Round, with a 50% armor penetration and 100% severance chance.

It can be crafted by a Captain with the Big Guns talent; It cannot be bought at any Outpost.

Function

The Handcannon is held with both hands and must be loaded with Handcannon Rounds to be used. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

  • It has a single slot for ammunition that can contain up to 6 rounds.
  • Like most two-handed weapons, the Handcannon has a Flashlight slot. The inserted Flashlight automatically turns on whenever the weapon is drawn.
  • It can be stored in the inventory.

Damage Values

ItemShots Afflictions Armor PenetrationStructure Damage Explosion Range

Handcannon Round
 Gunshot Wound (70)*
 Bleeding (50)*
 Stun (1.5)*
50%
Impact: 20
.

Related Talents

Talent Tree Description

Quickdraw
ID: quickdraw
Captain
Gunslinger
Spec. 1
If it has been longer than 8 seconds since you've attacked with a pistol, your next attack with a pistol is 25% more powerful.

Reduce the penalty for dual-wielding ranged weapons by 50%


Big Guns
ID: bigguns
Captain
Gunslinger
Spec. 4
Deal 30% more damage with Revolvers and Handcannons to monsters.

Reduce the penalty for dual-wielding ranged weapons by 50%
Unlock recipe: Handcannon, Handcannon Round.

Trivia

  • The Handcannon is named after the early real-life firearm, the Hand Cannon. Unlike the real life version though, the Handcannon is accurate and holds multiple shots.


Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives