HMG

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Revision as of 02:01, 28 January 2023 by Wheatley1001 (talk | contribs) (added commas to the second paragraph)
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Data is potentially outdated
Last updated for version 0.20.16.1
Last mentioned in changelog 0.21.6.0
The current game version is 1.4.6.0
HMG
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Heavy Machine Gun, capable of dealing a lot of damage, provide the user is skilled enough to handle the recoil.
Statistics
Attack Speed 10
Shots per magazine 100
Ammunition HMG Magazine
Ammo Capacity 1
Ammo Max Stack 2
Skill Requirements
Skill Requirements
Weapons: 75
Handicap Spread +44 (6 → 50)
Short Stun when firing.
Crafting
Fabricator
Requirements
Talent: Warlord
Skill: Weapons: 65
Deconstructor Yield
Store
Minimum Difficulty 65%
Base Price 900 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 405 mk
ColonyColony N/A 337 mk
Research OutpostResearch N/A 337 mk
Military OutpostMilitary 810 mk 243 mk
Mining OutpostMining N/A 337 mk
Medical MerchantMedical Merchant N/A 270 mk
Engineer MerchantEngineer Merchant N/A 270 mk
Armory MerchantArmory Merchant 810 mk 243 mk
Children of The HonkmotherClown Merchant N/A 270 mk
The Church of HuskHusk Merchant N/A 270 mk
Technical
Identifier hmg
Categories

The MHG is a Handheld Ranged Weapon in Barotrauma.

Description

The HMG is a two-handed medium-range large firearm. It shoots rounds from a detachable Magazine. The HMG possesses a great amount of firepower (each round being comparable to an SMG round, while having twice the fire rate), it slows the user down when held, has an extreme amount of recoil, rendering the weapon nigh unusable for unskilled characters and being capable of pushing the player back with considerable speed when in water, but considering its fire rate is fairly accurate for Characters with an adequate Weapon Skill.

Overall, the HMG is inarguably the best weapon in the game. While close, it doesn't have the highest DPS (Damage per second) of all weapons but its other attributes like extremely big Magazines that are comparably very cheap to make, enough fire rate and stun per hit to essentially stun-lock entire swarms while the recoil pushes the character away, making it even harder for Creatures to get close, combined with armor penetration comparable to armor piercing rounds of other weapons, and fairly good accuracy even at long ranges make it the strongest option for most purposes.

It can be crafted by a Security Officer with the Warlord talent unlocked, or alternatively can be bought on Outposts with a difficulty of at least 65.

Function

The HMG is held with both hands and must be loaded with an HMG Magazine to be used. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use. Being an automatic weapon, the HMG can be fired continuously until the Magazine runs out of rounds by holding Left Mouse.

  • Due to the HMG's size, it cannot be carried in the hotbar. It can only be held in both hands, or in the toolbelt slot, in which case it hangs from the character's back.
  • Using the HMG without having fulfilled the skill requirement is not advised, as the extreme recoil renders the weapon completely uncontrollable.
  • Like most two-handed weapons, the HMG has a Flashlight slot. The inserted Flashlight automatically turns on whenever the weapon is drawn.

Damage Values

ItemShots Afflictions Armor PenetrationStructure Damage Explosion Range

HMG Magazine
100
 Gunshot Wound (12)*
 Bleeding (10)*
 Stun (0.1)*
 Stun (0.5)* (1% chance)
40%
Impact: 4
.

Related Talents

Talent Tree Description

Warlord
ID: warlord
Security Officer
Gunner
Spec. 4
Inflict 10% more damage with ranged weapons for every nearby enemy. Up to 50%. Unlock recipe: HMG, HMG Magazine.

Trivia

  • Magazines don't actually contain 100 rounds, instead they spawn bullets on demand as long as the Magazine has enough durability (-1 durability per bullet in this case), like the Coilgun.
  • The HMG uses 5.56mm Cartridges, meaning it actually classifies as a Light Machine Gun.

Media

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