Handcannon: Difference between revisions
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{{Version|0. | {{Version|1.0.7.0}} | ||
{{Items infobox | {{Items infobox | ||
| width = 218 | | width = 218 | ||
| description = A humongous beast of a revolver, designed to better deal with the large alien threats on Europa than typical firearms. | | description = A humongous beast of a revolver, designed to better deal with the large alien threats on Europa than typical firearms. | ||
| identifier = handcannon | | identifier = handcannon | ||
| tags = smallitem,weapon,gun,pistolitem,mountableweapon | |||
| category = Weapon | |||
<!-- Weapon info--> | <!-- Weapon info--> | ||
| type = weapon | | type = weapon | ||
| weapontype = ranged | |||
| size = medium | | size = medium | ||
| qualitybonuses = +10% Affliction Strength | |||
| attackspeed = 1 | | attackspeed = 1 | ||
| ammo = {{hl|Handcannon Round}} | | ammo = {{hl|Handcannon Round}} | ||
Line 19: | Line 21: | ||
<!-- Fabricating --> | <!-- Fabricating --> | ||
| fabricator = Yes | | fabricator = Yes | ||
| talent = | | talent = {{hl|Big Guns||Captain Job Icon}} | ||
| fabricatortime = 70 | | fabricatortime = 70 | ||
| fabricatorskill = weapons | | fabricatorskill = weapons | ||
| fabricatorskilllevel = 60 | | fabricatorskilllevel = 60 | ||
| fabricatormaterials = {{hl|Titanium- | | fabricatormaterials = {{hl|Titanium-Aluminum Alloy}} (x3)<br>{{hl|Physicorium Bar}} | ||
<!-- Deconstructing --> | <!-- Deconstructing --> | ||
| deconstructor = Yes | | deconstructor = Yes | ||
| deconstructortime = 30 | | deconstructortime = 30 | ||
| deconstructormaterials = {{hl|Titanium- | | deconstructormaterials = {{hl|Titanium-Aluminum Alloy}} (x2)<br>{{hl|Physicorium Bar}} | ||
<!-- Price --> | <!-- Price --> | ||
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<!-- Availability (uncomment what is needed) --> | <!-- Availability (uncomment what is needed) --> | ||
| unbuyable = true | | unbuyable = true | ||
<!-- | minleveldifficulty --> | |||
<!--| outpostunbuyable = true --> | <!--| outpostunbuyable = true --> | ||
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<!--| mineunbuyable = true --> | <!--| mineunbuyable = true --> | ||
<!--| mineminavailable = --> | <!--| mineminavailable = --> | ||
<!--| medicalunbuyable = true --> | |||
<!--| medicalminavailable = --> | |||
<!--| engineeringunbuyable = true --> | |||
<!--| engineeringminavailable = --> | |||
<!--| armoryunbuyable = true --> | <!--| armoryunbuyable = true --> | ||
<!--| armoryminavailable = --> | <!--| armoryminavailable = --> | ||
}} | }} | ||
<!-- | <!-- What is the weapon --> | ||
The '''Handcannon''' is a | The '''Handcannon''' is a [[Handheld_Weapons#Ranged_Weapons|Handheld Ranged Weapon]] in [[Barotrauma]]. | ||
It can be crafted by a | = Description = | ||
<!--General description of the weapon, what it's good at, what it's bad at, maybe some general tips.--> | |||
The Handcannon is a two-handed long-range small-size firearm. It packs a punch and is a substantial upgrade over its smaller, less powerful cousin, the {{hl|Revolver|20}}. The Handcannon is most useful at quickly dispatching the smaller to medium-sized [[Creatures|denizens of Europa]], such as [[Husk|Husks]], [[Crawler|Crawlers]], [[Mudraptor|Mudraptors]], and even the fierce [[Mudraptor Veteran]]. Making this possible is the humongous, .61 caliber {{hl|Handcannon Round|20}}, with a 50% armor penetration and 100% severance chance. | |||
<!-- How to obtain the weapon --> | |||
It can be crafted by a {{hl|Captain||Captain Job Icon}} with the {{hl|Big Guns|30|Talent bigguns}} talent; It cannot be bought at any [[Outpost]]. | |||
= Function = | = Function = | ||
<!--How to operate the weapon, used ammo --> | <!--How to operate the weapon, used ammo, use the Controls template--> | ||
{{Controls|two|{{hl|Handcannon Rounds|20|Handcannon Round|Handcannon Round}}}} | {{Controls|two|{{hl|Handcannon Rounds|20|Handcannon Round|Handcannon Round}}}} | ||
<!-- list with facts about the weapons functionality and important tips --> | <!-- list with facts about the weapons functionality and important tips --> | ||
* It has a single slot for ammunition that can contain up to 6 rounds. | * It has a single slot for ammunition that can contain up to 6 rounds. | ||
* Like | * Like most two-handed weapons, the Handcannon has a {{hl|Flashlight}} slot. The inserted Flashlight automatically turns on whenever the weapon is drawn. | ||
* It can be stored in the inventory. | |||
= Damage Values = | = Damage Values = | ||
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<!-- Images or video showing off the weapon --> | <!-- Images or video showing off the weapon --> | ||
<gallery widths=280 heights=200> | <gallery widths=280 heights=200> | ||
File:Handcannon_Shooting.mp4| | File:Handcannon_Shooting.mp4|A Captain using the Handcannon loaded with Handcannon Rounds. | ||
</gallery> | </gallery> | ||
<!-- Audio files --> | |||
<!-- Audio files | |||
<gallery widths=200 heights=100> | <gallery widths=200 heights=100> | ||
File:WEAPONS handCannon.ogg|Shot | File:WEAPONS handCannon.ogg|Shot |
Latest revision as of 13:27, 16 March 2024
Data is up-to-date | |
Last updated for version 1.0.7.0 Last mentioned in changelog 0.18.15.0 The current game version is 1.4.6.0 |
Handcannon | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite A humongous beast of a revolver, designed to better deal with the large alien threats on Europa than typical firearms. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Quality Bonuses | +10% Affliction Strength | ||||||||||||||||||||||||||||||||||
Attack Speed | 1 | ||||||||||||||||||||||||||||||||||
Ammunition | Handcannon Round | ||||||||||||||||||||||||||||||||||
Ammo Capacity | 6 | ||||||||||||||||||||||||||||||||||
Ammo Max Stack | 12 | ||||||||||||||||||||||||||||||||||
Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | Weapons: 60
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Handicap | Spread +8 (0 → 8) | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 600 mk | ||||||||||||||||||||||||||||||||||
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The Handcannon is a Handheld Ranged Weapon in Barotrauma.
Description
The Handcannon is a two-handed long-range small-size firearm. It packs a punch and is a substantial upgrade over its smaller, less powerful cousin, the Revolver. The Handcannon is most useful at quickly dispatching the smaller to medium-sized denizens of Europa, such as Husks, Crawlers, Mudraptors, and even the fierce Mudraptor Veteran. Making this possible is the humongous, .61 caliber Handcannon Round, with a 50% armor penetration and 100% severance chance.
It can be crafted by a Captain with the Big Guns talent; It cannot be bought at any Outpost.
Function
The Handcannon is held with both hands and must be loaded with Handcannon Rounds to be used. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use.
- It has a single slot for ammunition that can contain up to 6 rounds.
- Like most two-handed weapons, the Handcannon has a Flashlight slot. The inserted Flashlight automatically turns on whenever the weapon is drawn.
- It can be stored in the inventory.
Damage Values
Item | Shots | Afflictions | Armor Penetration | Structure Damage | Explosion Range |
---|---|---|---|---|---|
Handcannon Round |
50% | Impact: 20
|
. |
Related Talents
Talent | Tree | Description |
---|---|---|
Quickdraw ID: quickdraw
|
Captain Gunslinger Spec. 1 |
If it has been longer than 8 seconds since you've attacked with a pistol, your next attack with a pistol is 25% more powerful. Reduce the penalty for dual-wielding ranged weapons by 50% |
Big Guns ID: bigguns
|
Captain Gunslinger Spec. 4 |
Deal 30% more damage with Revolvers and Handcannons to monsters. Reduce the penalty for dual-wielding ranged weapons by 50% |
Trivia
- The Handcannon is named after the early real-life firearm, the Hand Cannon. Unlike the real life version though, the Handcannon is accurate and holds multiple shots.
Media
-
A Captain using the Handcannon loaded with Handcannon Rounds.
-
Shot