Arc Emitter: Difference between revisions

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{{Version|0.20.15.0|Add media}}
{{Version|1.2.6.0}}
{{Items infobox
{{Items infobox  
| identifier = arcemitter
| image = Arc Emitter.png
| description = A handheld weapon based on electric discharge coil technology. Fires a high-voltage electrical arc.
| description = A handheld weapon based on electric discharge coil technology. Fires a high-voltage electrical arc.
| type = weapon
 
<!-- Gear Info-->
| geartype = toolbelt
 
<!-- Supply -->
| supplyname = Power Supply
| supplyitems = {{hl|Battery Cell}} (4 Shots)<br>{{hl|Fulgurium Battery Cell}} (8 Shots)
| supplycount = 1
 
<!-- Weapon info-->
| weapontype = ranged
| size = medium
| size = medium
| ammo = {{hl|Battery Cell}} {{hl|Fulgurium Battery Cell}}
| ammomaxstack = 1
| ammocount = 1
| handicap = this weapon doesn't have a skill requirement.<br> Spread (30)
| attackspeed = 0.2
| attackspeed = 0.2


| baseprice = 740
| magazine = 4
| unbuyable = true
 
| outpostmultiplier = 1.5   
| afflictions =  
| citymultiplier = 1.25     
burn = 10;
| researchmultiplier = 1.25
stun = 5;
| militarymultiplier = 0.9 
| minemultiplier = 1.25   
| armorymultiplier = 0.9 


<!-- Fabricating -->
| fabricator = Yes
| fabricator = Yes
| deconstructor = Yes
| talent = {{hl|Lightning Wizard||Engineer Job Icon}}
| talent = [[Lightning Wizard]]
| fabricatortime = 75
| fabricatorskill = electrical
| fabricatorskill = electrical
| fabricatorskilllevel = 65
| fabricatorskilllevel = 65
| fabricatortime = 75
| fabricatormaterials = {{hl|Fulgurium Chunk}} (x2)<br>{{hl|Titanium-Aluminum Alloy}} (x3)<br>{{Hyperlink|Copper}}
| deconstructortime = 35
 
| fabricatormaterials = {{hl|Fulgurium Chunk}} (x2)<br>{{hl|Titanium-Aluminium Alloy}} (x3)<br>{{Hyperlink|Copper}}
<!-- Deconstructing -->
| deconstructormaterials = {{hl|Fulgurium Chunk}} (x2)<br>{{hl|Titanium-Aluminium Alloy}} (x2)<br>{{Hyperlink|Copper}}
| deconstructor = Yes
| deconstructortime = 35
| deconstructormaterials = {{hl|Fulgurium Chunk}} (x2)<br>{{hl|Titanium-Aluminum Alloy}} (x2)<br>{{Hyperlink|Copper}}
 
<!-- Price -->
| baseprice = 740
| outpostmultiplier = 1.5
| citymultiplier = 1.25
| researchmultiplier = 1.25
| militarymultiplier = 0.9
| minemultiplier = 1.25
| armorymultiplier = 0.9
 
<!-- Availability (uncomment what is needed) -->
| unbuyable = true
 
<!-- Technical -->
| identifier = arcemitter
| category = Weapon
| tags = mediumitem, weapon, gun, mountableweapon
}}
}}
<!-- What is the weapon -->
The '''Arc Emitter'''  is a [[Handheld_Weapons#Ranged_Weapons|Handheld Ranged Weapon]] in [[Barotrauma]].


The '''Arc Emitter''' is a short-range Large weapon weapon capable of producing electrical discharges similiar to the [[Electrical Discharge Coil]]. It's very effective at stunning groups of [[Creatures]] biting the hull from inside of the sub, and is just as effective while fighting outside.
= Description =
<!--General description of the weapon, what it's good at, what it's bad at, maybe some general tips.-->
The Arc Emitter is a short-range large sized weapon capable of producing electrical discharges similiar to the [[Electrical Discharge Coil]]. It shoots a 30° electric arc spreading through nearby walls and between enemies. It's very effective at stunning groups of [[Creatures]] biting the hull from inside of the sub, which makes them stop damaging the walls and an easier target for [[Turrets]]. It's just as useful while fighting outside, but it deals very little damage by itself and thus there is a need to carry an another weapon or have a crewmate with one. This makes it a fantastic support weapon both inside and outside the sub, but it can't be used by itself, it needs something else to actually kill the threats.  


It can be crafted by a [[Jobs#Engineer|Engineer]] with the [[Lightning Wizard]] talent.
<!-- How to obtain the weapon -->
It can be crafted by an {{hl|Engineer||Engineer Job Icon}} with the {{hl|Lightning Wizard||Talent lightningwizard}} unlocked; it can't be bought at any [[Outpost]].


= Function =
= Function =
 
<!--How to operate the weapon, used ammo, use the Controls template-->
{{Controls|two|a {{hl|Battery Cell}} or {{hl|Fulgurium Battery Cell}}}}
{{Controls|two|a {{hl|Battery Cell}} or {{hl|Fulgurium Battery Cell}}}}


It fires arcs of electricity inflicting small amounts of {{hl|Burn|s=s}} and a high amount of {{hl|Stun}} in a 30° electric arc spreading through nearby walls and between enemies, this makes it a fantastic support tool both inside and outside of the sub.
<!-- List with facts about the weapons functionality and important tips -->
 
* The user cannot be hit by the electric arc (Note: Seems to be bugged in the current version, the user can get hit, but the damage is then reversed after a short moment).
* The user cannot be hit by the electric arc. (Seems to be bugged in the current version, the user can get hit, but the damage is then reversed after a short moment)
* One has to be carefull when using the Arc Emitter when other crew members are nearby, as the electric arc '''can''' spread to them.
* One has to be carefull when using the Arc Emitter when other crew members are nearby, as the electric arc '''can''' spread to them.
* The Arc Emitter requires power to function, and desn't need any other type of ammunition, a single {{hl|Battery Cell}} provides enough power for 4 shots, and a {{hl|Fulgurium Battery Cell}} for 8 shots.
* The Arc Emitter requires power to function, and doesn't need any other type of ammunition, a single {{hl|Battery Cell}} provides enough power for 4 shots, and a {{hl|Fulgurium Battery Cell}} for 8 shots. Higher quality Batteries allow for more shots.
* Due to the Scrap Cannons' size, it cannot be carried in the hotbar. It can only be held in both hands, or in the Gear slot, which hangs it from the character's back.
* Due to the Arc Emitters' size, it cannot be carried in the hotbar. It can only be held in both hands, or in the [[Gear|toolbelt]] slot, which hangs it from the character's back.
 
* The discharge stuns for 5 seconds, and has a 5 second reload time, this means it can essentialy stun-lock entire groups of enemies and make them easy targets.
= Damage Values =
* Unlike most two-handed weapons, it doesn't have a {{hl|Flashlight}} slot.
 
*{{hl|Burn|s=s}} (10)
*{{hl|Stun}} (5)
 
<!-- {{CargoDamage|tabletype=sub}} -->


= Related Talents =
= Related Talents =
 
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template -->
{{RelatedTalents|Lightning Wizard}}
{{RelatedTalents|Lightning Wizard}}


= Trivia =
= Trivia =


*The Arc Emmiter is the only weapon in the game using exclusively Battery Cells as its ammunition, making it practically free to use.
*The Arc Emitter is the only weapon in the game using exclusively Battery Cells as its ammunition, making it practically free to use as Batteries can be recharged.


= Media =
= Media =
 
<!-- Images or videos showing off the weapon -->
<gallery widths=280 heights=200>
<gallery widths=280 heights=200>
 
File:Arc_Emitter_Shooting.mp4|An Engineer using an Arc Emitter loaded with a Fulgurium Battery Cell.
</gallery>
</gallery>


<!-- Audio files -->
<gallery widths=200 heights=100>
<gallery widths=200 heights=100>


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{{Weapons nav|show-Handheldweapons=yes}}
{{Weapons nav|show-Handheldweapons=yes}}
[[Category:Ranged Weapons]]
[[Category:Ranged Weapons]]
[[Category:Talent_Items]]

Revision as of 13:27, 16 March 2024

Data is up-to-date
Last updated for version 1.2.6.0
Last mentioned in changelog 1.0.13.0
The current game version is 1.4.6.0
Arc Emitter

A handheld weapon based on electric discharge coil technology. Fires a high-voltage electrical arc.
Statistics
Afflictions
 Burn (10)*
 Stun (5)*
Attack Speed 0.2
Shots per magazine 4
Power Supply Battery Cell (4 Shots)
Fulgurium Battery Cell (8 Shots)
Power Supply Capacity 1
Crafting
Fabricator
Requirements
Talent: Lightning Wizard
Skill: Electrical: 65
Deconstructor Yield
Store
Base Price 740 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 333 mk
ColonyColony 277 mk
Research OutpostResearch 277 mk
Military OutpostMilitary 199 mk
Mining OutpostMining 277 mk
Medical MerchantMedical Merchant 222 mk
Engineer MerchantEngineer Merchant 222 mk
Armory MerchantArmory Merchant 199 mk
Children of The HonkmotherClown Merchant 222 mk
The Church of HuskHusk Merchant 222 mk
Technical
Identifier arcemitter
Categories Weapon
Tags mediumitem, weapon, gun, mountableweapon

The Arc Emitter is a Handheld Ranged Weapon in Barotrauma.

Description

The Arc Emitter is a short-range large sized weapon capable of producing electrical discharges similiar to the Electrical Discharge Coil. It shoots a 30° electric arc spreading through nearby walls and between enemies. It's very effective at stunning groups of Creatures biting the hull from inside of the sub, which makes them stop damaging the walls and an easier target for Turrets. It's just as useful while fighting outside, but it deals very little damage by itself and thus there is a need to carry an another weapon or have a crewmate with one. This makes it a fantastic support weapon both inside and outside the sub, but it can't be used by itself, it needs something else to actually kill the threats.

It can be crafted by an Engineer with the Lightning Wizard unlocked; it can't be bought at any Outpost.

Function

The Arc Emitter is held with both hands and must be loaded with a Battery Cell or Fulgurium Battery Cell to be used. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

  • The user cannot be hit by the electric arc (Note: Seems to be bugged in the current version, the user can get hit, but the damage is then reversed after a short moment).
  • One has to be carefull when using the Arc Emitter when other crew members are nearby, as the electric arc can spread to them.
  • The Arc Emitter requires power to function, and doesn't need any other type of ammunition, a single Battery Cell provides enough power for 4 shots, and a Fulgurium Battery Cell for 8 shots. Higher quality Batteries allow for more shots.
  • Due to the Arc Emitters' size, it cannot be carried in the hotbar. It can only be held in both hands, or in the toolbelt slot, which hangs it from the character's back.
  • The discharge stuns for 5 seconds, and has a 5 second reload time, this means it can essentialy stun-lock entire groups of enemies and make them easy targets.
  • Unlike most two-handed weapons, it doesn't have a Flashlight slot.

Related Talents

Talent Tree Description

Lightning Wizard
ID: lightningwizard
Engineer
Electrician
Spec. 4
If you have not been attacked for 10 seconds, the next attack you suffer has 80% less power and your attacker is stunned for 4 seconds.

Unlock recipe: Arc Emitter.

Trivia

  • The Arc Emitter is the only weapon in the game using exclusively Battery Cells as its ammunition, making it practically free to use as Batteries can be recharged.

Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives