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Page identifier nameidentifier cargocontaineridentifier name icon sprite category tags sort description wikidescription sources skill hands note usableinhealthinterface traitor geartype weapontype ammotype ammotype2 materialtype medicaltype hideintables protects gearskillmodifiers gearspeedmodifiers gearstatmodifiers pressureprotection genecapacity qualitybonuses qualitytalent throwable weapondamagemodifier meleerange projectiles projectiles2 structuredamage explosionrange explosionrange2 explosionstructuredamage ballastfloradamage explosionballastfloradamage itemdamage penetration piercing attackspeed severlimbsprobability explosionseverlimbsprobability ammo ammocount ammomaxstack ammo2 ammo2count ammo2maxstack magazine magazine2 fuelduration fuelduration2 afflictionsname afflictions explosionafflictions afflictions2name afflictions2 explosionafflictions2 medicalafflictions resistances triggers firedamage supplyname supplyitems supplycount weapons electrical mechanical helm medical handicap detachtime commonness commonness coldcaverns commonness europanridge commonness theaphoticplateau commonness thegreatsea commonness hydrothermalwastes growthspeed maximumvines productrate maxhealth hardiness floodtolerance produceditems fabricator deconstructor medicalfabricator organicmaterial talent talentalt fabricatormaterials deconstructormaterials fabricatortime deconstructortime fabricatorskill fabricatorskilllevel fabricatorskill2 fabricatorskilllevel2 fabricatormaterialsalt fabricatorskillalt fabricatorskilllevelalt fabricatortimealt fabricatedamount fabricatedamountalt baseprice minleveldifficulty coalitionreputation separatistsreputation clownreputation huskreputation unbuyable outpostmultiplier outpostsold outpostminavailable outpostmaxavailable citymultiplier citysold cityminavailable citymaxavailable researchmultiplier researchsold researchminavailable researchmaxavailable militarymultiplier militarysold militaryminavailable militarymaxavailable minemultiplier minesold mineminavailable minemaxavailable medicalmultiplier medicalsold medicalminavailable medicalmaxavailable engineeringmultiplier engineeringsold engineeringminavailable engineeringmaxavailable armorymultiplier armorysold armoryminavailable armorymaxavailable clownmultiplier clownsold clownminavailable clownmaxavailable huskmultiplier husksold huskminavailable huskmaxavailable
Galena (edit) galena Galena
Galena.png
Galena_sprite.png
Material smallitem ore

A mineral mostly consisting of lead.

4.0 0.9, 0.9, 0 90%, 90%, 0% 90%, 90%, 0% 85%, 90%, 50% 85%, 80%, 50% 80%, 70%, 0% Yes No No

2 Lead

5 70 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Gene Splicer (edit) genesplicer metalcrate Gene Splicer
Gene Splicer.png
Equipment smallitem geneticdevice

A device used to splice alien genes into a human. Equip the splicer in the health interface and insert genetic materials in the splicer to activate the genes. Once spliced onto a living subject, genetic material cannot be removed without destroying it.

splicer 1 Yes Yes No No

Plastic
FPGA Circuit x2
Rubber x2
Silicon x2

Plastic x2
Copper x2
Rubber
Silicon

10 10 medical 50 500 15 70 1.0 No 1.0 No 1.0 Yes 1.0 No 1.0 No 1.0 Yes 1.0 No 1.0 No 1.0 No 1.0 Yes 0 50
Glowstick (edit) glowstick Glowstick
Glowstick.png
Equipment smallitem light provocative

Temporary handheld light. Useful for marking a path while exploring outside the sub.

No No

Phosphorus (x2)
Plastic

None

10 5 4 45 1.0 Yes 6 0.9 Yes 10 1.25 Yes 1.0 Yes 8 1.0 No 1.0 No 1.0 No 1.25 Yes 8 1.0 No 1.0 No
Graphite (edit) graphite Graphite
Graphite.png
Graphite_sprite.png
Material smallitem ore

Carbon in crystalline form.

4.0 0.3, 0.3, 0 30%, 30%, 0% 40%, 40%, 5% 60%, 60%, 0% 60%, 60%, 0% 40%, 40%, 0% Yes No No

2 Carbon

5 25 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Greater Component (edit) greatercomponent Greater Component
Greater Component.png
Electrical smallitem logic

Sends a signal if the value the signal_in1 input is larger than the signal_in2 input.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Grenade Launcher (edit) grenadelauncher Grenade Launcher
Grenade Launcher.png
Weapon mediumitem weapon gun gunsmith mountableweapon

A portable grenade launcher for 40mm grenades.

toolbelt ranged +10% Explosion Radius<br>+10% Explosion Damage 1.0

40mm Grenade
40mm Stun Grenade
40mm Acid Grenade
40mm Mini Nuke

1 8 60

Spread +9 (1 → 10)

No Yes No No

Steel Bar
Titanium-Aluminum Alloy

10 1,000 30 1.5 No 1.25 No 1.25 No 0.9 Yes 1 1.25 No 1.0 No 1.0 No 0.9 Yes 1 1.0 No 1.0 No
Guitar (edit) guitar metalcrate Guitar
Guitar.png
Misc smallitem instrument

An old acoustic guitar.

No No 50 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Gunner's Helmet (edit) ballistichelmet2 Gunner's Helmet
Gunner's Helmet.png
Equipment smallitem

A bit lighter than a regular ballistic helmet; designed not to get in the way when one is operating a periscope.

headgear

Head

Weapons +10

bitewounds = 0.5; lacerations = 0.4; blunttrauma = 0.4; gunshotwound = 0.4; bleeding = 0.3; concussion = 0.0;

Yes Yes No No

Ballistic Fiber x2

Ballistic Fiber

20 10 weapons 30 320 1.3 No 1.2 No 1.0 No 0.9 Yes 3 1.0 No 1.0 No 1.0 No 0.9 Yes 3 1.0 No 1.0 No
Gunner's Uniform (edit) securityuniform3 Gunner's Uniform
Gunner's Uniform.png
Equipment smallitem clothing

A standard issue gunner's uniform.

innerwear

Torso, Arms, Legs

bitewounds = 0.9; lacerations = 0.95; gunshotwound = 0.9;

No Yes No No

Organic Fiber

10 150 1.0 Yes 1 0.9 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Hallucinogenic Bufotoxin (edit) hallucinogenicbufotoxin Hallucinogenic Bufotoxin
Hallucinogenic Bufotoxin.png
Medical smallitem chem poison medical

Hallucinogenic toxin secreted by some Europan species. Serves as an antiparalysant in a pinch.

Psilotoad

basic

duration = 20; paralysis = -2; psychosis = 1;

No Yes No No

Saline
Paralyxis

20 200 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Haloperidol (edit) antipsychosis Haloperidol
Haloperidol.png
Medical smallitem chem medical syringe

A strong antipsychotic drug.

antidote

duration = 1; psychosis = -100, fail = -25; hallucinating = -100, fail = -25;

37 No Yes Yes No

Lithium
Carbon (x2)
Chlorine (x2)

Lithium
Carbon
Chlorine

30 20 21 130 1.0 Yes 4 1.0 Yes 4 1.0 Yes 4 1.0 Yes 4 1.0 Yes 4 0.9 Yes 4 1.0 No 1.0 No 1.0 No 1.0 No
Hammerhead Ribs (edit) hammerheadribs Hammerhead Ribs
Hammerhead Ribs.png
Misc mediumitem

The ribs and fleshy remains of a Hammerhead. Can fetch a decent price in colonies.

Hammerhead x(0-1) Golden Hammerhead x(0-1)

organic No Yes No No

Phosphorus x2
Carbon

10 200 Yes 1.0 No 2.0 No 0.75 No 0.75 No 0.5 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Handcannon (edit) handcannon Handcannon
Handcannon.png
Weapon smallitem weapon gun pistolitem mountableweapon

A humongous beast of a revolver, designed to better deal with the large alien threats on Europa than typical firearms.

ranged +10% Affliction Strength 1.0

Handcannon Round

6 12 60

Spread +8 (0 → 8)

Yes Yes No No

Big Guns

Titanium-Aluminum Alloy (x3)
Physicorium Bar

Titanium-Aluminum Alloy (x2)
Physicorium Bar

70 30 weapons 60 600 Yes 1.5 No 1.25 No 1.25 No 0.9 No 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No
Handcannon Round (edit) handcannonround Handcannon Round
Handcannon Round.png
Weapon smallitem handcannonammo pistolammoitem

An exceedingly large .61 revolver round. The unique alloy of materials allows for high penetration and stopping power.

ranged 20.0 20.0 50 100.0

gunshotwound = 70; bleeding = 50; stun = 1.5;

Yes No No No

Big Guns

Phosphorus or Magnesium
Titanium or Steel Bar
Titanium or Uranium or Steel Bar
Zinc or Copper

20 weapons 45 6 50 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Handcuffs (edit) handcuffs Handcuffs
Handcuffs.png
Equipment smallitem handlocker

Useful for restraining problem players.

Yes Yes No No

Steel Bar

none

10 10 weapons 20 30 1.0 Yes 1 0.9 No 1 1.0 No 0.9 Yes 3 1.25 No 1.0 No 1.0 No 0.9 Yes 3 1.0 No 1.0 No
Handheld Electrical Monitor (edit) handheldelectricalmonitor Handheld Electrical Monitor
Handheld Electrical Monitor.png
Equipment smallitem sonar provocative

A small handheld device that gives the user remote access to information regarding the ship's electrical systems.

Yes Yes No No

Grid Maintainer

FPGA Circuit
Plastic

Copper
Plastic x2

15 15 electrical 25 150 Yes 1.0 No 0.9 No 1.25 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Handheld Itemfinder (edit) handhelditemfinder Handheld Itemfinder
Handheld Itemfinder.png
Equipment smallitem

A small handheld device with a screen, capable of easily finding items within the submarine.

Yes Yes No No

Logistics System

FPGA Circuit
Plastic

Copper
Plastic (x2)

20 15 mechanical 20 electrical 20 140 Yes 1.0 No 0.9 No 1.25 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Handheld Sonar (edit) handheldsonar Handheld Sonar
Handheld Sonar.png
Equipment Diving smallitem sonar provocative

Portable sonar, handy for exploration.

Energy Source

Battery Cell
Fulgurium Battery Cell

1 [[Battery Cell]] slot Yes Yes No No

FPGA Circuit
Plastic

Plastic (x2)
Copper

20 15 mechanical 30 150 1.0 Yes 1 1.0 Yes 1 1.25 Yes 2 1.25 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1.0 No 1.0 No 1.0 No
Handheld Status Monitor (edit) handheldstatusmonitor Handheld Status Monitor
Handheld Status Monitor.png
Equipment smallitem sonar provocative

A small handheld device with a screen displaying the current status of the ship, informing the user of any breaches remotely.

Yes Yes No No

Hull Fixer

FPGA Circuit
Plastic

Copper
Plastic x2

20 15 mechanical 30 140 Yes 1.0 No 0.9 No 1.25 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Hardened Crowbar (edit) crowbarhardened Hardened Crowbar
Hardened Crowbar.png
Equipment smallitem tool simpletool dooropeningtool crowbaritem mountableweapon

A crowbar that has gone through a process of hardening using depleted fuel. The strengthened material makes it easier to pry open doors and bash open heads.

melee +10% Affliction Strength 1.0 12.0 8.0 25 1.0

blunttrauma = 18; radiationsickness = 1; stun = 0.6;

Yes Yes No No

Heavy Hitter

Crowbar
Depleted Fuel x2

Iron
Depleted Fuel

20 10 mechanical 30 200 Yes 1.0 No 0.9 No 1.25 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Hardened Diving Knife (edit) divingknifehardened Hardened Diving Knife
Hardened Diving Knife.png
Weapon smallitem weapon gunsmith mountableweapon

A diving knife that has gone through a process of hardening using depleted fuel. The strengthened material allows for deeper slashes and stabs.

melee +10% Affliction Strength 0.5 4.0 4.0 25 1.33 10.0

lacerations = 15; radiationsickness = 1; bleeding = 5; stun = 0.2;

Yes Yes No No

Heavy Hitter

Diving Knife
Depleted Fuel x2

Iron
Depleted Fuel

10 10 weapons 30 200 Yes 1.5 No 0.9 No 1.25 No 1.25 No 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No
Hardened Screwdriver (edit) screwdriverhardened Hardened Screwdriver
Hardened Screwdriver.png
Equipment smallitem simpletool tool electricalrepairtool screwdriveritem

A screwdriver that has gone through a process of hardening using depleted fuel. The strengthened material allows for more efficient repairs and heavier swings.

melee +10% Repair Speed 0.5 2.0 25 1.0

lacerations = 7; bleeding = 2; radiationsickness = 1; stun = 0.08;

Yes Yes No No

Heavy Hitter

Screwdriver
Depleted Fuel (x2)

Iron
Depleted Fuel

10 20 mechanical 20 10 Yes 1.0 No 1.0 No 1.25 No 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No 1.0 No
Hardened Wrench (edit) wrenchhardened Hardened Wrench
Hardened Wrench.png
Equipment smallitem tool simpletool mechanicalrepairtool wrenchitem mountableweapon

A wrench that has gone through a process of hardening using depleted fuel. The strengthened material allows for more efficient repairs and heavier swings.

melee +10% Repair Speed 0.5 2.0 25 1.0

blunttrauma = 8; radiationsickness = 1; stun = 0.3;

Yes Yes No No

Heavy Hitter

Wrench
Depleted Fuel x2

Iron
Depleted Fuel

10 10 mechanical 20 200 Yes 1.0 No 0.9 No 1.25 No 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No 1.0 No
Harmonica (edit) harmonica metalcrate Harmonica
Harmonica.png
Misc smallitem instrument

An old handmade harmonica.

No No 50 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Harpoon (edit) spear Harpoon
Harpoon.png
Weapon mediumitem harpoonammo

A harpoon for the harpoon gun.

ranged 20.0 15.0 10.0

lacerations = 35; bleeding = 35; stun = 0.5;

Yes Yes No No

Steel Bar

None

10 5 weapons 20 6 7 1.5 No 1.25 Yes 6 1.25 No 0.9 Yes 12 1.25 No 1.0 No 1.0 No 0.9 Yes 12 1.0 No 1.0 No
Harpoon Coil-Rifle (edit) harpooncoilrifle Harpoon Coil-Rifle
Harpoon Coil-Rifle.png
Weapon mediumitem weapon gunsmith mountableweapon

An advanced harpoon gun, powered by an energy source to launch harpoons at high velocities.

ranged +10% Affliction Strength 1.7 0.571

Harpoon
Explosive Harpoon
Physicorium Harpoon
Ahab's Spear

6 6 Power Supply

Battery Cell (12 Shots)
Fulgurium Battery Cell (24 Shots)

1 30

Spread +4.8 (0.2 → 5)

Yes Yes No No

Boarding Party

Steel Bar (x2)
Plastic (x2)
Copper (x2)

Steel Bar
Plastic
Copper

20 10 weapons 30 270 30 1.5 Yes 1.25 No 1.25 Yes 0.9 Yes 3 1.25 Yes 1.0 No 1.0 No 0.9 Yes 3 1.0 No 1.0 No
Harpoon Gun (edit) harpoongun Harpoon Gun
Harpoon Gun.png
Weapon mediumitem weapon gunsmith mountableweapon

Launches harpoons, explosive harpoons, and alien harpoons.

ranged +10% Affliction Strength 0.571

Harpoon
Explosive Harpoon
Physicorium Harpoon
Ahab's Spear

6 6 30

Spread +9 (1 → 10)

Yes Yes No No

Steel Bar (x2)
Plastic (x2)
Tin (x2)

Steel Bar
Plastic
Tin

20 10 weapons 30 170 1.5 Yes 1 1.25 No 1.25 Yes 1 0.9 Yes 3 1.25 Yes 1 1.0 No 1.0 No 0.9 Yes 3 1.0 No 1.0 No
Hazmat Suit (edit) orangejumpsuit1 Hazmat Suit
Hazmat Suit.png
Equipment smallitem clothing radiationproof

Has a protective lead shielding against radiation.

innerwear

Torso, Arms, Legs

burn = 0.80; radiationsickness = 0.40;

No Yes No No

Organic Fiber

10 150 1.0 Yes 1 0.9 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Headset (edit) headset Headset
Headset.png
Headset sprite.png
Equipment smallitem mobileradio

Allows remote communication among the crew.

Allows giving orders to the crew and communicating using radio chat functions.

headset Yes No No

Plastic
FPGA Circuit

Plastic (x2)
Copper

10 10 mechanical 30 105 1.0 Yes 3 0.9 Yes 10 1.0 Yes 4 1.0 Yes 6 1.0 Yes 6 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Health Scanner HUD (edit) healthscanner Health Scanner HUD
Health Scanner HUD.png
Equipment smallitem

A heads-up display that shows information about the vital signs and status of nearby humans.

Shows health information from a distance.

headgear Yes Yes No No

FPGA Circuit
Plastic

Copper
Plastic x2

10 20 mechanical 30 medical 50 150 1.3 No 1.2 Yes 1 1.0 Yes 8 1.25 Yes 1 1.0 No 1.0 Yes 8 1.0 No 1.0 No 1.0 No 1.0 No
Heavy Wrench (edit) heavywrench Heavy Wrench
Heavy Wrench.png
Equipment smallitem tool simpletool mechanicalrepairtool wrenchitem mountableweapon

A large and heavy titanium wrench. Can only be properly swung by very burly mechanics.

melee +10% Repair Speed 1.0 9.0 9.0 0.91

blunttrauma = 25; stun = 1;

40

Attack Speed 0.67
Stun (0.3)* to self

Yes Yes No No

I Am That Guy

Steel Bar
Titanium (x2)

Steel Bar
Titanium

10 10 mechanical 20 190 Yes 1.0 No 1.0 No 1.25 No 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No 1.0 No
HMG (edit) hmg HMG
HMG.png
Weapon mediumitem weapon gun gunsmith mountableweapon

Heavy Machine Gun, capable of dealing a lot of damage, provided the user is skilled enough to handle the recoil.

toolbelt ranged

-50% Movement Speed (When Held)

+10% Affliction Strength 10.0

HMG Magazine

1 2 100 75

Spread +44 (6 → 50)
Short Stun when firing.

Yes Yes No No

Warlord

Physicorium Bar (x2)
Titanium-Aluminum Alloy (x3)
Rubber

Physicorium Bar (x2)
Titanium-Aluminum Alloy (x2)
Rubber

75 35 weapons 65 900 65 1.5 No 1.25 No 1.25 No 0.9 Yes 1.25 No 1.0 No 1.0 No 0.9 Yes 1.0 No 1.0 No
HMG Magazine (edit) hmgmagazine HMG Magazine
HMG Magazine.png
Weapon smallitem hmgammo

A magazine of 5.56mm rounds for the HMG

ranged 4.0 4.0 40 20.0 100

gunshotwound = 12; bleeding = 10; stun = 0.1; stun = 0.5, chance = 0.01;

Yes Yes No No

Warlord

Warlord

Magnesium
Titanium-Aluminum Alloy
Steel Bar or Uranium or Titanium
Zinc or Copper
Steel Bar

Steel Bar

35 15 weapons 40

Magnesium
Titanium-Aluminum Alloy
Steel Bar or Uranium or Titanium
Zinc or Copper
HMG Magazine (empty)

weapons 40 35 330 1.4 No 1.25 No 1.25 No 0.9 Yes 0 4 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Honkmotherian Scriptures: The Nine Pillars of Fun (I-III) (edit) honkmotherianscriptures1 Honkmotherian Scriptures: The Nine Pillars of Fun (I-III)
Honkmotherian Scriptures.png
Honkmotherian Scriptures sprite.png
Misc smallitem clowns No No 20 30 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 2 3 1.0 No
Honkmotherian Scriptures: The Nine Pillars of Fun (IV-VI) (edit) honkmotherianscriptures2 Honkmotherian Scriptures: The Nine Pillars of Fun (IV-VI)
Honkmotherian Scriptures.png
Honkmotherian Scriptures sprite.png
Misc smallitem clowns No No 20 40 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 1 2 1.0 No
Honkmotherian Scriptures: The Nine Pillars of Fun (VII-IX) (edit) honkmotherianscriptures3 Honkmotherian Scriptures: The Nine Pillars of Fun (VII-IX)
Honkmotherian Scriptures.png
Honkmotherian Scriptures sprite.png
Misc smallitem clowns No No 20 50 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 1 2 1.0 No
Husk Caller (edit) huskcaller Husk Caller
Husk Caller.png
smallitem instrument traitormissionitem

An item of dubious origin that attracts a large swarm of husks when used.

yes 0.5 No No 50 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Husk Figurine (edit) huskfigurine Husk Figurine
Husk Figurine.png
Misc smallitem traitormissionitem

A somewhat pleasant depiction of the Velonaceps calyx, made of aluminum.

yes Yes No No

Aluminum (x2)

10 50 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Husk Stinger (edit) huskstinger Husk Stinger
Husk Stinger.png
Weapon smallitem

A makeshift stabbing tool.

melee 0.5 2.0 2.0 1.0 10.0

lacerations = 5; bleeding = 10; stun = 0.2;

No No No No 1 30 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 1 2
Hydroxyapatite (edit) hydroxyapatite Hydroxyapatite
Hydroxyapatite.png
Hydroxyapatite_sprite.png
Material smallitem ore

A mineral composed of calcium and phosphorus.

4.0 0.45, 0.45, 25 45%, 45%, 25% 55%, 55%, 10% 50%, 50%, 0% 40%, 40%, 0% 30%, 30%, 0% No No No

1 Calcium
2 Phosphorus

5 100 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Hyperzine (edit) hyperzine Hyperzine
Hyperzine.png
Medical smallitem chem medical syringe 3

An extremely potent muscle stimulant for those moments when you gotta go fast.

stimulant

duration = 60; haste = 400, fail = 400, instant = yes; strengthen = 400, fail = 400, instant = yes; damage = -0.2, fail = -0.1; oxygenlow = -0.25, fail = -0.1; stun = -0.9, fail = -0.25; chemaddiction = 0.3, fail = 0.6; chemwithdrawal = -1.5, fail = -1.5; burn = 0, fail = 0.125;

50 No Yes Yes No

Methamphetamine
Anabolic Steroids

Anabolic Steroids

60 20 40 450 1.0 No 0.9 No 0.9 Yes 1 1.1 Yes 1 1.1 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
IC-4 Block (edit) ic4block IC-4 Block
IC-4 Block.png
Weapon smallitem explosive demolitionsexpert

A compound made of C-4 and incendium.

Sets fire to a 5 meter area.

explosive +10% Explosion Radius<br>+10% Explosion Damage Yes 7.5 50 150.0 200.0 25.0

explosiondamage = 50; burn = 100; burn = 25, chance = 0.2; stun = 7;

Detonators
Railgun Shells
Depth Charges
Fire: -50 condition/s
Triggered by explosions

Yes No No No

C-4 Block
Incendium Crystal

20 weapons 50 400 1.4 No 1.25 No 1.25 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No 0.9 Yes 1 1.0 No 1.0 No
ID Card (edit) idcard ID Card
ID Card.png
Equipment smallitem identitycard

(Personal) This belongs to [Player's name], the [job]. Allows limited access to areas of the sub.
(Default) Allows limited access to areas of the sub.
(Pirate) This ID card allows access to most of the pirate ship.

No No No No 10 1.0 Yes 4 1.0 Yes 6 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
ID Card (Sootman) (edit) idcardfakesootman ID Card (Sootman)
ID Card.png
Medical smallitem idcard

This belongs to Sootman, the notorious masked vigilante.

yes 1.0 No No No 10 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Ilmenite (edit) ilmenite Ilmenite
Ilmenite.png
Ilmenite_sprite.png
Material smallitem ore

A mineral containing titanium.

4.0 0, 0, 0 0%, 0%, 0% 40%, 70%, 50% 60%, 60%, 0% 30%, 20%, 0% 10%, 10%, 0% Yes No No

1 Titanium

5 100 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Incendium Crystal (edit) incendium Incendium Crystal
Incendium Crystal.png
Incendium sprite.png
Material Alien smallitem ore

A rare alien crystal capable of emitting extreme amounts of heat. Used in incendiary weapons.

Used to craft Incendium Fuel Tanks, Incendium Grenades, and IC-4. The bar itself can explode if it impacts a surface hard enough.

Thermal Alien Artifact x3

Sets fire to a 0.1 meter area.

rare 2.5 4 50.0

burn = 50; stun = 5;

Railgun Shells
Depth Charges

4.0 0, 0, 0 0%, 0%, 0% 0%, 0%, 0% 0%, 5%, 30% 0%, 50%, 100% 0%, 100%, 100% No No No No 200 35 1.25 No 1.15 No 1.0 Yes 1 1.1 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Incendium Fuel Tank (edit) incendiumfueltank Incendium Fuel Tank
Incendium Fuel Tank.png
Equipment Fuel smallitem weldingtoolfuel weldingfuel +10% Max Condition 1.5 50.0

burn = 100; stun = 10;

Fire: - 10 condition/s
Misfuel: explodes after 1 second when used in a Plasma Cutter.

Yes Yes No No

Aluminum (x2)
Incendium Crystal

Aluminum

15 10 mechanical 40

Incendium Fuel Tank (≤10%)
Incendium Crystal

mechanical 30 10 250 Yes 1.1 No 1.0 No 1.25 No 1.25 No 1.4 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Incendium Grenade (edit) incendiumgrenade Incendium Grenade
Incendium Grenade.png
Weapon smallitem weapon explosive demolitionsexpert

Incendiary grenade. Use very carefully.

Sets fire to a 3 meter area.

throwable +10% Explosion Radius<br>+10% Explosion Damage Yes 5.0 100.0 200.0

explosiondamage = 5; burn = 75; burn = 15, chance = 0.2; stun = 7;

Detonators
Railgun Shells
Depth Charges
Throw: 3 second delay

Yes No No No

Iron (x2)
Incendium Crystal

20 weapons 40 2 175 1.5 No 1.25 No 1.25 No 0.9 Yes 1.25 No 1.0 No 1.2 No 0.9 Yes 2 1.0 No 1.0 No
Iron (edit) iron Iron
Iron.png
Material smallitem munition_jacket petfood3

Can be used in the manufacture of simple tools, or refined into steel by mixing it with carbon.

Can be used in the manufacture of simple tools, or refined into steel by mixing it with Carbon.

Lazulite x1 Chamosite x2 Iron Ore x4 Stannite x1 Titanite x1

ranged mineral 16 1.0 1.0 50.0

lacerations = 3; bleeding = 6; stun = 0.1;

No No No No 8 1.3 No 1.25 No 1.1 No 1.1 No 0.8 Yes 20 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Iron Helmet (edit) ironhelmet Iron Helmet
Iron Helmet.png
Equipment smallitem

A very simple and very heavy helmet that covers the entire face.

Hides the wearer's identity.
Reduces field of view.

headgear

Head

-10% Movement Speed

bitewounds = 0.15; lacerations = 0.15; bleeding = 0.2;

Yes Yes No No

Ironman

Iron x4

Iron x2

40 10 weapons 20 mechanical 20 50 Yes 1.3 No 1.2 No 1.0 No 0.9 No 1.0 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No
Iron Ore (edit) ironore Iron Ore
Iron Ore.png
Iron Ore_sprite.png
Material smallitem ore

A mineral containing large amounts of iron.

4.0 0.65, 0.65, 10 65%, 65%, 10% 50%, 50%, 5% 50%, 50%, 0% 40%, 40%, 0% 30%, 30%, 0% Yes No No

4 Iron

5 25 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Langbeinite (edit) langbeinite Langbeinite
Langbeinite.png
Langbeinite_sprite.png
Material smallitem ore

A mineral consisting of potassium and magnesium.

4.0 0.15, 0.15, 100 15%, 15%, 100% 30%, 30%, 50% 50%, 50%, 25% 65%, 65%, 5% 50%, 50%, 5% Yes No No

1 Potassium
2 Magnesium

5 200 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Lazulite (edit) lazulite Lazulite
Lazulite.png
Lazulite_sprite.png
Material smallitem ore

A mineral containing phosphorus and iron.

4.0 0.5, 0.5, 15 50%, 50%, 15% 45%, 45%, 10% 30%, 30%, 5% 15%, 15%, 0% 10%, 10%, 0% Yes No No

1 Phosphorus
1 Iron

5 25 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Lead (edit) lead Lead
Lead.png
Material smallitem petfood3 munition_core

Most commonly used in the manufacture of various types of ammunition.

Most commonly used in the manufacture of various types of ammunition.

Galena x2 Esperite x1

mineral 4.0 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% No No No No 18 1.3 Yes 3 1.25 Yes 6 1.1 Yes 3 1.1 Yes 10 0.8 Yes 20 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Lever (edit) lever Lever
Lever.png
Electrical smallitem switch

Produces a constant signal that can be used to change the state of equipment and doors.

No No

Plastic
FPGA Circuit

Plastic (x2)
Copper

10 10 electrical 25 125 1.0 Yes 4 1.0 No 1.0 Yes 4 1.0 Yes 4 1.0 Yes 4 1.0 No 0.9 Yes 10 1.0 No 1.0 No 1.0 No
Light Component (edit) lightcomponent Light Component
Light Component.png
Light Component sprite.png
Electrical smallitem lightcomponent

General purpose lighting. Requires no electrical input.

Yes Yes No No

Phosphorus (x2)
FPGA Circuit

Phosphorus
FPGA Circuit

10 10 electrical 20 110 5 1.0 Yes 1.0 No 1.25 Yes 1.0 Yes 1.0 Yes 1.0 No 0.9 Yes 1.0 No 1.0 No 1.0 No
Light Component (edit) lightcomponent Light Component
Light Component Round.png
Light Component Round sprite.png
Electrical smallitem lightcomponent

General purpose lighting. Requires no electrical input.

Yes Yes No No

Phosphorus (x2)
FPGA Circuit

Phosphorus
FPGA Circuit

10 10 electrical 20 110 5 1.0 Yes 1.0 No 1.25 Yes 1.0 Yes 1.0 Yes 1.0 No 0.9 Yes 1.0 No 1.0 No 1.0 No
Light Component (edit) lightcomponent90 Light Component
Light Component 90.png
Light Component 90 sprite.png
Electrical smallitem lightcomponent

General purpose lighting. Requires no electrical input.

Yes Yes No No

Phosphorus (x2)
FPGA Circuit

Phosphorus
FPGA Circuit

10 10 electrical 20 110 5 1.0 Yes 1.0 No 1.25 Yes 1.0 Yes 1.0 Yes 1.0 No 0.9 Yes 1.0 No 1.0 No 1.0 No
Liquid Oxygenite (edit) liquidoxygenite Liquid Oxygenite
Liquid Oxygenite.png
Medical smallitem chem medical syringe 11

A mildly toxic solution that slowly releases oxygen into the bloodstream when injected. Avoid dropping.

Due to its explosive nature it can be used offensively when loaded into a Syringe Gun or an Advanced Syringe Gun.

medicine 2.0 10 50.0

burn = 50; stun = 1.5;

duration = 60, durationfail = 10; oxygenlow = -2.5, fail = -2.5, delay = 1; oxygenlow = -2.5, duration = 45, fail = -2.5, durationfail = 5, delay = 3; oxygenlow = -2.5, duration = 5, fail = -2.5, durationfail = 5, delay = 2; organdamage = 1.5, duration = 5, fail = 1.5, durationfail = 10, delay = 2;

Railgun Shells
Depth Charges
Impact: over 8m/s.

50

Risk of failure depending on the skill level.

No No No No 80 1.0 No 0.9 Yes 3 0.9 Yes 4 1.0 No 0.9 No 0.9 Yes 4 1.0 No 1.0 No 1.0 No 1.0 No
Lithium (edit) lithium Lithium
Lithium.png
Material smallitem explodesinwater

Most commonly used in the manufacture of batteries and antipsychotic drugs. Reacts violently when in contact with water.

Most commonly used in the manufacture of batteries and antipsychotic drugs. Reacts violently when in contact with water.

Triphylite x1 Amblygonite x1

If its contained within Railgun Shells or Depth Charges it will explode from contact with water 3 seconds after they were launched, but not on impact.

mineral 1.5 20.0

burn = 25; stun = 5;

Water: 3 second delay. Resets if no longer in water.

No No No No 88 1.3 No 1.25 No 1.1 No 1.1 No 0.8 Yes 5 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Logbook (edit) handheldterminal Logbook
Logbook.png
Electrical smallitem logic

A handheld device used for storing messages.

No No No No 100 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Machine Pistol (edit) machinepistol Machine Pistol
Machine Pistol.png
Weapon smallautoweapon smallitem weapon gun gunsmith mountableweapon

A high rate of fire automatic weapon, using .45 (SMG) caliber magazines. Hard to aim.

ranged +10% Affliction Strength 0.8 5.7

SMG Magazine
Depleted Fuel SMG Magazine

1 2 21 60

Spread +8 (10 → 18)

No Yes No No

Steel Bar
Plastic

10 200 15 1.5 No 1.25 No 1.25 No 0.9 Yes 2 1.25 No 1.0 No 1.0 No 0.9 Yes 2 1.0 No 1.0 No
Magnesium (edit) magnesium Magnesium
Magnesium.png
Material smallitem munition_propulsion

Used in the manufacture of explosives and medical compounds.

Used in the manufacture of explosives and medical compounds.

Langbeinite x2

mineral No No No No 65 1.3 Yes 2 1.25 Yes 4 1.1 Yes 4 1.1 Yes 4 0.8 Yes 6 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Makeshift Armor (edit) makeshiftarmor Makeshift Armor
Makeshift Armor.png
Equipment smallitem clothing

A bulky and unwieldy set of iron plates, fashioned into something that resembles armor.

outerwear

Torso, Arms, Legs

-30% Movement Speed
-50% Scooter Propulsion Speed

50% Water flow resistance

lacerations = 0.4; bitewounds = 0.4; bleeding = 0.3; stun = 0.5;

Yes Yes No No

Ironman

Organic Fiber x2
Iron x6

Organic Fiber
Iron x4

30 40 weapons 20 mechanical 20 1 140 Yes 1.3 No 1.2 No 1.0 No 0.9 No 1.0 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No
Makeshift Shelves (edit) makeshiftshelf Makeshift Shelves
Makeshift Shelves.png
container cargocontainer

Crate storage shelves that can be manually installed on a submarine.

Yes Yes No No

Logistics System

Steel Bar (x4)
Iron (x6)

Steel Bar (x3)
Iron (x4)

20 15 mechanical 20 electrical 20 140 Yes 1.0 No 0.9 No 1.25 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Mechanic's Jumpsuit (edit) bluejumpsuit2 Mechanic's Jumpsuit
Mechanic's Jumpsuit.png
Equipment smallitem clothing innerwear

Torso, Arms, Legs

lacerations = 0.85; bitewounds = 0.9; burn = 0.8;

No Yes No No

Organic Fiber

10 150 1.0 Yes 1 0.9 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Medal (edit) coalitionmedal Medal
Medal.png
Misc smallitem

A small medal fashioned out of bronze, originally created by the Coalition. When applied to another crewmember's body, it instantly bestows them with a large sum of experience.

No Yes No No

Copper
Tin

20 600 65 1.0 No 0.9 Yes 0.9 No 1.0 Yes 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Medic's Fatigues (edit) doctorsuniform1 Medic's Fatigues
Medic's Fatigues.png
Equipment smallitem clothing

For frontline medics. Offers some protection against enemies.

Has 3 slots for medical/chemical items

innerwear

Torso, Arms, Legs

bitewounds = 0.95; lacerations = 0.95;

No Yes No No

Organic Fiber

10 150 1.0 Yes 1 0.9 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Medical Officer's Outfit (edit) medicalofficerclothes medicalofficeroutfit metalcrate Medical Officer's Outfit
Medical Officer's Outfit.png
Equipment smallitem clothing innerwear

Medical +15

Yes No No

Organic Fiber

10 75 1.0 Yes 1 0.9 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Memory Component (edit) memorycomponent Memory Component
Memory Component.png
Electrical smallitem logic

Outputs a stored value that can be updated from other sources. Use the signal_in connection to set the stored value, and the lock_state input to toggle whether the received signals should be stored.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Methamphetamine (edit) meth Methamphetamine
Methamphetamine.png
Medical smallitem chem medical syringe 2

A potent nervous system stimulant.

stimulant

duration = 30; organdamage = 0.5, fail = 1; oxygenlow = -3, fail = -1.5; stun = -0.75, fail = -0.75; chemaddiction = 0.5, fail = 1; chemwithdrawal = -3, fail = -3; haste = 420, fail = 300, instant=yes;

35 No Yes Yes No

Phosphorus
Chlorine (x2)
Carbon (x2)

Phosphorus
Chlorine
Carbon

30 20 30 50 1.0 No 0.9 Yes 2 0.9 Yes 3 1.1 Yes 1 1.1 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Miner's Overalls (edit) minerclothes mineroutfit metalcrate Miner's Overalls
Miner's Overalls.png
Equipment smallitem clothing innerwear

Torso, Arms, Legs

bitewounds = 0.95; lacerations = 0.85; blunttrauma = 0.80;

Yes No No

Organic Fiber

10 75 1.0 Yes 1 0.9 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Modified Dirty Bomb (edit) dirtybomb_showofstrength Modified Dirty Bomb
Dirty Bomb.png
Weapon smallitem explosive separatists

An explosive compound mixed with highly radioactive material. Though the explosive payload is low, the ensuing fallout will catastrophically irradiate the area.

Leaves a radiation After Effect.
Emits an EMP in a 15 meter radius.

explosive Yes 2.5 90 50.0 250.0 25.0

explosiondamage = 50; burn = 5, chance = 0.2; bleeding = 20, chance = 0.05; stun = 3;

Detonators
Railgun Shells
Depth Charges

No No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Modulo Component (edit) modulocomponent Modulo Component
Modulo Component.png
Electrical

Outputs the remainder when the input is divided by a specific number.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Moloch Bone (edit) molochbone Moloch Bone
Moloch Bone.png
Misc mediumitem

Piece of a Moloch bone. Considered an expensive luxury item by colony dwellers; can be sold at a high price.

Moloch x1 Black Moloch x1

organic No Yes No No

Carbon x2
Calcium x4

10 1,000 Yes 1.0 No 2.0 No 0.75 No 0.75 No 0.5 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Moloch Shell Fragment (edit) shellshield Moloch Shell Fragment
Moloch Shell Fragment.png
Equipment mediumitem

A sturdy piece of a moloch's shell.

No No 1 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Molotov Cocktail (edit) molotovcoctail Molotov Cocktail
Molotov Cocktail.png
Equipment smallitem light provocative separatists

A cheap improvised incendiary weapon.

Sets fire to a 4 meter area.

throwable Yes 5.0 200.0 100.0

burn = 50; stun = 0.5;

Impact: over 5 m/s.

No No No No 90 50 Yes 1.0 Yes 2 4 1.0 Yes 3 6 1.0 No 1.0 Yes 10 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Morbusine (edit) morbusine Morbusine
Morbusine.png
Medical smallitem chem medical syringe

A highly potent neurotoxin that causes an eventual shutdown of lungs and muscles, greatly hindering movement.

poison

duration = 1; morbusinepoisoning = 11, fail = 10, successnote = "On non-human targets increased to 20";

50 No Yes Yes No

Chlorine (x2)
Calcium (x2)
Sulphuric Acid

Chlorine
Calcium
Sulphuric Acid

60 20 58 200 50 1.0 No 0.9 Yes 1 0.9 Yes 1 1.1 Yes 1 1.1 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 0 1
Morbusine Antidote (edit) morbusineantidote Morbusine Antidote
Morbusine Antidote.png
Medical smallitem chem medical syringe

An antidote for acute morbusine poisoning.

antidote

duration = 10, durationfail = 5; morbusinepoisoning = -10, fail = -10;

40 No Yes Yes No

Morbusine
Stabilozine

Stabilozine

30 20 20 250 15 1.0 Yes 1.0 Yes 1.0 Yes 1.0 Yes 1.0 Yes 0.9 Yes 2 1.0 No 1.0 No 1.0 No 1.0 Yes 0 2
Morphine (edit) antidama1 Morphine
Morphine.png
Medical smallitem chem medical syringe 2

A powerful opiate for treating pain associated with internal injuries, but will cause shortness of breath and eventual dependency with overuse.

medicine

duration = 20; damage = -2, fail = -1.25; burn = -0.1, fail = -0.05; oxygenlow = 1, fail = 1.5; opiateaddiction = 1, fail = 2.0; opiateoverdose = 1, fail = 1.5; opiatewithdrawal = -3.75, fail = -3.75;

50

Risk of failure proportional to the skill level.

No Yes Yes No

Opium (x2)

Opium

30 20 medical 18 100 1.0 Yes 12 1.0 Yes 12 1.0 Yes 12 1.0 Yes 12 1.0 Yes 12 0.9 Yes 12 1.0 No 1.0 No 1.0 No 1.0 No
Mother's Countenance (edit) clownmaskunique Mother's Countenance
Mother's Countenance.png
Equipment smallitem clownmask clowns

Nothing remains hidden under mother's gaze.

It's a part of the Clown Ensemble.

headgear No Yes No No

Bike Horn

10 100 90 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 0 1 1.0 No
Mother's Providence (edit) clownsuitunique Mother's Providence
Mother's Providence.png
Equipment smallitem clothing clowngear clowns

Nothing can escape mother's warm embrace.

It's a part of the Clown Ensemble.

innerwear

Torso, Arms, Legs

explosiondamage = 0.8;

No Yes No No

Bike Horn (x3)

10 40 90 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 0 1 1.0 No
Motion Detector (edit) motiondetector metalcrate Motion Detector
Motion Detector.png
Electrical smallitem sensor

Sends out a signal when it detects movement.

No No

FPGA Circuit
Silicon

Plastic
Copper
Silicon

10 10 electrical 30 130 15 1.0 No 1.0 No 1.25 Yes 1.0 Yes 1.0 Yes 1.0 No 0.9 Yes 1.0 No 1.0 No 1.0 No
Mucus Ball (edit) mucusball Mucus Ball
Mucus Ball.png
Misc smallitem

A sticky ball of mucus.

No Yes No No

Bandage
Paralyxis
Calcium

10 1 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Mudraptor Egg (edit) smallmudraptoregg Mudraptor Egg
Mudraptor Egg.png
Misc smallitem ignorebyai mudraptoregg

A slimy, pulsating mudraptor egg.
The gaping maw on top of the egg seems to be grasping for something to eat.

Food

Saline

1 4.0 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% No Yes No No

Alien Blood

10 300 0.85 No 0.9 No 1.5 Yes 1 1.1 No 0.85 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Mudraptor Shell (edit) mudraptorshell Mudraptor Shell
Mudraptor Shell.png
Equipment smallitem clothing

A protective shell of a mudraptor.

outerwear

Torso

-30% Movement Speed

blunttrauma = 0.2; lacerations = 0.2; bitewounds = 0.1; gunshotwound = 0.2; burn = 0.9; bleeding = 0.1; stun = 0.6;

No No No No 1 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Multiply Component (edit) multiplycomponent Multiply Component
Multiply Component.png
Electrical

Outputs the product of the received signals.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Mutated Pomegrenade (edit) badcreepingorange Mutated Pomegrenade
Mutated Pomegrenade.png
Material smallitem plantitem petfood1 petfood2 petfood3

A tasty fruit. Its processed juice has minor healing properties.

Sets fire to a 0.01 meter area.

Yes 0.5

burn = 50;

Impact: over 5.5m/s.
Fire: -50 condition/s
Not Contained: 5 second delay.

4.0 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% Yes No No

1 Carbon(≥50%*)
1 Pomegrenade Seed(≥50%*)

35 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Mutated Raptor Bane (edit) badraptorbane Mutated Raptor Bane
Mutated Raptor Bane.png
Material smallitem plantitem petfood1 petfood2 petfood3

It looks delicious, but should not be ingested under any circumstances. Not good for mudraptors.

Yes 1.5

nausea = 50;

Impact: over 5.5m/s.
Fire: -50 condition/s
Not Contained: 5 second delay.

4.0 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% Yes No No

1 Carbon(≥50%*)
1 Raptor Bane Seed(≥50%*)

35 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Naloxone (edit) antinarc Naloxone
Naloxone.png
Medical smallitem chem medical syringe

An opioid antagonist for the treatment of opiate-based withdrawal and overdose.

antidote

duration = 30; opiatewithdrawal = -2, fail = -1; opiateaddiction = -2, fail = -1; opiateoverdose = -2, fail = -1; oxygenlow = 0, fail = 1;

40 No Yes Yes No

Opium
Stabilozine

Stabilozine

30 20 23 100 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 0.9 Yes 1.0 No 1.0 No 1.0 No 1.0 No
Nasonov Alien Artifact (edit) nasonovartifact Nasonov Alien Artifact
Nasonov Alien Artifact.png
Alien alien nasonov alienartifact

Artifact found in alien ruins.

Yes No No

Steel Bar
Physicorium Bar x3

30 2,000 Yes 0.85 No 0.85 No 2.0 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Nitroglycerin (edit) nitroglycerin Nitroglycerin
Nitroglycerin.png
Material Weapon smallitem chem medical

A highly unstable liquid that may explode when subjected to heat or physical shock.

throwable Yes 3.0 90 60.0 300.0

burn = 10, chance = 0.2; explosiondamage = 75; stun = 5; bleeding = 20, chance = 0.05;

Detonators
Railgun Shells
Depth Charges
Impact: over 6m/s.
Fire: -50 condition/s
Triggered by explosions

No No No No 150 1.4 No 1.25 Yes 2 1.25 No 0.9 Yes 4 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Not Component (edit) notcomponent Not Component
Not Component.png
Electrical smallitem logic

Sends a signal when the input is NOT receiving a signal.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Nuclear Depth Charge (edit) nucleardepthcharge Nuclear Depth Charge
Nuclear Depth Charge.png
Weapon depthchargeammo

A barrel of really big explosives. Will sink and then explode.

Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.

submarineother +10% Explosion Radius<br>+10% Explosion Damage 15.0 600 1,000.0 1,000.0 50 200.0

explosiondamage = 1000; burn = 1000; radiationsickness = 100; bleeding = 500, chance = 0.05; stun = 30;

Yes Yes No No

Iron (x2)
Uranium
IC-4 Block

Iron
Uranium
Incendium Bar

30 20 weapons 40 450 Yes 1.35 No 1.25 No 1.25 No 0.9 Yes 1 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Nuclear Depth Charge (edit) nucleardepthchargecheap Nuclear Depth Charge (cheap)
Nuclear Depth Charge.png
Weapon depthchargeammo

A barrel of really big explosives. Will sink and then explode. Cheaply crafted by a talented engineer.

Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.

submarineother Yes +10% Explosion Radius<br>+10% Explosion Damage 15.0 600 1,000.0 1,000.0 50 200.0

explosiondamage = 1000; burn = 1000; radiationsickness = 100; bleeding = 500, chance = 0.05; stun = 30;

Yes Yes No No

Nuclear Option

Iron (x2)
Fuel Rod80% condition">(>80%)
UEX

Iron
Uranium

30 10 electrical 40 280 Yes 1.35 No 1.25 No 1.25 No 0.9 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Nuclear Depth Decoy (edit) nucleardepthdecoy Nuclear Depth Decoy
Nuclear Depth Decoy.png
Weapon depthchargeammo decoy

A decoy that can be deployed via the depth charge launcher. Will sink while producing a loud acoustic signal to attract attention away from the sub.

Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.
Attracts creatures.

submarineother +10% Explosion Radius<br>+10% Explosion Damage 15.0 600 1,000.0 1,000.0 50 200.0

explosiondamage = 1000; burn = 1000; radiationsickness = 100; bleeding = 500, chance = 0.05; stun = 30;

Yes Yes No No

Nuclear Depth Charge
Sonar Beacon

Iron
Uranium
Incendium Bar

30 20 weapons 40 590 1.35 No 1.25 No 1.25 No 0.9 Yes 1 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Nuclear Depth Decoy (edit) nucleardepthdecoycheap Nuclear Depth Decoy (cheap)
Nuclear Depth Decoy.png
Weapon depthchargeammo decoy

A decoy that can be deployed via the depth charge launcher. Will sink while producing a loud acoustic signal to attract attention away from the sub. Cheaply crafted by a talented engineer.

Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.
Attracts creatures.

submarineother Yes +10% Explosion Radius<br>+10% Explosion Damage 15.0 600 1,000.0 1,000.0 50 200.0

explosiondamage = 1000; burn = 1000; radiationsickness = 100; bleeding = 500, chance = 0.05; stun = 30;

Yes Yes No No

Nuclear Option

Nuclear Depth Charge (cheap)
Sonar Beacon

Iron
Uranium

30 10 electrical 40 420 Yes 1.35 No 1.25 No 1.25 No 0.9 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Nuclear Shell (edit) nuclearshell Nuclear Shell
Nuclear Shell.png
Weapon railgunequipment railgunammo

A nuclear shell for use with a railgun.

Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.

largeturret 100.0 15.0 600 1,000.0 50.0 60 500.0 200.0

explosiondamage = 250; bleeding = 50; stun = 15;

explosiondamage = 1000; burn = 1000; radiationsickness = 100; bleeding = 40, chance = 0.05; stun = 30;

Yes Yes No No

Steel Bar
Uranium
IC-4 Block

Steel Bar
Uranium
Incendium Crystal

30 10 weapons 40 470 35 1.35 No 1.25 No 1.25 No 0.9 Yes 1 1.25 No 1.0 No 1.0 No 0.9 Yes 1 1.0 No 1.0 No
Nuclear Shell (edit) nuclearshellcheap Nuclear Shell (cheap)
Nuclear Shell.png
Nuclear Shell sprite.png
Weapon railgunequipment railgunammo

A nuclear shell for use with a railgun. Cheaply crafted by a talented engineer.

Can contain 1 small item that is used upon impact.
Explosion emits a 20m EMP wave & causes sonar interference.

largeturret Yes 100.0 15.0 600 1,000.0 50.0 50 500.0 200.0

explosiondamage = 250; bleeding = 50; stun = 15;

explosiondamage = 1000; burn = 1000; radiationsickness = 100; bleeding = 40, chance = 0.05; stun = 30;

Yes Yes No No

Nuclear Option

Steel Bar
Fuel Rod80% condition">(>80%)
UEX

Steel Bar
Uranium

30 10 electrical 40 300 Yes 1.35 No 1.25 No 1.25 No 0.9 No 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No
Opium (edit) opium Opium
Opium.png
Medical smallitem chem

A relatively mild opioid obtained from aquatic poppy. Most commonly used to manufacture morphine and fentanyl.

The first stage opioid, used to treat Internal Damage and to craft the more efficient Morphine.

Sprite Aquatic Poppy (x3)

organic basic

duration = 25; damage = -0.8, fail = -0.65; burn = -0.2, fail = -0.15; oxygenlow = 0.7, fail = 1.2; opiatewithdrawal = -1.4, fail = -1.4; opiateaddiction = 1, fail = 1.75; opiateoverdose = 1, fail = 1.5;

40 No No No No 40 1.0 Yes 4 0.9 Yes 6 0.9 Yes 8 1.1 No 1.1 No 0.9 Yes 8 1.0 No 1.0 No 1.0 No 1.0 No

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