Rifle
Data is potentially outdated | |
Last updated for version 0.20.15.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 |
Rifle | |||||||||||||||||||||||||||||||||||
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'"A .30 caliber rifle with a manual reload mechanism. Slow rate of fire for unskilled users."' | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Attack Speed | 0.5 | ||||||||||||||||||||||||||||||||||
Ammunition | Rifle Bullet | ||||||||||||||||||||||||||||||||||
Ammo Capacity | 6 | ||||||||||||||||||||||||||||||||||
Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | Weapons: 40
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Handicap | Reload speed x2.5 (from 2 to 5) Spread/Inaccuracy 2 (No penalty) | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 500 mk | ||||||||||||||||||||||||||||||||||
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The Rifle is a medium two-handed Bolt-Action firearm. It can be crafted by a Security Officer with the File:Talent Rifleman.png Rifleman talent unlocked.
Function
The Rifle as a Bolt-Action, medium, two-handed ranged weapon, shooting Rifle Bullets, having to be reloaded after every shot. The Rifle needs Rifle Bullets to function, and can contain 6 of them at once. As for all firearms, ammo cannot be recovered. The Rifle possesses a fair amount of firepower, with each bullet dealing almost as much damage as a Shotgun Shell, albeit with a very slow firerate, especially for Characters without an adequate Weapon Skill, and is very accurate.
It can be crafted by a Security Officer with the File:Talent Rifleman.png Rifleman talent unlocked, or alternatively can be bought on Outposts with a difficulty of at least 15
Rather uniquely, the Rifle has a slot for 40mm Grenades, used by the Grenade Launcher, which are shot before the weapon starts using ammo from the magazine.
Usage
The Rifle is held with both hands and must be loaded with Rifle Bullets to be used. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use. Despite being a Bolt-Action firearm, the rifle can be fired continuously until the Magazine runs out of rounds by holding .
Damage Values
Item | Shots | Afflictions | Armor Penetration | Structure Damage | Explosion Range |
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40mm Acid Grenade |
0% | 5 meters | |||
40mm Grenade |
100% | Impact: 40 Explosion (3m): 20
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3 meters | ||
40mm Mini Nuke |
Deep Tissue Injury (100)* Burn (100)* Bleeding (50)* Stun (5)* Explosion (5m): Deep Tissue Injury (200)* Burn (200)* Bleeding (40)* (5% chance) Stun (10)* Radiation Sickness (30)* Explosion (10m): EMP (20)* |
100% | Impact: 40 Explosion (5m): 300
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5 meters | |
40mm Stun Grenade |
0% | 3 meters | |||
Rifle Round |
45% | Impact: 15
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Related Talents
Talent | Tree | Description |
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Rifleman ID: rifleman
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Security Officer Gunner Spec. 1 |
Inflict 10% more damage with Rifles. Unlock recipe: Assault Rifle, Assault Rifle Magazine, Rifle, Rifle Round. |
Trivia
- The Rifle is actually fully automatic and has a magazine with a capacity of 6 bullets, with the firerate set very low to look like a reload between every shot.
Media
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A Security Officer using a Rifle
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Shot