Flamer
Data is potentially outdated | |
Last updated for version 0.12.0.3 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Flamer | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Fuel | Welding Fuel Tank Incendium Fuel Tank | ||||||||||||||||||||||||||||||||||
Fuel Capacity | 1 Fuel Tank | ||||||||||||||||||||||||||||||||||
Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | Weapons: 20
| ||||||||||||||||||||||||||||||||||
Handicap | 1.5x-3.6x Higher fuel consumption rate | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 75 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
The Flamer (also known as the Flamethrower) is a handheld weapon added as part of the Saints and Sinners update.
Function
The Flamer is a short range weapon, which spews a constant stream of flames, fed by Welding Fuel. For obvious reasons, the Flamer only works in a dry area (attempting to use it underwater will result on a stream of harmless bubbles). As a flamethrower, using it will start Fires in the Submarine, which should be considered whenever using the Flamer. The Flamer needs a source of fuel to function Welding Fuel Tank and Incendium Fuel Tank are both valid sources of Fuel (with Incendium fuel tanks lasting about twice as long).
The Flamer deliver a notable amount of Burn damage (and a small amount of Burn to the user), further increased by the Fires that it will start. As side effects, the Flamer will consume Oxygen from the room it's used in, and will stop functioning when the oxygen level drops below 10%. Additionally, fires can cause spare Fuel Tanks to explode, even when they're inside a container. Caution is advised when using the Flamer, and a Fire Extinguisher is greatly recommended for safe handling.
Unlike most weapons, the Flamer does not cause any Stun nor does it have any stopping power, while it deals a notable amount of damage in a short time, it does nothing to prevent Creatures from getting close enough to attack the user.
Weapons Skill
Welding Tanks will sustain a Flamer for ~11 seconds at level 5, up to 17 seconds at level 20 and above.
Incendium Fuel Tanks will sustain a Flamer for ~29 seconds at level 5, up to 40 seconds at level 20 and above.
Usage
The Flamer is held with both hands and must be loaded with Welding Fuel Tank or Incendium Fuel Tank to be used. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use. Holding down lets the user fire continuously until fuel runs out.
Damage Values
Item |
Afflictions |
Structure Damage |
Projectile Speed |
Raw materials |
---|---|---|---|---|
Welding Fuel Tank |
Burn: 1.25 |
0 |
Instant |
Ethanol |
Incendium Fuel Tank |
Burn: 1.25 |
0 |
Instant |
Incendium Bar |
Trivia
- Despite being considered a Weapon, internally, the Flamer is actually a Repair Tool (like the Plasma Cutter and the Welding Tool) which does not interact with Structures, and with a chance to start Fires.
Media
-
Example of a player flaming a crew member.
-
Range Sides
-
Using a Flamer heavily will cause fires in the sub.
-
Range Up
-
Flamer loop