Flamer: Difference between revisions

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{{Version|0.18.12.0}}
{{Version|0.20.15.0}}
{{Items infobox
{{Items infobox  
| image = Flamer.png
| image = Flamer.png
| caption = Inventory icon.
| width = 218
| description = An incendiary weapon that fires a stream of burning welding fuel.
| identifier = flamer
| identifier = flamer
<!-- Weapon info-->
| type = weapon
| type = weapon
| fuel = {{Hyperlink|Welding Fuel Tank}}<br>{{Hyperlink|Incendium Fuel Tank}}
| size = small
| fuelcount = 1 Fuel Tank
| attackspeed =
| ammo = {{hl|Welding Fuel Tank}}<br>{{hl|Incendium Fuel Tank}}
| ammomaxstack = 8
| ammocount = 1
| weapons = 20
| weapons = 20
| handicap = 1.5x Welding Fuel consumption
| handicap = 1.5x Welding Fuel consumption<br>3.6x Incendium Fuel consumption<br>Spread 25 (No penalty)
3.6x Incendium Fuel consumption
 
| baseprice = 75
<!-- Fabricating -->
| fabricator = Yes
| talent = [[Pyromaniac]]
| fabricatortime = 20
| fabricatorskill = mechanical
| fabricatorskilllevel = 45
| fabricatormaterials = {{hl|Steel Bar}} (x2)<br>{{hl|Rubber}} (x2)
 
<!-- Deconstructing -->
| deconstructor = Yes
| deconstructortime = 10
| deconstructormaterials = {{hl|Steel Bar}}<br>{{hl|Rubber}}
 
<!-- Price -->
| baseprice = 105
| outpostmultiplier = 1.5
| citymultiplier = 1.25
| researchmultiplier = 1.25
| militarymultiplier = 0.9
| minemultiplier = 1.25
| armorymultiplier = 0.9
 
<!-- Availability (uncomment what is needed) -->
<!--| unbuyable = true -->


| outpostunbuyable = true
| outpostunbuyable = true
<!--| outpostminavailable =  -->
| cityunbuyable = true
| cityunbuyable = true
<!--| cityminavailable =  -->
| researchunbuyable = true
| researchunbuyable = true
<!--| researchminavailable = -->
<!--| militaryunbuyable = true -->
| militaryminavailable = 1
| mineunbuyable = true
| mineunbuyable = true
| medicalunbuyable = true
<!--| mineminavailable = -->
| engineeringunbuyable = true


| outpostmultiplier = 1
<!--| armoryunbuyable = true -->
| citymultiplier = 0.9
| armoryminavailable = 1
| researchmultiplier = 1.25
}}
| militarymultiplier = 1.25
<!-- What is the weapon -->
| minemultiplier = 1
The '''Flamer'''  is a [[Handheld_Weapons#Ranged_Weapons|Handheld Ranged Weapon]] in [[Barotrauma]].
| medicalmultiplier = 1
 
| engineeringmultiplier = 1
= Description =
| armorymultiplier = 1.25
The Flamer (also known as the Flamethrower) is a two-handed medium-range small-size weapon. It spews a constant stream of flames, fed by [[Welding Fuel Tank|Welding Fuel]]. For obvious reasons, the Flamer only works in a dry area and attempting to use it underwater will only result in a stream of harmless bubbles. Using it will start Fires in the [[Submarine]] or other dry locations, which should be considered whenever using the Flamer. As side effects, the Flamer will consume Oxygen from the room it's used in, and will stop functioning when the oxygen level drops below 10%. Additionally, fires can cause spare Fuel Tanks to explode, unless they're inside of a {{hl|Storage Container}}.  


| militaryminavailable = 1
It can be crafted by an {{hl|Engineer||Engineer Job Icon}} with the {{hl|Pyromaniac||Talent pyromaniac}} unlocked; It can't be bought at any [[Outpost]].
| armoryminavailable = 1


| fabricator = No
| deconstructor = Yes
| deconstructortime = 10
| deconstructormaterials = {{Hyperlink|Steel Bar}}<br>{{Hyperlink|Plastic}}
|image2=Flamer_sprite.png|imagewidth=62|imagewidth2=144|caption2=''An incendiary weapon that fires a stream of burning welding fuel.''}}
The '''Flamer''' (also known as the Flamethrower) is a two-handed handheld weapon added as part of the [[Version_History/Alpha#0.9.2.0_.28Saints_.26_Sinners.29|Saints and Sinners update]].
= Function =
= Function =
The Flamer is a short range weapon, which spews a constant stream of flames, fed by [[Welding Fuel Tank|Welding Fuel]]. For obvious reasons, the Flamer only works in a dry area (attempting to use it underwater will result on a stream of harmless bubbles). As a flamethrower, using it will start Fires in the [[Submarine]], which should be considered whenever using the Flamer. The Flamer needs a source of fuel to function:{{Hyperlink|Welding Fuel Tank}} and {{Hyperlink|Incendium Fuel Tank}} are both valid sources of Fuel (with Incendium Fuel Tanks lasting about twice as long).
{{Controls|two|{{hl|Welding Fuel Tank|20}} or {{hl|Incendium Fuel Tank|20}}}} Holding down {{Key|mouse|left}} lets the user fire continuously until fuel runs out.


The Flamer delivers a notable amount of {{hl|Burn|20}} (and a small amount of Burns to the user), further increased by the Fires that it will start. As side effects, the Flamer will consume Oxygen from the room it's used in, and will stop functioning when the oxygen level drops below 10%. Additionally, fires can cause spare Fuel Tanks to explode, even when they're inside a container. Caution is advised when using the Flamer, and a {{hl|Fire Extinguisher|20}} is greatly recommended for safe handling.
* It has a single slot for ammunition which can contain a single Fuel Tank.
* Caution is advised when using the Flamer, and when using it on board of the submarine a {{hl|Fire Extinguisher|20}} is greatly recommended for safe handling.
* Unlike most weapons, the Flamer does not cause any {{hl|Stun|20}}, nor does it have any stopping power. While it deals a notable amount of damage in a short time, it does nothing to prevent [[Creatures]] from getting close enough to attack the user.
* Unlike most two-handed weapons, it doesn't have a {{hl|Flashlight}} slot.
* It can be stored in the inventory.


Unlike most weapons, the Flamer does not cause any {{hl|Stun|20}}, nor does it have any stopping power. While it deals a notable amount of damage in a short time, it does nothing to prevent [[Creatures]] from getting close enough to attack the user.
= Damage Values =
 
= Usage =
{{Controls|two|{{Hyperlink|Welding Fuel Tank|20}} or {{Hyperlink|Incendium Fuel Tank|20}}}} Holding down {{Key|mouse|left}} lets the user fire continuously until fuel runs out.


{| class = "wikitable"
{| class = "wikitable"
Line 62: Line 93:
| 40s
| 40s
|}
|}
= Related Talents =
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template -->
{{RelatedTalents|Pyromaniac}}
= See Also = 
* {{hl|Prototype Steam Cannon}}


= Trivia =
= Trivia =
* Despite being considered a Weapon, internally, the Flamer is actually a Repair Tool (like the {{hl|Plasma Cutter|20}} and the {{hl|Welding Tool|20}}) which does not interact with Structures, and with a chance to start Fires.
* Despite being considered a Weapon, internally, the Flamer is actually a Repair Tool (like the {{hl|Plasma Cutter|20}} and the {{hl|Welding Tool|20}}) which does not interact with Structures, and with a chance to start Fires.


= Media =
= Media =
<!-- Images or videos showing off the weapon -->
<gallery widths=280 heights=200>
<gallery widths=280 heights=200>
Ingame_flamer_1.png|Example of a player flaming a crew member.
File:Flamer_Shooting.mp4|An Engineer using the Flamer loaded with an Incendium Fuel Tank
flamer3.png|Range Sides
Flamer2.png|Using a Flamer heavily will cause fires in the sub.
</gallery>
<gallery widths=200 heights=280>
Flamer1.png|Range Up
</gallery>
</gallery>
<!-- Audio files -->
<gallery widths=200 heights=100>
<gallery widths=200 heights=100>
File:FlameThrowerLoop.ogg|Flamer loop
File:FlameThrowerLoop.ogg|Flamer loop
</gallery>
</gallery>
{{Weapons nav|show-Handheldweapons=yes}}
[[Category:Ranged Weapons]]
[[Category:Ranged Weapons]]
{{Weapons nav|show-Handheldweapons=yes}}
[[Category:Talent_Items]]

Revision as of 00:16, 20 December 2022

Data is potentially outdated
Last updated for version 0.20.15.0
Last mentioned in changelog 1.1.18.0
The current game version is 1.4.5.0
Flamer
Click to upload a new image.Dummy link
Inventory icon


Sprite
An incendiary weapon that fires a stream of burning welding fuel.
Statistics
Ammunition Welding Fuel Tank
Incendium Fuel Tank
Ammo Capacity 1
Ammo Max Stack 8
Skill Requirements
Skill Requirements
Weapons: 20
Handicap 1.5x Welding Fuel consumption
3.6x Incendium Fuel consumption
Spread 25 (No penalty)
Crafting
Fabricator
Requirements
Talent: Pyromaniac
Skill: Mechanical: 45
Steel Bar (x2)
Rubber (x2)
Fabrication time 20s
Deconstructor Yield
Store
Base Price 105 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 47 mk
ColonyColony N/A 39 mk
Research OutpostResearch N/A 39 mk
Military OutpostMilitary 94 mk 28 mk
Mining OutpostMining N/A 39 mk
Medical MerchantMedical Merchant N/A 31 mk
Engineer MerchantEngineer Merchant N/A 31 mk
Armory MerchantArmory Merchant 94 mk 28 mk
Children of The HonkmotherClown Merchant N/A 31 mk
The Church of HuskHusk Merchant N/A 31 mk
Technical
Identifier flamer
Categories

The Flamer is a Handheld Ranged Weapon in Barotrauma.

Description

The Flamer (also known as the Flamethrower) is a two-handed medium-range small-size weapon. It spews a constant stream of flames, fed by Welding Fuel. For obvious reasons, the Flamer only works in a dry area and attempting to use it underwater will only result in a stream of harmless bubbles. Using it will start Fires in the Submarine or other dry locations, which should be considered whenever using the Flamer. As side effects, the Flamer will consume Oxygen from the room it's used in, and will stop functioning when the oxygen level drops below 10%. Additionally, fires can cause spare Fuel Tanks to explode, unless they're inside of a Storage Container.

It can be crafted by an Engineer with the Pyromaniac unlocked; It can't be bought at any Outpost.

Function

The Flamer is held with both hands and must be loaded with Welding Fuel Tank or Incendium Fuel Tank to be used. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use. Holding down Left Mouse lets the user fire continuously until fuel runs out.

  • It has a single slot for ammunition which can contain a single Fuel Tank.
  • Caution is advised when using the Flamer, and when using it on board of the submarine a Fire Extinguisher is greatly recommended for safe handling.
  • Unlike most weapons, the Flamer does not cause any Stun, nor does it have any stopping power. While it deals a notable amount of damage in a short time, it does nothing to prevent Creatures from getting close enough to attack the user.
  • Unlike most two-handed weapons, it doesn't have a Flashlight slot.
  • It can be stored in the inventory.

Damage Values

Item Damage Fuel Duration
Welding Fuel Tank Burn: 1.25/s to every affected limb

Burn 0.1/s to the user

16.7s
Incendium Fuel Tank Burn: 1.25/s to every affected limb

Burn 0.1/s to the user

40s

Related Talents

Talent Tree Description

Pyromaniac
ID: pyromaniac
Engineer
Electrician
Spec. 2
Inflict 25% more burning damage. Doubled when fighting against Ballast Flora.

Unlock recipe: Flamer.

See Also

Trivia

  • Despite being considered a Weapon, internally, the Flamer is actually a Repair Tool (like the Plasma Cutter and the Welding Tool) which does not interact with Structures, and with a chance to start Fires.

Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives