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Table structure:

  1. identifier - String
  2. nameidentifier - String
  3. cargocontaineridentifier - String
  4. name - String
  5. icon - File
  6. sprite - File
  7. category - List of String, delimiter: , (allowed values: Structure · Decorative · Machine · Medical · Weapon · Diving · Equipment · Fuel · Electrical · Material · Alien · Wrecked · Legacy · Misc)
  8. tags - List of String, delimiter: ,
  9. sort - Integer
  10. description - Wikitext
  11. wikidescription - Wikitext
  12. sources - Wikitext
  13. skill - Integer
  14. hands - Integer
  15. note - Wikitext
  16. usableinhealthinterface - Boolean
  17. traitor - Yes
  18. geartype - String
  19. weapontype - String
  20. ammotype - String
  21. ammotype2 - String
  22. materialtype - String
  23. medicaltype - String
  24. hideintables - Boolean
  25. protects - Wikitext
  26. gearskillmodifiers - Wikitext
  27. gearspeedmodifiers - Wikitext
  28. gearstatmodifiers - Wikitext
  29. pressureprotection - Integer
  30. genecapacity - Integer
  31. qualitybonuses - List of String, delimiter: ?'"`UNIQ--nowiki-00000036-QINU`"'?
  32. qualitytalent - Wikitext string
  33. throwable - Boolean
  34. weapondamagemodifier - Float
  35. meleerange - Float
  36. projectiles - Integer
  37. projectiles2 - Integer
  38. structuredamage - Float
  39. explosionrange - Float
  40. explosionrange2 - Float
  41. explosionstructuredamage - Integer
  42. ballastfloradamage - Float
  43. explosionballastfloradamage - Float
  44. itemdamage - Float
  45. penetration - Integer
  46. piercing - Integer
  47. attackspeed - Float
  48. severlimbsprobability - Float
  49. explosionseverlimbsprobability - Float
  50. ammo - Wikitext
  51. ammocount - Integer
  52. ammomaxstack - Integer
  53. ammo2 - Wikitext
  54. ammo2count - Integer
  55. ammo2maxstack - Integer
  56. magazine - Integer
  57. magazine2 - Integer
  58. fuelduration - Float
  59. fuelduration2 - Float
  60. afflictionsname - String
  61. afflictions - Wikitext string
  62. explosionafflictions - Wikitext string
  63. afflictions2name - String
  64. afflictions2 - Wikitext string
  65. explosionafflictions2 - Wikitext string
  66. medicalafflictions - Wikitext string
  67. resistances - Wikitext string
  68. triggers - Wikitext
  69. firedamage - Float
  70. supplyname - String
  71. supplyitems - Wikitext
  72. supplycount - String
  73. weapons - Integer
  74. electrical - Integer
  75. mechanical - Integer
  76. helm - Integer
  77. medical - Integer
  78. handicap - Wikitext
  79. detachtime - Float
  80. commonness - String
  81. commonness_coldcaverns - String
  82. commonness_europanridge - String
  83. commonness_theaphoticplateau - String
  84. commonness_thegreatsea - String
  85. commonness_hydrothermalwastes - String
  86. growthspeed - Float
  87. maximumvines - Integer
  88. productrate - Float
  89. maxhealth - Integer
  90. hardiness - Float
  91. floodtolerance - Float
  92. produceditems - Wikitext
  93. fabricator - Boolean
  94. deconstructor - Boolean
  95. medicalfabricator - Boolean
  96. organicmaterial - Boolean
  97. talent - Wikitext
  98. talentalt - Wikitext
  99. fabricatormaterials - Wikitext
  100. deconstructormaterials - Wikitext
  101. fabricatortime - Integer
  102. deconstructortime - Integer
  103. fabricatorskill - String
  104. fabricatorskilllevel - Integer
  105. fabricatorskill2 - String
  106. fabricatorskilllevel2 - Integer
  107. fabricatormaterialsalt - Wikitext
  108. fabricatorskillalt - String
  109. fabricatorskilllevelalt - Integer
  110. fabricatortimealt - Integer
  111. fabricatedamount - Integer
  112. fabricatedamountalt - Integer
  113. baseprice - Integer
  114. minleveldifficulty - Integer
  115. coalitionreputation - Integer
  116. separatistsreputation - Integer
  117. clownreputation - Integer
  118. huskreputation - Integer
  119. unbuyable - Boolean
  120. outpostmultiplier - Float
  121. outpostsold - Boolean
  122. outpostminavailable - Integer
  123. outpostmaxavailable - Integer
  124. citymultiplier - Float
  125. citysold - Boolean
  126. cityminavailable - Integer
  127. citymaxavailable - Integer
  128. researchmultiplier - Float
  129. researchsold - Boolean
  130. researchminavailable - Integer
  131. researchmaxavailable - Integer
  132. militarymultiplier - Float
  133. militarysold - Boolean
  134. militaryminavailable - Integer
  135. militarymaxavailable - Integer
  136. minemultiplier - Float
  137. minesold - Boolean
  138. mineminavailable - Integer
  139. minemaxavailable - Integer
  140. medicalmultiplier - Float
  141. medicalsold - Boolean
  142. medicalminavailable - Integer
  143. medicalmaxavailable - Integer
  144. engineeringmultiplier - Float
  145. engineeringsold - Boolean
  146. engineeringminavailable - Integer
  147. engineeringmaxavailable - Integer
  148. armorymultiplier - Float
  149. armorysold - Boolean
  150. armoryminavailable - Integer
  151. armorymaxavailable - Integer
  152. clownmultiplier - Float
  153. clownsold - Boolean
  154. clownminavailable - Integer
  155. clownmaxavailable - Integer
  156. huskmultiplier - Float
  157. husksold - Boolean
  158. huskminavailable - Integer
  159. huskmaxavailable - Integer

This table has 496 rows altogether.

Recreate data.

Page identifier nameidentifier cargocontaineridentifier name icon sprite category tags sort description wikidescription sources skill hands note usableinhealthinterface traitor geartype weapontype ammotype ammotype2 materialtype medicaltype hideintables protects gearskillmodifiers gearspeedmodifiers gearstatmodifiers pressureprotection genecapacity qualitybonuses qualitytalent throwable weapondamagemodifier meleerange projectiles projectiles2 structuredamage explosionrange explosionrange2 explosionstructuredamage ballastfloradamage explosionballastfloradamage itemdamage penetration piercing attackspeed severlimbsprobability explosionseverlimbsprobability ammo ammocount ammomaxstack ammo2 ammo2count ammo2maxstack magazine magazine2 fuelduration fuelduration2 afflictionsname afflictions explosionafflictions afflictions2name afflictions2 explosionafflictions2 medicalafflictions resistances triggers firedamage supplyname supplyitems supplycount weapons electrical mechanical helm medical handicap detachtime commonness commonness coldcaverns commonness europanridge commonness theaphoticplateau commonness thegreatsea commonness hydrothermalwastes growthspeed maximumvines productrate maxhealth hardiness floodtolerance produceditems fabricator deconstructor medicalfabricator organicmaterial talent talentalt fabricatormaterials deconstructormaterials fabricatortime deconstructortime fabricatorskill fabricatorskilllevel fabricatorskill2 fabricatorskilllevel2 fabricatormaterialsalt fabricatorskillalt fabricatorskilllevelalt fabricatortimealt fabricatedamount fabricatedamountalt baseprice minleveldifficulty coalitionreputation separatistsreputation clownreputation huskreputation unbuyable outpostmultiplier outpostsold outpostminavailable outpostmaxavailable citymultiplier citysold cityminavailable citymaxavailable researchmultiplier researchsold researchminavailable researchmaxavailable militarymultiplier militarysold militaryminavailable militarymaxavailable minemultiplier minesold mineminavailable minemaxavailable medicalmultiplier medicalsold medicalminavailable medicalmaxavailable engineeringmultiplier engineeringsold engineeringminavailable engineeringmaxavailable armorymultiplier armorysold armoryminavailable armorymaxavailable clownmultiplier clownsold clownminavailable clownmaxavailable huskmultiplier husksold huskminavailable huskmaxavailable
40mm Acid Grenade (edit) 40mmchemgrenade 40mm Acid Grenade
40mm Acid Grenade.png
Weapon smallitem grenade

Ammunition for grenade launcher. Filled with acid, causing acid burns when it explodes.

Leaves behind a trail of acid clouds.

ranged 5.0

acidburn = 20; acidburn = 10, chance = 0.2; stun = 0.5;

Yes Yes No No

What a Stench!

Iron
Sulphuric Acid
Phosphorus

Iron
Sulphuric Acid

10 5 weapons 30 130 1.5 No 1.25 No 1.25 No 0.9 No 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No
40mm Grenade (edit) 40mmgrenade 40mm Grenade
40mm Grenade.png
Weapon smallitem grenade

Ammunition for grenade launcher.

ranged 40.0 3.0 20 80.0 400.0 100 5.0

explosiondamage = 50;

bleeding = 400, chance = 0.05; burn = 100; stun = 5;

Yes Yes No No

Iron
UEX

Iron
Sodium

10 5 weapons 30 100 1.5 No 1.25 No 1.25 No 0.9 Yes 4 1.25 No 1.0 No 1.0 No 0.9 Yes 4 1.0 No 1.0 No
40mm Mini Nuke (edit) 40mmnuke 40mm Mini Nuke
40mm Mini Nuke.png
Weapon smallitem grenade separatists

Ammunition for grenade launcher.

Emits an EMP in a 10 meter radius.

ranged 40.0 5.0 10.0 300 300.0 1,000.0 100 500.0 75.0

explosiondamage = 100; burn = 100; bleeding = 50; stun = 5;

explosiondamage = 200; burn = 200; bleeding = 40, chance = 0.05; stun = 10; radiationsickness = 30;

emp = 20;

No Yes No No

Iron
Sodium

5 400 70 Yes 1.0 Yes 0 1 1.0 Yes 1 2 1.0 No 1.0 Yes 2 5 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
40mm Stun Grenade (edit) 40mmstungrenade 40mm Stun Grenade
40mm Stun Grenade.png
Weapon smallitem grenade

Ammunition for grenade launcher. Non-lethal.

ranged 3.0

explosiondamage = 10; stun = 15;

Yes Yes No No

Iron
Phosphorus
Flash Powder

Iron
Phosphorus

10 5 weapons 30 120 1.5 No 1.25 No 1.25 No 0.9 Yes 4 1.25 No 1.0 No 1.0 No 0.9 Yes 4 1.0 No 1.0 No
Abs Component (edit) abscomponent Abs Component
Abs Component.png
Electrical

Outputs the absolute value of the input.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Abyss Diving Suit (edit) abyssdivingsuit Abyss Diving Suit
Abyss Diving Suit.png
Diving Equipment diving deepdiving human

A heavy suit designed for deep sea exploration. Protects against damage and high pressure all the way down to 10,000 meters, reduces oxygen usage, but at a cost of reduced movement speed.

Requires Breathing Supply.

outerwear

All

-20% Movement Speed
-15% Scooter Propulsion Speed

6,650

bitewounds = 0.6; lacerations = 0.6; blunttrauma = 0.6; gunshotwound = 0.6; explosiondamage = 0.6; burn = 0.75; huskinfection = 1, chance = 0.5; radiationsickness = 0.75; bleeding = 0.55;

Breathing Supplies

Oxygen Tank
Oxygenite Tank
Welding Fuel Tank
Incendium Fuel Tank

1 Item Slot Yes Yes No No

Diving Suit
Titanium-Aluminum Alloy (x2)
Rubber

Titanium-Aluminum Alloy (x3)
Rubber

45 30 mechanical 60 550 35 0.9 Yes 1 0.85 Yes 2 1.0 Yes 1 1.0 Yes 2 1.25 Yes 2 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Accordion (edit) accordion Accordion
Accordion.png
Misc smallitem instrument

An old handmade accordion.

No No 50 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Acid Grenade (edit) chemgrenade Acid Grenade
Acid Grenade.png
Weapon smallitem weapon explosive demolitionsexpert

A grenade filled with acid, causing acid burns when it explodes.

Leaves behind a trail of acid clouds.

throwable +10% Explosion Radius
+10% Explosion Damage
Yes 5.0

acidburn = 20; acidburn = 10, chance = 0.2; stun = 0.5;

Detonators
Railgun Shells
Depth Charges
Throw: 2 second delay

Yes Yes No No

What a Stench!

Iron (x2)
Sulphuric Acid

none

20 5 weapons 40 2 80 60 1.5 No 1.25 No 1.25 Yes 0.9 Yes 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No
Acos Component (edit) acoscomponent Acos Component
Acos Component.png
Electrical

Outputs the angle whose cosine is equal to the input.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Adder Component (edit) addercomponent Adder Component
Adder Component.png
Electrical

Outputs the sum of the received signals.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Admiral's Hat (edit) captainscap3 Admiral's Hat
Admiral's Hat.png
Equipment smallitem headgear

head

Helm +10

bitewounds = 0.9; lacerations = 0.9; blunttrauma = 0.9;

No Yes No No

N/A

10 75 1.0 No 0.9 Yes 1 1.0 No 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Admiral's Uniform (edit) captainsuniform3 Admiral's Uniform
Admiral's Uniform.png
Equipment smallitem clothing innerwear

Torso, Arms, Legs

bitewounds = 0.9; lacerations = 0.95; blunttrauma = 0.9;

No Yes No No

Organic Fiber

10 150 1.0 Yes 1 0.9 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Adrenaline (edit) adrenaline Adrenaline
Adrenaline.png
Medical smallitem chem medical syringe

A naturally occurring hormone. Useful for crafting.

Adrenaline Gland x4

basic No No No No 60 1.25 No 1.25 No 0.9 Yes 4 0.9 Yes 2 1.1 No 0.9 Yes 4 1.0 No 1.0 No 1.0 No 1.0 No
Adrenaline Gland (edit) adrenalinegland Adrenaline Gland
Adrenaline Gland.png
Material smallitem chem medical

Contains large amounts of adrenaline, which can be extracted using a deconstructor.

Deconstructs into Adrenaline, which is used to craft Fentanyl.

Thalamus Organ x(1-2) Mudraptor Egg (medium) x1 Petraptor Egg x1 Strange Eggs x1

No Yes No No

Adrenaline x4

10 250 0.9 No 1.1 Yes 2 1.2 Yes 3 0.9 No 0.85 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Advanced Gene Splicer (edit) advancedgenesplicer Advanced Gene Splicer
Advanced Gene Splicer.png
Equipment smallitem geneticdevice

A more advanced form of the gene splicer, capable of activating two types of genetic materials at the same time.

splicer 2 Yes Yes No No

Genetic Genius

Fulgurium Chunk
FPGA Circuit (x2)
Rubber (x2)
Silicon (x2)

Fulgurium Chunk
Copper (x2)
Rubber
Silicon

20 10 medical 60 550 65 50 Yes 1.0 No 0.9 No 1.1 Yes 1.1 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 1 2
Advanced Syringe Gun (edit) advancedsyringegun Advanced Syringe Gun
Advanced Syringe Gun.png
Equipment Medical Weapon smallitem gun mountableweapon

Launches syrettes containing drugs or poisons. Has a higher capacity and integrated health scanner.

ranged 1.0

Medical Items with the "syringe" tag

8 8

note = "Depends on the used Syringe".

30 50

Spread +10 (0 → 10)

Yes Yes No No

Delivery System

Titanium-Aluminum Alloy
Aluminum
Plastic (x2)

Titanium-Aluminum Alloy
Plastic

10 10 medical 50 310 50 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 1 2
Ahab's Spear (edit) spearunique Ahab's Spear
Ahab's Spear.png
Weapon mediumitem harpoonammo

An antique spear named after a legendary captain.

ranged 20.0 20.0 20.0

lacerations = 80; bleeding = 80; stun = 1;

No Yes No No

Steel Bar
Iron

5 550 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Alarm Buzzer (edit) alarmbuzzer Alarm Buzzer
Alarm Buzzer.png
Electrical smallitem sound

Can be triggered to make a terrible noise.

No No

FPGA Circuit
Tin

Plastic
Copper
Tin

10 10 electrical 30 100 5 1.0 No 1.0 No 1.25 Yes 1.0 Yes 1.0 Yes 1.0 No 0.9 Yes 1.0 No 1.0 No 1.0 No
Alien Blood (edit) alienblood Alien Blood
Alien Blood.png
Medical smallitem chem medical

Blood extracted from a Europan lifeform. Can be further processed into a blood substitute for the treatment of blood loss.

A blood substitute to treat Bloodloss, used to craft the more efficient Blood Pack, as well as Pulse Laser Fuel Boxes.

Crawler x1 Husked Crawler x1 Crawler Broodmother x2 Golden Hammerhead x(0-1) Hammerhead x(0-1) Hammerhead Matriarch x3 Tiger Thresher x1 Bone Thresher x1 Mudraptor Egg (S&M: x1) Moloch Baby x1 Spineling x1 Giant Spineling x3 Thalamus Organ x(1-2)

organic basic

duration = 15; bloodloss = -6, fail = -3; psychosis = 3, fail = 3;

35 No No No No 100 0.85 No 0.85 No 1.2 Yes 2 0.9 No 0.85 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Alien Circuitry (edit) aliencircuitry Alien Circuitry
Alien Circuitry.png
Misc smallitem signal

Advanced looking circuitry, typically found within the inorganic guardians of the alien ruins.

No Yes No No

Copper x2
Tin

5 80 Yes 1.0 No 1.0 No 2.0 No 1.0 No 1.0 No 1.0 No 1.5 No 1.0 No 1.0 No 1.0 No
Alien Curio (edit) alientrinket2 Alien Curio
Alien Curio.png
Alien alien smallitem smallalienartifact

Minor artifact found in alien ruins.

No No

Sulphurite Shard

30 300 Yes 0.85 No 0.85 No 2.0 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Alien Flare (edit) alienflare Alien Flare
Alien Flare.png
Equipment Alien smallitem light provocative

Temporary handheld light. Useful for marking a path while exploring outside the sub. Burns for longer than a regular flare.

No No

Flash Powder (>90%)
Plastic (>90%)

10 200 Yes 1.0 No 0.9 No 1.25 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Alien Ornament (edit) alientrinket3 Alien Ornament
Alien Ornament.png
Alien alien smallitem smallalienartifact

Minor artifact found in alien ruins.

No No

Physicorium Bar

30 300 Yes 0.85 No 0.85 No 2.0 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Alien Pistol (edit) alienpistol Alien Pistol
Alien Pistol.png
Weapon Alien smallitem weapon alien mountableweapon pistolitem

A handgun powered by alien power cells.

2% chance in Wreck Secure Cabinets
2% chance in Small and Medium Alien Chests
5% chance in Large Alien Chests
10% chance in Alien Treasure

ranged 1.88

Alien Power Cell

1 8 25

Spread/Inaccuracy +2 (from 0 to 2)

Yes No No

Dementonite Cluster
Fulgurium Chunk

20 500 Yes 0.9 No 0.9 No 1.3 No 1.2 No 0.9 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Alien Power Cell (edit) alienpowercell Alien Power Cell
Alien Power Cell.png
Alien Equipment alien smallitem alienpowercell

An alien power source.

ranged 5.0 5.0 10.0 25 20.0

burn = 10.5; explosiondamage = 10.5; stun = 0.1;

Yes No No

Lead
Fulgurium Chunk

10 220 Yes 1.0 No 1.0 No 1.3 No 1.2 No 0.9 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Alien Translator (edit) alientranslator ???
Alien Translator.png
Alien Translator sprite.png
Alien smallitem

Strange symbols are etched on this circular tablet.

No No 500 Yes 0.2 No 0.2 No 2.0 No 0.2 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Alien Trinket (edit) alientrinket1 Alien Trinket
Alien Trinket.png
Alien alien smallitem smallalienartifact

Minor artifact found in alien ruins.

No No

Oxygenite Shard

30 300 Yes 0.85 No 0.85 No 2.0 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Aluminum (edit) aluminium Aluminum
Aluminum.png
Material smallitem petfood3

A soft, lightweight metal. Used in the manufacture of diving equipment and some military applications.

Most commonly used in the manufacture of tanks and ammunition boxes.

Chamosite x2, Amblygonite x1

No No No No 42 1.3 No 1.25 No 1.1 No 1.1 No 0.8 Yes 10 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Amblygonite (edit) amblygonite Amblygonite
Amblygonite.png
Amblygonite_sprite.png
Material smallitem ore

A mineral composed of lithium, aluminum and sodium.

4.0 0.0, 0.0, 0 0%, 0%, 0% 80%, 10%, 10% 90%, 10%, 10% 90%, 10%, 0% 60%, 0%, 0% Yes No No

1 Lithium
1 Aluminum
1 Sodium

5 200 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Anabolic Steroids (edit) steroids Anabolic Steroids
Anabolic Steroids.png
Medical smallitem chem medical syringe 1

Temporarily increases muscular strength and physical performance.

stimulant

duration = 60; oxygenlow = -0.2, fail = -0.2; chemaddiction = 0.25, fail = 0.5; chemwithdrawal = -1.5, fail = -1.5; strengthen = 420, fail = 300, instant = yes;

35 No Yes Yes No

Tonic Liquid
Fentanyl

Fentanyl

45 20 30 350 1.0 No 0.9 Yes 1 0.9 Yes 1 1.1 Yes 2 1.1 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Anaparalyzant (edit) antiparalysis Anaparalyzant
Anaparalyzant.png
Medical smallitem chem medical syringe

A cure for paralysis. Beware: Excessive use may cause psychosis.

antidote

duration = 1, durationfail = 60; paralysisresistance = 800, fail = 6.5; psychosis = 5, fail = 0.75;

64 No Yes Yes No

Paralyzant
Stabilozine

Stabilozine

30 20 24 200 15 1.0 Yes 0.9 Yes 0.9 Yes 1.1 Yes 1.1 Yes 0.9 Yes 2 1.0 No 1.0 No 1.0 No 1.0 No
Ancient Weapon (edit) ancientweapon Ancient Weapon
Ancient Weapon.png
Alien Weapon alien mediumitem weapon mountableweapon

A weapon with powerful capabilities.

2% chance in Wreck Secure Cabinets
2% chance in Small and Medium Alien Chests
5% chance in Large Alien Chests
10% chance in Alien Treasure

ranged 50 1.0 2.5 Against Humans

burn = 40, note = "Affects every limb it hits."; stun = 4, chance = 0.15;

Against Other

burn = 50, note = "Affects every limb it hits."; stun = 5, chance = 0.25;

30.0 Power Supply

Alien Power Cell (20s)

1 Yes No No

Dementonite Cluster (x2)
Fulgurium Chunk

20 1,000 Yes 0.9 No 0.9 No 1.3 No 1.2 No 0.9 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
And Component (edit) andcomponent And Component
And Component.png
Electrical smallitem logic

Sends a signal when both inputs receive a signal within a set period of each other.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Antibiotic Glue (edit) antibleeding3 Antibiotic Glue
Antibiotic Glue.png
Medical smallitem medical 8

An antibiotic glue with hemostatic properties. Seals bleeding wounds almost immediately and treats burns very effectively. Use with care as it may cause mobile clots in the bloodstream.

medicine

duration = 1, note = "Only affects the targeted limb"; bleeding = -100, fail = -75; burn = -100, fail = -75; organdamage = 0, fail = 1.25, duration = 5;

55

Risk of failure proportional to the skill level.

No Yes Yes No

Stabilozine (x2)
Broad-spectrum Antibiotics (x3)
Elastin (x2)

Broad-spectrum Antibiotics
Elastin

45 20 medical 48 2 140 25 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 0.9 Yes 10 1.0 No 1.0 No 1.0 No 1.0 No
Antirad (edit) antirad Antirad
Antirad.png
Medical smallitem chem medical syringe

Slows down cellular degradation caused by radiation.

antidote

duration = 1; radiationsickness = -100, fail = -25;

25 No Yes Yes No

Radiotoxin
Stabilozine

Stabilozine

30 20 35 125 11 1.0 Yes 1.0 Yes 1.0 Yes 1.0 Yes 1.0 Yes 0.9 Yes 2 1.0 No 1.0 No 1.0 No 1.0 No
Aquatic Poppy (edit) aquaticpoppy Aquatic Poppy
Aquatic Poppy.png
Material smallitem plant

It's warm to the touch. Can be processed into opium.

1.0 1.0, 0.5, 0 100%, 50%, 0% 100%, 50%, 0% 100%, 50%, 0% 100%, 50%, 0% 100%, 50%, 0% Yes No No

3 Opium

5 150 1.3 No 1.25 Yes 3 0.9 Yes 6 1.0 No 0.9 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Aragonite (edit) aragonite Aragonite
Aragonite.png
Aragonite_sprite.png
Material smallitem ore

A mineral containing calcium.

4.0 0.15, 0.1, 0 15%, 10%, 0% 10%, 10%, 0% 5%, 0%, 0% 5%, 0%, 0% 5%, 0%, 0% Yes No No

2 Calcium

5 80 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Arc Emitter (edit) arcemitter Arc Emitter
Arc Emitter.png
Weapon mediumitem weapon gun mountableweapon

A handheld weapon based on electric discharge coil technology. Fires a high-voltage electrical arc.

toolbelt ranged 0.2 4

burn = 10; stun = 5;

Power Supply

Battery Cell (4 Shots)
Fulgurium Battery Cell (8 Shots)

1 Yes Yes No No

Lightning Wizard

Fulgurium Chunk (x2)
Titanium-Aluminum Alloy (x3)
Copper

Fulgurium Chunk (x2)
Titanium-Aluminum Alloy (x2)
Copper

75 35 electrical 65 740 Yes 1.5 No 1.25 No 1.25 No 0.9 No 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No
Art of Submarine Warfare (edit) skillbooksubmarinewarfare Art of Submarine Warfare
Art of Submarine Warfare.png
Misc smallitem skillbook

A small handbook with useful information pertaining to all things submarine warfare, with detailed pictures of elaborate tactical manuevers and proper firearms discipline.

No No

Carbon

20 350 40 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Artifact Transport Case (edit) artifacttransportcase Artifact Transport Case
Artifact Transport Case.png
Equipment mediumitem mobilecontainer artifactcontainer poweredcontainer

A case to ease the transportation of alien artifacts.

Battery

Battery Cell
Fulgurium Battery Cell

1 [[Battery Cell]] slot Yes Yes No No

Lead (x3)
Titanium (x2)

Lead
Titanium

30 20 300 35 Yes 0.7 No 1.0 Yes 1 1.0 Yes 1 0.8 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Asin Component (edit) asincomponent Asin Component
Asin Component.png
Electrical

Outputs the angle whose sine is equal to the input.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Assault Rifle (edit) assaultrifle Assault Rifle
Assault Rifle.png
Weapon mediumitem weapon gun gunsmith mountableweapon

An assault rifle chambering 6.8mm cartridges. Though banned by the Coalition, the schematics for these rifles are still passed around Europa as they present a premier option for submarine defense, or as the Separatists would prefer, societal revolution.

toolbelt ranged

-10% Movement Speed (When Held)

+10% Affliction Strength 4.167

Assault Rifle Magazine

1 2 20 50

Spread +12 (4 → 16)

Yes Yes No No

Rifleman

Physicorium Bar (x2)
Titanium-Aluminum Alloy (x3)
Rubber

Physicorium Bar (x2)
Titanium-Aluminum Alloy (x2)
Rubber

75 35 weapons 65 720 Yes 1.5 No 1.25 No 1.25 No 0.9 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Assault Rifle Magazine (edit) assaultriflemagazine Assault Rifle Magazine
Assault Rifle Magazine.png
Weapon smallitem assaultrifleammo

A magazine designed for holding 6.8mm cartridges.

ranged 10.0 6.0 20 20.0 20

gunshotwound = 30; bleeding = 15; stun = 0.25; stun = 0.5, chance = 0.2;

Yes Yes No No

Rifleman

Warlord

Magnesium
Steel Bar or Titanium
Steel Bar or Uranium or Titanium
Zinc or Copper
Steel Bar

Steel Bar

35 15 weapons 40

Magnesium
Steel Bar or Titanium
Steel Bar or Uranium or Titanium
Zinc or Copper
Assault Rifle Magazine (≤10%)

weapons 40 35 300 1.4 No 1.25 No 1.25 No 0.9 Yes 0 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Assistant Clothes (edit) assistantclothes Assistant Clothes
Assistant Clothes.png
Equipment smallitem clothing

Even the assistant needs clothing.

innerwear

Torso, Arms, Legs

Helm +5
Weapons +5
Mechanical +5
Electrical +5
Medical +5

bitewounds = 0.95; lacerations = 0.95;

No Yes No No

Organic Fiber

10 150 1.0 Yes 1 0.9 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Atan Component (edit) atancomponent Atan Component
Atan Component.png
Electrical

Outputs the angle whose tangent is equal to the input. If the "signal_in_x" and "signal_in_y" connections are used, the input is interpreted as a vector and the angle calculated using Atan2.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Auto-Injector Headset (edit) autoinjectorheadset Auto-Injector Headset
Auto-Injector Headset.png
Equipment Medical smallitem mobileradio

A modifed headset utilizing an integrated battery, capable of injecting medicine placed within once the user's vitals drop to a certain level.

Allows giving orders to the crew and communicating using radio chat functions, and injecting inserted Medical Items when the user drops below 50% Vitality.

headset Yes Yes No No

Medical Companion

Plastic
FPGA Circuit

Plastic (x2)
Copper

10 10 mechanical 30 140 Yes 1.0 No 0.9 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Autoshotgun (edit) autoshotgun Autoshotgun
Autoshotgun.png
Weapon mediumitem weapon gun gunsmith mountableweapon

A roughly engineered automatic shotgun with a vast ammo capacity. Its size and heft makes it a bit cumbersome to lug around.

toolbelt ranged

-10% Movement Speed (When Held)

+10% Affliction Strength 0.9 2.22

Shotgun Shell
Explosive Slug
Shotgun Rubber Shell

24 12 60

Spread +2.8 (0.2 → 3)

Yes Yes No No

Pacification Kit

Ballistic Fiber
Physicorium Bar (x2)
Titanium-Aluminum Alloy (x2)

Ballistic Fiber
Physicorium Bar (x2)
Titanium-Aluminum Alloy

65 30 weapons 55 710 70 Yes 1.4 No 1.25 No 1.25 No 0.9 Yes 0 1 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Backpack (edit) backpack Backpack
Backpack.png
Equipment mediumitem mobilecontainer largemobilecontainer tool

A bulky backpack that can hold a large amount of tools and supplies, at the cost of slightly impaired movement.

Has 12 small Item slots.

toolbelt

-30% Movement Speed
-30% Scooter Propulsion Speed

No No

Bag It Up

Organic Fiber (x5)

Organic Fiber (x3)

20 10 200 50 1.0 Yes 4 1.0 Yes 6 1.25 Yes 1 1.25 Yes 1 1.25 Yes 8 1.0 No 0.9 Yes 4 1.0 No 1.0 No 1.0 No
Ballistic Fiber (edit) ballisticfiber Ballistic Fiber
Ballistic Fiber.png
Material smallitem

Strong fiber strung from plastic and titanium. Used in the manufacture of armor.

Used for manufacturing Security Gear.

processed Yes Yes No No

Plastic (x2)
Titanium

Plastic
Titanium

5 5 mechanical 40 160 15 1.3 No 1.25 Yes 1.1 Yes 1 0.9 Yes 4 0.9 Yes 2 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Ballistic Helmet (edit) ballistichelmet1 Ballistic Helmet
Ballistic Helmet.png
Equipment smallitem

While the helmet won't offer adequate protection against most of the inhabitants of the subsurface ocean, it can be extremely useful if there are traitors on board.

headgear

Head

bitewounds = 0.3; lacerations = 0.2; blunttrauma = 0.3; gunshotwound = 0.2; bleeding = 0.1; concussion = 0.0;

Yes Yes No No

Ballistic Fiber x2

Ballistic Fiber

20 10 weapons 30 320 1.3 No 1.2 No 1.0 No 0.9 Yes 3 1.0 No 1.0 No 1.0 No 0.9 Yes 3 1.0 No 1.0 No
Banana (edit) banana Banana
Banana.png
Misc smallitem seed plantitem

An exotic fruit originating from Earth. Quite tasty, and rich in potassium.

other

consumptiontime = 3.3; nausea = -5, instant = yes; opiatewithdrawal = -5, instant = yes; strengthen = 10, instant = yes;

4.0 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% 0%, 0%, 0% 0.076 18 0.0056 375 0.15 0.2

Banana

No No

1 Potassium(≥50%)
1 Carbon(≥50%)

30 50 50 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 3 5 1.0 No
Banana Peel (edit) bananapeel metalcrate Banana Peel
Banana Peel.png
Misc smallitem clowns

Rich in potassium. Can be a safety hazard if left lying on the floor.

Stun doesn't affect clowns.

0.2

stun = 4;

Motion: Humans and Creatures within 0.05 meter.

Yes No No

Potassium

10 30 30 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 1 2 1.0 No
Bandage (edit) antibleeding1 Bandage
Bandage.png
Medical smallitem medical 5

Basic bandages, useful in the treatment of bleeding wounds and burns.

medicine

duration = 6, note = "Only affects the targeted limb"; bleeding = -5, fail = -3.75; burn = -5, fail = -3.75;

40

Risk of failure proportional to the skill level.

No Yes Yes No

Organic Fiber

none

15 1 medical 5 2 30 1.0 Yes 25 1.0 Yes 25 1.0 Yes 25 1.0 Yes 25 1.0 Yes 25 0.9 Yes 25 1.0 No 1.0 No 1.0 No 1.0 No
Bandit Outfits (edit) banditclothes1 Bandit Outfit
Bandit Outfit 1.png
Bandit Outfit 1 sprite.png
Equipment smallitem clothing innerwear

Torso, Arms, Legs

bitewounds = 0.9; lacerations = 0.95; blunttrauma = 0.9;

No Yes No No

Organic Fiber

10 150 Yes 1.0 No 0.9 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Bandit Outfits (edit) banditclothes2 Bandit Outfit
Bandit Outfit 2.png
Bandit Outfit 2 sprite.png
Equipment smallitem clothing innerwear

Torso, Arms, Legs

bitewounds = 0.9; lacerations = 0.95; blunttrauma = 0.9;

No Yes No No

Organic Fiber

10 150 Yes 1.0 No 0.9 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Bandolier (edit) bandolier Bandolier
Bandolier.png
Equipment mediumitem clothing

A light combat rig, capable of carrying ammunition and other useful items. Thanks to improved ergonomics, increases combat effectiveness with ranged weapons and turrets.

Has 4 small Item slots.

outerwear

Weapons +15

+25% Ranged Attack Speed
+25% Turret Attack Speed

Yes Yes No No

Don't Push It

Ballistic Fiber (x2)
Plastic

Ballistic Fiber
Plastic

25 30 weapons 35 1 250 50 Yes 1.3 Yes 0 3 1.2 Yes 1 3 1.0 No 0.9 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Baseball Cap (edit) baseballcap Baseball Cap
Baseball Cap.png
Equipment smallitem

Every self-respecting mechanic should have one.

No Yes No No

N/A

5 75 1.0 Yes 2 0.9 Yes 2 1.0 Yes 2 1.0 Yes 2 1.0 Yes 2 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Battery Cell (edit) batterycell Battery Cell
Battery Cell.png
Equipment Electrical smallitem loadable mobilebattery

Used as a power source for various handheld devices. Most submarines have several stationary backup batteries with recharge docks for battery cells.

+10% Max Condition Yes Yes No No

Zinc (x2)
Lithium

Zinc
Lithium

10 10 electrical 25 125 0.9 Yes 5 1.0 Yes 4 1.2 No 1.1 No 1.0 Yes 6 1.0 No 0.9 Yes 6 1.0 No 1.0 No 1.0 No
Bike Horn (edit) bikehorn Bike Horn
Bike Horn.png
Misc smallitem hornitem

HONK

No No No No 80 30 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 3 5 1.0 No
Blood Pack (edit) antibloodloss2 Blood Pack
Blood Pack.png
Medical smallitem chem medical petfood1 10

A pack of blood substitute for the treatment of blood loss.

medicine

duration = 15; bloodloss = -8, fail = -4;

40

Risk of failure proportional to the skill level.

No Yes Yes No

Saline (x2)
Alien Blood (x2)
Stabilozine

Sodium
Stabilozine

25 20 medical 31 2 240 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 0.9 Yes 1.0 No 1.0 No 1.0 No 1.0 Yes 0 2
Blood Sample Vial (edit) bloodsamplevial Blood Sample Vial
Blood Sample Vial.png
Medical smallitem chem medical syringe

Proper equipment for taking blood samples isn't something you usually find on subs, but it will work as long as the patient is bleeding. Getting the patient to bleed, however, is left as an exercise for the reader.

yes 1.0 Yes No No

Opium

20 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Boarding Axe (edit) boardingaxe Boarding Axe
Boarding Axe.png
Weapon mediumitem weapon gunsmith mountableweapon

A hand axe, meant to be wielded with both hands.

melee +10% Affliction Strength 1.55 25.0 30.0 0.83 750.0

lacerations = 36; bleeding = 10; stun = 0.5;

Yes Yes No No

Boarding Party

Titanium-Aluminum Alloy (x2)

Titanium-Aluminum Alloy

25 20 weapons 40 350 Yes 1.25 No 1.25 No 1.25 No 0.9 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Body Armor (edit) bodyarmor Body Armor
Body Armor.png
Equipment smallitem clothing

While the body armor won't offer adequate protection against most of the inhabitants of the subsurface ocean, it can be extremely useful if there are traitors on board.

outerwear

Torso

blunttrauma = 0.3; lacerations = 0.3; bitewounds = 0.5; explosiondamage = 0.5; gunshotwound = 0.3; burn = 0.9; bleeding = 0.2;

Yes Yes No No

Ballistic Fiber x3

Ballistic Fiber x2

30 40 weapons 40 1 480 1.3 No 1.2 No 1 1.0 No 0.9 Yes 3 1.0 No 1.0 No 1.0 No 0.9 Yes 1.0 No 1.0 No
Boiler Suit (edit) bluejumpsuit1 Boiler Suit
Boiler Suit.png
Equipment smallitem clothing innerwear

Torso, Arms, Legs

lacerations = 0.85; bitewounds = 0.9; burn = 0.8;

No Yes No No

Organic Fiber

10 150 1.0 Yes 1 0.9 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Book of Chalices: On Becoming a Herald of the Tide (edit) bookofchalices2 Book of Chalices: On Becoming a Herald of the Tide
Book of Chalices.png
Book of Chalices sprite.png
Misc smallitem huskcult No No 20 30 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 0 1
Book of Chalices: The Three Metamorphoses (edit) bookofchalices1 Book of Chalices: The Three Metamorphoses
Book of Chalices.png
Book of Chalices sprite.png
Misc smallitem huskcult No No 20 30 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 1 2
Boom Stick (edit) shotgununique Boom Stick
Boom Stick.png
Weapon mediumitem weapon gun mountableweapon

Barrels of fun.

5% chance in Wreck Secure Cabinets

ranged +10% Affliction Strength 1.82

Shotgun Shell
Explosive Slug
Shotgun Rubber Shell

2 12 50

Spread +3 (1 → 4)

No Yes No No

Steel Bar
Titanium-Aluminum Alloy

10 931 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Bornite (edit) bornite Bornite
Bornite.png
Bornite_sprite.png
Material smallitem ore

A mineral containing copper.

4.0 0.8, 0.8, 10 80%, 80%, 10% 70%, 70%, 5% 50%, 50%, 0% 20%, 20%, 0% 15%, 15%, 0% Yes No No

2 Copper

5 60 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Broad-spectrum Antibiotics (edit) antibiotics Broad-spectrum Antibiotics
Broad-spectrum Antibiotics.png
Medical smallitem chem medical syringe

A mild antibiotic that acts against a wide range of disease-causing bacteria, though with the side effect of minor organ damage. Used as an ingredient in many medical compounds.

Treats Husk Infection if used before it is fully developed and gives Husk Infection Resistance, while dealing Internal Damage. Treats ~25% infection per use. Can also be used to craft Antibiotic Glue and Calyxanide.

Sprite Slime Bacteria (x3)

organic basic

duration = 60, note = "Only reduces Husk when the infection is below 75%"; huskinfection = -0.5, fail = -0.25; organdamage = 0.55, fail = 1.0; huskinfectionresistance = 600, fail = 300, instant = yes;

25 No No No No 40 1.0 Yes 6 0.9 Yes 12 0.9 Yes 10 1.1 No 1.1 No 0.9 Yes 10 1.0 No 1.0 No 1.0 No 1.0 Yes 0 2
Brockite (edit) brockite Brockite
Brockite.png
Brockite_sprite.png
Material smallitem ore

A mineral containing thorium and phosphorus.

4.0 0, 0, 0 0%, 0%, 0% 40%, 0%, 5% 60%, 0%, 0% 40%, 0%, 0% 20%, 0%, 0% Yes No No

1 Phosphorus
1 Thorium

5 150 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Broken Diving Suit (edit) brokendivingsuit Broken Diving Suit
Broken Diving Suit.png
Diving Equipment diving deepdiving human

A severely damaged diving suit that could be deconstructed for some raw materials.

outerwear

All

-20% Movement Speed

bitewounds = 0.85; lacerations = 0.85; blunttrauma = 0.85; gunshotwound = 0.85; burn = 0.75; bleeding = 0.85;

Breathing Supplies

Oxygen Tank
Oxygenite Tank
Welding Fuel Tank
Incendium Fuel Tank

1 Item Slot Yes No No

One of the following:
Titanium
Rubber
Aluminum
Titanium-Aluminum Alloy

15 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Button (edit) button Button
Button.png
Electrical smallitem button

Produces a signal that can be used to toggle the state of equipment and doors.

No No

Plastic
FPGA Circuit

Plastic (x2)
Copper

10 10 electrical 25 125 1.0 Yes 4 1.0 No 1.0 Yes 4 1.0 Yes 4 1.0 Yes 4 1.0 No 0.9 Yes 4 1.0 No 1.0 No 1.0 No
C-4 Block (edit) c4block C-4 Block
C-4 Block.png
Weapon smallitem explosive demolitionsexpert

A stable explosive compound.

explosive +10% Explosion Radius
+10% Explosion Damage
Yes 7.5 300 200.0 1,000.0 50 200.0

explosiondamage = 250; burn = 30, chance = 0.2; bleeding = 40, chance = 0.05; stun = 10;

Detonators
Railgun Shells
Depth Charges

Yes No No No

UEX
Plastic

20 weapons 70 160 1.4 No 1.25 No 2 1.25 No 0.9 Yes 3 1.0 No 1.0 No 1.0 No 0.9 Yes 3 1.0 No 1.0 No
C-4 Block (VIP) (edit) c4block_vipbombing C-4 Block (VIP)
C-4 Block.png
Weapon smallitem explosive demolitionsexpert

A stable explosive compound.

explosive Yes 7.5 300 200.0 1,000.0 50 200.0

explosiondamage = 250; burn = 30, chance = 0.2; bleeding = 40, chance = 0.05; stun = 10;

Detonators
Railgun Shells
Depth Charges

No No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Calcium (edit) calcium Calcium
Calcium.png
Material smallitem

A silvery-white powder. Used to fabricate Tonic Liquid.

Used to manufacture Tonic Liquid.

Aragonite x2 Polyhalite x1 Hydroxyapatite x1

mineral No No No No 31 1.3 No 1.25 No 1.1 No 1.1 No 0.8 Yes 10 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Calyx Extract (edit) huskeggs Calyx Extract
Calyx Extract.png
Medical smallitem chem medical syringe

The Velonaceps Calyx or 'husk parasite' likes to bind itself to calcium, regardless of whether it's inside human bones or neatly packed inside a syringe.

poison

duration = 1; huskinfection = 0.01, note = "only if target's husk infection = 0";

No Yes Yes No

Velonaceps Calyx Eggs
Calcium

Calcium

30 5 30 400 30 1.2 No 1.3 Yes 1.0 Yes 1 1.2 No 1.3 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 2 6
Calyxanide (edit) calyxanide Calyxanide
Calyxanide.png
Medical smallitem chem medical syringe

An antiparasitic drug used in the treatment of husk parasite infections. Might require higher dosage to cure the infection at later stages.

antidote

duration = 1; huskinfection = -100, fail = -60;

38 No Yes Yes No

Calyx Extract
Broad-spectrum Antibiotics
Stabilozine

Broad-spectrum Antibiotics
Stabilozine

30 20 22 510 30 1.0 Yes 5 1.0 Yes 5 1.0 Yes 7 1.1 Yes 5 1.1 Yes 5 0.9 Yes 7 1.0 No 1.0 No 1.0 No 1.0 Yes 3 5
Canister Shell (edit) railguncanistershell Canister Shell
Canister Shell.png
Weapon railgunequipment railgunammo containershell

A reloadable burst-type munition for the railgun.

Can be reloaded at a Fabricator.

largeturret 11 10.0 15.0 30 300.0

lacerations = 50; bleeding = 20; stun = 2;

Yes Yes No No

Lead or Copper or Steel Bar
Steel Bar (x2)

Steel Bar

20 10 weapons 25

Lead or Copper or Steel Bar
Canister Shell (empty)

weapons 20 8 95 1.2 No 1.2 No 1 1.2 No 0.9 Yes 5 1.2 No 1.0 No 1.0 No 0.9 Yes 5 1.0 No 1.0 No
Captain's Pipe (edit) captainspipe Captain's Pipe
Captain's Pipe.png
Misc smallitem

For calming the nerves when the sea is stormy.

other

consumptiontime = 25; psychosisresistance = 15; psychosis = -5; hallucinating = -10;

Fuel

Pipe Tobacco

1 No No 50 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Carbon (edit) carbon Carbon
Carbon.png
Material smallitem

Most commonly used in the manufacture of steel and plastic.

Most commonly used in the manufacture of steel and plastic.

Graphite x2 Diamond x3

mineral No No No No 10 1.3 No 1.25 No 1.1 No 1.1 No 0.8 Yes 20 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Cargo Scooter (edit) cargoscooter Cargo Scooter
Cargo Scooter.png
Equipment Diving mediumitem provocative scooter

An underwater scooter special-made to transport material underwater. While the scooter is too large to be stored in one's inventory, its inherent buoyancy means the scooter will stay where you leave it.

Energy Source

Battery Cell
Fulgurium Battery Cell

1 [[Battery Cell]] slot Yes Yes No No

Sample Collection

Aluminum x2
Titanium-Aluminum Alloy x2
Tin x2

Aluminum
Titanium-Aluminum Alloy
Tin

30 20 mechanical 30 400 Yes 0.9 No 0.85 No 1.0 No 1.0 No 1.25 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Cassiterite (edit) cassiterite Cassiterite
Cassiterite.png
Cassiterite_sprite.png
Material smallitem ore

A mineral consisting of tin.

4.0 0.3, 0.3, 10 30%, 30%, 10% 50%, 50%, 5% 65%, 65%, 0% 50%, 50%, 0% 30%, 30%, 10% Yes No No

3 Tin

5 40 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Ceil Component (edit) ceilcomponent Ceil Component
Ceil Component.png
Electrical

Transforms a given float input into the closest integer, rounding up.

Yes Yes No No

FPGA Circuit

FPGA Circuit

10 10 electrical 20 100 15 1.0 Yes 1 1.0 No 1 1.25 Yes 1 1.0 Yes 1 1.0 Yes 1 1.0 No 0.9 Yes 1 1.0 No 1.0 No 1.0 No
Ceremonial Sword (edit) ceremonialsword Ceremonial Sword
Ceremonial Sword.png
Weapon smallitem weapon gunsmith mountableweapon

A sharp sword to commemorate graduating. It takes varied skills to use it to it's highest potential.

melee +15% Affliction Strength 0.75 1.0 6.0 1.92 55.0

lacerations = 19; bleeding = 14; stun = 0.25;

50 50 50 50 50

Attack Speed -1.25 (1.92 → 0.67)

Yes Yes No No

Graduation Ceremony

Titanium-Aluminum Alloy (x2)

Titanium-Aluminum Alloy

30 10 weapons 40 340 Yes 1.5 No 1.25 No 1.25 No 0.9 No 1.25 No 1.0 No 1.0 No 0.9 No 1.0 No 1.0 No
Chaingun Ammunition Box (edit) chaingunammobox Chaingun Ammunition Box
Chaingun Ammunition Box.png
Weapon chaingunequipment chaingunammo ammobox

A heavy box of ammo for the Chaingun.

turret 8.0 12.0 10 10.0 500

lacerations = 12; bleeding = 2; stun = 0.025; stun = 0.025, chance = 0.5;

Yes Yes No No

Lead (x3) or Copper (x3) or Steel Bar (x3)
Aluminum

Aluminum

20 10 weapons 40

Lead (x3) or Copper (x3) or Steel Bar (x3)}
Chaingun Ammunition Box (≤10%)

weapons 35 15 180 1.3 Yes 1 1.2 No 1.3 No 0.9 Yes 3 1.2 No 1.0 No 1.0 No 0.9 Yes 3 1.0 No 1.0 No
Chalcopyrite (edit) chalcopyrite Chalcopyrite
Chalcopyrite.png
Chalcopyrite_sprite.png
Material smallitem ore

A mineral containing copper.

4.0 0.25, 0.2, 20 25%, 20%, 20% 25%, 20%, 20% 30%, 30%, 10% 30%, 30%, 0% 35%, 35%, 0% Yes No No

2 Copper

5 60 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Chamosite (edit) chamosite Chamosite
Chamosite.png
Chamosite_sprite.png
Material smallitem ore

A mineral consisting of iron and aluminum.

4.0 0.4, 0.4, 50 40%, 40%, 50% 50%, 50%, 25% 40%, 40%, 5% 30%, 30%, 5% 35%, 35%, 5% No Yes No No

2 Iron
2 Aluminum

5 130 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Chitin Chunk (edit) chitin Chitin Chunk
Chitin Chunk.png
Misc smallitem

A tough piece of chitin.

No No

Carbon

10 1 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Chitin Helmet (edit) chitinhelmet Chitin Helmet
Chitin Helmet.png
Equipment smallitem

A tough helmet made of chitin.

headgear

Head

bitewounds = 0.6; lacerations = 0.4; blunttrauma = 0.4; gunshotwound = 0.4; bleeding = 0.2;

Yes Yes No No

Chitin Chunk x3

Chitin Chunk

20 10 175 Yes 1.0 No 1.0 No 1.0 No 1.6 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Chloral Hydrate (edit) chloralhydrate Chloral Hydrate
Chloral Hydrate.png
Medical smallitem chem poison syringe

A sedative that can be used to knock someone out for a short period of time.

poison

duration = 5, durationfail = 2.5; organdamage = 0.5, fail = 0.5; incrementalstun = 25, fail = 25;

30 No Yes Yes No

Chlorine (x2)
Ethanol

Chlorine
Ethanol

60 20 50 100 1.0 No 0.9 Yes 1 0.9 Yes 2 1.1 Yes 1 1.1 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Chlorine (edit) chlorine Chlorine
Chlorine.png
Material smallitem chem medical

Most commonly used in saline, a common treatment for blood loss, and chloral hydrate, a powerful sedative.

Most commonly used saline, a common treatment for blood loss, and Chloral hydrate, a powerful sedative.

Pyromorphite x2

mineral No No No No 11 1.3 No 1.25 No 1.1 No 1.1 No 0.8 Yes 20 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Chrysoprase (edit) chrysoprase Chrysoprase
Chrysoprase.png
Chrysoprase_sprite.png
Material smallitem ore

A mineral containing silicon.

4.0 0.65, 0.65, 5 65%, 65%, 5% 50%, 50%, 5% 40%, 40%, 5% 20%, 20%, 5% 10%, 10%, 0% Yes No No

2 Silicon

5 40 Yes 1.1 No 1.25 No 1.0 No 1.0 No 0.75 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Cigar (edit) cigar Cigar
Cigar.png
Misc smallitem

A submariner's life is mentally taxing, but perhaps this exquisitely crafted cigar can help you soothe your nerves a bit.

consumptiontime = 25; psychosisresistance = 20; psychosis = -6; reaperstax = -1; hallucinating = -10; watchersgaze = -5;

Yes No No

Sailor with No Name

Pipe Tobacco

5 130 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Circuit Box (edit) circuitbox Circuit Box
Circuit Box.png
Electrical smallitem

Allows creating complex circuits in a compact and portable container

Yes Yes No No

Submarine Of Things

Plastic (x2)
Copper (x4)
Tin (x4)

Plastic
Copper
Tin

10 10 electrical 35

Plastic (x2)
Copper (x2)
Tin (x2)

electrical 35 10 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Clown Costume (edit) clowncostume Clown Costume
Clown Costume.png
Equipment smallitem clothing clowngear clowns

Praise the honkmother.

It's a part of the Clown Ensemble.

innerwear

Torso, Arms, Legs

explosiondamage = 0.9;

No Yes No No

Bike Horn x3

40 40 30 1.0 Yes 1 0.9 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 3 5 1.0 No
Clown Crate (edit) clowncrate Clown Crate
Clown Crate.png
crate allowcleanup clowns

A crate large enough to fit a prankster inside.

6,500 Yes Yes No No

Enroll into Clown College

Metal Crate
Red Paint
Rubber

None

20 5 170 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Clown Diving Mask (edit) clowndivingmask Clown Diving Mask
Clown Diving Mask.png
Equipment Diving smallitem clownmask diving lightdiving

A clown mask combined with a diving mask, allowing the user to both clown around and breathe underwater.

Requires an oxygen supply.
It's a part of the Clown Ensemble.

headgear Breathing Supply

Oxygen Tank
Oxygenite Tank
Welding Fuel Tank
Incendium Fuel Tank

1 item slot Yes Yes No No

Water Prankster

Clown Mask
Diving Mask

Diving Mask

10 10 150 Yes 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No
Clown Mask (edit) clownmask Clown Mask
Clown Mask.png
Equipment smallitem clownmask clowns

Praise the honkmother.

It's a part of the Clown Ensemble.

headgear No Yes No No

Bike Horn x3

40 40 30 1.0 Yes 1 0.9 Yes 1 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 Yes 3 5 1.0 No
Coilgun Ammunition Box (edit) coilgunammobox Coilgun Ammunition Box
Coilgun Ammunition Box.png
Weapon coilgunequipment coilgunammo ammobox

Ammunition for the coilgun.

turret largeturret 20.0 10.0 10 25.0 200

lacerations = 15; bleeding = 1; stun = 0.025;

Yes Yes No No

Lead (x2) or Copper (x2) or Steel Bar (x2)
Aluminum

Aluminum

20 10 weapons 25

Lead (x2) or Copper (x2) or Steel Bar (x2)
Coilgun Ammunition Box (≤10%)

weapons 20 15 120 1.3 Yes 3 1.2 Yes 6 1.3 Yes 3 0.9 Yes 15 1.2 Yes 3 1.0 No 1.0 No 0.9 Yes 15 1.0 No 1.0 No
Coilgun Ammunition Box (Blanks) (edit) coilgunammobox_blanks coilgunammobox Coilgun Ammunition Box (Blanks)
Coilgun Ammunition Box.png
Weapon coilgunequipment coilgunammo ammobox

Ammunition for the coilgun.

yes turret largeturret 200

note = "None"

Yes No No

Aluminum

10 120 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No 1.0 No

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