Hardened Diving Knife: Difference between revisions
(updated; removed dementonite knives from comparison and see also; added boarding axe and ceremonial sword to see also) |
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{{Version|0. | {{Version|1.0.9.0|Add media}}__NOTOC__ | ||
{{Items infobox | |||
| description = A diving knife that has gone through a process of hardening using depleted fuel. The strengthened material allows for deeper slashes and stabs. | | description = A diving knife that has gone through a process of hardening using depleted fuel. The strengthened material allows for deeper slashes and stabs. | ||
| | <!-- Weapon info--> | ||
| | | weapontype = melee | ||
| | | qualitybonuses = +10% Affliction Strength | ||
| | | meleerange = 0.5 | ||
| attackspeed = 1.33 | |||
| penetration = 25 | | penetration = 25 | ||
| | | structuredamage = 4 | ||
| itemdamage = 4 | |||
| severlimbsprobability = 10 | | severlimbsprobability = 10 | ||
| afflictions = | |||
lacerations = 15; | |||
radiationsickness = 1; | |||
bleeding = 5; | |||
stun = 0.2; | |||
| noreq = yes <!-- No required skills --> | |||
<!-- Fabricating --> | |||
| fabricator = Yes | |||
| talent = {{hl|Heavy Hitter||Engineer Job Icon}} | |||
| fabricatortime = 10 | |||
| fabricatorskill = weapons | |||
| fabricatorskilllevel = 30 | |||
| fabricatormaterials = {{hl|Diving Knife}}<br>{{hl|Depleted Fuel}} x2 | |||
<!-- Deconstructing --> | |||
| deconstructor = Yes | |||
| deconstructortime = 10 | |||
| deconstructormaterials = {{hl|Iron}}<br>{{hl|Depleted Fuel}} | |||
<!-- Price --> | |||
| baseprice = 200 | | baseprice = 200 | ||
| outpostmultiplier = 1 | | outpostmultiplier = 1.5 | ||
| citymultiplier = 0.9 | | citymultiplier = 0.9 | ||
| researchmultiplier = 1 | | researchmultiplier = 1.25 | ||
| militarymultiplier = 1.25 | | militarymultiplier = 1.25 | ||
| minemultiplier = 1 | | minemultiplier = 1.25 | ||
| medicalmultiplier = 1 | |||
| engineeringmultiplier = 1 | |||
| armorymultiplier = 0.9 | |||
<!-- Availability (uncomment what is needed) --> | |||
| unbuyable = true | | unbuyable = true | ||
<!-- Technical --> | |||
| identifier = divingknifehardened | |||
| category = Weapon | |||
| tags = smallitem, weapon, gunsmith, mountableweapon | |||
| | |||
| | |||
| | |||
}} | }} | ||
<!-- What is the weapon --> | |||
The '''{{PAGENAME}}''' is a [[Handheld_Weapons#Melee_Weapons|Melee Weapon]] in [[Barotrauma]]. | |||
= Description = | |||
<!-- General description of the weapon, what it's good at, what it's bad at, maybe some general tips.--> | |||
The {{PAGENAME}} is a one-handed melee weapon. It is an upgrade over the regular {{hl|Diving Knife|25}}, trading some of the {{hl|Bleeding|25}} for more direct {{hl|Lacerations|25}} and additionaly {{hl|Radiation Sickness|25}} and a good amount of Armor Penetration. It has a very short range with a high attack speed. Despite having bigger damage and armor penetration than its weaker counterpart its use in combat is still relatively limited, usually only being able to effectively overpower [[Crawler]]s in most cases, altough the armor penetration makes it somewhat usable when fighting more armored [[Creatures]] like [[Mudraptor]]s. | |||
<!-- How to obtain the weapon --> | |||
It can be crafted by an {{hl|Engineer|25|Engineer Job Icon}} with the {{hl|Heavy Hitter|25|Talent heavyhitter}} talent unlocked; It '''cannot''' be bought. | |||
= Function | = Function = | ||
<!-- How to operate the weapon, use the Controls template--> | |||
{{Controls|one}} | |||
<!-- List with facts about the weapons functionality and important tips --> | |||
* Its one-handed, meaning it can be dual-wielded, essentially doubling the DPS. | |||
= Damage Values = | = Damage Values = | ||
<!-- Cargo table with damage values of this weapon, and potentially other similiar weapons as a comparison. Use the CargoDamage template. --> | |||
{{CargoDamage|{{PAGENAME}}|Diving Knife|Europan Handshake|tabletype=melee}} | |||
{{ | <!-- Damage increased by 10% for every quality level --> | ||
{{Q|{{PAGENAME}}|10|Affliction Strength}} | |||
= Related Talents = | = Related Talents = | ||
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template. Remove section if no related talents --> | |||
{{RelatedTalents|Heavy Hitter}} | |||
= See Also = | |||
<!-- Similiar or related items --> | |||
* {{hl|Diving Knife}} | |||
* {{hl|Europan Handshake}} | |||
= Media = | |||
<!-- Images or videos showing off the weapon --> | |||
<gallery widths=280 heights=200> | |||
</gallery> | |||
<!-- Audio files --> | |||
<gallery widths=200 heights=100> | |||
LimbSlash1.ogg|Damage sound 1 | |||
LimbSlash2.ogg|Damage sound 2 | |||
</gallery> | |||
{{Weapons nav|show-Handheldweapons = yes}} | {{Weapons nav|show-Handheldweapons=yes}} | ||
[[Category:Weapons]] | |||
[[Category:Melee Weapons]] | |||
[[Category:Talent_Items]] | |||
[[Category:Engineer Items]] | [[Category:Engineer Items]] | ||
Latest revision as of 14:28, 14 July 2023
Data is up-to-date | |
Last updated for version 1.0.9.0 Last mentioned in changelog 0.19.7.0 The current game version is 1.4.6.0 Notes: Add media |
Hardened Diving Knife | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite A diving knife that has gone through a process of hardening using depleted fuel. The strengthened material allows for deeper slashes and stabs. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Quality Bonuses | +10% Affliction Strength | ||||||||||||||||||||||||||||||||||
Range | 0.5 m | ||||||||||||||||||||||||||||||||||
Attack Speed | 1.33 | ||||||||||||||||||||||||||||||||||
Armor penetration | 25% | ||||||||||||||||||||||||||||||||||
Severance chance | 10% | ||||||||||||||||||||||||||||||||||
Structure damage | 4 | ||||||||||||||||||||||||||||||||||
Item Damage | 4 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 200 mk | ||||||||||||||||||||||||||||||||||
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The Hardened Diving Knife is a Melee Weapon in Barotrauma.
Description
The Hardened Diving Knife is a one-handed melee weapon. It is an upgrade over the regular Diving Knife, trading some of the Bleeding for more direct Lacerations and additionaly Radiation Sickness and a good amount of Armor Penetration. It has a very short range with a high attack speed. Despite having bigger damage and armor penetration than its weaker counterpart its use in combat is still relatively limited, usually only being able to effectively overpower Crawlers in most cases, altough the armor penetration makes it somewhat usable when fighting more armored Creatures like Mudraptors.
It can be crafted by an Engineer with the Heavy Hitter talent unlocked; It cannot be bought.
Function
The Hardened Diving Knife is held with one hand. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use.
- Its one-handed, meaning it can be dual-wielded, essentially doubling the DPS.
Damage Values
Item | Afflictions | Attack Speed | Armor Penetration |
---|---|---|---|
Diving Knife |
1.33 | 0% | |
Europan Handshake |
1.33 | 0% | |
Hardened Diving Knife |
1.33 | 25% |
The Hardened Diving Knife gains 10% Affliction Strength per quality level. (10% / 20% / 30%)
Related Talents
Talent | Tree | Description |
---|---|---|
Heavy Hitter ID: heavyhitter
|
Engineer Weapons Engineer Spec. 2 |
Unlock recipe: Hardened Wrench, Hardened Screwdriver, Hardened Crowbar, Hardened Diving Knife. |
See Also
Media
-
Damage sound 1
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Damage sound 2