Flamer: Difference between revisions
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| deconstructormaterials = {{Hyperlink|Steel Bar}}<br>{{Hyperlink|Plastic}} | | deconstructormaterials = {{Hyperlink|Steel Bar}}<br>{{Hyperlink|Plastic}} | ||
|image2=Flamer_sprite.png|imagewidth=62|imagewidth2=144|caption2=''An incendiary weapon that fires a stream of burning welding fuel.''}} | |image2=Flamer_sprite.png|imagewidth=62|imagewidth2=144|caption2=''An incendiary weapon that fires a stream of burning welding fuel.''}} | ||
The '''Flamer''' (also known as the Flamethrower) is a handheld weapon added as part of the | The '''Flamer''' (also known as the Flamethrower) is a two-handed handheld weapon added as part of the [[Version_History/Alpha#0.9.2.0_.28Saints_.26_Sinners.29|Saints and Sinners update]]. | ||
= Function = | = Function = | ||
The Flamer is a short range weapon, which spews a constant stream of flames, fed by Welding Fuel. For obvious reasons, the Flamer only works in a dry area (attempting to use it underwater will result on a stream of harmless bubbles). As a flamethrower, using it will start Fires in the Submarine, which should be considered whenever using the Flamer. The Flamer needs a source of fuel to function {{Hyperlink|Welding Fuel Tank}} and {{Hyperlink|Incendium Fuel Tank}} are both valid sources of Fuel (with Incendium | The Flamer is a short range weapon, which spews a constant stream of flames, fed by [[Welding Fuel Tank|Welding Fuel]]. For obvious reasons, the Flamer only works in a dry area (attempting to use it underwater will result on a stream of harmless bubbles). As a flamethrower, using it will start Fires in the [[Submarine]], which should be considered whenever using the Flamer. The Flamer needs a source of fuel to function:{{Hyperlink|Welding Fuel Tank}} and {{Hyperlink|Incendium Fuel Tank}} are both valid sources of Fuel (with Incendium Fuel Tanks lasting about twice as long). | ||
The Flamer | The Flamer delivers a notable amount of {{hl|Burn|20}} (and a small amount of Burns to the user), further increased by the Fires that it will start. As side effects, the Flamer will consume Oxygen from the room it's used in, and will stop functioning when the oxygen level drops below 10%. Additionally, fires can cause spare Fuel Tanks to explode, even when they're inside a container. Caution is advised when using the Flamer, and a {{hl|Fire Extinguisher|20}} is greatly recommended for safe handling. | ||
Unlike most weapons, the Flamer does not cause any {{hl|Stun|20}}, nor does it have any stopping power. While it deals a notable amount of damage in a short time, it does nothing to prevent [[Creatures]] from getting close enough to attack the user. | |||
= Usage = | = Usage = | ||
{{Controls|two|{{Hyperlink|Welding Fuel Tank|20}} or {{Hyperlink|Incendium Fuel Tank|20}}}} Holding down {{Key|mouse|left}} lets the user fire continuously until fuel runs out. | {{Controls|two|{{Hyperlink|Welding Fuel Tank|20}} or {{Hyperlink|Incendium Fuel Tank|20}}}} Holding down {{Key|mouse|left}} lets the user fire continuously until fuel runs out. | ||
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= Trivia = | = Trivia = | ||
* Despite being considered a Weapon, internally, the Flamer is actually a Repair Tool (like the | * Despite being considered a Weapon, internally, the Flamer is actually a Repair Tool (like the {{hl|Plasma Cutter|20}} and the {{hl|Welding Tool|20}}) which does not interact with Structures, and with a chance to start Fires. | ||
= Media = | = Media = |
Revision as of 15:21, 10 November 2022
Data is potentially outdated | |
Last updated for version 0.18.12.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Flamer | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Fuel | Welding Fuel Tank Incendium Fuel Tank | ||||||||||||||||||||||||||||||||||
Fuel Capacity | 1 Fuel Tank | ||||||||||||||||||||||||||||||||||
Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | Weapons: 20
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Handicap | 1.5x Welding Fuel consumption
3.6x Incendium Fuel consumption | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 75 mk | ||||||||||||||||||||||||||||||||||
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The Flamer (also known as the Flamethrower) is a two-handed handheld weapon added as part of the Saints and Sinners update.
Function
The Flamer is a short range weapon, which spews a constant stream of flames, fed by Welding Fuel. For obvious reasons, the Flamer only works in a dry area (attempting to use it underwater will result on a stream of harmless bubbles). As a flamethrower, using it will start Fires in the Submarine, which should be considered whenever using the Flamer. The Flamer needs a source of fuel to function: Welding Fuel Tank and Incendium Fuel Tank are both valid sources of Fuel (with Incendium Fuel Tanks lasting about twice as long).
The Flamer delivers a notable amount of Burn (and a small amount of Burns to the user), further increased by the Fires that it will start. As side effects, the Flamer will consume Oxygen from the room it's used in, and will stop functioning when the oxygen level drops below 10%. Additionally, fires can cause spare Fuel Tanks to explode, even when they're inside a container. Caution is advised when using the Flamer, and a Fire Extinguisher is greatly recommended for safe handling.
Unlike most weapons, the Flamer does not cause any Stun, nor does it have any stopping power. While it deals a notable amount of damage in a short time, it does nothing to prevent Creatures from getting close enough to attack the user.
Usage
The Flamer is held with both hands and must be loaded with Welding Fuel Tank or Incendium Fuel Tank to be used. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use. Holding down lets the user fire continuously until fuel runs out.
Item | Damage | Fuel Duration |
---|---|---|
Welding Fuel Tank | Burn: 1.25/s to every affected limb
Burn 0.1/s to the user |
16.7s |
Incendium Fuel Tank | Burn: 1.25/s to every affected limb
Burn 0.1/s to the user |
40s |
Trivia
- Despite being considered a Weapon, internally, the Flamer is actually a Repair Tool (like the Plasma Cutter and the Welding Tool) which does not interact with Structures, and with a chance to start Fires.
Media
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Example of a player flaming a crew member.
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Range Sides
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Using a Flamer heavily will cause fires in the sub.
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Range Up
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Flamer loop