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Ancient Weapon: Difference between revisions

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m (Reformatted headers, changed gallery into media section. Literally no idea how I missed this)
m (typo; link added; formatting; category now weapons, rather than weapon;)
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| category = Alien
| category = Alien
| category2 = Weapon
| category2 = Weapons
| tags = alien,mediumitem,weapon,mountableweapon
| tags = alien,mediumitem,weapon,mountableweapon
| ammo = {{hl|Alien Power Cell|10}}
| ammo = {{hl|Alien Power Cell|10}}
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| minemultiplier    = 0.9
| minemultiplier    = 0.9
}}
}}
{{Quote|cargo=y}}
{{Quote|cargo=y}}
The '''Ancient Weapon''' is a weapon of alien design that can be very rarely found within the [[Alien Ruins]]. It takes up both hands when equipped. It is a medium item and can not stored in toolbelts or medicine cabinets.
 
=Function=
The '''Ancient Weapon''' is a weapon of alien design that can be very rarely found within the [[Alien Ruins]]. It takes up both hands when equipped. It is a medium item and cannot stored in [[toolbelt]]s or medicine cabinets.
 
= Function =
 
When activated, the weapon will fire a medium range beam, dealing low {{hl|burn||Affliction Burn}} damage, high structure damage, and a massive recoil.
When activated, the weapon will fire a medium range beam, dealing low {{hl|burn||Affliction Burn}} damage, high structure damage, and a massive recoil.


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If it is detonated, it deals massive structure damage. However, there are no methods to detonate the Ancient Weapon.
If it is detonated, it deals massive structure damage. However, there are no methods to detonate the Ancient Weapon.
=Damage Values=
 
= Damage Values =
 
<!-- somebody else check this please because the numbers are right in the xml but i still don't believe it myself -->
<!-- somebody else check this please because the numbers are right in the xml but i still don't believe it myself -->
{{Weapon table
{{Weapon table
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| isfragile = true
| isfragile = true
}}
}}
=Trivia=
 
= Trivia =
 
*Internally, the Ancient Weapon is not a weapon at all, but rather a Tool that does damage to structures instead of repairing them as a [[Welding Tool]] would. Due to this, it is essentially an upgraded version of the [[Plasma Cutter]].
*Internally, the Ancient Weapon is not a weapon at all, but rather a Tool that does damage to structures instead of repairing them as a [[Welding Tool]] would. Due to this, it is essentially an upgraded version of the [[Plasma Cutter]].
**However, unlike the [[Plasma Cutter]] it cannot be used to unseal [[Doors|doors]].
**However, unlike the [[Plasma Cutter]] it cannot be used to unseal [[Doors|doors]].


=Media=
= Media =
 
<gallery widths=280 heights=200>
<gallery widths=280 heights=200>
Ancientshoot.jpg|The Ancient Weapon being fired.
Ancientshoot.jpg|The Ancient Weapon being fired.
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File:Alienweapon.ogg|Ancient Weapon firing
File:Alienweapon.ogg|Ancient Weapon firing
</gallery>
</gallery>
[[Category:Ranged Weapons]]
[[Category:Ranged Weapons]]
[[Category:Alien Items]]
[[Category:Alien Items]]
{{Weapons nav|show-Handheldweapons=yes}}
{{Weapons nav|show-Handheldweapons=yes}}

Revision as of 18:24, 31 October 2022

Data is potentially outdated
Last updated for version 0.18.12.0
Last mentioned in changelog 1.2.7.0
The current game version is 1.4.6.0
Stub Notes: Update media images.
Ancient Weapon

A weapon with powerful capabilities.
Statistics
Ammunition Alien Power Cell
Ammo Capacity 1
Crafting
Constructible? No
Deconstructor Yield
Store
Base Price 1000 mk
Outposts
OutpostOutpost Sell
Habitation OutpostHabitation 270 mk
ColonyColony 300 mk
Research OutpostResearch 390 mk
Military OutpostMilitary 360 mk
Mining OutpostMining 270 mk
Medical MerchantMedical Merchant 300 mk
Engineer MerchantEngineer Merchant 300 mk
Armory MerchantArmory Merchant 300 mk
Children of The HonkmotherClown Merchant 300 mk
The Church of HuskHusk Merchant 300 mk
Technical
Identifier ancientweapon
Categories Alien
Tags alien,mediumitem,weapon,mountableweapon
A weapon with powerful capabilities.
–In-game description

The Ancient Weapon is a weapon of alien design that can be very rarely found within the Alien Ruins. It takes up both hands when equipped. It is a medium item and cannot stored in toolbelts or medicine cabinets.

Function

When activated, the weapon will fire a medium range beam, dealing low Burn damage, high structure damage, and a massive recoil.

The recoil is strong enough allow players to "fly", once airbone.

If it is detonated, it deals massive structure damage. However, there are no methods to detonate the Ancient Weapon.

Damage Values

Item
Afflictions
Structure Damage
Projectile Speed
Ancient Weapon
Burn: 1000
1000
Instant

If it is detonated, it deals massive burn damage. However, there are no methods to detonate the Ancient Weapon.

Item
Structure Damage
Explosion Range (m)
Explosion Afflictions
Force
Is Fragile?
Ancient Weapon
10000
10.0
Burn: 50
Stun: 10
50
true


Trivia

  • Internally, the Ancient Weapon is not a weapon at all, but rather a Tool that does damage to structures instead of repairing them as a Welding Tool would. Due to this, it is essentially an upgraded version of the Plasma Cutter.

Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives