UEX
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Data is up-to-date |
Last updated for version 1.0.7.0 Last mentioned in changelog 0.21.6.0 The current game version is 1.4.6.0 |
UEX | |||||||||||||||||||||||||||||||||||
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Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Quality Bonuses | +10% Explosion Radius +10% Explosion Damage | ||||||||||||||||||||||||||||||||||
Triggers | ![]() ![]() ![]() | ||||||||||||||||||||||||||||||||||
Can be thrown? | Yes | ||||||||||||||||||||||||||||||||||
Explosion Radius | 5 m | ||||||||||||||||||||||||||||||||||
Armor penetration | 50% | ||||||||||||||||||||||||||||||||||
Severance chance | 50% | ||||||||||||||||||||||||||||||||||
Structure damage | 150 | ||||||||||||||||||||||||||||||||||
Ballast Flora Damage | 100 | ||||||||||||||||||||||||||||||||||
Item Damage | 500 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill:
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Deconstructible? | No | ||||||||||||||||||||||||||||||||||
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95 mk | ||||||||||||||||||||||||||||||||||
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UEX is an explosive in Barotrauma. It can be made in the fabricator with Sodium and
Phosphorus.
Usage
UEX can be placed in a Detonator and then remotely detonated by sending a signal to it, typically by wiring the Detonator to a
Button, but it could be triggered other ways. For example, the Detonator awaits a "1" signal, so if you wire it to a door's state_out connector, the "1" signal is sent when the door opens. It is capable of causing significant damage to both entities and structures in the world.
Like C-4,
IC-4,
Compound N and
Volatile Compound N, it can be loaded inside
Railgun Shells, all variants of
Depth Charges, and
Nuclear Shells for added damage. UEX is the primary ingredient for fabricating various explosives.
Crafting
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
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Weapons 70![]() |
![]() C-4 Block |
Cannot be deconstructed | |
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Electrical 40 Talent: ![]() ![]() |
![]() Nuclear Shell (cheap) |
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Weapons 60![]() |
![]() Frag Grenade |
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Weapons 30![]() |
![]() 40mm Grenade |
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Weapons 50![]() |
![]() EMP Grenade |
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Weapons 25![]() |
![]() Depth Charge Shell |
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Electrical 40 Talent: ![]() ![]() |
![]() Nuclear Depth Charge (cheap) |
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![]() ![]() (produces 2 items) |
Weapons 30![]() |
![]() Explosive Harpoon |
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None (for 1 deconstructed item) |
Notes
There is a 5% chance of 40 additional Bleeding occurring, as well as a 20% chance of 15 additional
Burn
UEX is normally not deconstructible, however by crafting it into Frag Grenades and then deconstructing them, it is possible to recover the
Sodium used in its construction. The
Phosphorus involved is lost, however.