Volatile Compound N: Difference between revisions
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| weapontype = explosive | | weapontype = explosive | ||
| triggers = {{hl|Detonator|s=s}}<br>{{hl|Railgun Shell||Railgun Shell|Railgun|s=s}}<br>{{hl|Depth Charge||Depth Charge Shell|Depth Charge Tube|s=s}}<br>'''Fire:''' -50 condition/s<br>'''Time:''' -0.04 condition/s<br>'''Triggered by explosions''' | | triggers = {{hl|Detonator|s=s}}<br>{{hl|Railgun Shell||Railgun Shell|Railgun|s=s}}<br>{{hl|Depth Charge||Depth Charge Shell|Depth Charge Tube|s=s}}<br>'''Fire:''' -50 condition/s<br>'''Time:''' -0.04 condition/s<br>'''Impact:''' -20 condition (over 2m/s).<br>'''Triggered by explosions''' | ||
| throwable = yes | | throwable = yes | ||
| note = Explodes 41m 40s after being fabricated. | | note = Explodes 41m 40s after being fabricated. |
Latest revision as of 18:50, 14 December 2023
Data is up-to-date | |
Last updated for version 1.2.6.0 Last mentioned in changelog 0.9.10.0 The current game version is 1.4.6.0 |
Volatile Compound N | |||||||||||||||||||||||||||||||||||
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An unstable explosive compound. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | Explosion (5m): Deep Tissue Injury (150)* Burn (20)* (20% chance) Bleeding (50)* (5% chance) Stun (8)* | ||||||||||||||||||||||||||||||||||
Quality Bonuses | +10% Explosion Radius +10% Explosion Damage | ||||||||||||||||||||||||||||||||||
Triggers | Detonators Railgun Shells Depth Charges Fire: -50 condition/s Time: -0.04 condition/s Impact: -20 condition (over 2m/s). Triggered by explosions | ||||||||||||||||||||||||||||||||||
Can be thrown? | Yes | ||||||||||||||||||||||||||||||||||
Explosion Radius | 5 m | ||||||||||||||||||||||||||||||||||
Armor penetration | 50% | ||||||||||||||||||||||||||||||||||
Severance chance | 50% | ||||||||||||||||||||||||||||||||||
Structure damage | 150 | ||||||||||||||||||||||||||||||||||
Ballast Flora Damage | 100 (Explosion)
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Item Damage | 500 | ||||||||||||||||||||||||||||||||||
Impact Tolerance | 2 | ||||||||||||||||||||||||||||||||||
Maximum stack | 32 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Medical Fabricator Requirements |
Skill: Medical: 40
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Deconstructible? | No | ||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 250 mk | ||||||||||||||||||||||||||||||||||
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Volatile Compound N is an explosive item crafted from Compound N.
Function
Volatile Compound N will detonate after some time, and can be loaded in detonators, railgun shells, or depth charges and it causes more damage than Compound N.
It deteriorates at a rate of 0.04%/second and explodes when fully deteriorated (41m 40s). If on fire it deteriorates at a rate of 50%/second. On impact it loses 20% condition. When it explodes, it deals a high amount of damage in a large area.
Notes
There is a 5% chance of 50 additional Bleeding occurring, as well as a 20% chance of 20 additional Burn