UEX: Difference between revisions
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'''UEX''' is an explosive in [[Barotrauma]]. It can be made in the fabricator with | '''UEX''' is an explosive in [[Barotrauma]]. It can be made in the fabricator with {{hl|Sodium|20}} and {{hl|Phosphorus|20}}. | ||
= Usage = | = Usage = | ||
UEX can be placed in a | UEX can be placed in a {{hl|Detonator|20}} and then remotely detonated by sending a signal to it, typically by wiring the Detonator to a {{hl|Button|20}}, but it could be triggered other ways. For example, the Detonator awaits a "1" signal, so if you wire it to a door's '''state_out''' connector, the "1" signal is sent when the door opens. It is capable of causing significant damage to both [[Creatures|entities]] and structures in the world. | ||
Like | Like {{hl|C-4||C-4 Block}}, {{hl|IC-4||IC-4 Block}}, {{hl|Compound N}} and {{hl|Volatile Compound N}}, it can be loaded inside {{hl|Railgun Shell|s=s}}, all variants of {{hl|Depth Charge||Depth Charge Shell|s=s}}, and {{hl|Nuclear Shell|s=s}} for added damage. UEX is the primary ingredient for fabricating various explosives. | ||
= Crafting = | = Crafting = |
Revision as of 19:53, 16 November 2022
Data is potentially outdated | |
Last updated for version 0.19.11.0 Last mentioned in changelog 0.21.6.0 The current game version is 1.4.6.0 Notes: Missing image. |
UEX | |||||||||||||||||||||||||||||||||||
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Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Explosion Radius | 5 m | ||||||||||||||||||||||||||||||||||
Severance chance | 50% | ||||||||||||||||||||||||||||||||||
Structure damage | 150 | ||||||||||||||||||||||||||||||||||
Ballast Flora Damage | 100 | ||||||||||||||||||||||||||||||||||
Item Damage | 1000 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Weapons: 60
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Deconstructible? | No | ||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 95 mk | ||||||||||||||||||||||||||||||||||
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UEX is an explosive in Barotrauma. It can be made in the fabricator with Sodium and Phosphorus.
Usage
UEX can be placed in a Detonator and then remotely detonated by sending a signal to it, typically by wiring the Detonator to a Button, but it could be triggered other ways. For example, the Detonator awaits a "1" signal, so if you wire it to a door's state_out connector, the "1" signal is sent when the door opens. It is capable of causing significant damage to both entities and structures in the world.
Like C-4, IC-4, Compound N and Volatile Compound N, it can be loaded inside Railgun Shells, all variants of Depth Charges, and Nuclear Shells for added damage. UEX is the primary ingredient for fabricating various explosives.
Crafting
Crafting Materials | Crafting Talent, Skill, Time | Item | Deconstruction Time | Deconstruction Yield |
---|---|---|---|---|
UEX Plastic |
Weapons 70 20 |
C-4 Block |
Cannot be deconstructed | |
Steel Bar Fuel Rod(>80%) UEX |
Electrical 40 Talent: Nuclear Option 30 |
Nuclear Shell (cheap) |
10 | Steel Bar Uranium |
Iron UEX |
Weapons 60 20 |
Frag Grenade |
10 | Iron Sodium |
Iron UEX |
Weapons 30 10 |
40mm Grenade |
5 | Iron Sodium |
Iron Copper UEX |
Weapons 50 20 |
EMP Grenade |
10 | Iron Copper |
Iron x2 UEX |
Weapons 25 20 |
Depth Charge Shell |
10 | Iron UEX |
Iron (x2) Fuel Rod(>80%) UEX |
Electrical 40 Talent: Nuclear Option 30 |
Nuclear Depth Charge (cheap) |
10 | Iron Uranium |
Harpoon(x2) UEX (produces 2 items) |
Weapons 30 10 |
Explosive Harpoon |
5 | None (for 1 deconstructed item) |
Notes
There is a 5% chance of Bleeding occurring, as well as a 20% chance of Burn