Toy Hammer: Difference between revisions

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m (Added to Category:Misc_Items)
(Rewrote and reformatted the entire page and source to a standardized layout. Updated everything, added meleerange and other missing info.)
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{{version|0.18.15.0}}__NOTOC__{{Items infobox
{{Version|0.20.16.1|Add media}}__NOTOC__
{{Items infobox  
| caption = Inventory Icon
| sprite = Toy Hammer sprite.png
| spritewidth = 64
| caption2 = Sprite
| description = Non-lethal but extremely annoying.
| identifier = toyhammer
| type = weapon
| type = weapon
| size = small
<!-- Weapon info-->
| weapontype = melee
| weapontype = melee
| image = Toy Hammer.png
| meleerange = 1
| imagewidth = 48
| attackspeed = 1
| caption = Inventory icon.
| image2 = Toy Hammer sprite.png
| imagewidth2 = 119
| caption2 = ''Non-lethal but extremely annoying.''
| identifier = toyhammer
| noreq = yes
| noraw = yes


| afflictions = yes
| afflictions = yes
| stun = 0.3
| stun = 0.2
| attackspeed = 1
 
| noreq = yes <!-- No required skills -->


{{c|<!-- FABRICATION -->}}
<!-- Fabricating -->
| fabricator = Yes
| fabricator = Yes
| fabricatortime = 20
| fabricatormaterials = {{hl|Bike Horn}}<br>{{hl|Plastic}}
<!-- Deconstructing -->
| deconstructor = Yes
| deconstructor = Yes
| fabricatortime = 20
| deconstructortime = 10
| deconstructortime = 10
| fabricatormaterials = {{Hyperlink|Bike Horn}}<br>{{Hyperlink|Plastic}}
| deconstructormaterials = {{hl|Bike Horn}}
| deconstructormaterials = {{Hyperlink|Bike Horn}}
 
<!-- Price -->
| baseprice = 1
| outpostmultiplier = 1
| citymultiplier = 1
| researchmultiplier = 1.25
| militarymultiplier = 0.9
| minemultiplier = 1.25
| medicalmultiplier = 1
| engineeringmultiplier = 1
| armorymultiplier = 1


{{c|<!-- STORE -->}}
<!-- Availability (uncomment what is needed) -->
| baseprice          = 1
<!-- | unbuyable = true -->
| outpostmultiplier  = 1    | outpostminavailable = 1
 
| citymultiplier    = 1    | cityminavailable     = 1
<!-- | outpostunbuyable = true -->
| researchmultiplier = 1.25  | researchunbuyable   = true
| outpostminavailable = 1
| militarymultiplier = 0.9  | militaryunbuyable   = true
 
| minemultiplier    = 1.25  | mineunbuyable       = true
<!-- | cityunbuyable = true -->
| cityminavailable = 1
 
| researchunbuyable = true
<!-- | researchminavailable = -->
 
| militaryunbuyable = true
<!-- | militaryminavailable = -->
 
| mineunbuyable = true
<!-- | mineminavailable = -->
 
| medicalunbuyable = true
<!-- | medicalminavailable = -->
 
<| engineeringunbuyable = true
<!-- | engineeringminavailable = -->
 
| armoryunbuyable = true
<!-- | armoryminavailable = -->
}}
}}
<center></center>
The '''Toy Hammer''' is a melee "weapon" that can be acquired in ''[[Barotrauma]]''. It is associated with the [[Clown Ensemble]].
=Usage=
{{controls|two}}


If it hits a character it will make an impact sound, stunning the victim for about half a second and dealing no damage.
<!-- What is the weapon -->
The '''{{PAGENAME}}'''  is a [[Handheld_Weapons#Melee_Weapons|Melee Weapon]] in [[Barotrauma]].


Assistants that have unlocked the [[Talents#Assistant Talents|True Potential]] talent, and are wearing a full Clown costume granting them Clown Power, have a 0.75% chance of imploding their target on hit.
= Description =
<!-- General description of the weapon, what it's good at, what it's bad at, maybe some general tips.-->
The {{PAGENAME}} is a two-handed melee weapon. It has a medium range with a moderate attack speed, inflicts a minor amount of {{hl|Stun}} and produces a loud sound on hit. Its a joke weapon and is associated with the [[Clown Ensemble]] and other Clown items.


= Damage Values =
 
{{Weapon table
<!-- How to obtain the weapon -->
| item = Toy Hammer
It can be crafted by anyone or bought at some [[Outpost]]s.
| image = Toy Hammer.png
 
| afflictions = {{Affliction|Stun}} 0.3
= Function =  
}}
<!-- How to operate the weapon, use the Controls template-->
{{Controls|one}}
 
= Damage Values =
<!-- Cargo table with damage values of this weapon, and potentially other similiar weapons as a comparison. Use the CargoDamage template. -->
{{CargoDamage|{{PAGENAME}}|tabletype=melee}}  


=Related Talents=
=Related Talents=
<!-- Talents that are required to craft the weapon, or are affecting it in some way, use the RelatedTalents template. Remove section if no related talents -->
{{RelatedTalents|True Potential}}
{{RelatedTalents|True Potential}}


=Media=
= See Also = 
<!-- Similiar or related items -->
* {{hl|Bike Horn}}
 
= Media =  
<!-- Images or videos showing off the weapon -->
<gallery widths=280 heights=200>
 
</gallery>
 
<!-- Audio files -->
<gallery widths=200 heights=100>
<gallery widths=200 heights=100>
File:ToyHammerHit1.ogg|Toy Hammer Hit 1
 
File:ToyHammerHit2.ogg|Toy Hammer Hit 2
File:ToyHammerHit3.ogg|Toy Hammer Hit 3
File:ToyHammerHit4.ogg|Toy Hammer Hit 4
File:ToyHammerHit5.ogg|Toy Hammer Hit 5
File:ToyHammerHit6.ogg|Toy Hammer Hit 6
</gallery>
</gallery>


{{Items nav}}
{{Weapons nav|show-Handheldweapons=yes}}
[[Category:Melee Weapons]] [[Category:Misc_Items]]
[[Category:Weapons]]
[[Category:Melee Weapons]]

Revision as of 20:56, 4 January 2023

Data is potentially outdated
Last updated for version 0.20.16.1
Last mentioned in changelog 1.1.18.0
The current game version is 1.4.6.0
Notes: Add media
Toy Hammer

Inventory icon


Sprite
Non-lethal but extremely annoying.
Statistics
Afflictions
Range 1 m
Attack Speed 1
Crafting
Fabricator
Requirements
Deconstructor Yield
Store
Base Price 1 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 1 mk 1 mk
ColonyColony 1 mk 1 mk
Research OutpostResearch N/A 1 mk
Military OutpostMilitary N/A 1 mk
Mining OutpostMining N/A 1 mk
Medical MerchantMedical Merchant 1 mk 1 mk
Engineer MerchantEngineer Merchant N/A 1 mk
Armory MerchantArmory Merchant N/A 1 mk
Children of The HonkmotherClown Merchant N/A 1 mk
The Church of HuskHusk Merchant N/A 1 mk
Technical
Identifier toyhammer
Categories

The Toy Hammer is a Melee Weapon in Barotrauma.

Description

The Toy Hammer is a two-handed melee weapon. It has a medium range with a moderate attack speed, inflicts a minor amount of Stun and produces a loud sound on hit. Its a joke weapon and is associated with the Clown Ensemble and other Clown items.


It can be crafted by anyone or bought at some Outposts.

Function

The Toy Hammer is held with one hand. As with all weapons and tools, using it is done by holding the Right Mouse Right-click to take aim, then by Left Mouse Left-clicking to shoot/use.

Damage Values

Item Afflictions Attack Speed Armor Penetration

Toy Hammer
 Stun (0.2)*
1 0%

Related Talents

Talent Tree Description

True Potential
ID: truepotential
Assistant
Clown
Spec. 4
Hitting an unconscious ally with a Toy Hammer revives them with a Combat Stimulant applied for 15 seconds. Requires Clown Power.

Unlock recipe: Funbringer 3000.

See Also

Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives