Revolver: Difference between revisions
From Official Barotrauma Wiki
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(Undid some of my wrong changes, replaced damage table) |
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| militaryminavailable = 3 | | militaryminavailable = 3 | ||
| fabricator = | | fabricator = No | ||
| deconstructor = | | deconstructor = Yes | ||
| | | deconstructortime = 10 | ||
| | | deconstructormaterials = {{Hyperlink|Steel Bar}} | ||
{{Hyperlink|Plastic}} | |||
{{Hyperlink| | |||
{{Hyperlink| | |||
|image2=Revolver_sprite.png|caption2=Sprite.|caption=Inventory icon.|imagewidth=58|imagewidth2=75}} | |image2=Revolver_sprite.png|caption2=Sprite.|caption=Inventory icon.|imagewidth=58|imagewidth2=75}} | ||
The '''Revolver''' is a powerful ranged weapon. | The '''Revolver''' is a powerful ranged weapon. | ||
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{{Controls|one|{{Hyperlink|Revolver Rounds|20|Revolver Round|Revolver Round}}}} | {{Controls|one|{{Hyperlink|Revolver Rounds|20|Revolver Round|Revolver Round}}}} | ||
== Damage Values == | == Damage Values == | ||
{{ | {{Damage table | ||
| item = Revolver Round | | item = Revolver Round | ||
| image = Revolver Round.png | | image = Revolver Round.png | ||
| afflictions = {{Hyperlink|Gunshot Wound||Affliction Gunshot Wound}}: 30 | | afflictions = {{Hyperlink|Gunshot Wound||Affliction Gunshot Wound}}: 30<br>{{Hyperlink|Bleeding||Affliction Bleeding}}: 40<br>{{Hyperlink|Stun||Affliction Stun}}: 0.4 | ||
{{Hyperlink|Bleeding||Affliction Bleeding}}: 40 | |||
{{Hyperlink|Stun||Affliction Stun}}: 0.4 | |||
| structuredamage = 5 | | structuredamage = 5 | ||
| projectile = Instant | | projectile = Instant | ||
| | | cost = 27 - 38 | ||
| crafting = For 4 bullets:<br>{{hl|Magnesium}}<br>{{hl|Lead}}<br>{{hl|Copper}} | |||
| | | deconstruction = No | ||
}} | }} | ||
== Audio == | == Audio == | ||
<gallery widths="280" heights="150"> | <gallery widths="280" heights="150"> |
Revision as of 11:12, 9 November 2021
Data is potentially outdated | |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Revolver | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Ammunition | Revolver Round | ||||||||||||||||||||||||||||||||||
Ammo Capacity | 6 | ||||||||||||||||||||||||||||||||||
Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | Weapons: 40
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Handicap | Spread/Inaccuracy +2 (0 → 2) | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 150 mk | ||||||||||||||||||||||||||||||||||
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The Revolver is a powerful ranged weapon.
Function
The Revolver functions as a one-handed ranged weapon. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (Husks, Crawlers), as it won't be too effective against larger sea creatures. While the revolver can be bought from a Military or City Outpost, the Captain and Gunner spawn with one fully loaded.
Usage
The Revolver is held with one hand and must be loaded with Revolver Rounds to be used. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use.
Damage Values
Item |
Afflictions on Hit |
Structure Damage |
Price |
Crafting Materials |
Deconstruction Yield |
---|---|---|---|---|---|
Revolver Round |
Gunshot Wound: 30 Bleeding: 40 Stun: 0.4 |
5 |
27 - 38 Marks |
For 4 bullets: Magnesium Lead Copper |
No |
Audio
-
Revolver firing 1
-
Revolver firing 2
-
Revolver firing 3