Nuclear Shell | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Inventory icon Sprite A nuclear shell for use with a railgun. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Used by | Railgun | ||||||||||||||||||||||||||||||||||
Afflictions | Deep Tissue Injury (250)* Bleeding (50)* Stun (15)* Explosion (15m): Deep Tissue Injury (1000)* Burn (1000)* Radiation Sickness (100)* Bleeding (40)* (5% chance) Stun (30)* | ||||||||||||||||||||||||||||||||||
After Effect | |||||||||||||||||||||||||||||||||||
Explosion Radius | 15 m | ||||||||||||||||||||||||||||||||||
Armor penetration | 60% | ||||||||||||||||||||||||||||||||||
Severance chance | 500% Explosion: 200% | ||||||||||||||||||||||||||||||||||
Structure damage | 100 (impact) 600 (explosion) | ||||||||||||||||||||||||||||||||||
Ballast Flora Damage | 1000 (Explosion)
| ||||||||||||||||||||||||||||||||||
Item Damage | 50 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Weapons: 40
| ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Minimum Difficulty | 35% | ||||||||||||||||||||||||||||||||||
Base Price | 470 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
Nuclear Shell: Difference between revisions
mNo edit summary Tag: visualeditor-switched |
mNo edit summary |
||
(30 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{version| | {{version|1.4.4.1}} | ||
{{Infobox Tabs|Nuclear Shell| | |||
{{Items infobox | {{Items infobox | ||
| description = A nuclear shell for use with a railgun. | | description = A nuclear shell for use with a railgun. | ||
| note = Can contain 1 small item that is used upon impact.<br>Explosion emits a 20m EMP wave & causes sonar interference. | |||
{{c|<!-- AMMUNITION -->}} | {{c|<!-- AMMUNITION -->}} | ||
| afflictions = | | ammotype = largeturret | ||
| afflictions = | |||
explosiondamage = 250; | |||
bleeding = 50; | |||
| penetration = | stun = 15; | ||
| penetration = 60 | |||
| explosionafflictions = | |||
explosiondamage = 1000; | |||
burn = 1000; | |||
radiationsickness = 100; | |||
bleeding = 40, chance = 0.05; | |||
stun = 30; | |||
| severlimbsprobability = 500 | | severlimbsprobability = 500 | ||
| explosionseverlimbsprobability = 200 | | explosionseverlimbsprobability = 200 | ||
| explosionrange = 15 | |||
| | | structuredamage = 100 | ||
| | | itemdamage = 50 | ||
<!-- | explosionitemdamage = 1000 --> | |||
| | | explosionstructuredamage = 600 | ||
| | | explosionballastfloradamage = 1000 | ||
| | |||
| | |||
| usedby = Railgun | | usedby = Railgun | ||
| aftereffect = {{affliction|Radiation Sickness|6= | | aftereffect = {{affliction|Radiation Sickness|6=50|8=20}} | ||
| aftereffectrange = 10 | | aftereffectrange = 10 | ||
| aftereffectduration = 10 | | aftereffectduration = 10 | ||
Line 33: | Line 37: | ||
| fabricatorskilllevel = 40 | | fabricatorskilllevel = 40 | ||
| fabricatortime = 30 | | fabricatortime = 30 | ||
| deconstructormaterials = {{Hyperlink|Steel Bar}}<br>{{Hyperlink|Uranium}}<br>{{Hyperlink|Incendium | | deconstructormaterials = {{Hyperlink|Steel Bar}}<br>{{Hyperlink|Uranium}}<br>{{Hyperlink|Incendium Crystal}} | ||
| deconstructortime = 10 | | deconstructortime = 10 | ||
| fabricator = yes | | fabricator = yes | ||
Line 39: | Line 43: | ||
{{c|<!-- STORE -->}} | {{c|<!-- STORE -->}} | ||
| baseprice = | | baseprice = 470 | ||
| outpostmultiplier = 1.35 | | outpostmultiplier = 1.35 | ||
| citymultiplier = 1.25 | | citymultiplier = 1.25 | ||
| researchmultiplier = 1.25 | | researchmultiplier = 1.25 | ||
| militarymultiplier = 0.9 | | militarymultiplier = 0.9 | ||
| minemultiplier = 1.25 | | minemultiplier = 1.25 | ||
| armorymultiplier = 0.9 | |||
| minleveldifficulty = 35 | |||
| outpostunbuyable = true | | outpostunbuyable = true | ||
| cityunbuyable = true | | cityunbuyable = true | ||
Line 51: | Line 57: | ||
| militaryminavailable = 1 | | militaryminavailable = 1 | ||
| mineunbuyable = true | | mineunbuyable = true | ||
| armoryminavailable = 1 | |||
{{c|<!-- CONTAINERS -->}} | {{c|<!-- CONTAINERS -->}} | ||
Line 69: | Line 76: | ||
| maxamount4 = | | maxamount4 = | ||
| spawnprobability4 = | | spawnprobability4 = | ||
'''{{PAGENAME}}s''' are {{Hyperlink|Railgun}} ammunition. They can | <!-- Technical --> | ||
| identifier = nuclearshell | |||
| category = Weapon | |||
| tags = railgunequipment, railgunammo | |||
}}|Nuclear Shell (cheap)| | |||
{{Items infobox | |||
| name = Nuclear Shell (cheap) | |||
| icon = Nuclear Shell | |||
| sprite = Nuclear Shell sprite.png | |||
| description = A nuclear shell for use with a railgun. Cheaply crafted by a talented engineer. | |||
| note = Can contain 1 small item that is used upon impact.<br>Explosion emits a 20m EMP wave & causes sonar interference. | |||
| hideintables = yes | |||
{{c|<!-- AMMUNITION -->}} | |||
| ammotype = largeturret | |||
| afflictions = | |||
explosiondamage = 250; | |||
bleeding = 50; | |||
stun = 15; | |||
| penetration = 50 | |||
| explosionafflictions = | |||
explosiondamage = 1000; | |||
burn = 1000; | |||
radiationsickness = 100; | |||
bleeding = 40, chance = 0.05; | |||
stun = 30; | |||
| severlimbsprobability = 500 | |||
| explosionseverlimbsprobability = 200 | |||
| explosionrange = 15 | |||
| structuredamage = 100 | |||
| itemdamage = 50 | |||
<!-- | explosionitemdamage = 1000 --> | |||
| explosionstructuredamage = 600 | |||
| explosionballastfloradamage = 1000 | |||
| usedby = Railgun | |||
| aftereffect = {{affliction|Radiation Sickness|6=50|8=20}} | |||
| aftereffectrange = 10 | |||
| aftereffectduration = 10 | |||
{{c|<!-- CRAFTING -->}} | |||
| deconstructormaterials = {{Hyperlink|Steel Bar}}<br>{{Hyperlink|Uranium}} | |||
| deconstructortime = 10 | |||
| fabricator = yes | |||
| deconstructor = yes | |||
| talent = {{hl|Nuclear Option||Engineer Job Icon}} | |||
| fabricatormaterials = {{Hyperlink|Steel Bar}}<br>{{Hyperlink|Fuel Rod}}<abbr title="Must be >80% condition">(>80%)</abbr><br>{{Hyperlink|UEX}} | |||
| fabricatortime = 30 | |||
| fabricatorskill = electrical | |||
| fabricatorskilllevel = 40 | |||
{{c|<!-- STORE -->}} | |||
| baseprice = 300 | |||
| unbuyable = true | |||
| outpostmultiplier = 1.35 | |||
| citymultiplier = 1.25 | |||
| researchmultiplier = 1.25 | |||
| militarymultiplier = 0.9 | |||
| minemultiplier = 1.25 | |||
| armorymultiplier = 0.9 | |||
{{c|<!-- CONTAINERS -->}} | |||
| PreferredContainer1 = railgunammocontainer | |||
| minamount1 = | |||
| maxamount1 = | |||
| spawnprobability1 = 0 | |||
| PreferredContainer2 = | |||
| minamount2 = | |||
| maxamount2 = | |||
| spawnprobability2 = | |||
| PreferredContainr3 = | |||
| minamount3 = | |||
| maxamount3 = | |||
| spawnprobability3 = | |||
| PreferredContainer4 = | |||
| minamount4 = | |||
| maxamount4 = | |||
| spawnprobability4 = | |||
<!-- Technical --> | |||
| identifier = nuclearshellcheap | |||
| category = Weapon | |||
| tags = railgunequipment, railgunammo | |||
}}}} | |||
'''{{PAGENAME}}s''' are {{Hyperlink|Railgun}} ammunition. | |||
= Description = | |||
Nuclear Shells are a special type of ammunition fo the Railgun. They are high-risk high-damage, and most often used to fight the biggest enemies, including submarines, and tight groups of smaller enemies. Their explosion range is 15-meters wide and their damage is the highest of all ammunition meaning they can kill whole swarms, or destroy entire submarines in one hit. They are only comparable to [[Nuclear Depth Charge]]s. | |||
== | = Function = | ||
Nuclear | Nuclear Shells can be placed inside [[Railgun Loader]]s to be used as ammuniton for the linked Railgun. They cause insane amounts of {{hl|Burn|s=s}} and {{hl|Deep Tissue Injuries||Deep Tissue Injury|Deep Tissue Injury}}, very high amounts of {{hl|Radiation Sickness}} and high amounts of {{hl|Bleeding}} in a 15 meter radius. Additionaly they cause an EMP with a 20 meter radius, frying all devices in range, and a radiation cloud with a 10 meter radius, causing {{hl|Radiation Sickness}} in the area over the next 10 seconds.<br> | ||
They can be loaded with any small item, most notably with [[explosives]], which detonate on impact. | |||
== | = Related Talents = | ||
{{RelatedTalents|Nuclear Option}} | |||
= See Also = | |||
*{{hl|Railgun Shell}} | *{{hl|Railgun Shell}} | ||
*{{hl|Physicorium Shell}} | *{{hl|Physicorium Shell}} |
Latest revision as of 03:20, 3 May 2024
Data is up-to-date | |
Last updated for version 1.4.4.1 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Nuclear Shell (cheap) | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Inventory icon Sprite A nuclear shell for use with a railgun. Cheaply crafted by a talented engineer. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Used by | Railgun | ||||||||||||||||||||||||||||||||||
Afflictions | Deep Tissue Injury (250)* Bleeding (50)* Stun (15)* Explosion (15m): Deep Tissue Injury (1000)* Burn (1000)* Radiation Sickness (100)* Bleeding (40)* (5% chance) Stun (30)* | ||||||||||||||||||||||||||||||||||
After Effect | |||||||||||||||||||||||||||||||||||
Explosion Radius | 15 m | ||||||||||||||||||||||||||||||||||
Armor penetration | 50% | ||||||||||||||||||||||||||||||||||
Severance chance | 500% Explosion: 200% | ||||||||||||||||||||||||||||||||||
Structure damage | 100 (impact) 600 (explosion) | ||||||||||||||||||||||||||||||||||
Ballast Flora Damage | 1000 (Explosion)
| ||||||||||||||||||||||||||||||||||
Item Damage | 50 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
|||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 300 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
Nuclear Shells are Railgun ammunition.
Description
Nuclear Shells are a special type of ammunition fo the Railgun. They are high-risk high-damage, and most often used to fight the biggest enemies, including submarines, and tight groups of smaller enemies. Their explosion range is 15-meters wide and their damage is the highest of all ammunition meaning they can kill whole swarms, or destroy entire submarines in one hit. They are only comparable to Nuclear Depth Charges.
Function
Nuclear Shells can be placed inside Railgun Loaders to be used as ammuniton for the linked Railgun. They cause insane amounts of Burns and Deep Tissue Injuries, very high amounts of Radiation Sickness and high amounts of Bleeding in a 15 meter radius. Additionaly they cause an EMP with a 20 meter radius, frying all devices in range, and a radiation cloud with a 10 meter radius, causing Radiation Sickness in the area over the next 10 seconds.
They can be loaded with any small item, most notably with explosives, which detonate on impact.
Related Talents
Talent | Tree | Description |
---|---|---|
Nuclear Option ID: nuclearoption
|
Engineer Weapons Engineer Spec. 4 |
You can craft much cheaper Nuclear Shells and Nuclear Depth Charges, using non-spent Fuel Rods. Unlock recipe: Rapid Fissile Accelerator. |