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Focused Flak Shells Box

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Data is potentially outdated
Last updated for version 0.19.11.0
The current game version is 1.4.6.0
Cleanup Notes: update once the infobox supports adding more accurate info about shrapnel, including damage from direct hit of the main projectile
Focused Flak Shells Box
Statistics 
Used by Flak Cannon
Afflictions
Explosion Radius 0.3 m
Severance chance 1%
Structure damage 30 (impact)
20 (explosion)
Crafting
Fabricator
Requirements
Skill: Weapons: 25
 
Alternate recipe
Skill: Weapons: 20
Deconstructor Yield
Lead(95%)
Aluminium
10s
Store
Base Price 140 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 182 mk 54 mk
ColonyColony N/A 50 mk
Research OutpostResearch 182 mk 54 mk
Military OutpostMilitary 126 mk 37 mk
Mining OutpostMining 168 mk 50 mk
Medical MerchantMedical Merchant N/A 42 mk
Engineer MerchantEngineer Merchant N/A 42 mk
Armory MerchantArmory Merchant 126 mk 37 mk
Children of The HonkmotherClown Merchant N/A 42 mk
The Church of HuskHusk Merchant N/A 42 mk
Technical
Identifier flakcannondirectionalammobox
Categories

Focused Flak Shells Boxes are Flak Cannon ammunition.

Mechanics

When loaded into a Flak Cannon shots spawn a projectile that detonates on proximity. When a creature is detected within 2m the shell detonates, spawning 5 pieces of shrapnel in a 25° cone, and dealing minor damage in a small area.

Should the shell impact directly despite the proximity fuse, it will deal Deep Tissue Injury (70)*, Bleeding (20)*, and Stun (4)* – or 30 damage if hitting a structure. The pieces of shrapnel deal Lacerations (32)*, Bleeding (15)*, and Stun (1.5s)* each, and have a 10% chance for an additional Stun (5s)*.

It is important to note that the 160 Lacerations damage is the combined damage from each individual piece of shrapnel, not the total laceration damage of a single shot.

See Also

Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
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Throwable
Ammunition & Explosives
Ammunition
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