Focused Flak Shells Box: Difference between revisions
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It is important to note that the 160 {{Affliction|Lacerations}} damage is the combined damage from each individual piece of shrapnel, '''not''' the total laceration damage of a single shot. | It is important to note that the 160 {{Affliction|Lacerations}} damage is the combined damage from each individual piece of shrapnel, '''not''' the total laceration damage of a single shot. | ||
= | = See Also = | ||
*{{hl|Explosive Flak Shells Box|50}} | |||
*{{hl|Spreader Flak Shells Box|50}} | |||
*{{hl|Physicorium Flak Shells Box|50}} | |||
= Media = | |||
<gallery widths=200 heights=100> | <gallery widths=200 heights=100> | ||
File:ExplosionSmall1.ogg|Bolt fragmentation 1 | File:ExplosionSmall1.ogg|Bolt fragmentation 1 | ||
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File:ExplosionSmall3.ogg|Bolt fragmentation 3 | File:ExplosionSmall3.ogg|Bolt fragmentation 3 | ||
</gallery> | </gallery> | ||
{{Weapons nav|show-Ammo=yes}} | {{Weapons nav|show-Ammo=yes}} |
Revision as of 21:31, 7 January 2023
Data is potentially outdated | |
Last updated for version 0.19.11.0 The current game version is 1.4.6.0 Cleanup Notes: update once the infobox supports adding more accurate info about shrapnel, including damage from direct hit of the main projectile |
Focused Flak Shells Box | |||||||||||||||||||||||||||||||||||
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Statistics | |||||||||||||||||||||||||||||||||||
Used by | Flak Cannon | ||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Explosion Radius | 0.3 m | ||||||||||||||||||||||||||||||||||
Severance chance | 1% | ||||||||||||||||||||||||||||||||||
Structure damage | 30 (impact) 20 (explosion) | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Weapons: 25
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Alternate recipe |
Skill: Weapons: 20
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 140 mk | ||||||||||||||||||||||||||||||||||
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Focused Flak Shells Boxes are Flak Cannon ammunition.
Mechanics
When loaded into a Flak Cannon shots spawn a projectile that detonates on proximity. When a creature is detected within 2m the shell detonates, spawning 5 pieces of shrapnel in a 25° cone, and dealing minor damage in a small area.
Should the shell impact directly despite the proximity fuse, it will deal Deep Tissue Injury (70)*, Bleeding (20)*, and Stun (4)* – or 30 damage if hitting a structure. The pieces of shrapnel deal Lacerations (32)*, Bleeding (15)*, and Stun (1.5s)* each, and have a 10% chance for an additional Stun (5s)*.
It is important to note that the 160 Lacerations damage is the combined damage from each individual piece of shrapnel, not the total laceration damage of a single shot.
See Also
Media
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Bolt fragmentation 1
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Bolt fragmentation 2
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Bolt fragmentation 3