Dirty Bomb: Difference between revisions
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| qualitybonuses = Explosion Radius +10%<br>Explosion Damage +10% | | qualitybonuses = Explosion Radius +10%<br>Explosion Damage +10% | ||
| weapontype = explosive | | weapontype = explosive | ||
| triggers = {{hl|Detonator|s=s}}<br>{{hl|Railgun Shell||Railgun Shell|Railgun|s=s}}<br>{{hl|Depth Charge||Depth Charge Shell|Depth Charge Tube|s=s}} | |||
| throwable = yes | |||
| note = Leaves a radiation [[Explosives#After Effects|After Effect]].<br>Emits an EMP in a 15 meter radius. | |||
<!-- Afflictions --> | <!-- Afflictions --> | ||
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| explosionstructuredamage = 90 | | explosionstructuredamage = 90 | ||
| severlimbsprobability = 25 | | severlimbsprobability = 25 | ||
| explosionballastfloradamage = 50 | |||
| explosionrange = 2.5 | | explosionrange = 2.5 | ||
| | | explosionafflictions = | ||
explosiondamage = 50; | |||
burn = 5, chance = 0.2; | |||
| | bleeding = 20, chance = 0.05; | ||
stun = 3; | |||
| explosionrange2 = 15 | |||
| explosionafflictions2 = | |||
emp = 25; | |||
| aftereffect = {{affliction|Radiation Sickness|6=192|8=20}} | | aftereffect = {{affliction|Radiation Sickness|6=192|8=20}} | ||
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| tags = smallitem,explosive,separatists | | tags = smallitem,explosive,separatists | ||
| type = weapon | | type = weapon | ||
| category = Weapon | |||
}} | }} | ||
The Dirty Bomb is a low-damage explosive that leaves a large zone of {{Hyperlink| Radiation Sickness}} for a short time. | The Dirty Bomb is a low-damage explosive that leaves a large zone of {{Hyperlink| Radiation Sickness}} for a short time. |
Latest revision as of 10:01, 16 February 2024
Data is up-to-date | |
Last updated for version 1.0.7.0 The current game version is 1.4.6.0 |
Dirty Bomb | |||||||||||||||||||||||||||||||||||
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An explosive compound mixed with highly radioactive material. Though the explosive payload is low, the ensuing fallout will catastrophically irradiate the area. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | Explosion (2.5m): Deep Tissue Injury (50)* Burn (5)* (20% chance) Bleeding (20)* (5% chance) Stun (3)* Explosion (15m): EMP (25)* | ||||||||||||||||||||||||||||||||||
After Effect | |||||||||||||||||||||||||||||||||||
Quality Bonuses | Explosion Radius +10% Explosion Damage +10% | ||||||||||||||||||||||||||||||||||
Triggers | Detonators Railgun Shells Depth Charges | ||||||||||||||||||||||||||||||||||
Can be thrown? | Yes | ||||||||||||||||||||||||||||||||||
Explosion Radius | 2.5 m | ||||||||||||||||||||||||||||||||||
Severance chance | 25% | ||||||||||||||||||||||||||||||||||
Structure damage | 90 | ||||||||||||||||||||||||||||||||||
Ballast Flora Damage | 50 (Explosion)
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Item Damage | 250 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructible? | No | ||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Reputation Requirement | |||||||||||||||||||||||||||||||||||
Base Price | 240 mk | ||||||||||||||||||||||||||||||||||
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The Dirty Bomb is a low-damage explosive that leaves a large zone of Radiation Sickness for a short time.
Usage
A Dirty Bomb can be placed and then be remotely detonated using a Detonator.
A Dirty Bomb can also be loaded inside Railgun shells.