Assault Rifle Magazine: Difference between revisions
From Official Barotrauma Wiki
(Added Related Talents. Updated required talent and Version.) Tag: visualeditor-switched |
(Added/Updated: Description, Function, Related Talents, See Also + Changed some stuff) |
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'''Assault Rifle Magazines''' are {{hl|Assault Rifle}} ammunition. | '''Assault Rifle Magazines''' are {{hl|Assault Rifle}} ammunition. | ||
= Related | =Description= | ||
'''Assault Rifle Magaziness''' are the standard type of ammunition for the '''Assault Rifle'''. They can only be crafted by a [[Jobs#Security_Officer|Security Officer]] with the [[Rifleman]] talent. | |||
=Function= | |||
They cause moderate amounts of {{hl|Gunshot Wound|s=s}} and low amounts of {{hl|Bleeding}}. | |||
= Related Talents = | |||
{{RelatedTalents|Rifleman}} | {{RelatedTalents|Rifleman}} |
Revision as of 12:29, 15 December 2022
Data is potentially outdated | |
Last updated for version 0.20.15.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.6.0 Notes: It shows up in the Rifle page, don't know how to fix that. |
Assault Rifle Magazine | |||||||||||||||||||||||||||||||||||
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A magazine designed for holding 6.8mm cartridges. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Used by | Assault Rifle | ||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Armor penetration | 20% | ||||||||||||||||||||||||||||||||||
Severance chance | 20% | ||||||||||||||||||||||||||||||||||
Structure damage | 10 | ||||||||||||||||||||||||||||||||||
Shots per magazine | 20 | ||||||||||||||||||||||||||||||||||
Maximum stack | 2 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 350 mk | ||||||||||||||||||||||||||||||||||
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Assault Rifle Magazines are Assault Rifle ammunition.
Description
Assault Rifle Magaziness are the standard type of ammunition for the Assault Rifle. They can only be crafted by a Security Officer with the Rifleman talent.
Function
They cause moderate amounts of Gunshot Wounds and low amounts of Bleeding.
Related Talents
Talent | Tree | Description |
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Rifleman ID: rifleman
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Security Officer Gunner Spec. 1 |
Inflict 10% more damage with Rifles. Unlock recipe: Assault Rifle, Assault Rifle Magazine, Rifle, Rifle Round. |