Revolver
From Official Barotrauma Wiki
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Data is potentially outdated |
Last updated for version 0.15.13.0 Last mentioned in changelog 1.1.18.0 The current game version is 1.4.6.0 |
Revolver | |||||||||||||||||||||||||||||||||||
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![]() Inventory icon ![]() Sprite .38 caliber. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Ammunition | ![]() ![]() | ||||||||||||||||||||||||||||||||||
Ammo Capacity | 6 | ||||||||||||||||||||||||||||||||||
Skill Requirements | |||||||||||||||||||||||||||||||||||
Skill Requirements | ![]() | ||||||||||||||||||||||||||||||||||
Handicap | Spread/Inaccuracy +2 (0 → 2) | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Constructible? | No | ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
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150 mk | ||||||||||||||||||||||||||||||||||
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The Revolver is a powerful ranged weapon.
Function
The Revolver functions as a one-handed ranged weapon. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (Husks, Crawlers), as it won't be too effective against larger sea creatures. While the revolver can be bought from a Military or City Outpost, the Captain and Gunner spawn with one fully loaded.
Usage
The Revolver is held with one hand and must be loaded with Revolver Rounds to be used. As with all weapons and tools, using it is done by holding the
Right-click to take aim, then by
Left-clicking to shoot/use.
Damage Values
Item |
Afflictions on Hit |
Structure Damage |
Price |
Crafting Materials |
Deconstruction Yield |
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5 |
27 - 38 Marks |
For 4 bullets:![]() ![]() ![]() |
No |
Gallery
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A Mudraptor can be killed with a well-placed double revolver shot
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Revolver firing 1
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Revolver firing 2
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Revolver firing 3