Volatile Compound N: Difference between revisions
From Official Barotrauma Wiki
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{Version|1.0.7.0}} | {{Version|1.0.7.0}} | ||
{{Items infobox | {{Items infobox | ||
| | | description = An unstable explosive compound. | ||
| | |||
| maxstack = 8 | |||
| weapontype = explosive | | weapontype = explosive | ||
| triggers = {{hl|Detonator|s=s}}<br>{{hl|Railgun Shell||Railgun Shell|Railgun|s=s}}<br>{{hl|Depth Charge||Depth Charge Shell|Depth Charge Tube|s=s}}<br>'''Fire:''' -50 condition/s<br>'''Time:''' -0.35 condition/s<br>'''Triggered by explosions''' | | triggers = {{hl|Detonator|s=s}}<br>{{hl|Railgun Shell||Railgun Shell|Railgun|s=s}}<br>{{hl|Depth Charge||Depth Charge Shell|Depth Charge Tube|s=s}}<br>'''Fire:''' -50 condition/s<br>'''Time:''' -0.35 condition/s<br>'''Triggered by explosions''' | ||
Line 41: | Line 40: | ||
| fabricatortime = 20 | | fabricatortime = 20 | ||
| fabricatormaterials = {{Hyperlink|Compound N}}<br>{{Hyperlink|Flash Powder}} | | fabricatormaterials = {{Hyperlink|Compound N}}<br>{{Hyperlink|Flash Powder}} | ||
| qualitybonuses = +10% Explosion Radius<br>+10% Explosion Damage | |||
<!-- Technical --> | |||
| identifier = volatilecompoundn | |||
| category = Weapon, Material | |||
| tags = smallitem, explosive, demolitionsexpert | |||
}} | }} | ||
'''Volatile Compound N''' is an [[Explosives|explosive]] item crafted from [[Compound N]]. | '''Volatile Compound N''' is an [[Explosives|explosive]] item crafted from [[Compound N]]. |
Revision as of 17:13, 21 March 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 Last mentioned in changelog 0.9.10.0 The current game version is 1.4.6.0 |
Volatile Compound N | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
An unstable explosive compound. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Quality Bonuses | +10% Explosion Radius +10% Explosion Damage | ||||||||||||||||||||||||||||||||||
Triggers | Detonators Railgun Shells Depth Charges Fire: -50 condition/s Time: -0.35 condition/s Triggered by explosions | ||||||||||||||||||||||||||||||||||
Can be thrown? | Yes | ||||||||||||||||||||||||||||||||||
Explosion Radius | 5 m | ||||||||||||||||||||||||||||||||||
Armor penetration | 50% | ||||||||||||||||||||||||||||||||||
Severance chance | 50% | ||||||||||||||||||||||||||||||||||
Structure damage | 150 | ||||||||||||||||||||||||||||||||||
Ballast Flora Damage | 100 | ||||||||||||||||||||||||||||||||||
Item Damage | 500 | ||||||||||||||||||||||||||||||||||
Maximum stack | 8 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Medical Fabricator Requirements |
Skill: Medical: 40
| ||||||||||||||||||||||||||||||||||
Deconstructible? | No | ||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 250 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
Volatile Compound N is an explosive item crafted from Compound N.
Function
Volatile Compound N will detonate after some time, and can be loaded in detonators, railgun shells, or depth charges, but offers no benefit over Compound N. It deteriorates at a rate of 0.35%/second and explodes when fully deteriorated (~285.7 seconds). When it explodes, it deals a high amount of damage in a large area.
Notes
There is a 5% chance of 40 additional Bleeding occurring, as well as a 20% chance of 15 additional Burn