Volatile Compound N: Difference between revisions
From Official Barotrauma Wiki
mNo edit summary |
mNo edit summary |
||
Line 11: | Line 11: | ||
| explosionrange = 5 | | explosionrange = 5 | ||
| explosiondeeptissueinjury = 125 | | explosiondeeptissueinjury = 125 | ||
| explosionburn = 15 | |||
| explosionburnchance = 0.2 | |||
| explosionbleeding = 40 | |||
| explosionbleedingchance = 0.05 | |||
| explosionstun = 7 | | explosionstun = 7 | ||
| explosionstructuredamage = 150 | | explosionstructuredamage = 150 |
Revision as of 19:20, 12 March 2023
Data is up-to-date | |
Last updated for version 0.20.16.1 Last mentioned in changelog 0.9.10.0 The current game version is 1.4.6.0 Stub Notes: Add media image. |
Volatile Compound N | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Statistics | |||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Quality Bonuses | +10% Explosion Radius +10% Explosion Damage | ||||||||||||||||||||||||||||||||||
Explosion Radius | 5 m | ||||||||||||||||||||||||||||||||||
Severance chance | 50% | ||||||||||||||||||||||||||||||||||
Structure damage | 150 | ||||||||||||||||||||||||||||||||||
Ballast Flora Damage | 100 | ||||||||||||||||||||||||||||||||||
Item Damage | 500 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Medical Fabricator Requirements |
Skill: Medical: 40
| ||||||||||||||||||||||||||||||||||
Deconstructible? | No | ||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 250 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
Volatile Compound N is an explosive item crafted from Compound N.
Function
Volatile Compound N will detonate after some time, and can be loaded in detonators, railgun shells, or depth charges, but offers no benefit over Compound N. It deteriorates at a rate of 0.35%/second and explodes when fully deteriorated (~285.7 seconds). When it explodes, it deals a high amount of damage in a large area.
Notes
There is a 5% chance of 40 additional Bleeding occurring, as well as a 20% chance of 15 additional Burn