Template:Afflictions table/row/item

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Afflictions table:

Affliction Limb Specific Vitality Scaling Strength Change Strength Range Effects Treatments Caused By

Battle-Ready
No
(Shown on Torso)
No -1/s 0 - 1 +30% Stun Resistance
+30% Melee Attack Speed
+20% Ranged Fire Rate
+20% Turret Fire Rate
N/A N/A

Beat Cop
No
(Shown on Torso)
No -1/s 0 - 2 N/A N/A N/A

Vitamin Supplements
No
(Shown on Torso)
No 0/s 0 - 60 +20% Maximum Health N/A Vitamin Supplements

Berserker
No
(Shown on Torso)
No -1/s 0 - 1 +20% Melee Damage N/A Berserker

Clown Power
No
(Shown on Torso)
No -1/s 0 - 1 +5% Damage Resistance
+10% Movement Speed
N/A Enroll into Clown College

Combat Stimulant
No
(Shown on Torso)
No -1/s 0 - 10 0% → 45% Stun Resistance
-1 Damage* per second
-1 Burn* per second
-1 Bloodloss per second
-1 Bleeding per second
-1 Chem Withdrawal per second
N/A Combat Stimulant (+75)* Desirable Medical Skill-

10 - 100 45% → 50% Stun Resistance
-2 Damage* per second
-2 Burn* per second
-2 Bloodloss per second
-2 Bleeding per second
-2 Chem Withdrawal per second

Commando
No
(Shown on Torso)
No -1/s 0 - 1 N/A N/A N/A

Dashing
No
(Shown on Torso)
No -2/s 0 - 1 N/A N/A N/A

Deputy
No
(Shown on Torso)
No -1/s 0 - 1 +20 Helm Skill
+20 Weapons Skill
+100% Weapons Skill Gain Speed
+100% Helm Skill Gain Speed
N/A Deputy

Treacherous Assistant
No
(Shown on Torso)
No -1/s 0 - 1 +20% Skill Gain Speed
+20% Repair speed
+20% Hull Repair Speed
N/A Treacherous Scum

Down with the Ship
No
(Shown on Torso)
Yes -1/s 0 - 60 +50% Hull Repair Speed
+50% Swimming Speed
N/A Down with the Ship

Emergency Response
No
(Shown on Torso)
No -1/s 0 - 1 Can drag bodies without movement penalty N/A Emergency Response

Emergency Response (Self Buff)
No
(Never Shown)
No -1/s 0 - 1 +40% Movement Speed N/A Emergency Response

Endocrine Boost
No
(Shown on Torso)
No 0/s 0 - 10 +25% Maximum Vitality
+10 Electrical Skill
+10 Helm Skill
+10 Mechanical Skill
+10 Medical Skill
+10 Weapons Skill
N/A N/A

Emergency Maneuvers
No
(Never shown)
No -1s 0 - 5 Set Helm Skill to 100 N/A Emergency Maneuvers

Excellent Morale
No
(Shown on Torso)
No -1/s 0 - 10 +40% Repair speed
+40% Hull Repair Speed
+10% Movement Speed
N/A Family

Foolhardy
No
(Shown on Torso)
No -1/s 0 - 1 +20% Damage Resistance N/A Foolhardy

Gene Tampering
No
(Shown on Torso)
No -1/s 0 - 1 +5% Movement Speed
+10% Maximum Health
N/A Gene Tampering

Guarded
No (Shown on Torso) No +1/s 0 - 10 N/A N/A Lightning Wizard

High Morale
No
(Shown on Torso)
No -1/s 0 - 10 +20% Repair speed
+20% Hull Repair Speed
+5% Movement Speed
N/A Leading By Example

Implacable
No
(Shown on Torso)
No -1/s 0 - 15 +25% Damage
Remain conscious even below 0 vitality.
N/A Implacable

Inspirational Leader
No
(Shown on Torso)
No -1/s 0 - 1 +25% Skill Gain Speed N/A Inspirational Leader

Inspired to Act
No
(Shown on Torso)
No N/A N/A 0% → 25% Damage Resistance
+10 bonus to all Skills
N/A N/A

Notice me
No
(Shown on Torso)
No -1/s 0 - 1 When gaining a Skill Point, gain 2 extra of the same Skill N/A Inspiring Presence

Inspiring Presence
No
(Shown on Torso)
No -1/s 0 - 1 +5% Walking/Running Speed N/A Inspiring Presence

Inspiring Tunes
No
(Shown on Torso)
No -1/s 0 - 10 +15 Electrical Skill
+15 Helm Skill
+15 Mechanical Skill
+15 Medical Skill
+15 Weapons Skill
N/A Inspiring Tunes

Journeyman
No
(Shown on Torso)
No -1/s 0 - 1 Applies the relevant Journeyman affliction to crewmates with jobs that match the Assistant's Apprenticeship N/A Journeyman
Journeyman (Captain) No
(Never shown)
No N/A N/A +10 Helm Skill
+50% Helm Skill Gain Speed
N/A Journeyman
Journeyman (Engineer) No
(Never shown)
No N/A N/A +10 Electrical Engineering Skill
+50% Electrical Engineering Skill Gain Speed
N/A Journeyman
Journeyman (Mechanic) No
(Never shown)
No N/A N/A +10 Mechanical Engineering Skill
+50% Mechanical Engineering Skill Gain Speed
N/A Journeyman
Journeyman (Medical Doctor) No
(Never shown)
No N/A N/A +10 Medical Skill
+50% Medical Skill Gain Speed
N/A Journeyman
Journeyman (Security Officer) No
(Never shown)
No N/A N/A +10 Weapons Skill
+50% Weapons Skill Gain Speed
N/A Journeyman

Lone Wolf
No
(Shown on Torso)
No -1/s 0 - 1 +20% Melee Damage
+20% Damage* Resistance
+20% Stun Resistance
N/A Lone Wolf

Loyal Assistant
No
(Shown on Torso)
No -1/s 0 - 1 +1 Fabrication Quality N/A Loyal Assistant

Medical Assistant
No
(Shown on Torso)
No -1/s 0 - 1 +30 Medical Skill N/A Medical Assistance

Melodic Respite
No
(Shown on Torso)
No -1/s 0 - 60 +25% Repair speed N/A Melodic Respite

Melodic Respite (Charging)
No
(Never shown)
No -1/s 0 - 12 N/A N/A Melodic Respite

Miracle In Progress
No
(Shown on Torso)
No -1/s 0 - 1 Cannot Die to Afflictions N/A Miracle Worker

Picking Up the Slack
No
(Shown on Torso)
No -1/s 0 - 5 +10 Electrical Skill
+10 Helm Skill
+10 Mechanical Skill
+10 Medical Skill
+10 Weapons Skill
+25% Repair speed
N/A Crew Layabout

Powerattacking
No
(Shown on Torso)
No -1/s 0 - 1.5 0 → 100% Melee Damage N/A N/A

Pressure Stabilized
No
(Shown on Torso)
No -1/s 0 - 1000 100% Oxygen Low Resistance
-0.5 Oxygen Low per second
Pressure Immunity
Character does not deplete hull oxygen
N/A Pressure Stabilizer (+1000 | +500)* Desirable Medical Skill35

Pyromania
No
(Shown on Torso)
No -1/s 0 - 5 +40% Damage Resistance N/A N/A

Ready To Draw
No
(Shown on Torso)
No +1/s 0 - 8 N/A N/A Quickdraw

Quickfixer
No
(Shown on Torso)
No -1/s 0 - 10 +20% Movement Speed N/A Quickfixer

Regenerating
No
(Shown on Torso)
No -2/s 0 - 1 -0.0625 Damage per second
-0.0625 Burn per second
-0.0625 Bloodloss per second
N/A N/A

In the Flow
No
(Shown on Torso)
No -1/s 0 - 7 +70% Repair speed N/A N/A

Revenge Squad
No
(Shown on Torso)
No -1/s 0 - 60 +30% Damage Resistance N/A Revenge Squad

Skedaddle
No
(Shown on Torso)
No -1/s 0 - 5 +30% Movement Speed N/A Skedaddle

Skillful Melodies
No
(Shown on Torso)
No -1/s 0 - 20 +30% Skill Gain Speed N/A N/A

Soothing Sounds
No
(Shown on Torso)
No -1/s 0 - 20 -0.015 Damage per sec
-0.015 Burn per sec
-0.015 Bloodloss
-0.015 Bleeding per second
N/A N/A

Stayin' Alive
No
(Never Shown)
No -1/s 0 - 1 Reduce Oxygen Low 20% more effectively when performing CPR N/A Stayin' Alive

Steady Tune
No
(Never shown)
No -1s 0 - 12 N/A N/A Steady Tune

Still Kicking
No
(Shown on Torso)
No -1/s 0 - 1 -50 Damage
-50 Burn
-50 Bloodloss
-50 Bleeding
-50 Oxygen Low
-5 Stun
N/A N/A

Stonewall
No
(Shown on Torso)
No -1/s 0 - 4 +25% Damage Resist
+25% Stun Resist
N/A Stonewall

Prodigy
No
(Shown on Torso)
No -1/s 0 - 1 +100% Skill Gain Speed N/A N/A

Tandem Fire
No
(Shown on Torso)
No -1/s 0 - 2 +20% Damage N/A Tandem Fire

Tinker Exhaustion
No
(Shown on Torso)
No -1/s 0 - 35 N/A N/A N/A

Trickle Down
No
(Never shown)
No -1/s 0 - 1 +10% Swimming Speed N/A Trickle Down

Tumbling
No
(Shown on Torso)
No -1s 0 - 2.5 +40% Revolver Damage
+40% Handcannon Damage
N/A N/A

Well-drilled
No
(Shown on Torso)
No -1/s 0 - 1 +20% Repair speed
+20% Hull repair speed
+35% Skill gain speed
N/A N/A

Incremental Stun
No No 0 - 90:
-5/s

90 - 100:
-1/s
0 - 90 -0% → -70% Movement Speed
Visual Effects
N/A Chloral Hydrate (125 | 62.5)* Desirable Medical Skill30

90 - 100 Stun
+3 Nausea per second
Visual Effects

Progressive Stun
No No 0 - 9:
+2/s

9-99:
+18/s

99-100:
+10/s
0-9 -0% → -70% Movement Speed
Visual Effects
N/A N/A

9 - 99 -0% → -70% Movement Speed
Visual Effects
99 - 100 +100 Incremental Stun
-100 Progressive Stun
Visual Effects

Stun
No No -1/s 0 - 30 Character Unconscious Hyperzine (-54 | -15)* Desirable Medical Skill50
Methamphetamine (-22.5)* Desirable Medical Skill-
N/A

Vigor
No
(Shown on Torso)
No -1/s 0 - 600 +0% → +50% Damage* Resistance
+0% → +35% Melee Attack Damage
N/A Anabolic Steroids (+420 | +300)* Desirable Medical Skill35
Hyperzine (+400)* Desirable Medical Skill-
Banana (+10)* Desirable Medical Skill-

Space Herpes
No
(Shown on Torso)
No Depends on Karma 0 - 100 Randomly: +5 Disoriented N/A N/A

50 - 100 -40% Movement Speed
Randomly: Character Unconscious for 7.5 → 10 seconds
Randomly: +5 Disoriented
Visual Effects

Slow
No
(Shown on Torso)
No -10/s 0 - 80 -0% → -65% Movement Speed N/A N/A

Reaper's Tax
No
(Shown on Torso)
No N/A 0 - 100 -10 → -40 Vitality
-20% Movement Speed
-10% → -50% Skill Penalty
Cigar (-25)* Desirable Medical Skill- N/A

Husk Infection Resistance
No
(Shown on Torso)
No -1/s 0 - 600 +0% → +75% Husk Infection Resistance N/A Broad-spectrum Antibiotics (+600 | +300)* Desirable Medical Skill25

Husk Roulette Participation
No
(Never Shown)
No -0.1/s 0-120 N/A N/A N/A

Paralysis Resistance
No
(Shown on Torso)
No -5/s 0 - 800 +100% → +300% Paralysis Resistance (note) N/A Anaparalyzant (+800 | +390)* Desirable Medical Skill64

Pressure Resistance
No
(Shown on Torso)
No -1/s 0 - 100 +0% → +75% Pressure Resistance N/A N/A

Psychosis Resistance
No
(Shown on Head)
No -1/s 0 - 600 +0% → +75% Psychosis Resistance N/A Ethanol (+600)* Desirable Medical Skill-
Rum (+600)* Desirable Medical Skill-
Pipe Tobacco (+375)* Desirable Medical Skill-
Cigar (+500)* Desirable Medical Skill-

Recoil Stabilized
No
(Never shown)
No N/A 0 - 1 Immune to Stun from using HMG while underskilled N/A Exosuit

Psychosis
No
(Shown on Head)
No -0.1/s 0 - 100 Every 30 - 120 seconds:
One Psychosis Effect

Every 100 - 200 seconds:

Emergency Siren warning

Non-crewmate mental states:
0 - 25: Normal
20.83 - 50: Confused
41.6 - 75: Afraid
62.5 - 100: Desperate
83.3 - 100: Berserk
Cigar (-150)* Desirable Medical Skill-
Pipe Tobacco (-125)* Desirable Medical Skill-
Rum (-90)* Desirable Medical Skill-
Haloperidol (-100 | -25)* Desirable Medical Skill37
Ethanol (-20)* Desirable Medical Skill-
Alien Blood (+45 | +45)* Desirable Medical Skill35
Hallucinogenic Bufotoxin (+20)* Desirable Medical Skill-
Anaparalyzant (+5 | +45)* Desirable Medical Skill64

Psycho Clown
No
(Never shown)
No N/A 0 - 100 100% Oxygen Low Resistance
-0.5 Oxygen Low per second
Pressure Immunity
Character does not deplete hull oxygen
+100 Psychosis every 5 seconds
N/A N/A

Barotrauma
No
(Never Shown)
Yes N/A 0 - 1 -10 Vitality
Visual Effects
N/A N/A

Cyanide Poisoning
No
(Shown on Torso)
No 0 - 10:
-0.25/s

10 - 30:
2/s

30 - 50:
3/s

50 - 75:
4/s

75 - 100:
5/s
0 - 10 +11 Oxygen Low per second
Visual Effects
Cyanide Antidote (-100 | -50)* Desirable Medical Skill40
Stabilozine (-30 | -15)* Desirable Medical Skill25
Cyanide (+11 | +10)* Desirable Medical Skill60

10 - 30 -0% → -10% Movement Speed
+11 Oxygen Low per second
Visual Effects
30 - 50 -10% → -30% Movement Speed
+10 Oxygen Low per second
Visual Effects
50 - 75 -30% Movement Speed
+10 Oxygen Low per second
If below 75% Health: Stun
+10 Organ Damage per second
Visual Effects
75 - 99 -30% Movement Speed
+10 Oxygen Low per second
If below 90% Health: Stun
+30 Organ Damage per second
Visual Effects
99 - 100 -200 Vitality
-30% Movement Speed
+10 Oxygen Low per second
If below 90% Health: Stun
+60 Organ Damage per second
For non-human characters, if above 50% Health:7.5% chance per second: -9999 Cyanide Poisoning
Visual Effects

Deliriumine Poisoning
No
(Shown on Torso)
No 0 - 10:
-0.25/s

10 - 100:
1/s
0 - 100 +1 Psychosis per Second Deliriumine Antidote (-200 | -100)* Desirable Medical Skill40
Stabilozine (-30 | -15)* Desirable Medical Skill25
Deliriumine (+20 | 10)* Desirable Medical Skill35

Morbusine Poisoning
No
(Shown on Torso)
Yes 0 - 10:
-0.25/s

10 - 100:
1/s
0 - 10 -0% → -10% Movement Speed
+12 Oxygen Low per second
Visual Effects
Morbusine Antidote (-100 | -30)* Desirable Medical Skill5
Stabilozine (-30 | -15)* Desirable Medical Skill25
Morbusine (+11 | +10)* Desirable Medical Skill50

10 - 20 -10% Movement Speed
+11 Oxygen Low per second
Visual Effects
20 - 75 -10% → -50% Movement Speed
+11 Oxygen Low per second
For Characters that do not need oxygen: +4 Organ Damage per second
Visual Effects
75 - 99 -50% → -80% Movement Speed
+12 Oxygen Low per second
For Characters that do not need oxygen: +10 Organ Damage per second
If below 75% Health: Stun
Visual Effects
99 - 100 -50% → -80% Movement Speed
+12 Oxygen Low per second
For Characters that do not need oxygen: +45 Organ Damage per second
For non-human characters, if above 50% Health:10% chance per second: -9999 Morbusine Poisoning
If below 90% Health: Stun
+5 Stun every 30-60 seconds
Visual Effects

Radiation Sickness
No
(Shown on Torso)
0 - 25:
No

25 - 200:
Yes
-0.07/s 0 - 25 None Antirad (-100 | -25)* Desirable Medical Skill25
Stabilozine (-30 | -15)* Desirable Medical Skill25
Radiotoxin (+64 | +32)* Desirable Medical Skill30

25 - 50 +0.06 Burn per Second
Visual Effects
50 - 75 +0.115 Burn per Second
+1.05 Nausea per Second
Visual Effects
75 - 100 +0.235 Burn per Second
+1.1 Nausea per Second
Visual Effects
100 - 125 +0.395 Burn per Second
+1.2 Nausea per Second
Visual Effects
125 - 150 +0.555 Burn per Second
+1.4 Nausea per Second
Visual Effects
150 - 175 +0.715 Burn per Second
+1.6 Nausea per Second
Visual Effects
175 - 200 +0.875 Burn per Second
+1.8 Nausea per Second
Visual Effects

Sufforin Poisoning
No
(Shown on Torso)
No 0 - 10:
-0.25/s

10 - 50:
0.5/s

50 - 100:
1/s
0 - 10 Visual Effects Sufforin Antidote (-100 | -50)* Desirable Medical Skill40
Stabilozine (-30 | -15)* Desirable Medical Skill25
Sufforin (+11 | +10)* Desirable Medical Skill60

10 - 50 Visual Effects
50 - 75 -0% → -20% Movement Speed
Visual Effects
75 - 99 +5 Organ Damage per second
-20% Movement Speed
If below 90% Health: Stun
Visual Effects
99 - 100 -20% Movement Speed
If below 90% Health: Stun
+10 Organ Damage per second
Stun
+50 Nausea every 1-3 seconds
Visual Effects

For non-human characters, if above 50% Health:10% chance per second: -9999 Sufforin Poisoning

Paralysis
No
(Shown on Torso)
No 0 - 10:
-0.25/s

10 - 99:
4/s

99 - 100:
1/s
0 - 10 -0% → -10% Movement Speed
Visual Effects
Hallucinogenic Bufotoxin (-40)* Desirable Medical Skill- Paralyzant (+11 | +10)* Desirable Medical Skill60

10 - 99 -10% → -90% Movement Speed
Visual Effects
99 - 100 -90% Movement Speed
Stun
Visual Effects

For characters with max Health greater than 1000:
5% chance per second: -9999 Paralysis

Paralysis
No
(Shown on Torso)
Yes 0 - 10:
-0.25/s

10 - 99:
1/s

99 - 100:
1/s
0 - 10 -0% → -10% Movement Speed
Visual Effects
Hallucinogenic Bufotoxin (-40)* Desirable Medical Skill- N/A

10 - 99 -10% → -90% Movement Speed
Visual Effects
99 - 100 -90% Movement Speed
Stun
Visual Effects

For characters with max Health greater than 1000:
5% chance per second: -9999 Slow Paralysis

Oxygen Low
No
(Shown on Torso)
0-50:
No

50-200:
Yes
If breathing:
-10/s

If not breathing:
While conscious: 5/s
While unconscious: 1/s
0 - 50 -0 → -2 Vitality Liquid Oxygenite (-275 | -50)* Desirable Medical Skill-
Methamphetamine (-90 | -45)* Desirable Medical Skill35
Deusizine (-60 | -30)* Desirable Medical Skill72
Anabolic Steroids (-12)* Desirable Medical Skill-
Hyperzine (-15 | -6)* Desirable Medical Skill50
Fentanyl (+30 | +40)* Desirable Medical Skill72
Pomegrenade Extract (+25)* Desirable Medical Skill-
Morphine (+20 | +30)* Desirable Medical Skill30
Opium (+17.5 | +30)* Desirable Medical Skill15
Naloxone (0 | +30)* Desirable Medical Skill39

50 - 200 -0 → -2 Vitality
Visual & Audio Effects

Nausea
No
(Shown on Torso)
No -1/s 0 - 100 -0% → -40% Movement Speed
Visual Effects

Every 12 - 16 seconds:
-100% Movement Speed for 1.7 seconds
+0.1 Stun
+0.5 Organ Damage
N/A Energy Drink (+50)* Desirable Medical Skill-
Raptor Bane Extract (+100)* Desirable Medical Skill-
Ethanol (+20)* Desirable Medical Skill-
Rum (+15)* Desirable Medical Skill-
Disoriented No
(Never Shown)
No -1/s 0 - 50 Inverted Controls N/A N/A

50 - 100 -30% Movement Speed
Inverted Controls
Visual Effects

Damage Immunity
No
(Never Shown)
No -0.6/s 0 - 1 100% Damage* Resistance
100% Bleeding* Resistance
100% Burn* Resistance
N/A N/A

Psychosis Resistance
No
(Shown on Head)
No -1/s 0 - 60 +100% Psychosis Resistance N/A N/A

Hyperactivity
No
(Shown on Torso)
No -1/s 0 - 600 +0% → +35% Movement Speed
+0% → +35% Melee Attack Speed
N/A Methamphetamine (+420 | +300)* Desirable Medical Skill35
Hyperzine (+400)* Desirable Medical Skill-
Energy Drink (+7.5)* Desirable Medical Skill-

Decrepify
No
(Shown on Torso)
No N/A 0 - 100 -10% → -25% Max Vitality N/A Tainted Genetic Materials

Glass Jaw
No
(Shown on Torso)
No N/A 0 - 100 +25% → +75% afflictedStun,Incremental Stun, andProgressive Stun N/A Tainted Genetic Materials

Hypersensitivity
No
(Shown on Torso)
No N/A 0 - 100 +25% → +75% afflicted Damage N/A Tainted Genetic Materials

Inflamed Lung
No
(Shown on Torso)
No +0.1/s
-10/s When >10 Oxygen Low
0 - 100 -0 → -50 Vitality N/A Tainted Genetic Materials

Muscular Dystrophy
No
(Shown on Torso)
No N/A 0 - 100 -10% → -50% Melee Attack Damage N/A Tainted Genetic Materials

Outside Influence
No
(Shown on Head)
No N/A 0 - 20 +0.1 Psychosis per second N/A Tainted Genetic Materials

20 - 40 +0.15 Psychosis per second
40 - 60 +0.2 Psychosis per second
60 - 80 +0.25 Psychosis per second
80 - 100 +0.3 Psychosis per second

Rigid Joints
No
(Shown on Right Leg)
No N/A 0 - 100 -15% → -45% Movement Speed N/A Tainted Genetic Materials

Tunnel Vision
No
(Shown on Head)
No N/A 0 - 100 Visual Effects
(Worsens with affliction strength)
N/A Tainted Genetic Materials

Xenobiology
No
(Shown on Torso)
No N/A 0 - 100 -25% → -66% affliction strength change from Medical Items N/A Tainted Genetic Materials

Moloch Genes
No
(Shown on Torso)
No N/A 0 - 100 10% → 25% Damage* Resistance N/A Genetic Material (Moloch) Desirable Medical Skill-

Tiger Thresher Genes
No
(Shown on Torso)
No N/A 0 - 100 20% → 100% Oxygen Low Resistance
Character does not deplete hull oxygen.
N/A Genetic Material (Tiger Thresher) Desirable Medical Skill-

Hammerhead Matriarch Genes
No
(Shown on Torso)
No N/A 0 - 20 -0.1 Damage per second
-0.025 Bleeding per second
N/A Genetic Material (Hammerhead Matriarch) Desirable Medical Skill-

20 - 40 -0.35 Damage per second
-0.088 Bleeding per second
40 - 60 -0.5 Damage per second
-0.125 Bleeding per second
60 - 80 -0.65 Damage per second
-0.16 Bleeding per second
80 - 100 -0.75 Damage per second
-0.18 Bleeding per second

Husk Genes
No
(Shown on Torso)
No N/A 0 - 100 Husk Infection cannot go above 90 strength
Prevents transformation into a husk upon death
N/A Genetic Material (Husk) Desirable Medical Skill-

Immunity to Husk Transformation
No
(Never Shown)
No -10/s 0 - 100 Husk Infection cannot go above 90 strength
Prevents transformation into a husk upon death
N/A N/A

Skitter Genes
No
(Shown on Torso)
No N/A 0 - 20 If ≥5Damage* received at once:+10 Hyperactivity N/A Genetic Material (Skitter) Desirable Medical Skill-

20 - 40 If ≥5Damage* received at once:+20 Hyperactivity
40 - 60 If ≥5Damage* received at once:+30 Hyperactivity
60 - 80 If ≥5Damage* received at once:+45 Hyperactivity
80 - 100 If ≥5Damage* received at once:+60 Hyperactivity

Hammerhead Genes
No
(Shown on Torso)
No N/A 0 - 100 +20% → +100% Melee Damage N/A Genetic Material (Hammerhead) Desirable Medical Skill-

Hunter Genes
No
(Shown on Torso)
No N/A 0 - 20 If ≥5Damage* received at once:+20 Increased Melee Damage (Temporary) N/A Genetic Material (Hunter) Desirable Medical Skill-

20 - 40 If ≥5Damage* received at once:+40 Increased Melee Damage (Temporary)
40 - 60 If ≥5Damage* received at once:+60 Increased Melee Damage (Temporary)
60 - 80 If ≥5Damage* received at once:+80 Increased Melee Damage (Temporary)
80 - 100 If ≥5Damage* received at once:+100 Increased Melee Damage (Temporary)

Increased Melee Damage (Temporary)
No
(Shown on Torso)
No -1/s 0 - 100 +75% → +150% Melee Damage N/A N/A

Crawler Genes
No
(Shown on Torso)
No N/A 0 - 100 +10% → +50% Swimming Speed N/A Genetic Material (Crawler) Desirable Medical Skill-

Mantis Genes
No
(Shown on Torso)
No N/A 0 - 100 +10% → +25% Walking/Running Speed N/A Genetic Material (Mantis) Desirable Medical Skill-

Mudraptor Genes
No
(Shown on Head)
No N/A 0 - 100 A Mudraptor-like beak protruding from the head.
Can be used by pressing the [Creature Attack] key. (Default: R)
N/A Genetic Material (Mudraptor) Desirable Medical Skill-

Spineling Genes
No
(Shown on Torso)
No N/A 0 - 100 Spineling-like protrusions growing out of the back.
Can be shot out by pressing the [Creature Attack] key (Default: R).
N/A Genetic Material (Spineling) Desirable Medical Skill-

Mollusc Genes
No
(Shown on Torso)
No N/A 0 - 20 If ≥5Damage* received at once:+10 Vigor N/A Genetic Material (Mollusc) Desirable Medical Skill-

20 - 40 If ≥5Damage* received at once:+20 Vigor
40 - 60 If ≥5Damage* received at once:+30 Vigor
60 - 80 If ≥5Damage* received at once:+45 Vigor
80 - 100 If ≥5Damage* received at once:+60 Vigor

Watcher's Gaze
No
(Shown on Head)
No 0 - 50:
-4/s

50 - 60:
-7/s

60 - 100:
-19/s
0 - 50 Creatures:
+10% Movement Speed
+50% Max Vitality

Humans:
Visual Effects
Cigar (-125)* Desirable Medical Skill- N/A

50 - 60 Creatures:
+20% Movement Speed
+100% Max Vitality

Humans:
2% chance every second for+20 Nausea
2% chance every second for+20 Psychosis
Visual Effects
60 - 100 Creatures:
+30% Movement Speed
+200% Max Vitality

Humans:
-80% Movement Speed
+2 Nausea per second
+3 Psychosis per second
Visual Effects

EMP
No
(Never Shown)
Yes 0 - 25:
-1/s

25 - 50:
-1.5/s

50 - 75:
2/s

75 - 100:
-3/s
0 - 25 Stun N/A N/A

25 - 50 Stun
+0.1 Internal Damage per second (note)
50 - 75 Stun
+0.25 Internal Damage per second (note)
75 - 100 Stun
+0.5 Internal Damage per second (note)

Slow Metabolism
No
(Shown on Torso)
No -1/s 0 - 600 Buffs* decay 0% → 50% slower N/A Tonic Liquid (+300)* Desirable Medical Skill-

Drag
No
(Never Shown)
No -0.6/s 0 - 1 -70% Movement Speed N/A N/A

Doom of Jove
No
(Never Shown)
No N/A 0 - 1 -0 → -10000 Vitality N/A N/A

Disguised
No No N/A 0 - 100 N/A N/A N/A

Disguised As Husk
No (Not Shown) No -1/s 0 - 1 Husks become passive N/A N/A

Acid Vulnerability
No
(Shown on Torso)
No -1/s 0 - 100 +0% → +200% Acid Burn Vulnerability N/A Europabrew (+50)* Desirable Medical Skill-

Chem Addiction
No
(Shown on Head)
No -0.025/s 0 - 20 None N/A Combat Stimulant (+20 | +40)* Desirable Medical Skill35
Hyperzine (+18 | +36)* Desirable Medical Skill50
Anabolic Steroids (+15 | +30)* Desirable Medical Skill35
Methamphetamine (+15 | +30)* Desirable Medical Skill35

20 - 40 +0.1 Chem Withdrawal per Second
40 - 60 +0.2 Chem Withdrawal per Second
60 - 80 +0.4 Chem Withdrawal per Second
80 - 100 +0.8 Chem Withdrawal per Second

Chem Withdrawal
No
(Shown on Head)
No 0 - 20:
-0.05/s

20 - 40:
-0.05/s

40 - 80:
-0.1/s

80 - 100:
-0.2/s
0 - 20 None Anabolic Steroids (-90)* Desirable Medical Skill-
Hyperzine (-90)* Desirable Medical Skill-
Methamphetamine (-90)* Desirable Medical Skill-
N/A

20 - 40 -0 → -20 Vitality
-0% → -20% Movement Speed
5% chance every second for+10 Nausea
Visual Effects
40 - 80 -20 → -50 Vitality
-20% → -30% Movement Speed
15% chance every second for+20 Nausea
Visual Effects
80 - 100 -50 → -200 Vitality
-20% → -50% Movement Speed
25% chance every second for+30 Nausea
Visual Effects

Drunk
No
(Shown on Head)
No 0 - 40:
-0.1/s

40 - 100:
-0.2/s
0 - 20 None N/A Ethanol (+20)* Desirable Medical Skill-
Rum (+90)* Desirable Medical Skill-

20 - 40 -0 → -20% Movement Speed
-0 → -10 Vitality
Visual Effects
40 - 80 -20% → -30% Movement Speed
-10 → -30 Vitality
5% chance every second for+10 Nausea
Visual Effects
80 - 100 -30% → -50% Movement Speed
-30 → -100 Vitality
15% chance every second for+20 Nausea
Visual Effects

Drunk
No
(Shown on Head)
No 0-20:
-0.1/s

20 - 40:
-0.1/s

40 - 100:
-0.2/s
0 - 20 None N/A Ethanol (+20)* Desirable Medical Skill-
Rum (+90)* Desirable Medical Skill-

20 - 40 -100 Drunk
Visual Effects
40 - 80 -100 Drunk
Visual Effects
80 - 100 -100 Drunk
Visual Effects

Opiate Addiction
No
(Shown on Head)
No 0 - 40:
-0.05/s

40 - 100:
-0.1/s
0 - 20 None Naloxone (-60 | -30)* Desirable Medical Skill39 Fentanyl (+7.5 | +30)* Desirable Medical Skill72
Morphine (+5 | +25)* Desirable Medical Skill40
Opium (+5 | +15)* Desirable Medical Skill60

20 - 40 +0.1 Opiate Withdrawal per Second
40 - 80 +0.25 Opiate Withdrawal per Second
80 - 100 +0.5 Opiate Withdrawal per Second
-0 → -20 Vitality

Opiate Overdose
No
(Shown on Head)
No -0.5/s 0 - 50 Visual Effects Naloxone (-60 | -30)* Desirable Medical Skill39 Fentanyl (+22.5 | +30)* Desirable Medical Skill72
Morphine (+10 | +20)* Desirable Medical Skill40
Opium (+8.75 | +15)* Desirable Medical Skill60

50 - 100 -0 → -200 Vitality
-0% → -50% Movement Speed
Visual Effects

Opiate Withdrawal
No
(Shown on Head)
No 0 - 40:
-0.05/s

40 - 80:
-0.1/s

80 - 100:
-0.2/s
0 - 20 None Fentanyl (-100)* Desirable Medical Skill-
Naloxone (-60 | -30)* Desirable Medical Skill39
Morphine (-30)* Desirable Medical Skill-
Opium (-15)* Desirable Medical Skill-
N/A

20 - 40 -0 → -20 Vitality
-0% → -20% Movement Speed
5% chance every second for +10 Nausea
Visual Effects
40 - 80 -20 → -50 Vitality
-20% → -30% Movement Speed
15% chance every second for +20 Nausea
Visual Effects
80 - 100 -50 → -200 Vitality
-50% Movement Speed
25% chance every second for +30 Nausea
Visual Effects

Bite Wounds
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Blunt Force Trauma
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Concussion
No
(Shown on Head)
No -0.01/s 0 - 10 Once every 30 - 60 seconds: Stun +0.1
Visual Effects
Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Deep Tissue Injury
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Gunshot Wound
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Internal Damage
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Lacerations
Yes Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
N/A

Mystery Affliction
No
(Never Shown)
No N/A 0 - 100 N/A N/A N/A

Organ Damage
No
(Shown on Torso)
Yes N/A 0 - 200 -0 → -2 Vitality Fentanyl (-75 | -50)* Desirable Medical Skill72
Deusizine (-60 | -40)* Desirable Medical Skill72
Morphine (-50 | 25)* Desirable Medical Skill40
Opium (-20 | -10)* Desirable Medical Skill60
Hyperzine (-12 | -6)* Desirable Medical Skill50
Tonic Liquid (-12 | 0)* Desirable Medical Skill5
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
Broad-spectrum Antibiotics (+33 | +60)* Desirable Medical Skill25
Liquid Oxygenite (+30 | +90)* Desirable Medical Skill72
Methamphetamine (+15 | +30)* Desirable Medical Skill35
Chloral Hydrate (+2.5 | +1.25)* Desirable Medical Skill30
Antibiotic Glue (0 | +6.25)* Desirable Medical Skill55

Concealed
No
(Never Shown)
Yes -0.6/s 0 - 1 Character or creature is indetectable to AI. N/A N/A

Acid Burn
Yes Yes -0.075/s 0 - 200 -0 → -2 Vitality Antibiotic Glue (-100 | -75)* Desirable Medical Skill55
Plastiseal (-50 | -37.5)* Desirable Medical Skill25
Bandage (-30 | -22.5)* Desirable Medical Skill40
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
Opium (-5 | -3.75)* Desirable Medical Skill60
Fentanyl (-5 | -3.75)* Desirable Medical Skill72
Morphine (-1 | -0.5)* Desirable Medical Skill40
Sulphuric Acid (+15)* Desirable Medical Skill-
Sulphuric Acid Syringe (+30)* Desirable Medical Skill-

Burn
Yes Yes -0.075/s 0 - 200 -0 → -2 Vitality Antibiotic Glue (-100 | -75)* Desirable Medical Skill55
Plastiseal (-50 | -37.5)* Desirable Medical Skill25
Bandage (-30 | -22.5)* Desirable Medical Skill40
Protein Bar (-7.5)* Desirable Medical Skill-
Pomegrenade Extract (-6.25 | -3.125)* Desirable Medical Skill25
Opium (-5 | -3.75)* Desirable Medical Skill60
Fentanyl (-5 | -3.75)* Desirable Medical Skill72
Morphine (-1 | -0.5)* Desirable Medical Skill40
Hyperzine (+7.5)* Desirable Medical Skill50
Deusizine (+4 | +12)* Desirable Medical Skill72

Bloodloss
No
(Shown on Torso)
Yes -0.1/s 0 - 5 None Blood Pack (-120 | -60)* Desirable Medical Skill40
Alien Blood (-90 | -45)* Desirable Medical Skill35
Deusizine (-40 | -20)* Desirable Medical Skill72
Saline (-25 | -12.5)* Desirable Medical Skill40
N/A

5 - 45 -0 → -0.75 Vitality
45 - 100 -0.75 → -2 Vitality
Visual Effects

Bleeding
Yes No -0.1/s 0 - 100 -0 → -10 Vitality
+0 → +1.67 Bloodloss per Second
Antibiotic Glue (-100 | -75)* Desirable Medical Skill55
Plastiseal (-50 | -37.5)* Desirable Medical Skill25
Bandage (-30 | -22.5)* Desirable Medical Skill40
N/A

Bleeding
Yes No N/A 0 - 100 -0 → -10 Vitality
+0 → +1.67 Bloodloss per Second
Antibiotic Glue (-100 | -75)* Desirable Medical Skill55
Plastiseal (-50 | -37.5)* Desirable Medical Skill25
Bandage (-30 | -22.5)* Desirable Medical Skill40
N/A

Husk Infection
No
(Shown on Torso)
No +0.3/s 0 - 50
Dormant stage
Hidden from Health Scanner HUD until 20 strength
Hidden Affliction icon from health bar until 40 strength
Calyxanide (-100 | -60)* Desirable Medical Skill38
Broad-spectrum Antibiotics (-30 | -15)* Desirable Medical Skill25 (Only below 75%)
Rum (-30)* Desirable Medical Skill-
Calyx Extract (+0.01)* Desirable Medical Skill -

50-75
Active Stage
30% speech impediment.
Garbles radio-chat, reduces range of local chat.
75 - 100
Transformed stage
Waterbreathing
Pressure immunity
Unable to chat/radio
Special infectious attack
(Used by pressing the [Creature Attack] key (Default: R))
Revival as a husk on death
100
Final Stage
+6.3 Internal Damage per second; continues until death

Husk Symbiosis
No
(Shown on Torso)
No 0 - 75:
+50/s

75 - 100:
+10/s
0 - 75 Waterbreathing
Pressure immunity
100% Husk Infection Resistance
-1000 Husk Infection
N/A N/A

75 - 100 Waterbreathing
Pressure immunity
-0.75 Damage per second
-0.18 Bleeding per second
100% Husk Infection Resistance
-1000 Husk Infection

High Pressure
N/A N/A N/A N/A N/A N/A N/A

Hallucinating
No
(Shown on Head)
No -1/s 0 - 30 None Cigar (-250)* Desirable Medical Skill-
Pipe Tobacco (-250)* Desirable Medical Skill-
Rum (-90)* Desirable Medical Skill-
Haloperidol (-100 | -25)* Desirable Medical Skill37
Ethanol (-20)* Desirable Medical Skill-
N/A

30 - 100 Visual Effects
(Worsens with affliction strength)

Hallucinating (Short)
No
(Shown on Head)
No -10/s 0 - 100 Visual Effects
(Worsens with affliction strength)
N/A N/A