Spreader Flak Shells Box: Difference between revisions
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(added stats of direct impact from main projectile, as far as possible; added text specifying damage values; fixed deconstruction hyperlink) |
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Should the shell impact directly despite the proximity fuse, it will deal {{Affliction|Deep Tissue Injury|||70}}, {{Affliction|Bleeding|||20}}, and {{Affliction|Stun|||4}} – or 30 damage if hitting a structure. The pieces of shrapnel deal {{Affliction|Lacerations|||16}}, {{Affliction|Bleeding|||6}}, and {{Affliction|Stun|||0.2s}} each, and have a 20% chance for an additional {{Affliction|Stun|||0.6s}}. | Should the shell impact directly despite the proximity fuse, it will deal {{Affliction|Deep Tissue Injury|||70}}, {{Affliction|Bleeding|||20}}, and {{Affliction|Stun|||4}} – or 30 damage if hitting a structure. The pieces of shrapnel deal {{Affliction|Lacerations|||16}}, {{Affliction|Bleeding|||6}}, and {{Affliction|Stun|||0.2s}} each, and have a 20% chance for an additional {{Affliction|Stun|||0.6s}}. | ||
= See | = See also = | ||
*{{hl|Explosive Flak Shells Box|50}} | |||
*{{hl|Focused Flak Shells Box|50}} | |||
*{{hl|Physicorium Flak Shells Box|50}} | |||
{{Weapons nav|show-Ammo=yes}} | {{Weapons nav|show-Ammo=yes}} |
Revision as of 02:20, 12 October 2022
Data is potentially outdated | |
Last updated for version 0.19.11.0 The current game version is 1.4.6.0 Cleanup Notes: update once the infobox supports adding more accurate info about shrapnel, including damage from direct hit of the main projectile |
Spreader Flak Shells Box | |||||||||||||||||||||||||||||||||||
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A heavy box of wide-spread shrapnel ammo for the flak cannon. Good against swarms. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Used by | Flak Cannon | ||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Explosion Radius | 0.3 m | ||||||||||||||||||||||||||||||||||
Severance chance | 40% | ||||||||||||||||||||||||||||||||||
Structure damage | 30 (impact) 20 (explosion) | ||||||||||||||||||||||||||||||||||
Shots per magazine | 25 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Weapons: 25
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Alternate recipe |
Skill: Weapons: 20
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 120 mk | ||||||||||||||||||||||||||||||||||
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Spreader Flak Shells Boxes are Flak Cannon ammunition.
Mechanics
When loaded into a Flak Cannon shots spawn a projectile that detonates on proximity. When a creature is detected within 2m the shell detonates, spawning 22 pieces of shrapnel in a 120° cone, and dealing minor damage in a small area.
Should the shell impact directly despite the proximity fuse, it will deal Deep Tissue Injury (70)*, Bleeding (20)*, and Stun (4)* – or 30 damage if hitting a structure. The pieces of shrapnel deal Lacerations (16)*, Bleeding (6)*, and Stun (0.2s)* each, and have a 20% chance for an additional Stun (0.6s)*.