SMG Magazine: Difference between revisions
From Official Barotrauma Wiki
m (set maxstack/stacksize to 2) |
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{{Version|0. | {{Version|0.19.11.0}} | ||
{{Items infobox | {{Items infobox | ||
| noreq = yes | | noreq = yes | ||
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{{c|<!-- AMMUNITION -->}} | {{c|<!-- AMMUNITION -->}} | ||
| afflictions = yes | | afflictions = yes | ||
| gunshotwound = 12.5 | | gunshotwound = 12.5 | ||
| bleeding = 12.5 | | bleeding = 12.5 | ||
| stun = 0.15 | | stun = 0.15 | ||
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| talent = [[Bootcamp]] | | talent = [[Bootcamp]] | ||
| fabricatormaterials = {{hl|Magnesium}}<br>{{hl|Lead}}<br>{{hl|Steel Bar}} | | fabricatormaterials = {{hl|Magnesium}}<br>{{hl|Lead}}<br>{{hl|Steel Bar}} | ||
| deconstructormaterials = {{hl|Lead}} <abbr title=" | | deconstructormaterials = {{hl|Lead}} <abbr title="Mincondition 0.95">(>=95%*)</abbr><br>{{hl|Steel Bar}} | ||
| deconstructortime = 10 | | deconstructortime = 10 | ||
| fabricatorskill = weapons | | fabricatorskill = weapons | ||
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}} | }} | ||
'''SMG Magazines''' are {{hl|SMG}} and {{hl|Deadeye Carbine}} ammunition. | '''SMG Magazines''' are {{hl|SMG}} and {{hl|Deadeye Carbine}} ammunition. Can only be crafted by a [[Jobs#Security Officer|Security Officer]] with the [[Bootcamp]] talent. | ||
= Related Talents = | = Related Talents = | ||
Revision as of 12:28, 7 October 2022
Data is up-to-date | |
Last updated for version 0.19.11.0 Last mentioned in changelog 0.17.12.0 The current game version is 1.4.6.0 |
SMG Magazine | |||||||||||||||||||||||||||||||||||
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Inventory icon Sprite | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Used by | SMG Deadeye Carbine | ||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Severance chance | 10% | ||||||||||||||||||||||||||||||||||
Structure damage | 5 | ||||||||||||||||||||||||||||||||||
Shots per magazine | 21 | ||||||||||||||||||||||||||||||||||
Maximum stack | 2 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
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Alternate recipe |
Skill: Weapons: 40
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Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 100 mk | ||||||||||||||||||||||||||||||||||
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SMG Magazines are SMG and Deadeye Carbine ammunition. Can only be crafted by a Security Officer with the Bootcamp talent.
Related Talents
Talent | Tier | Description |
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Bootcamp |
Security Officer Soldier Tier 1 |
Unlock recipe: SMG Magazine. Whenever you finish a mission without a crewmember dying, you gain an additional 35% experience. The deaths of assistants do not count. |
Munitions Expertise |
Security Officer Warden Tier 2 |
Unlock recipe: Explosive Slug. Gain 125% more Weapons skill from fabricating items. Whenever you fabricate SMG ammo, shotgun ammo, or stun gun ammo, you have a 50% chance to gain twice as much output. |