Nuclear Depth Charge: Difference between revisions

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(Updated Version)
(Added/Updated: Description, Function, Related Talents, See Also + Changed some stuff)
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| severlimbsprobability = 200
| severlimbsprobability = 200


| explosiondeeptissueinjury = 2000
| explosiondeeptissueinjury = 1000
| explosionburn = 1000
| explosionburn = 1000
| explosionradiationsickness = 100
| explosionradiationsickness = 100
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| usedby = Depth Charge Tube
| usedby = Depth Charge Tube


| aftereffect = {{affliction|Radiation Sickness|6=10|8=20}}
| aftereffect = {{affliction|Radiation Sickness|6=50|8=20}}
| aftereffectrange = 10
| aftereffectrange = 10
| aftereffectduration = 10
| aftereffectduration = 10
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}}
}}


'''{{PAGENAME}}s''' are [[Depth Charge]] ammunition.  
'''{{PAGENAME}}s''' are [[Depth Charge|Depth Charge Tube]] ammunition.  


=Description=
=Description=


Similar to the [[Nuclear Shell]], they set off a nuclear blast when they impact. They can be loaded with items, most notably with [[explosives]]. After launch, when the shell touches something, it sets off whatever item is contained inside. The shell can be picked up for re-use ''after'' launch but ''before'' impact, as long as you have careful hands!
'''Depth Charge Shells''' are a special type of ammunition for the '''Depth Charge Tube'''. When they impact they set off a nuclear blast similar to the [[Nuclear Shell]] or [[Nuclear Depth Decoy]], which like them is capable of killing whole swarms, or destroying entire submarines in one hit.
 
=Function=
 
They cause insane amounts of {{hl|Burn|s=s}} and {{hl|Deep Tissue Injuries||Deep Tissue Injury|Deep Tissue Injury}}, very high amounts of {{hl|Radiation Sickness}} and high amounts of {{hl|Bleeding}} in a 15 meter radius. Additionaly they cause an EMP with the same radius as the explosion, frying all devices in range, and a radiation cloud with a 10 meter radius, causing {{hl|Radiation Sickness}} in the area over the next 10 seconds.<br>
They can be loaded with any small item, most notably with [[explosives]], which detonate on impact.
 
=See Also=
 
*{{hl|Depth Charge Shell}}
*{{hl|Depth Decoy Shell}}
*{{hl|Nuclear Depth Decoy}}


{{Weapons nav|show-Ammo=yes}}
{{Weapons nav|show-Ammo=yes}}

Revision as of 12:29, 15 December 2022

Data is potentially outdated
Last updated for version 0.20.15.0
Last mentioned in changelog 1.0.13.0
The current game version is 1.4.6.0
Nuclear Depth Charge

A barrel of really big explosives. Will sink and then explode.
Statistics 
Used by Depth Charge Tube
Afflictions
After Effect
10m: Radiation Sickness (50)*
After effect duration 10s
Explosion Radius 15 m
Severance chance 200%
Structure damage 2 (impact)
600 (explosion)
Crafting
Fabricator
Requirements
Skill: Weapons: 40
Deconstructor Yield
Store
Base Price 450 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 182 mk
ColonyColony N/A 168 mk
Research OutpostResearch N/A 168 mk
Military OutpostMilitary 405 mk 121 mk
Mining OutpostMining N/A 168 mk
Medical MerchantMedical Merchant N/A 135 mk
Engineer MerchantEngineer Merchant N/A 135 mk
Armory MerchantArmory Merchant N/A 135 mk
Children of The HonkmotherClown Merchant N/A 135 mk
The Church of HuskHusk Merchant N/A 135 mk
Technical
Identifier nucleardepthcharge
Categories

Nuclear Depth Charges are Depth Charge Tube ammunition.

Description

Depth Charge Shells are a special type of ammunition for the Depth Charge Tube. When they impact they set off a nuclear blast similar to the Nuclear Shell or Nuclear Depth Decoy, which like them is capable of killing whole swarms, or destroying entire submarines in one hit.

Function

They cause insane amounts of Burns and Deep Tissue Injuries, very high amounts of Radiation Sickness and high amounts of Bleeding in a 15 meter radius. Additionaly they cause an EMP with the same radius as the explosion, frying all devices in range, and a radiation cloud with a 10 meter radius, causing Radiation Sickness in the area over the next 10 seconds.
They can be loaded with any small item, most notably with explosives, which detonate on impact.

See Also

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives