Focused Flak Shells Box: Difference between revisions
mNo edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
{{c|<!-- AMMUNITION -->}} | {{c|<!-- AMMUNITION -->}} | ||
| ammotype = largeturret | | ammotype = largeturret | ||
| explosionrange = 0.3 | | explosionrange = 0.3 | ||
| structuredamage = 30 | | structuredamage = 30 | ||
| explosionstructuredamage = 20 | | explosionstructuredamage = 20 | ||
Line 19: | Line 13: | ||
| severlimbsprobability = 100 | | severlimbsprobability = 100 | ||
| explosionseverlimbsprobability = 10 | | explosionseverlimbsprobability = 10 | ||
| projectiles =5 | |||
| afflictions = | |||
explosiondamage = 70, noprojectiles = yes; | |||
lacerations = 30; | |||
bleeding = 20; | |||
stun = 1.5; | |||
stun = 5, chance = 0.1; | |||
| explosionafflictions = | |||
explosiondamage = 20, noprojectiles = yes; | |||
{{c|<!-- CRAFTING -->}} | {{c|<!-- CRAFTING -->}} |
Revision as of 00:08, 4 May 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 The current game version is 1.4.6.0 Stub Notes: can't display damage from direct hit of the main projectile |
Focused Flak Shells Box | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A heavy box of low spread ammo for the flak cannon. Good against single targets. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Used by | Flak Cannon | ||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Explosion Radius | 0.3 m | ||||||||||||||||||||||||||||||||||
Armor penetration | 10% | ||||||||||||||||||||||||||||||||||
Severance chance | 100% Explosion: 10% | ||||||||||||||||||||||||||||||||||
Structure damage | 150 (5x30) (impact) 100 (5x20) (explosion) | ||||||||||||||||||||||||||||||||||
Shots per magazine | 25 (1 shot = 5 projectiles) | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements |
Skill: Weapons: 25
| ||||||||||||||||||||||||||||||||||
Alternate recipe |
Skill: Weapons: 20
| ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 140 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
Focused Flak Shells Boxes are Flak Cannon ammunition.
Mechanics
When loaded into a Flak Cannon shots spawn a projectile that detonates on proximity. When a creature is detected within 3.25m the shell detonates, spawning 5 pieces of shrapnel in a 50° cone, and dealing Deep Tissue Injury (20)* in a 0.3m radius.
Should the shell impact directly despite the proximity fuse, it will deal Deep Tissue Injury (70)*, Bleeding (20)*, and Stun (4)* – or 30 damage if hitting a structure. The pieces of shrapnel deal Lacerations (30)*, Bleeding (20)*, and Stun (1.5s)* each, and have a 10% chance for an additional Stun (5s)* – or 40 damage if hitting a structure.
It is important to note that the 150 Lacerations damage is the combined damage from each individual piece of shrapnel, not the total laceration damage of a single shot. Further, direct hits, the explosion, and the shrapnel have various chances of severing limbs and various armor-penetration values. A direct hit has a 100% base severance chance, the explosion 10%, and hits from the shrapnel 30%. Direct hits have 10% penetration, the explosion has no penetration, and shrapnel hits have 50% penetration.
See Also
Media
-
Bolt fragmentation 1
-
Bolt fragmentation 2
-
Bolt fragmentation 3