This article is a stub.

Focused Flak Shells Box: Difference between revisions

From Official Barotrauma Wiki
Jump to: navigation, search
mNo edit summary
No edit summary
Line 4: Line 4:
| type = ammo
| type = ammo
| description = A heavy box of low spread ammo for the flak cannon. Good against single targets.
| description = A heavy box of low spread ammo for the flak cannon. Good against single targets.
| note = Fires 1 bolt which explodes into 5 shrapnels in a 25° cone.


{{c|<!-- AMMUNITION -->}}
{{c|<!-- AMMUNITION -->}}

Revision as of 01:55, 18 March 2023

Data is up-to-date
Last updated for version 1.0.7.0
The current game version is 1.4.6.0
Stub Notes: can't display damage from direct hit of the main projectile
Focused Flak Shells Box

A heavy box of low spread ammo for the flak cannon. Good against single targets.
Statistics 
Used by Flak Cannon
Afflictions
Explosion Radius 0.3 m
Severance chance 1%
Structure damage 30 (impact)
20 (explosion)
Shots per magazine 25
Crafting
Fabricator
Requirements
Skill: Weapons: 25
 
Alternate recipe
Skill: Weapons: 20
Deconstructor Yield
Lead(≥95%)
Aluminium
10s
Store
Base Price 140 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation 182 mk 54 mk
ColonyColony N/A 50 mk
Research OutpostResearch 182 mk 54 mk
Military OutpostMilitary 126 mk 37 mk
Mining OutpostMining 168 mk 50 mk
Medical MerchantMedical Merchant N/A 42 mk
Engineer MerchantEngineer Merchant N/A 42 mk
Armory MerchantArmory Merchant 126 mk 37 mk
Children of The HonkmotherClown Merchant N/A 42 mk
The Church of HuskHusk Merchant N/A 42 mk
Technical
Identifier flakcannondirectionalammobox
Categories

Focused Flak Shells Boxes are Flak Cannon ammunition.

Mechanics

When loaded into a Flak Cannon shots spawn a projectile that detonates on proximity. When a creature is detected within 3.25m the shell detonates, spawning 5 pieces of shrapnel in a 25° cone, and dealing Deep Tissue Injury (20)* in a 0.3m radius.

Should the shell impact directly despite the proximity fuse, it will deal Deep Tissue Injury (70)*, Bleeding (20)*, and Stun (4)* – or 30 damage if hitting a structure. The pieces of shrapnel deal Lacerations (30)*, Bleeding (20)*, and Stun (1.5s)* each, and have a 10% chance for an additional Stun (5s)* – or 40 damage if hitting a structure.

It is important to note that the 150 Lacerations damage is the combined damage from each individual piece of shrapnel, not the total laceration damage of a single shot.

See Also

Media

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives