Explosive Harpoon: Difference between revisions
From Official Barotrauma Wiki
(moved description to infobox; damage stats now use explosion variables; unsure about precise value of the explosionstun) |
mNo edit summary |
||
(20 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{Version|0. | {{Version|1.0.7.0}} | ||
{{Items infobox | {{Items infobox | ||
| description = A harpoon for the harpoon gun. | | description = A harpoon for the harpoon gun. | ||
{{c|<!-- AMMUNITION -->}} | {{c|<!-- AMMUNITION -->}} | ||
| afflictions = | | ammotype = ranged | ||
| | | afflictions = | ||
explosiondamage = 25; | |||
| explosionafflictions = | |||
burn = 50; | |||
stun = 1.5; | |||
| explosionrange = 2 | | explosionrange = 2 | ||
| structuredamage = | | structuredamage = 20 | ||
| | | itemdamage = 250 <!-- from the explosion, not direct --> | ||
| explosionstructuredamage = 10 | |||
| explosionballastfloradamage = 50 | |||
| usedby = Harpoon Gun | | usedby = Harpoon Gun | ||
| usedby2 = Harpoon Coil-Rifle | |||
| usedby2weapondamagemodifier = 1.7 | |||
| maxstack = 6 | |||
| severlimbsprobability = 25 <!--10 for direct hit--> | |||
| penetration = 50 | |||
{{c|<!-- CRAFTING -->}} | {{c|<!-- CRAFTING -->}} | ||
| fabricatormaterials = {{hl| | | fabricatormaterials = {{hl|Harpoon}}(x2)<br>{{hl|UEX}} | ||
| fabricatortime = 10 | | fabricatortime = 10 | ||
| fabricatorskill = weapons | | fabricatorskill = weapons | ||
| fabricatorskilllevel = 30 | | fabricatorskilllevel = 30 | ||
Line 31: | Line 34: | ||
| fabricator = yes | | fabricator = yes | ||
| deconstructor = yes | | deconstructor = yes | ||
| deconstructortime = 5 | |||
| deconstructormaterials = None | |||
{{c|<!-- STORE -->}} | {{c|<!-- STORE -->}} | ||
| baseprice = | | baseprice = 80 | ||
| outpostmultiplier = 1.4 | | outpostmultiplier = 1.4 | outpostunbuyable = true | ||
| citymultiplier = 1.25 | | citymultiplier = 1.25 | cityminavailable = 3 | cityunbuyable = true | ||
| researchmultiplier = 1.25 | | researchmultiplier = 1.25 | researchunbuyable = true | ||
| militarymultiplier = 0.9 | | militarymultiplier = 0.9 | militaryminavailable = 6 | ||
| minemultiplier = 1.25 | | minemultiplier = 1.25 | mineunbuyable = true | ||
| armorymultiplier = 0.9 | armoryminavailable = 6 | |||
| | |||
| | |||
| | |||
{{c|<!-- CONTAINERS -->}} | {{c|<!-- CONTAINERS -->}} | ||
| PreferredContainer1 = armcab | | PreferredContainer1 = armcab | ||
| minamount1 = | | minamount1 = 6 | ||
| maxamount1 = | | maxamount1 = 6 | ||
| spawnprobability1 = 0. | | spawnprobability1 = 0.1 | ||
| PreferredContainer2 = wreckarmcab | | PreferredContainer2 = wreckarmcab | ||
| minamount2 = | | minamount2 = 1 | ||
| maxamount2 = | | maxamount2 = 6 | ||
| spawnprobability2 = 0. | | spawnprobability2 = 0.1 | ||
| PreferredContainer3 = abandonedarmcab | | PreferredContainer3 = abandonedarmcab | ||
| minamount3 = | | minamount3 = 1 | ||
| maxamount3 = | | maxamount3 = 6 | ||
| spawnprobability3 = 0. | | spawnprobability3 = 0.1 | ||
<!-- Technical --> | |||
| identifier = explosivespear | |||
| category = Weapon | |||
| tags = mediumitem, harpoonammo, demolitionsexpert | |||
}} | }} | ||
'''Explosive Harpoons''' are {{hl|Harpoon Gun}} ammunition. | '''Explosive Harpoons''' are {{hl|Harpoon Gun}} and {{hl|Harpoon Coil-Rifle}} ammunition. | ||
=Description= | |||
Explosive Harpoons are a special type of ammunition for the Harpoon Gun and Harpoon Coil-Rifle. As opposed to the standard [[Harpoon]]s, they can't be picked up after hitting a target or an obstacle, as they explode on impact. | |||
=Function= | |||
They cause high amounts of {{hl|Burn|s=s}} and moderate amounts of {{hl|Deep Tissue Injuries||Deep Tissue Injury|Deep Tissue Injury}}. | |||
=Related Talents= | |||
{{RelatedTalents|Slayer}} | |||
= See Also = | |||
*{{hl|Harpoon}} | |||
*{{hl|Physicorium Harpoon}} | |||
*{{hl|Ahab's Spear}} | |||
{{Weapons nav|show-Ammo=yes}} | {{Weapons nav|show-Ammo=yes}} |
Latest revision as of 14:39, 14 July 2023
Data is up-to-date | |
Last updated for version 1.0.7.0 Last mentioned in changelog 0.17.12.0 The current game version is 1.4.6.0 |
Explosive Harpoon | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A harpoon for the harpoon gun. | |||||||||||||||||||||||||||||||||||
Statistics | |||||||||||||||||||||||||||||||||||
Used by | Harpoon Gun Harpoon Coil-Rifle 1.7x Damage | ||||||||||||||||||||||||||||||||||
Afflictions | |||||||||||||||||||||||||||||||||||
Explosion Radius | 2 m | ||||||||||||||||||||||||||||||||||
Armor penetration | 50% | ||||||||||||||||||||||||||||||||||
Severance chance | 25% | ||||||||||||||||||||||||||||||||||
Structure damage | 20 (impact) 10 (explosion) | ||||||||||||||||||||||||||||||||||
Ballast Flora Damage | 50 (Explosion)
| ||||||||||||||||||||||||||||||||||
Item Damage | 250 | ||||||||||||||||||||||||||||||||||
Maximum stack | 6 | ||||||||||||||||||||||||||||||||||
Crafting | |||||||||||||||||||||||||||||||||||
Fabricator Requirements (produces 2 items) |
Skill: Weapons: 30
| ||||||||||||||||||||||||||||||||||
Deconstructor Yield | |||||||||||||||||||||||||||||||||||
Store | |||||||||||||||||||||||||||||||||||
Base Price | 80 mk | ||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||
|
Explosive Harpoons are Harpoon Gun and Harpoon Coil-Rifle ammunition.
Description
Explosive Harpoons are a special type of ammunition for the Harpoon Gun and Harpoon Coil-Rifle. As opposed to the standard Harpoons, they can't be picked up after hitting a target or an obstacle, as they explode on impact.
Function
They cause high amounts of Burns and moderate amounts of Deep Tissue Injuries.
Related Talents
Talent | Tree | Description |
---|---|---|
Slayer ID: slayer
|
Security Officer Frogman Spec. 2 |
Gain an additional 25% attack power with harpoons. If you are in the open sea, gain an additional 50% attack power to Harpoons instead. |