Explosive Harpoon: Difference between revisions

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{{Version|0.15.13.0|stub=yes}}
{{Version|1.0.7.0}}
{{Items infobox
{{Items infobox
| identifier = explosivespear
| description = A harpoon for the harpoon gun.
| noreq = yes
 
| type = ammo
{{c|<!-- AMMUNITION -->}}
| size = medium
| ammotype = ranged
 
| afflictions =
explosiondamage = 25;
 
| explosionafflictions =
burn = 50;
stun = 1.5;
 
| explosionrange = 2
| structuredamage = 20
| itemdamage = 250 <!-- from the explosion, not direct -->
| explosionstructuredamage = 10
| explosionballastfloradamage = 50
 
| usedby = Harpoon Gun
| usedby2 = Harpoon Coil-Rifle
| usedby2weapondamagemodifier = 1.7
| maxstack = 6
| severlimbsprobability = 25 <!--10 for direct hit-->
| penetration = 50


{{c|<!-- CRAFTING -->}}
{{c|<!-- CRAFTING -->}}
| fabricatormaterials = {{hl|Steel Bar}}<br>{{hl|C-4 Block}}
| fabricatormaterials = {{hl|Harpoon}}(x2)<br>{{hl|UEX}}
| fabricatortime = 10 sec.
| fabricatortime = 10
| deconstructormaterials = {{hl|Steel Bar}} (50%)
| deconstructortime = 5 sec.
| fabricatorskill = weapons
| fabricatorskill = weapons
| fabricatorskilllevel = 30
| fabricatorskilllevel = 30
| fabricatedamount = 2
| fabricatedamount = 2
| fabricator = yes
| deconstructor = yes
| deconstructortime = 5
| deconstructormaterials = None


{{c|<!-- STORE -->}}
{{c|<!-- STORE -->}}
| baseprice = 120
| baseprice = 80
| outpostmultiplier = 1.4
| outpostmultiplier = 1.4   | outpostunbuyable = true
| citymultiplier = 1.25
| citymultiplier = 1.25     | cityminavailable = 3      | cityunbuyable = true
| researchmultiplier = 1.25
| researchmultiplier = 1.25 | researchunbuyable = true
| militarymultiplier = 0.9
| militarymultiplier = 0.9   | militaryminavailable = 6
| minemultiplier = 1.25
| minemultiplier = 1.25     | mineunbuyable = true
| outpostunbuyable = true
| armorymultiplier = 0.9    | armoryminavailable = 6
| cityminavailable = 3
| researchunbuyable = true
| militaryminavailable = 6
| mineunbuyable = true
 
{{c|<!-- AMMUNITION -->}}
| afflictions = On impact:<br>{{Affliction|Lacerations|||20}}<br>{{Affliction|Stun|||0.4 sec.}}<br>From explosion:<br>{{Affliction|Bleeding|||50}}<br>{{Affliction|Deep Tissue Injury|||40}}<br>{{Affliction|Stun|||1 sec.}}
| explosionrange = 2
| structuredamage = 10
| projectile = <!-- TODO: figure out an informative way to display projectile speed, if we're gonna display it -->
| usedby = {{hl|Harpoon Gun}}


{{c|<!-- CONTAINERS -->}}
{{c|<!-- CONTAINERS -->}}
| PreferredContainer1 = armcab
| PreferredContainer1 = armcab
| minamount1 = 0
| minamount1 = 6
| maxamount1 = 5
| maxamount1 = 6
| spawnprobability1 = 0.125
| spawnprobability1 = 0.1
| PreferredContainer2 = wreckarmcab
| PreferredContainer2 = wreckarmcab
| minamount2 = 0
| minamount2 = 1
| maxamount2 = 2
| maxamount2 = 6
| spawnprobability2 = 0.2
| spawnprobability2 = 0.1
| PreferredContainer3 = abandonedarmcab
| PreferredContainer3 = abandonedarmcab
| minamount3 = 0
| minamount3 = 1
| maxamount3 = 1
| maxamount3 = 6
| spawnprobability3 = 0.125
| spawnprobability3 = 0.1
 
<!-- Technical -->
| identifier = explosivespear
| category = Weapon
| tags = mediumitem, harpoonammo, demolitionsexpert
}}
}}
'''Explosive Harpoons''' are {{hl|Harpoon Gun}} ammunition.
 
'''Explosive Harpoons''' are {{hl|Harpoon Gun}} and {{hl|Harpoon Coil-Rifle}} ammunition.
 
=Description=
 
Explosive Harpoons are a special type of ammunition for the Harpoon Gun and Harpoon Coil-Rifle. As opposed to the standard [[Harpoon]]s, they can't be picked up after hitting a target or an obstacle, as they explode on impact.
 
=Function=
 
They cause high amounts of {{hl|Burn|s=s}} and moderate amounts of {{hl|Deep Tissue Injuries||Deep Tissue Injury|Deep Tissue Injury}}.
 
=Related Talents=
 
{{RelatedTalents|Slayer}}
 
= See Also =
 
*{{hl|Harpoon}}
*{{hl|Physicorium Harpoon}}
*{{hl|Ahab's Spear}}


{{Weapons nav|show-Ammo=yes}}
{{Weapons nav|show-Ammo=yes}}

Latest revision as of 14:39, 14 July 2023

Data is up-to-date
Last updated for version 1.0.7.0
Last mentioned in changelog 0.17.12.0
The current game version is 1.4.6.0
Explosive Harpoon

A harpoon for the harpoon gun.
Statistics 
Used by Harpoon Gun
Harpoon Coil-Rifle 1.7x Damage
Afflictions
Explosion (2m):
 Burn (50)*
 Stun (1.5)*
Explosion Radius 2 m
Armor penetration 50%
Severance chance 25%
Structure damage 20 (impact)
10 (explosion)
Ballast Flora Damage
50 (Explosion)
Item Damage 250
Maximum stack 6
Crafting
Fabricator
Requirements
(produces 2 items)
Skill: Weapons: 30
Harpoon(x2)
UEX
Fabrication time 10s
Deconstructor Yield
None
5s
Store
Base Price 80 mk
Outposts
OutpostOutpost Buy Sell
Habitation OutpostHabitation N/A 33 mk
ColonyColony N/A 30 mk
Research OutpostResearch N/A 30 mk
Military OutpostMilitary 72 mk 21 mk
Mining OutpostMining N/A 30 mk
Medical MerchantMedical Merchant N/A 24 mk
Engineer MerchantEngineer Merchant N/A 24 mk
Armory MerchantArmory Merchant 72 mk 21 mk
Children of The HonkmotherClown Merchant N/A 24 mk
The Church of HuskHusk Merchant N/A 24 mk
Technical
Identifier explosivespear
Categories Weapon
Tags mediumitem, harpoonammo, demolitionsexpert

Explosive Harpoons are Harpoon Gun and Harpoon Coil-Rifle ammunition.

Description

Explosive Harpoons are a special type of ammunition for the Harpoon Gun and Harpoon Coil-Rifle. As opposed to the standard Harpoons, they can't be picked up after hitting a target or an obstacle, as they explode on impact.

Function

They cause high amounts of Burns and moderate amounts of Deep Tissue Injuries.

Related Talents

Talent Tree Description

Slayer
ID: slayer
Security Officer
Frogman
Spec. 2
Gain an additional 25% attack power with harpoons. If you are in the open sea, gain an additional 50% attack power to Harpoons instead.

See Also

v·d·e·h
Weapons
Submarine Weapons
Turrets
Large Turrets
Loaders
Other
Handheld Weapons
Ranged Weapons
Melee Weapons
Throwable
Ammunition & Explosives
Ammunition
Explosives